• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

What do you think will be Capcom's next move with the Mega Man franchise?

What game would you like to see next for Mega Man? (Multiple Choice Available)

  • Mega Man Battle Network 7 (the GBA RPGs were awesome I need more of that)

    Votes: 0 0.0%
  • Mega Man Star Force 4 (the natural evolution of the Battle Networks was underrated I want them back)

    Votes: 0 0.0%

  • Total voters
    53

KàIRóS

Member
After the news of Mega Man 11 reaching a million copies sold and the annoucement of MMZero/ZX collection, it seems like a matter of time for Capcom to announce what they will be doing next for the franchise, Mega Man 11 proved that while it's certainly no Resident Evil, Street Fighter, Monster Hunter or Devil May Cry in terms of profit, the Mega Man franchise can still have medium budget AA games and make money for Capcom, but now the question is what game is next within the franchise? or maybe Capcom is cooking a new series or just making more collections what do you all think?

Personally, while I would really like to see a Mega Man Legends 3 revival I'm aware it's nowhere near being a priority for Capcom so I think the best candidates of the already existing series are the original Mega Man getting its 12th game or Mega Man X making a come back after more than a decade with X9 if not that then I think Capcom is doing a new series to modernize the franchise with new mechanics and characters.
 

Celcius

°Temp. member
I'd be really interested in a Megaman X9... but not as much as Megaman Legends 3.
 
Last edited:

KàIRóS

Member
Capcom will try to milk Mega Man 11's assets for all they're worth over the next 10 years if they do anything at all with it.

It would be more surprising if they don't end up doing that, the crazy part here is how long their MT Framework engine has been in use now, 15 years and they are still doing games with it.
 
Last edited:
The fact you think Mega Man 11 is an AA game is telling.

The series is still not one that makes much money or sells particularly well. An X series game would require a budget since nostalgia doesn't work as well with the X games as it does with the original games, and all the other series have basically been forgotten in time. The most we will get is a Zero, ZX, and BN collection and then we will see maybe another Mega Man 1 remake with a level creator.

They have an opportunity to make a large budget TPS with X but Capcom is moving it's budget titles to open-world and cinematic experiences so good luck with that.
 

SuperGooey

Member
MM Legends 1 and 2 play like shit with a broken lock-on system and terrible controls, but the games are so charming! Love the characters, the world, and the potential of remaking them today.

But I'd rather see MM Legends 3 as long as the gameplay and controls get a massive overhaul.
 
Make him brown, and call it Mega Mang. New series same gameplay and now you can pimp diversity besides zangief fucking with mother Russia.
 

SuperGooey

Member
Question, do you think OoT's lock-on system is broken?
Not broken, but it was certainly smoothed out with MM and later Zelda interactions. It's much better than MML's, though. The problem with MML is you usually have way more enemies flying in all different directions, making it nearly impossible to lock-on to the correct target. Megaman constantly loses the correct target for the wrong one. Add how slow your beams travel, and there are boss fights that are nearly unplayable.
 
Last edited:
Not broken, but it was certainly smoothed out with MM and later Zelda interactions. It's much better than MML's, though. The problem with MML is you usually have way more enemies flying in all different directions, making it nearly impossible to lock-on to the correct target. Add how slow your beams travel, and there are boss fights that are nearly unplayable.

Legends 2 is pretty accurate so I'm not sure what you mean by nearly impossible. Both Legends 1 and Legends 2 allow you to upgrade the buster to increase speed and distance as well.
 

SuperGooey

Member
Legends 2 is pretty accurate so I'm not sure what you mean by nearly impossible. Both Legends 1 and Legends 2 allow you to upgrade the buster to increase speed and distance as well.
I'm aware you can upgrade the speed and distance.

I actually thought Legends 2 was worse when it came to the lock-on. The actual mechanic is improved a little bit, especially with the added graphic visuals to show what enemy is locked-on, but the game throws way more annoying enemies at you. The fortress where you fight those birdbots is terrible, and shows the limitations of the targeting system moreso than anything in the first game.

Combine that with the clunky controls, and there are plenty of ways to improve with a sequel.
 
I'm aware you can upgrade the speed and distance.

I actually thought Legends 2 was worse when it came to the lock-on. The actual mechanic is improved a little bit, especially with the added graphic visuals to show what enemy is locked-on, but the game throws way more annoying enemies at you. The fortress where you fight those birdbots is terrible, and shows the limitations of the targeting system moreso than anything in the first game.

Combine that with the clunky controls, and there are plenty of ways to improve with a sequel.

The fortress is only a problem if you didn't upgrade the speed of your shots. Those planes do not move that fast, just faster than the average enemy. Controls are in MMl2 aren't really that different from OoT other than how you can move during combat, but regular movement while locked on isn't that different.
 

KàIRóS

Member
They have an opportunity to make a large budget TPS with X but Capcom is moving it's budget titles to open-world and cinematic experiences so good luck with that.

Why would they change the gameplay of the X games to a third person shooter? they already kind of tried that with X7 and it was terrible and in any case, if they want to make a MM TPS they already have the MM Legends series for that.

I also don't know what Capcom games you're talking about when you said "moving it's budget titles to open-world and cinematic experiences", the only game from them that applies to that is Dragon's Dogma and it came out 8 years ago.
 

xenoriddley

Member
As much as I would love for it to be Mega Man Legends 3, I think that Capcpom will actually play it safe for now. They saw that Mega Man 11 was a success, and that the Legacy Collections for both Original and X series also did decently well. I believe that it will all hinge on how well this next game will do, as it'll be either another mainline or X9, and also how well the upcoming Zero collection will do. If these next two sell relatively well and get good reviews, Capcom will be much more likely to look into either Battle Network or even Legends collections to test the reception for them and then eventually release the next title for those series.
 
Why would they change the gameplay of the X games to a third person shooter? they already kind of tried that with X7 and it was terrible and in any case, if they want to make a MM TPS they already have the MM Legends series for that.

I also don't know what Capcom games you're talking about when you said "moving it's budget titles to open-world and cinematic experiences", the only game from them that applies to that is Dragon's Dogma and it came out 8 years ago.

So we are going to ignore RE7 and MHW?

Also mmx7 wasnt a tps and was made by the B team during a time capcom was still figuring out 3D.

Legends is also barely a tps, more of an action adventure game with rpg elements replacing a sword with a gun. If it's a tps than Syphon Filter was the citizen kain of the ps1.
 
As much as I would love for it to be Mega Man Legends 3, I think that Capcpom will actually play it safe for now. They saw that Mega Man 11 was a success, and that the Legacy Collections for both Original and X series also did decently well. I believe that it will all hinge on how well this next game will do, as it'll be either another mainline or X9, and also how well the upcoming Zero collection will do. If these next two sell relatively well and get good reviews, Capcom will be much more likely to look into either Battle Network or even Legends collections to test the reception for them and then eventually release the next title for those series.

Zero ZX isnt going to sell well. I don't know why Capcom didn't do a BN collection first since its the most popular Mega Man variation in Japan.
 

Animagic

Banned
MegaMan 11 was awesome. I’m not chomping at the bit for more MegaMan after it. I consider it a miracle it was even made and released and it turned out as good as it did.

If a new MegaMan game series were to come out... in the spirit of MegaMan Legends, but something new... I would like to see something like that.
 
Last edited:

xenoriddley

Member
Zero ZX isnt going to sell well. I don't know why Capcom didn't do a BN collection first since its the most popular Mega Man variation in Japan.
I'm not so sure about that. So far from what I've seen, reaction has bee very positive about the Zero/ZX collection. Not only do they seem to be ported well, but the addition of the two DS games was a welcome surprise it seemed. But again, we'll know for sure once it releases and see the reviews and sales numbers.
 
I'm not so sure about that. So far from what I've seen, reaction has bee very positive about the Zero/ZX collection. Not only do they seem to be ported well, but the addition of the two DS games was a welcome surprise it seemed. But again, we'll know for sure once it releases and see the reviews and sales numbers.

There isn't a we'll see situation, Zero and ZX weren't popular games, they aren't going to do well outside a niche group of hardcore fans. They already had a Zero collection before and unlike this one it contained remastered elements and music and that didn't do well and it was an earlier DS game.

Certain aspects will get hit hard by reviewers as well, the paid reviews are gone and a lot of those bad mechanics that were covered up by saying it was done intentionally for the challenge will now be looked back at as the garbage it was. The series was originally for a niche hardcore base to begin with.

If a new MegaMan game series were to come out...

We don't need anymore of these, it's one of the reasons why the franchise sales so poorly in the first place we already have 7 series we don't need an eighth.
 

DunDunDunpachi

Patient MembeR
Mega Man needs to go the Metroidvania route again, IMO. Call it "Mega Man Universe" or something, then pack 24+ bosses into a sprawling interconnected map.
 
Mega Man needs to go the Metroidvania route again, IMO. Call it "Mega Man Universe" or something, then pack 24+ bosses into a sprawling interconnected map.

No it doesn't, we want good games. :messenger_fire: :messenger_fire: :messenger_fire: :messenger_fire: :messenger_fire:

Plus we already had a whole series dedicated to that and both games failed miserably. Also the second part of your idea sounds awfully close to Kirby and the Amazing Mirror.
 

DunDunDunpachi

Patient MembeR
No it doesn't, we want good games. :messenger_fire: :messenger_fire: :messenger_fire: :messenger_fire: :messenger_fire:

Plus we already had a whole series dedicated to that and both games failed miserably. Also the second part of your idea sounds awfully close to Kirby and the Amazing Mirror.
I think there are enough modern examples (most among indies) of good Metroidvania design that CAPCOM could look to. I'm not saying their prior efforts are perfect, I'd just like them to take another stab at it. They certainly have the chops to do it justice.
 
We don’t really need another sidescrolling MegaMan either. How many of those are there now?

Your comparing apples to peanuts.

There's a difference between making a new series and playing it safe after a 7 year hiatus.

Btw did you forget we didn't have a side scrolling mainline game in 7 years?

I think there are enough modern examples (most among indies) of good Metroidvania design that CAPCOM could look to. I'm not saying their prior efforts are perfect, I'd just like them to take another stab at it. They certainly have the chops to do it justice.

I don't think it's an area that works with megaman. I dont see how much better they could make it than the ZX games honestly. Unless they deviate from the core formula.
 

KàIRóS

Member
So we are going to ignore RE7 and MHW?

RE7 and MHW are not "open world cinematic experiences" have you ever played those 2 games?

Also mmx7 wasnt a tps and was made by the B team during a time capcom was still figuring out 3D.

Yeah and thank god they still made some 2D areas, just look at that awful 3D gameplay.




If they ever try another third person Mega Man it better be Legends 3 or a completely new series.
 
Last edited:
RE7 and MHW are not "open world cinematic experiences" have you ever played those 2 games?

I never said that, you fused two of my points together, I separated Open-world and cinematic experience. for MHW and RE7 respectively.

Yeah and thank god they still made some 2D areas, just look at that awful 3D gameplay.




If they ever try another third person Mega Man it better be Legends 3 or a completely new series.


Mega Man Legends plays worse than X7, it's just the game world and the enemies were designed for it s it doesn't seem as jarring. X7 also takes elements from that game so that's not a wish anyone would want.

I don't know why Capcom used that halfway overhead camera angle for the 3D segments or why everyone moves so damn slow. Getting hit by an attack that knocks you down takes like 12 seconds to get back up. It's unfortunate they didn't fix at least those problems in the rerelease, but some people really like that game so I supposed they thought they would just leave it alone.

I could see an X game that plays similar to Lost Planet with better weapons, faster playing speed, and real-time weapon changing action. Zero could be a melee combatant like DMC, and Axl can play more like a traditional FPS. They could definitely pull off an actual Third person adventure these days, they got the experience in 2020 they didn't have in 2003.
 

KàIRóS

Member
I never said that, you fused two of my points together, I separated Open-world and cinematic experience. for MHW and RE7 respectively.

MHW is not open world, and of course RE7 is cinematic, that's the entire point of the Resident Evil games since the first 1, that's not new.

Mega Man Legends plays worse than X7

Legends plays worse than X7? how? X7 has some of the worst hitboxes I've ever seen in a videogame and the lock on system is terrible.

I could see an X game that plays similar to Lost Planet with better weapons, faster playing speed, and real-time weapon changing action. Zero could be a melee combatant like DMC, and Axl can play more like a traditional FPS. They could definitely pull off an actual Third person adventure these days, they got the experience in 2020 they didn't have in 2003.

Well I insist if they want to do that they better do it with Legends or a new series not with X.
 

DunDunDunpachi

Patient MembeR
I don't think it's an area that works with megaman. I dont see how much better they could make it than the ZX games honestly. Unless they deviate from the core formula.
Each classic MM title has a meta-strategy layer where the player decides in which order they should tackle the bosses. Maybe Cutman's stage is easy enough that you start with him to get your first power, and using his ability you can overcome Wood Man's vine-tangled forest region more effectively. Mapping this web of strategic choices over a metroidvania map instead of a stage select screen makes sense to me.

The ZX series was linear to a fault. I think it'd be cool to start an 8-robot map, smack dab in the middle, and speedrun the whole map in 4 hours or something like that. Distill the MM experience into one big map with shortcuts opened as you beat bosses.

Heck, make it a roguelike. Randomly generated maps of 8 robots. Each section is randomly generated according to the stage "rules" of 24 total robot masters, with Dr. Wiley as the true final boss, of course. You get a unique mix of robot masters + environments per run, and you can strategize which order you want to tackle them based on how you feel you can tackle that "biome". Rogue Legacy set the example for a solid "roguelike" metroidvania and MM could follow.
 
Each classic MM title has a meta-strategy layer where the player decides in which order they should tackle the bosses. Maybe Cutman's stage is easy enough that you start with him to get your first power, and using his ability you can overcome Wood Man's vine-tangled forest region more effectively. Mapping this web of strategic choices over a metroidvania map instead of a stage select screen makes sense to me.

The ZX series was linear to a fault. I think it'd be cool to start an 8-robot map, smack dab in the middle, and speedrun the whole map in 4 hours or something like that. Distill the MM experience into one big map with shortcuts opened as you beat bosses.

Heck, make it a roguelike. Randomly generated maps of 8 robots. Each section is randomly generated according to the stage "rules" of 24 total robot masters, with Dr. Wiley as the true final boss, of course. You get a unique mix of robot masters + environments per run, and you can strategize which order you want to tackle them based on how you feel you can tackle that "biome". Rogue Legacy set the example for a solid "roguelike" metroidvania and MM could follow.

Issue is most Mega Man games, especially in the original series but it's a problem across the franchise, have shit special weapons that have no utilitarian value or are clones of other weapons.

Mega Man 2 has a shield and a time stopper but those are the only weapons that matter, especially since everyone loves throwing Metal Blades anywhere. Then you have other games. What the heck are you going to do with top spin?

I also have to retract my shield statement since there are like 7 other shield weapons that do the same thing as woodmans. Like 5 different missile weapons too. After Mega Man 3 weapons just got worse and worse for being anything more than a bosses weakness, you almost never used them in stages.

What's hilarious about that is Mega Man 8 might be the best of all the Mega Man games for the weapons actually mattering. You have actual homing missiles with lock-on, a meteor shower that can elevate water levels and destroy walls, A grenade launching weapon that can shatter objects impervious to other attacks, A fire sword that can actually burn things down and light enemies on fire, an Ice wave that can freeze enemies in place, put out fire, or freeze lava, a Water balloon that does a thing, a Mega ball which you can kick at an angle or jump on top of to gain extra height, A thunder lazer that can break defenses or be used to swing on wires to fly over obstacles.

I think something like using cut mans weapon to clear vines could be a good idea if we also didn't have Metal Blades, or Rings, or Air Slashes, you see where I am getting at?

The ZX games were at least made with that format in mind, I don't see how it would work to well for a classic Mega Man title.
 

VAVA Mk2

Member
I want a Mega Man classic game to tie/bridge it officially to the X series and show what happened to lead up to the X series which we have already been given hints to.
 

Animagic

Banned
Your comparing apples to peanuts.

There's a difference between making a new series and playing it safe after a 7 year hiatus.

Btw did you forget we didn't have a side scrolling mainline game in 7 years?



I don't think it's an area that works with megaman. I dont see how much better they could make it than the ZX games honestly. Unless they deviate from the core formula.

*looks at your tag*

Ok. Whatever you say.

I stand by what I said. While I love the 2D games, I would like to see something new.
 

Paltheos

Member
I would like another X game but with none of this lore nonsense. Sigma is back somehow however. X has gotta stop him. That's it.
And it has to be the same deal as Mega Man 9 - A throwback to the style of the time.
A sprite-based X game would probably be a bit more expensive to produce than Mega Man 9 though, so I don't see it happening.
 

BoogerBomb

Neo Member
After the success of Mega Man 11 I’m pretty sure Mega Man 12 is a given and Mega Man X9 is very likely, that’s all that I would expect from Capcom at this time. Unlike the Mega Man and Mega Man X Legacy Collections, I don’t think that the upcoming Mega Man Zero/ZX collection is going to have nearly as much success, it’s pretty much only classic and X that have a future in my opinion.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Would love to see Legends 3 happen. Or a remake of the first two games. Or all of this.
 

Gargus

Banned
Another collection of all the legacy games in one.

Then a collection of all the x series in one.

Then a other collection of them all in one.

Then more new mega man numbered games that will perform so so until one really tanks and megaman goes back in the store room for another decade or two.
 

hybrid_birth

Gold Member
bJum8DK.jpg
 
Top Bottom