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Next-Gen PS5 & XSX |OT| Console tEch threaD

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JaguarCROW

Member
Well … shit. I wasn't aware of this. My older brother (who up until recently used to be a PC geek) informed me about this.


So, basically, the more games you install, the slower your SSD gets.
It is actually more like a performance cliff. Up to a certain percentage full then you have almost 100% of an SSDs performance (say 75-80%) then the performance degrades significantly after that. It is dependent on the Controller on the drive as it needs empty space to be able to move data around to "wear level" the drive to make sure that certain parts of the NAND Flash chips that are heavily used don't fail early in the drive's lifetime.
 
sW0wnD3.jpg


fuF0wGt.png
2*512GB SSDs for incredible speeds.
Nice
 

Gamernyc78

Banned

I'm anxious to see the surprises Cerny has cooked up for ps5. This is going to be good. This gen my surprise feature was "Shareplay" on the software side of things. My son was just using it now to pass the controller back and forth to his friends while playing the new Plants versus Zombies and its just a great feature and was great forward thinking by Sony. Share button on controller and mic also dope, I use them both tremendously.

Other things of note of course... As with other Sony systems it was advanced in terms of some features.

 
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LordOfChaos

Member
dw6OnWE.jpg




has anyone seen this yet?


The assumption here is internal IO, right? I could read that as meaning internal or external. A bespoke connection for the SSD beyond PCI-E 4.0 would be IO beyond what the PC has. Or an external SSD connection, the cartridge patent for SSD size expansion, beyond what Thunderbolt can add?
 

R600

Banned
For all the people still dreaming about Samsung 7nm EUV



Yields for 7nm < 30%

I am guessing bigger then expected jumps (~12TF) will come at expense of considerably bigger box + 50% increase of wattage.

Which node will they use? It all points to 7nm. Perhaps 7P from TSMC, but thats ~10% increase in performance, no where near the promised one of EUV.



Damn! Imagine ~350mm² chip on Samsungs 7nm node. I suspect their performance targets have been missed as well...
 
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Do you guys think that PS5 and Xsex should have an expansion slot? Instead of mid-refresh of PS5Pro and XsexX they could add a 32x like device in the expansion slot so it can have extra graphics, because what is the point of re-releasing the optical drive, ssd drive, etc? Unless they are drastically changing the internals: GDDR6 to HBM3, 7nm Zen 2 to 5nm Zen5, RDNA 2 to something next gen, Wifi6 to wifi7. Would USB thunderbolt 3 or usb 4.0 (instead of a proprietary expansion slot) be enough for them to add a 32x like device with extra graphics horsepower? I understand consoles are trying to do hardware refresh cycles similar to smartphones, but I dont really want to keep on buying new consoles all the time. My xbox one x is already outdated due to xsex.
 

Ar¢tos

Member
For all the people still dreaming about Samsung 7nm EUV



Yields for 7nm < 30%

I am guessing bigger then expected jumps (~12TF) will come at expense of considerably bigger box + 50% increase of wattage.

Which node will they use? It all points to 7nm. Perhaps 7P from TSMC, but thats ~10% increase in performance, no where near the promised one of EUV.



Damn! Imagine ~350mm² chip on Samsungs 7nm node. I suspect their performance targets have been missed as well...

17%,63# vs 87%,327#????
OUCH!

Can they keep their chip business when they can't compete at all?
 

PocoJoe

Banned
Do you guys think that PS5 and Xsex should have an expansion slot? Instead of mid-refresh of PS5Pro and XsexX they could add a 32x like device in the expansion slot so it can have extra graphics, because what is the point of re-releasing the optical drive, ssd drive, etc? Unless they are drastically changing the internals: GDDR6 to HBM3, 7nm Zen 2 to 5nm Zen5, RDNA 2 to something next gen, Wifi6 to wifi7. Would USB thunderbolt 3 or usb 4.0 (instead of a proprietary expansion slot) be enough for them to add a 32x like device with extra graphics horsepower? I understand consoles are trying to do hardware refresh cycles similar to smartphones, but I dont really want to keep on buying new consoles all the time. My xbox one x is already outdated due to xsex.
No.

Doesnt work like that with new tech, only maybe hdd space etc simpler could be possible. Gpu needs too much of cooling
 
For all the people still dreaming about Samsung 7nm EUV



Yields for 7nm < 30%

I am guessing bigger then expected jumps (~12TF) will come at expense of considerably bigger box + 50% increase of wattage.

Which node will they use? It all points to 7nm. Perhaps 7P from TSMC, but thats ~10% increase in performance, no where near the promised one of EUV.



Damn! Imagine ~350mm² chip on Samsungs 7nm node. I suspect their performance targets have been missed as well...

Holy shit that's disgraceful for Samsung.

Process nodes for chips are probably very very hard since very few companies can actually pull that off. I mean freaking Intel has been struggling for years.
 

psorcerer

Banned
Well … shit. I wasn't aware of this. My older brother (who up until recently used to be a PC geek) informed me about this.


So, basically, the more games you install, the slower your SSD gets.

That's PC world bullshit.
Custom hardware like a console can ditch block addressing which fixes the problem.
 

Nickolaidas

Member
That's PC world bullshit.
Custom hardware like a console can ditch block addressing which fixes the problem.
That sounds pretty confident … considering we have yet to see a console which uses SSDs as the default. Don't get me wrong, I too think they could find a solution to this, but I am not sure if they will.
 

Racer!

Member
For all the people still dreaming about Samsung 7nm EUV



Yields for 7nm < 30%

I am guessing bigger then expected jumps (~12TF) will come at expense of considerably bigger box + 50% increase of wattage.

Which node will they use? It all points to 7nm. Perhaps 7P from TSMC, but thats ~10% increase in performance, no where near the promised one of EUV.



Damn! Imagine ~350mm² chip on Samsungs 7nm node. I suspect their performance targets have been missed as well...


Well, Cerny said in March that they would be on TSMC 7nm node. RDNA2 will launch first half of next year on EUV, so thats almost certainly what they are going to use in next gen consoles.

Who was dreaming of Samsung EUV in a next gen console?
 

psorcerer

Banned
That sounds pretty confident … considering we have yet to see a console which uses SSDs as the default. Don't get me wrong, I too think they could find a solution to this, but I am not sure if they will.

If they won't use off the shelf ssd's with a default block level controller, first thing they should do is to create a custom filesystem driver that doesn't use blocks.
AFAIR Sony said that they will give a low level access to the flash controller to developers.

P.S. there's also encryption problem. I.e. to fight piracy the data on SSD should be encrypted with a trusted decryption module that is high speed and sits somewhere close to the controller. Or inside it.
 
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TeamGhobad

Banned
sW0wnD3.jpg


fuF0wGt.png

at MS, xbox is the redheaded stepchild, non of that will get into the box.
 

jonnyp

Member
For all the people still dreaming about Samsung 7nm EUV



Yields for 7nm < 30%

I am guessing bigger then expected jumps (~12TF) will come at expense of considerably bigger box + 50% increase of wattage.

Which node will they use? It all points to 7nm. Perhaps 7P from TSMC, but thats ~10% increase in performance, no where near the promised one of EUV.



Damn! Imagine ~350mm² chip on Samsungs 7nm node. I suspect their performance targets have been missed as well...


Who's dreaming about Samsung 7nm? What's that got to do with anything?
 
There were several leaks in the 12, 13, 14tf territory, and only one (the Gonzalo shit by komashi) began the 8tf shit show that we been having for several months. It was the right ammunition, at the right time, for the fanboys fight the 13/14 tf PS5 rumors. Then became the gospel for the 'worried that we were over our heads' and were going to be desapointed, and finally infecting the more cautious in specs.
Hell, i admit that even i started to doubt at some point,... but if people listened (lol read) what many in here with great knowledge, have said and explained all this time to counter the 8/9tf theories, everyone would know by now that something didn't quite compute. Just an example from a layman perspective: Sony doubled the CU count from ps4 to pro, a mid gen refresh, (that everyone still calling a half harsed upgrade by the way) from 18 to 40, and bumped the clock a little to 0,911 and now, for new generation machine, with hardware RT, maintains the same number of computer units as the mid gen, 3 years ago refresh, doubles the clock speed and calls it a day, voila, job done... Hmmm
You have red gaming tech saying that they are hearing the Xbox GPU is more powerful, as well as the xbox Ray tracing is better than the PS5.
Sony and MS would know what each others specs are, and both have the ability to match what the other is doing, so long as they have the same Cu's. Both are able to remove heat from their consoles and get the highest clocks.
I wouldn't be surprised if both come in at the exact same power level.
 

Bryank75

Banned
In case this wasn't already discussed, he posted that on the RDX podcast chat when they were talking about the Xbox Series X I/O speeds. This was talking about the Series X, not the PS5. Him mentioning the PS5 was to give an example of Sony having already demoed the benefits of their SSD solution. It's crazy that without proper context everyone latched on to this as if he was talking just about the PS5. SMH.
Why does he then go on to explain that he always gamed on many systems and that he is now unshackled from the PR speak and that he saw this through his now job at Blizzard?
 

LordOfChaos

Member
Well … shit. I wasn't aware of this. My older brother (who up until recently used to be a PC geek) informed me about this.


So, basically, the more games you install, the slower your SSD gets.

2013. SSDs all over-provision to prevent this now, i.e why you see ~230GB for every 256GB of real NAND capacity. Plus better controller level GC, plus maybe removing block level systems from PCs, etc.

Don't worry about it basically. It is best practice to not fill it to the brim, but this is really a non issue for any decent mid-high end SSD already, let alone these bonkers ones we're getting rumored.
 
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jonnyp

Member
You have red gaming tech saying that they are hearing the Xbox GPU is more powerful, as well as the xbox Ray tracing is better than the PS5.
Sony and MS would know what each others specs are, and both have the ability to match what the other is doing, so long as they have the same Cu's. Both are able to remove heat from their consoles and get the highest clocks.
I wouldn't be surprised if both come in at the exact same power level.

RedGamingTech knows nothing.
 

HeisenbergFX4

Gold Member
Just think, 11 months from now we'll own the most powerful console system ever made. We'll play all our current games and new launch titles on it and be grinning ear to ear. I can't wait.

Cant. Wait.

And my go to games will probably still be Rocket League and even Super Mega Baseball 2 :)
 

rəddəM

Member
I just had to delete 3GB to download the latest 5GB Fortnite patch when I have 40+GB of free space.
After installing the patch the game went from 29GB to 30GB. Not gonna mention the super fast copying process.
What the actual fuck is going on with the PS4 storage system? Is it that dumb?
And there's this "other" section occupying 2.20GB and I have no idea what it is.
I hope the SSD cures this STUPIDITY*.
 
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R600

Banned
Nope, it was always talk about Samsung 7nm EUV and fact it undercuts TSMC was seen as perfect opportunity for console makers.

Obviously we have Digitimes from taiwan confirming 7nm for PS5 at end of 2020, as well as AMDs own Lisa Su.

But still, 36-40CUs at 2.0GHZ are not possible on current Navi and 7nm so who knows, it will be probably be improved Navi with 7P. 7nm EUV will not be used IMO.

In any case, for anything over 12TF they will need huge case, 250W at min and alot of $$$. Which I dont see Sony doing (nor is anything leaked pointing to that).
 

DeepEnigma

Gold Member
I just had to delete 3GB to download the latest 5GB Fortnite patch when I have 40+GB of free space.
After installing the patch the game went from 29GB to 30GB. Not gonna mention the super fast copying process.
What the actual fuck is going on with the PS4 storage system? Is it that dumb?
And there's this "other" section occupying 2.20GB and I have no idea what it is.
I hope the SSD cures this dumbness.

It’s how the developers choose to go about it.

I just downloaded 8GB for RDR2 and it didn’t do any of this. Acted like they all used to, download and installed instantly with none of that copying files.
 

FranXico

Member
I just had to delete 3GB to download the latest 5GB Fortnite patch when I have 40+GB of free space.
After installing the patch the game went from 29GB to 30GB. Not gonna mention the super fast copying process.
What the actual fuck is going on with the PS4 storage system? Is it that dumb?
And there's this "other" section occupying 2.20GB and I have no idea what it is.
I hope the SSD cures this dumbness.
It’s how the developers choose to go about it.

I just downloaded 8GB for RDR2 and it didn’t do any of this. Acted like they all used to, download and installed instantly with none of that copying files.
Really?
 
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DeepEnigma

Gold Member

Yes, developers can choose how to set up the installs. Rushy talked about this towards the end of Driveclub’s final updates in the past.

Probably why some games do it, and some don’t. Most recently for me Death Stranding and RDR2 updates don’t do the “copying” part. They act just like games all did the first few years, installed instantly when download was done.
 

Gamernyc78

Banned
Just think, 11 months from now we'll own the most powerful console system ever made. We'll play all our current games and new launch titles on it and be grinning ear to ear. I can't wait.

Facts, no matter what console you buy. I Have a feeling this up coming gen in terms of mp, parity will be non issue. We will be happy. Exclusives and services more than ever will be the deciding factor for some.
 
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Bryank75

Banned
Can you give screengrabs/links?
Here is the video, it is at about 1.29.00 to 1.32.00 in the chat.


What he is saying really doesn't mean much or give away any new information. Basically the new pcie 4.0 allows up to 7.5GB per second data transfer but Ybarra is saying due to I/O stacks or software controls that it can make this super efficient on top of the high speeds. This would result in what we see with Spider-man demo of 19 times faster loading times etc.
 

V4skunk

Banned
I just had to delete 3GB to download the latest 5GB Fortnite patch when I have 40+GB of free space.
After installing the patch the game went from 29GB to 30GB. Not gonna mention the super fast copying process.
What the actual fuck is going on with the PS4 storage system? Is it that dumb?
And there's this "other" section occupying 2.20GB and I have no idea what it is.
I hope the SSD cures this dumbness.
When patching a game usually the entire size of the game must be free on the hdd/ssd.
So say you are downloading a 5gb patch and the game takes up 50gb, you need 50gb free in your storage. I'm no expert but I think the entire game is temporarily backed up just in case there is a problem.
 
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