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Resident Evil 3 Remake Review Thread

Orta

Banned
Not paying full price for basically DLC. Gonna wait for the the pc version in the steam christmas sale. Should be available for about €20 or so by then.
 
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888

Member
I have it ordered. RE3 was always the outlier of the original trilogy. I don't get the complaints about these games being short comparing it back to the originals when if you completed them in under 3 hours to unlock infinite ammo and weapons. Personally I am quite fine with a 6 hour game. I would rather a game like this not overstay its welcome if it isn't worth it. RE3 was always meant to be a short game, I think IGN recently ran a story on how it was originally made. The remake keeps in line with that.

The only complaint I have is the price. I got it for $40 and I wouldn't spend anymore on it.
 
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JimmyJones

Banned
"Resident Evil 3 is the franchise's best action-driven entry since the glory days of Resident Evil 4. "

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Because that's what we want from a horror game! And fuck off anyone who says the original was action. It was survival horror.
 

Dr.Morris79

Gold Member
So people are shocked by the length?? RE2R is 6-7 on a first play through and 5 for a second run.

It's the pacing which makes both this game and the original fun to go through multiple times, theres no shitty castle/military island to drag it down like RE4 for example.

I finished RE2R more the 3 times in a row and i'm going for a 4th run now before RE3R is here.

This is the kind of replayablity i like.
Ok, you like playing the same game over and over, and that justifies it how exactly? The content in RE3 sounds a bit shit to be honest..
 

GHG

Member
Is that actually what happened or is it speculation because it would make a lot of sense.

They worked on the two games concurrently. One team on RE2 while a smaller team started on RE3.

Once RE2 was finished they moved a lot of those team members over to the RE3 project to help finish it off. Hence the two games have come out just a year apart.
 
If Capcom ever remakes RE4 I hope they improve the castle (by making it shorter) and remove the island (but keep the regenerators and Iron Maidens).
Also, make the village longer.
I doubt they will remake it, at least any time soon.

They've basically released on almost every system since 2005 and it regularly sells over a million unit.
 

E.T. Waifu

Member
It's so infuriating, because people were complaning exactly about RE2's length in the survey that Capcom released and now this one is even shorter, but by a lot.
 
This game is shorter than RE2R though.

And I don't think there are multiple endings? You just get new game plus.
RE2R 2nd Run wasn't equal to the original's B route and was shorter than the 1st run.

Again of you played both of the original recentally both the PS1 games weren't known for their length, but their replay value and fantastic pacing.

3 was just as divisive as it’s Remake back then too.
 

Fake

Member
The original PS1 Resident Evil games are among my favorite games of all time. I actually enjoy the short lengths as I find them highly replayable.
Actually both PS1 RE, RE2 and RE3 are my favorite, with REmake was pretty fantastic, but nothing come close to the original RE1 for PS1. Just the mansion beat all in the climax departament.
 
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J3nga

Member
Filthy business model all I can tell, RE2 remake I liked a lot, but it's also on the edge of justifying 60$ price tag(2nd run is trash and don't make sense in my opinion), this is looks to be dlc type of content for...again 60$.. They should've just merged 2 and 3 into one game like the initial idea was. It's not as much as the game's problem, but business model - sell 1 for the price of two.
 
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M1chl

Currently Gif and Meme Champion
Filthy business model all I can tell, RE2 remake I liked a lot, but it's also on the edge of justifying 60$ price tag(2nd run is trash and don't make sense in my opinion), this is looks to be dlc type of content for...again 60$.. They should've just merged 2 and 3 into one game like the initial idea was.
As far as I know that was a plan. But then RE3 takes longer time, probably due to some shitty MP.
 

J3nga

Member
As far as I know that was a plan. But then RE3 takes longer time, probably due to some shitty MP.
No one asked for it, no one really needs it, kids are busy playing fortnites and apexes or some other stupid f2p BR, RE fans want single player experience. Pretty sure it'll die sooner than later.
 
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Golgo 13

The Man With The Golden Dong
Anyone who expected 2 different 90+ Metacritic remakes from Capcom only a year apart were smoking that crack pipe. Game development is hard, and at some point publishers are going to want to cash in on the wave of hype around how good RE2 Remake was. Not surprised by this reception, but I am surprised they cut locations from the original game.

Can someone who knows the locations from the original that were cut possibly explain Capcom's logic here?
 

kunonabi

Member
6 hours? So all that talk about gutting the replayable elements of the original in service of a better campaign was just lie? I'm positively shocked at this development.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
But the original game also contains more areas, more enemy types, more bosses, more choices through live-selections, multiple endings, randomized enemy/item locations, 8 epilogues for major RE1 and RE2 characters, and Mercenaries.

R3make has none of that.

Didn't know that. That's not good lol.
 

GHG

Member
Anyone who expected 2 different 90+ Metacritic remakes from Capcom only a year apart were smoking that crack pipe. Game development is hard, and at some point publishers are going to want to cash in on the wave of hype around how good RE2 Remake was. Not surprised by this reception, but I am surprised they cut locations from the original game.

Can someone who knows the locations from the original that were cut possibly explain Capcom's logic here?

A lot of places that they couldn't reuse assets from 2 were cut.

The branching choices being cut is also a bummer.

RE2R 2nd Run wasn't equal to the original's B route and was shorter than the 1st run.

Again of you played both of the original recentally both the PS1 games weren't known for their length, but their replay value and fantastic pacing.

3 was just as divisive as it’s Remake back then too.

RE2R had 4 endings and 4 different playthroughs (route A and B for Claire and Leon).

This has one ending AFAIK and because of what they cut the only reason to replay it is to do the higher difficulty and NG+ runs.
 

Javthusiast

Banned
Everything about this game screams like a 40 dollars at most standalone dlc game like Lost Legacy was. Even then Lost Legacy was probably longer, lol.
 
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kunonabi

Member
Everything about this game screams like a 40 dollars at most standalone dlc game like Lost Legacy was. Even then Lost Legacy was probably longer, lol.

It probably would have been better as a bonus movie or one of those cg films. The people behind this really didn't seem all that invested in making a piece of playable software that makes any real case for its existence.
 

dan76

Member
The 6 hour time... I think it's because a lot of reviewers were just running through it, not exploring everything. I play survival horror games very slowly (my first clear of The Evil Within was 24 hours, where as most completed it in half the time). Also, I think I previously posted this in another thread, the original IGN review for RE5 had a 6 hour clear time. Not too worried, Shadows of the Damned length I reckon.

On the plus side I keep hearing that Nemesis is underused - good, he was the worst thing about the demo - and that there are more zombie heads to pop. Still day one for me, can't wait.
 

EverydayBeast

thinks Halo Infinite is a new graphical benchmark
Game length is a non-issue, get a life, we'll get to next year with the Resident Evil 4 remake and they'll be far less issues.
 

kunonabi

Member
The 6 hour time... I think it's because a lot of reviewers were just running through it, not exploring everything. I play survival horror games very slowly (my first clear of The Evil Within was 24 hours, where as most completed it in half the time). Also, I think I previously posted this in another thread, the original IGN review for RE5 had a 6 hour clear time. Not too worried, Shadows of the Damned length I reckon.

On the plus side I keep hearing that Nemesis is underused - good, he was the worst thing about the demo - and that there are more zombie heads to pop. Still day one for me, can't wait.

reviewer scores are always longer. The game is probably closer to CVfreak's 4 hours. Split the difference since he's an RE vet, however little of that transfers to a game like this, and it's probably 5 hours for most people.
 
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Roni

Gold Member
I'm still hype, beggars can't be choosers and no one else is doing Resident Evil's survival horror in AAA anymore.
 

Roufianos

Member
Strange move to actually cut content instead of expanding the game. I mean fuck everything being 40 hours but 6 hours is really on the short side.
 

Roni

Gold Member
We already knew the Clock Tower wouldn't be there since Remake 2 dropped... The RPD didn't have a clock tower originally and it did in the remake, so I was guessing they were going to use that for RE3. The park is a shame though....
 
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