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PlayStation 5 May Not Be Be Using AMD Hardware For Ray Tracing – Rumor

Pallas

Gold Member
Cell making a comeback? :messenger_mr_smith_who_are_you_going_to_call:

On a serious note, it’s interesting but hopefully Sony doesn’t try to get too exotic with their method of RT with which I’m assuming is custom chips not from AMD if this leak is accurate.
 

Xmengrey

Member
Mark Cerny already confirmed Ray Tracing is built into the AMD GPU.





Every GPU can do RayTracing it's not so much that RT isn't built in the GPU. It's more about whether the GPU has RT and Tensor Cores to make RayTracing well playable.

It's possible Sony is relying on the GPU for RayTracing and the RX 5700 they have in that PS5 is just good at it but not as good as RTX
 
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meirl

Banned
Sparkman and Arden have ray tracing and variable rate shading mentioned, while Oberon and Ariel don't. If they are indeed related to the PlayStation 5 console, this means that Sony will not be using AMD technology for ray tracing and variable rate shading.

no, it does not mean this at all. this could also mean that there is no true hardware based ray tracing and variable rate shading. Actually, with these findings, it's a given, hence the xbox series S will be as powerful as the ps5 and the xbox series X will be much more powerful.

it all makes perfectly sense.
 

Derktron

Banned
Wouldn’t it be Raytracing Audio or something like that? Isn’t that what Sony mentioned or did they mention a full blown Ray Tracing for their console?
 

Jtibh

Banned
We have the best engineer team in the world, the creators of DitectX. Do you believe we will give up 30% in performance?

People still believes in that bullshit.
You watch your mouth and eat dirt when the xboxxxl will come out and wipe the floor with ps5 pro.
Didnt you learn native 8k beats any game playstation can come up with.
 
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Reallink

Member


I'm liking the talks of 12TF and shit from potentially both sides, for the rest I don't really care who's e-peen is bigger than the other.
The upcoming generation is already more exciting to me than the current from a technical point of view.


The supposed PS5 APU you posted there is 9.2 TFs based on the CUs and frequency. A 12TF 36 CU APU would require a whopping 2600mhz clock, which is completely unheard of in GPUs, doubly so in a closed console box with a console priced cooling solution. Either this chip is a fake or red herring, or PS5 is only going to be 9.X teraflops. You are absolutely not getting 12TFs out of 36 CUs.
 
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Last week some random unverified people were saying PS5 would have 13-14 TFs and the Xbox fanboys were in panic/battle mode. This week some other random unverified person claims PS5 will be 8-10 TFs and the PS fanboys are in panic/battle mode.

Can't wait to see the which team the next unverified random leaker sends into a total freak out. I don't understand 90% of the tech jargon in the speculation thread but it's super entertaining to watch the reactions.

If it's true what people say where TF are different depending on how they are measured, or whatever, I expect a lot of confusion over the true TF figure and the companies will play fast and loose with the ignorance of Joe Public.

Strange isn't it, how for the first time in gaming history, the majority of people aren't talking 1080pvs4k or 30fps vs 60fps, but instead the majority of twitter nobodies are talking about TFs

Almost as if it was designed that way to draw attention from what really matters. Could these twitter nobodies and forum shills who spout TF's over and over, really be marketing plants? Is such a thing even possible? Yes it is.
 

kraspkibble

Permabanned.
honestly, i don't care. consoles won't be powerful enough for Raytracing.

if they do use it then it'll mean dropping back down to 1080p because no way will we get it at 4K.
 

kraspkibble

Permabanned.
Wouldn’t it be Raytracing Audio or something like that? Isn’t that what Sony mentioned or did they mention a full blown Ray Tracing for their console?
they definitely spoke about raytracing audio.

i am gonna laugh so fucking hard if that's all the PS5 gets. everyone will be like "who needs an RTX gpu? the ps5 can do raytracing!!!!" and then they realise it's raytracing audio. :messenger_neutral:
 
If it's true what people say where TF are different depending on how they are measured, or whatever, I expect a lot of confusion over the true TF figure and the companies will play fast and loose with the ignorance of Joe Public.

Strange isn't it, how for the first time in gaming history, the majority of people aren't talking 1080pvs4k or 30fps vs 60fps, but instead the majority of twitter nobodies are talking about TFs

Almost as if it was designed that way to draw attention from what really matters. Could these twitter nobodies and forum shills who spout TF's over and over, really be marketing plants? Is such a thing even possible? Yes it is.
People want a single number they can point at and measure how the new consoles, so now they use TF as a yard stick, resolution in and of itself is almost as useless (what compromises were made to perform so well as such an high resolution?).

I won't argue against the idea that a lot of that noise about TF could very well be marketing bots (or plants) that are all over the place could be marketing tools, but I think there are enough useful idiots in this world for people to do it on for free in their spare time.
 

Tarin02543

Member
Cell making a comeback? :messenger_mr_smith_who_are_you_going_to_call:

On a serious note, it’s interesting but hopefully Sony doesn’t try to get too exotic with their method of RT with which I’m assuming is custom chips not from AMD if this leak is accurate.

Wouldn't Cell be the ideal candidate for raytracing?
 

Nikana

Go Go Neo Rangers!
The supposed PS5 APU you posted there is 9.2 TFs based on the CUs and frequency. A 12TF 36 CU APU would require a whopping 2600mhz clock, which is completely unheard of in GPUs, doubly so in a closed console box with a console priced cooling solution. Either this chip is a fake or red herring, or PS5 is only going to be 9.X teraflops. You are absolutely not getting 12TFs out of 36 CUs.

Not if the PS5 is also going to be sold as a space heater.
 
It was a clever joke that gave me a little chuckle. No need to sling insults all in the name of defending a corporate service.
Glad you can laugh at yourself. I was asking a simple question you people are waaayyyy to defensive. Like it's only videos games. You should be able to have mature convos without it spiraling into low level one liners. I expect too much I guess.
 

DeepEnigma

Gold Member
Glad you can laugh at yourself. I was asking a simple question you people are waaayyyy to defensive. Like it's only videos games. You should be able to have mature convos without it spiraling into low level one liners. I expect too much I guess.

So you’re going to double down, eh?

You asked a question unrelated to the OP topic, and you got a silly answer. Sorry it wasn’t the one you were looking for. But to insult someone over a very soft joke is well, sad.

You come across as a salesman sometimes.
 
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So you’re going to double down, eh?

You asked a question unrelated to the OP topic, and you got a silly answer. Sorry it wasn’t the one you were looking for. But to insult someone over a very soft joke is well, sad.

You come across as a salesman sometimes.
You come across as someone who cant have a mature convo.
 

Shin

Banned
The supposed PS5 APU you posted there is 9.2 TFs based on the CUs and frequency. A 12TF 36 CU APU would require a whopping 2600mhz clock, which is completely unheard of in GPUs, doubly so in a closed console box with a console priced cooling solution. Either this chip is a fake or red herring, or PS5 is only going to be 9.X teraflops. You are absolutely not getting 12TFs out of 36 CUs.
Twitter link and my comment aren't linked and are two separate things.
No one has mentioned how many CU's they might have, Twitter user is a Xbox-fan first and foremost.
Don't know where he got the info. from of said Tweet, yet it's why I posted it since it's interesting.
 
It was a clever joke that gave me a little chuckle. No need to sling insults all in the name of defending a corporate service.

Don't engage. He is either a Microsoft shill or mentally derranged. Check the post history. Even the smallest slight against Microsoft is met with criticism of your character or he calls your thoughts and opinions wrong.

Check the post history and see for yourself.

That poster is the most disingenuous on this forum.
 
Don't engage. He is either a Microsoft shill or mentally derranged. Check the post history. Even the smallest slight against Microsoft is met with criticism of your character or he calls your thoughts and opinions wrong.

Check the post history and see for yourself.

That poster is the most disingenuous on this forum.
I invite anyone to check my post history, I'm proud to say I dont engage in the childish back and forth and if I get childish one lines with no substance I don't waste my time. So please check the history.
 

DeepEnigma

Gold Member
Don't engage. He is either a Microsoft shill or mentally derranged. Check the post history. Even the smallest slight against Microsoft is met with criticism of your character or he calls your thoughts and opinions wrong.

Check the post history and see for yourself.

That poster is the most disingenuous on this forum.

Believe me, I know. It’s fun to see him constantly trying to deflect it and pretend to be corporate benign.
 

iHaunter

Member
I hope it doesn't make it. Ray tracing is performance killer.

That and I can't believe the bullshit the devs are saying with "8k." My standalone 2080Ti can't even do 4K/60 on Ultra for high demanding games let alone 8K on that tiny console. Really hate this BS advertising. Maybe it's "Playable" on an 8K TV due to the port, bout all the 8K this thing is going to do. I doubt it can still do true 4k/60 TBH.
 

Panajev2001a

GAF's Pleasant Genius
It's called a mature conversation that doesnt involve emotions based off a teenage level infatuation with a plastic box.
I invite anyone to check my post history, I'm proud to say I dont engage in the childish back and forth and if I get childish one lines with no substance I don't waste my time. So please check the history.

Are you in the same thread as everyone else?
 

TimFL

Member
We have the best engineer team in the world, the creators of DitectX. Do you believe we will give up 30% in performance?

People still believes in that bullshit.
This. Fanboyism aside, everyone always overhypes MS software efforts and calls them wizards.
Don't get me wrong, not trying to downplay their achievements but always going for the "well Sony is hardware after all so MS can easily catch up with software" is a lame argument, considering Sony has some of the best studios and tech guys out there. Look at what Naughty Dog and co. continue to produce in terms of games, pushing the bar (and these achievements in return directly shape the console SDK). Their software is no joke / something to downplay.
 

ZywyPL

Banned
That and I can't believe the bullshit the devs are saying with "8k." My standalone 2080Ti can't even do 4K/60 on Ultra for high demanding games let alone 8K on that tiny console. Really hate this BS advertising. Maybe it's "Playable" on an 8K TV due to the port, bout all the 8K this thing is going to do. I doubt it can still do true 4k/60 TBH.

But it's not the devs fault you don't want to play in 30FPS, and/or downgrade the settings to Medium... Besides, if X1X already does 4K60 in some of the games, then a 4-5x more powerful console will easily handle games like Minecraft, Fortnite, Fifa etc. in 8K.
 

bitbydeath

Member
pathetic spinning bruh, Shaders RT are computed by the GPU so it’s hardware but... not really
Every GPU can do RayTracing it's not so much that RT isn't built in the GPU. It's more about whether the GPU has RT and Tensor Cores to make RayTracing well playable.

It's possible Sony is relying on the GPU for RayTracing and the RX 5700 they have in that PS5 is just good at it but not as good as RTX
pathetic spinning bruh, Shaders RT are computed by the GPU so it’s hardware but... not really

You’re confused, shaders are run via software, hardware accelerated Ray Tracing requires, wait for it.... hardware
 
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