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Wouldn't No Man's Sky be the perfect launch game for Project Morpheus?

I think we'll soon have to get away from the mentality of "any first-person game = great VR experience". The games that will be perfect are the games made for the device.
I agree, however, NMS is still being developed.

I can't remember where I read it but someone from Sony I believe offered an example of PS4 games that were played normally with a special Project Morpheus mode that let you walk around the environments of the world as though you were there, but not engage in combat or whatever else. So imagine exploring the various levels of, say, The Last of Us, in VR, after you finish the game. Could be pretty cool I think. Obviously that's not the only experience I would want but it would be a nice bonus feature.
 

plainr_

Member
As much as I avoid horror games, I really want one for VR. Something like SIREN would be crazy for a launch game.
 
Pretty sure media molecules game will be the main first party Morpheus game. Maybe Gran Turismo 7 too. Plus gobs of third party shooters and horror games.
 

FleetFeet

Member
Pretty sure media molecules game will be the main first party Morpheus game. Maybe Gran Turismo 7 too. Plus gobs of third party shooters and horror games.

The sculpting tool seems like it was made for VR... I cannot wait for that title. The whole concept of not only creation, but making films/cutscenes with those characters is going to be incredibly groundbreaking. And then you couple that with the fact that there will be a whole universe of games/worlds that you could explore in VR. Simply amazing.
 

Jedi2016

Member
I think we'll soon have to get away from the mentality of "any first-person game = great VR experience". The games that will be perfect are the games made for the device.
I don't think the mentality is "all" first-person games, it's largely limited to first-person exploration games, or games where there's no direct interaction from the player, games like Dear Esther or Gone Home. By necessity, nearly every VR title will be first-person, by design. Games like Elite and Star Citizen work well because the in-game character is sitting in a seat just like the player, and all the player can really do is look around. I believe NMS falls into that category, and I'm not saying it would make a good VR experience just because it's first-person, but based on the type of game it is.

Most first-person games being made right now are shooters, and those are not very good for VR at all in their current form. Unless you like having a machine gun strapped to your face. That's why I tend to frown on the third-party VR injectors like VorpX for the Rift, because it adds "VR" support to games that were never designed for it.
 

Stumpokapow

listen to the mad man
I don't think it'd be a particularly great launch game in part because it's a multiplatform-ish game being made by an extremely small team and so the burden of having to support a new peripheral with no install base seems like not a great allocation of resources. If it's a limited amount of work or they have the resources to expand the team size to add support without having the game's development or maintenance negatively impacted, sure, why not?
 

Atomski

Member
I hope it is out before Morpheus.. as I feel like that will be a damn while.

I also hope the PC version supports flight sticks.. cause that would be the bombdiggity..
 

Jinko

Member
I doubt the PS4 is powerful enough to pull it off and look similar to the on screen version.

Although I agree it would look amazing on Morpheus and was the first thing I thought of when I saw the E3 trailer.
 
I don't know man, the game sounds a bit nuts to be an used as a VR experience. On the Gamespot video, the developer said some of the planets will be as large as the earth, I think that's too much of a mindfuck and people will end up dying by trying to virtually move distances the equivalent of continents without taking a break.
 

Romulus

Member
Judging by the previews, VR seems like the definitive way to play this. Took long enough.

On another note, it's crazy to read the speculation on psvr and VR in general in this thread. The tech has come a long way in a short time, especially on the PC side.
 
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Romulus

Member
2 more days. I'm hoping this has the same level of "presence" as Skyrim. I really felt like I was inside that world. Me and my wife spend like 15 min just looking up at the mountains in VR, swapping the headset back and forth. For such an ugly, old game, it really needed VR to convey the scale of it. On a flat screen its absolutely souless by comparison.
 
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Kadayi

Banned
Was thinking of buying a Valve Index. This might be a great game for it.

I was thinking now might be the time to jump into VR, but I might go for a more modest Oculus, partly because of price point and partly because space is an issue.
 
I will try the (yeah, a bit lackluster) sollution for combining PSVR with my PC... If it's shit, I will try the PS4 copy of the game.
 

DeepEnigma

Gold Member
You probably shouldn't wait. They'll hike the price when the PS5 is out. Remember Move controllers when PSVR was released?

Unless the PSVR2 is a year or so around the corner after launch.

Get one around Black Friday, I did last year and I ended up getting the Mega Pack for 149€. Amazing deal, and the best part is that Astro Bot is included in the Mega Pack. You must get Astro Bot if you buy a PSVR.

Noted! I want Astro Bot and Moss as well.
 
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Wonko_C

Member
I didn't read this thread back then as I automatically dismissed everything VR at the time (I thought games would look like having a 3DTV strapped to your face, boy was I wrong). It's enlightening reading all the pre-release speculation and discussion.

For me I would love to play DriveClub with morpheus.

Another thing that ended up happening! I like DriveClub VR a lot, even with such low, blurry resolution. I save my replays then rewatch them as a passenger, looking through the window next to me. Brings me back to when I was a kid and travelled with my parents by car often.
 

Herr Edgy

Member
I was thinking now might be the time to jump into VR, but I might go for a more modest Oculus, partly because of price point and partly because space is an issue.
The price point and some of the early-VR problems still remaining is what makes me hesitate. I love the concept of VR and think that it may be the future of gaming, but we aren't in that future yet. I don't mind missing better specs in the future, but I do mind missing better accessibility such as wireless VR, if I'm going to spend a lot of money now. Should Valve release the Index 2 2 years later with massive improvements that don't come down to some pixel stats, paying about a thousand bucks seems really unattractive. But on the other side, who knows how long substantial upgrades are gonna take them?
 

Laserschwert

Neo Member
After eyeing the game for a while I finally bought it (currently on sale at Steam) just for the VR in the Beyond update. I'm gonna play this on my Oculus Quest (Virtual Desktop, yay!), so I'm really looking forward to later today :)
 
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