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Fornite "Ruined Our Child's life"

GAMETA

Banned
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Northeastmonk

Gold Member
Don't tobacco companies put something addictive in their product to keep people buying them?

Does an easy to use, easy to customize desktop make people use their smart phones and computers more often than say if they had to run a Linux box or DOS command prompt? Companies sell software to people who don't want to learn.
 

Zog

Banned
Does an easy to use, easy to customize desktop make people use their smart phones and computers more often than say if they had to run a Linux box or DOS command prompt? Companies sell software to people who don't want to learn.
So in your mind, a user friendly interface is the same as companies using their financial advantage to psychologically manipulate their customers? Sort of like using subliminal messages in a movie theater to entice people to buy refreshments?
 
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Northeastmonk

Gold Member
So in your mind, a user friendly interface is the same as companies using their financial advantage to psychologically manipulate their customers? Sort of like using subliminal messages in a movie theater to entice people to buy refreshments?

Oh heavens yes. Just like how gas stations tend to have milk, bread, and other various items at a higher price than going to the store. Its more than likely a shorter distance from your house than the store. They know if you need it, you will pay them more money for it. The advancement in cell phones shows people will pay more money for 1-2 added features. Having a better camera doesn't take multiple $1,000 phones. They make it appealubg to the consumer because its the next best thing and its easier than buying a real camera. I think every company that wants to be on top has some form of mental manipulation. Windows 10 having apps reflects the popularity of Apple products and etc. Its all one giant way to lure the person into purchasing their product.

How else would you bring people in with your social apps? How can Facebook add a feature without considering when, why, and how someone is going to use it. If its too hard or too complex it won't sell. I think all these companies are using a psychiatrist or someone who understands the human mind. It has to be, otherwise why are we all using it?
 

johntown

Banned
I firmly believe this issue is on the parents but I would be very happy if they are able to sue Epic for a large amount and win.
 

Bigrx1

Banned
I have addiction issues, but I’ve never thought to blame the provider of whatever it is I’m addicted to. It’s a me issue and my responsibility to get help to stop whatever it is I’m doing addictively. In the case of a minor the parents responsibility. Yes many games are addictive, pretty much anything that provides pleasure or a sense of escape can become addictive for certain people. You can’t just eliminate everything that has that effect on people.
 

CrustyBritches

Gold Member
^My sons and all their friends while they stand in a circle and talk about Fortnite and Roblox. Hahaha. I always hit 'em back with the pumpernickel with beatbox'd bass line.

My take...if you don't let your kids play video games you're a d-bag. So you're left with 2 paradigms: You use them as incentive and reward, or you use them to babysit your kids while you watch TV and dick around on your phone in the next room.
 
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New blame everyone else for being a shit parent class action lawsuit AHOY!





So thoughts?

Read More:


The quote about epic spending years...nope they saw pubg become huge and quickly threw together a clone on their existing fortnite game. So sue them for copying but not this. Also everyone that sues Epic loses. Ask dyack.
 

-Arcadia-

Banned
Idiocy of ‘parents’ aside, it’s always interesting what you’re signing up for, or rather, what you’re losing, when you get hit by big globs of text.
In order to play Fortnite, users are asked to give up any right to sue Epic Games, and must instead go through individual arbitration.
That’s a pretty fundamental right to remove for someone just wanting to get to, and enjoy their new stuff. EULA dumps at start-up, hiding things like this, are a pretty shitty thing to do.
 

Hinedorf

Banned
I'm more concerned with parents allowing their children to accept playing shitty games. What happened to the standards in this country?!
 

Tesseract

Banned
fortnite is not a shitty game, it's one of the best competitive online shooters available right now with absolutely killer updates and massive events that evolve and unfold in real time
 
Years working with psychologists. lol. Fortnite BR success is a fluke really. The base building game it was designed to be was average at best, and with PUBG ruling the BR roost at the time, Epic made Fortnite BR and it was an overnight success, by sheer luck.
 

Tesseract

Banned
Years working with psychologists. lol. Fortnite BR success is a fluke really. The base building game it was designed to be was average at best, and with PUBG ruling the BR roost at the time, Epic made Fortnite BR and it was an overnight success, by sheer luck.

fort was not an overnight success, they grinded their way to the top

the meritocracy works

i dunno what to even say re: sheer luck, absolute twaddle
 
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Neolombax

Member
Its the parents' fault if you ask me. As parents you should always supervise what your children are doing. If telling off your children doesn't cut it, just remove the damn console or PC. Thats what I did. Problem solved. Its not even rocket science.
 

Pallas

Gold Member
Parents are at fault, obviously. They alone are responsible for the well being of their creations.

But the part about Epic spending time with psychologists to make the game addictive is pretty nefarious in its own right but it’s probably a more common practice.
 

DiscoJer

Member
It's not just a matter of parenting, though. Games really are designed to stimulate parts of the brain and get people addicted. It's no different than gambling.
 
The question is, is their child's life really ruined or do the parents just want some free money?

Also how dare those game developers making games you can enjoy for hundreds of hours play time.
 

Saruhashi

Banned
It's not just a matter of parenting, though. Games really are designed to stimulate parts of the brain and get people addicted. It's no different than gambling.

All games? Some games? Which ones specifically?

If we are going to break it down to fundamentals then how much of our lives come down to a "risk and reward" type situation that is "no different than gambling"?
 
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