I'm not saying it's bad, I'm saying that I'm unsure about spending about 1100€ on tech that might be largely invalidated in a year or two. If it's primarily performance increases or some gimmicky advances like we see with phones I wouldn't mind, but if in a year or two a wireless Index gets released, controllers improved etc. then spending that sum of money is absolutely something worth a think or two.
Alexios
I've played with a friend's Vive with the wands and developed a bit for it too, for me it's really just about the price vs. the possible near-future advances.
I know that I like VR a lot, I believe it's an important step for the future of gaming: I'm just wondering about this point in time.
Well I already agreed the original Vive wands had deficiencies in terms of inputs and showed you those example videos discussing it (there's even
a bit about how compatible Index and Touch layouts are and articles
like this) but Vive owners can upgrade to Index controllers rather than purchase an all new set.
(I also disagree with the guy saying we need to unnaturally train our fingers/tendons for Touch's layout compared to Index's since that's how we've learned to hold normal controllers for like two decades, with middle finger triggers and index finger triggers while holding on with the rest hand)
With the wands developers had to program weird toggle grip functions with buttons that had more than one function and such while with Touch you have a dedicated middle finger trigger for such basic common actions, more buttons and the familiar sticks rather than trackpads for all the other inputs on top.
I wouldn't recommend to anyone to buy an original Vive kit these days. At best mix and match a Vive HMD with Index controllers and base stations or something but I'm not sure that would save much money compared to buying a whole Index kit for someone who doesn't already own some Vive stuff.
All other VR controllers got the input layouts better right out the gate in my opinion as they all more or less followed the Oculus Touch design in that aspect, just like HTC's own upcoming Vive models do (further showing Touch is future proofed when upcoming new products still have such compatible design).
If cost is an issue Oculus products are way more affordable as they've mostly always been compared to Vive and now Index. Of course it's worth a think but I've already had the Rift for a year and I don't intend to upgrade any time soon even with Index level stuff in the game now. VR is great as it is.
Just as I still have a 1440p monitor rather than a 4K one, I use a normal membrane gaming keyboard rather than a mechanical, I'm happy with mice of modest dpi and a couple thumb buttons rather than a truckload of extras, I use a normal DualShock4 without paddle stuff and I'm sticking with my GTX1080 for a long while more.
Some of the coming techs are only going to add to the cost as they need additional hardware, like eye tracking or how the Index controllers cost like 300 on their own to include all the finger touch sensing tech when Oculus Touch cost a third of that.
So I don't think it's gonna be an easy sell compared to getting stuff without eye tracking and such. I mean, HTC has had eye tracking in a premium model but their upcoming flasgship products don't include it, they're basically just like Rift S and Quest with a twist or two, not upgrades but solid newcomer oriented products.
Anyway, you do you, if you decide to wait or not. Back to just checking out software and games for me.