• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Next-Gen PS5 & XSX |OT| Console tEch threaD

Status
Not open for further replies.

roops67

Member
The one and only! This gif sums up how I feel most conversations go in this thread (Including me sometimes):

tenor.gif


I need to apologize because I actually misread the context of your posts. I was specifically talking about the variable frequency that is shockingly still misunderstood. After re-reading your analogy it's closer than I first thought, but this post from @Insane Metal sums it up nicely:
Magnificent film! Unmistakably Wes Anderson, and ofcourse Bill Murray :messenger_beaming: love both their unique quirkinesses !!!

Don't worry mate I totally agree with everything you just said :messenger_winking:

Great attached explanation, he even touches on cache scrubbers in his abstract way. It does take few reads to sink in
 
Last edited:

geordiemp

Member
They absolutely are targeting the high end PC enthusiast with the Series X. They have said so as well but it's pretty evident. For one, which segment of the audience really truly cares about 4K/60/120? It's the PC enthusiastic that will spend thousands on a rig to play the latest games at 4K/60+fps. You've never heard a dedicated console gamer (i.e. someone who has never played played a game on a "high end" PC) complain about how they need 120fps for next gen :). Or how games are "lacking" if they are not 120, 144, or higher hz. Or how 1440p or 1800p is not enough :). Seriously, nobody outside the PC enthusiast crowd talks like that.

Second, let's not forget that Microsoft is building the "Xbox Series" as a new open platform that will cover the entire market. Series X is their high end and the Lockhart will be their casual product. There will be others as well but by product placement and by design the Series X is intended for the most discerning gamer who wants top performance in their games.

In terms of your question as to why would a PC gamer buy a Series X when they have a high end PC rig, I actually completely agree with you. I've been saying that ever since Microsoft announced that all first party titles will come to PC and Xbox simultaneously back in 2016. To me, PC+PS5 or Switch would be the best coverage for what you want to play. That said, people are still buying Xbox One S and One X. Many PC enthusiast are also just tech enthusiasts and want to get the latest and greatest tech for other areas of their home. And also, many still prefer gaming in their living room and on a dedicated console. That's what Microsoft is betting on, but I still believe that the size of that audience is smaller than the Xbox audience was at the launch of the X360 for example.

Its even simpler than that, if there are many cross gen games (developed for Jaguar and HDD) then they will be 4k60 on both machines.

Games developed for zen and SSD with likely richer worlds, more enemies and animations will be 4K30 RT or 1600p60 or so temporal dynamic to 4K, or hopefully both.

Lots of 2d or isometric / 2D stuff or racing games, hey we are 120 FPS...Yay...

The marketing narrative from both consoles will depend on what games there are to push.
 
Last edited:

Gamerguy84

Member
PS fans have to be excited about what the machine is capable of. The main specs are impressive.

What has me more excited is the hardware behind the hardware. The geometry engine, audio, cache scrubbers, IO, etc.

All of those things do things that would normally take up cycles from the APU. Plus the ability to actually fill the CUs with jobs, Giving the PS5 more headroom to be doing other stuff instead of using cycles in traditional manor.

If PRO consoles come, or when next next gen comes out Im sure well see MS, possibly PC, and definitely Sony incorporating the same and even more hardware tricks to be able to hit theoretical max points.

They probably changed hardware design from this point forward.
 

Bo_Hazem

Banned
To be honest, all of these looks awesome on these screenshots

The medium and Bright Memory look barely an upgrade over current gen, if you view them in a 4K screen, all next gen and even cross-gen on PS5 look better than anything on XSX so far. PS5 has a clear advantage in terms of clarity, sharpness and models quality. Even the mediocre Avengers game looks better than anything shown on XSX so far. Avoided first party PS5 to keep it as fair as possible, those could as well be running on PC not XSX, took out Scorn as it's officially 2080Ti PC.

Few weeks to go, and people talking about XSX advantage should calm down as games are the main thing to judge through, even cross-gen look like a true upgrade on PS5. This is probably due to ease of development and easy to reach peak performance on PS5.

If all of them seen on 4K screens, it's very obvious. But we'll wait for the main event and see what they got. Until then, PS5 has a very clear advantage in real-world results.
 

Bo_Hazem

Banned
Certainly not a standard, but a damn impressive target. Dirt 5 has already achieved this on the series x with RT at 4k. Dirt Dev said he literally asked his co-workers to come in and check out his monitor because he was in disbelief at the performance they got before optimization. It's lame to see people downplaying this like it isn't impressive or won't be happen very often

Actually it's 4K@60fps with 4K@120fps mode, most likely toned down graphics/resolution in favor of framerates:

 
Last edited:

Bo_Hazem

Banned
Same here. 343i, just can't do it. Halo 5 was terrible especially the ending.

Back on track. I am interested in what everyone thinks about goreteks 3D stacking for PS5 cliam?

I think it's revolutionary, and according to your tag, maybe you know it's a fact! It meets AMD's future plans, so it proves to be the smart way to go. PS5 Pro must be an easy thing to do with that thing then!
 
Last edited:

Men_in_Boxes

Snake Oil Salesman
They absolutely are targeting the high end PC enthusiast with the Series X. They have said so as well but it's pretty evident. For one, which segment of the audience really truly cares about 4K/60/120? It's the PC enthusiastic that will spend thousands on a rig to play the latest games at 4K/60+fps. You've never heard a dedicated console gamer (i.e. someone who has never played played a game on a "high end" PC) complain about how they need 120fps for next gen :). Or how games are "lacking" if they are not 120, 144, or higher hz. Or how 1440p or 1800p is not enough :). Seriously, nobody outside the PC enthusiast crowd talks like that.

Second, let's not forget that Microsoft is building the "Xbox Series" as a new open platform that will cover the entire market. Series X is their high end and the Lockhart will be their casual product. There will be others as well but by product placement and by design the Series X is intended for the most discerning gamer who wants top performance in their games.

In terms of your question as to why would a PC gamer buy a Series X when they have a high end PC rig, I actually completely agree with you. I've been saying that ever since Microsoft announced that all first party titles will come to PC and Xbox simultaneously back in 2016. To me, PC+PS5 or Switch would be the best coverage for what you want to play. That said, people are still buying Xbox One S and One X. Many PC enthusiast are also just tech enthusiasts and want to get the latest and greatest tech for other areas of their home. And also, many still prefer gaming in their living room and on a dedicated console. That's what Microsoft is betting on, but I still believe that the size of that audience is smaller than the Xbox audience was at the launch of the X360 for example.

I could be wrong, but I've spoken to four friends who are PC enthusiasts IRL. None of them have any interest in future XBox hardware. All four have varying degrees of interest on the PS5. They all say the same thing. "Why would I care about the Series X? I'll just play the games on my superior PC."

That makes too much sense to me to toss aside as small sample size. I don't think MS is going to be very effective at selling Series X's to PC enthusiasts. We'll see.
 

Tiago07

Member
What's interesting is the clear divergence in philosophies between Microsoft and Sony in terms of what "next gen" really means. Microsoft is clear about their strategy to essentially bill Xbox Series X as a "high end PC for the living room". They are content with just adding more horsepower to continue to improve on the acceleration of current games. Sony meanwhile is attempting to fundamentally change the paradigm of how games are made today (and for the past 25 years or so). In doing so, they are sacrificing some of the immediate mindshare since their box does not scale quite as high in conventional terms and the fruits of their labor won't really be evident for another few years at least.

This is evident in the messaging from both companies. It's clear as day when you listen to their executives or read their official channels.

Microsoft (check out question @ 1:53 in the following video). 3 tops pillars that separates Xbox Series X:
  1. Higher Visual Fidelity (I.e. 4K resolution)
  2. Faster Framerates (i.e 60-120 fps games)
  3. Veolcity Architecture (faster loading and more responsive games)

Sony (Example Jim Ryan Interview) 3 top pillars that separate PS5:
  1. Ultra Fast SSD
  2. New levels of Immersion via Dual Sense Controller
  3. 3D Audio Tech
I would say the pillar of both consoles are:

MS
* What is the most powerful console we can make with the console budget ?
Sony (Mark Cerny)
*What is the most efficient and revolutionary console we can make ?

Two different philosophies here. Cerny wanted to make a more efficient console than a Theorical Console. MS wanted to make the most powerful console even Theorically.
Cerny wanted to change how the games are made and what world and possibilities we can open with that. Microsoft wanted to increase the current games and eliminates today consoles weakness with smash power (PS4 and Xone can only fill 10npcs in this area now XSX 70npcs / PS4 and Xone can only do 30fps in this type of game, now XSX 60fps and even 120fps / PS4 and Xone demands more than a minute here to load and now XSX load with 10 seconds / PS4 and xone cannot handle this type of Physics now XSX / PS4 and Xone cannot handle this type of Higher Assets in real type, now XSX can). MS only wanted to do what high powered PCs can do, but not something that nothing in the world can do, and now we come to PS5.

Cerny saw what possibilities we can open and nothing today can open (even the most powerful PC can not). For that he wanted every single spec of PS5 to be real or achieve their capabilities (So we have a 5gb/s SSD, I want a real 5gb/s SSD, we have 36 CUs I want every single CU doing a job with useful data like our friend NowCry pointed of the possible relationship of CU and I/O in PS5 ). This results in a console that can handle Billions and Billions of triangles in super higher uncompressed Assets, and Switch data in a flow of instant, to make worlds that are not possible before and even are not possible in anything than PS5.


Cerny didn't make the most powerful console or gaming thing in the world, but make the most efficient we have ever seen in this area.
People talks about 15% to 18% power difference using Teraflops. I don't belive in it, Cerny said CU count and Teraflops should be avoided as power measurement. And I think because of CU occupancy we are going to see a 10% in the max or even nearly equal power, who knows, because I really don't know.


This generation will change forever our games so we should expect great things about the two sides.
 

bitbydeath

Member
The PC space will have to catch up to consoles SSD-wise so it will probably be a few years before we even see any sort of major paradigm shift there... faster loading at first. Eventually some first party games will start to show other benefits but come on, don't expect this sort of thing out of the gate.

Not just faster loading but games will be streaming directly on the PS5 as opposed to loading which is a huge paradigm shift.
 

Men_in_Boxes

Snake Oil Salesman
The 500 million rumor was debunked a while ago AFAIK. But let's imagine for a second that it's real... how exactly would they recoup that investment done on a single game, made by a developer that doesn't have a great track record and without guarantees of success? Seems too risky to me and believe me, they do evaluate the risk of every single project.

Like Shawn Layden said a couple of days ago, most big budget games cost around 100-150 Million to make, 500 is just out of the realm of possibility but who knows maybe I'm wrong.
The most expensive game to date AFAIK is Star Wars The Old Republic (The MMORPG) and it cost EA around 200 Million. After many years it ended up being sucessful but they had to to sweat for it!

I think Fortnite made 6+ billion dollars combined in 2018+2019. I assume it's going to net a ton in 2020 and beyond. That is if SuperData can be believed.

If Microsoft has confidence in the franchise, I could see them being pretty bullish with Infinite launching on 200+ million platforms in a couple months.

I haven't been a Halo fan in some time and I think Halo is going to be everywhere this November.

That being said, 500 million does seem way too high.
 

Phil Spencer:
“We know it’s important. We know that it’s something that our fans want, but I will also say we’re going to create our first-party around the things that we feel we need to do in order to stand-up for Xbox.

Some times we get suggestions “where is your X game or where is your Y game” and people look at the other hardware platforms. I don’t think our goal is to replicate what other people have done. It doesn’t help the industry to have people that are doing exactly the same thing with their platforms, services, or content."

Also Phil Spencer and Microsoft:

 

Bo_Hazem

Banned
For people still confused between TV's vs Monitors, hope this thread will help out:

 

Nowcry

Member
I could be wrong, but I've spoken to four friends who are PC enthusiasts IRL. None of them have any interest in future XBox hardware. All four have varying degrees of interest on the PS5. They all say the same thing. "Why would I care about the Series X? I'll just play the games on my superior PC."

That makes too much sense to me to toss aside as small sample size. I don't think MS is going to be very effective at selling Series X's to PC enthusiasts. We'll see.

I totally agree with your colleagues. Also I would like to add that there is another differentiation, VR, a PC allows you to have the same games but better than SX and also gives you access to all the catalog and VR devices.

SX cannot compete in catalog or possibilities with PC, SX will not be able to compete in power either since the 3060-3070 possibly surpasses in gross power SX. The only thing necessary is for PC to catch up on I / O (possibly next year) and the only thing that SX will be able against PC will be in the price and according to the I / O that MS has put in the SX, it will not be able to compete on the price.
 
Last edited:

Sinthor

Gold Member
Are they saying that not optimised they are getting 30 fps, then they tweak it abit, they come out with 120.
Or is that on the old console vs the new one?

I am confused.

Nah, it's pure marketing. Just showing that 30fps is standard but if a game is "fully optimized" it has the POTENTIAL of being up to 120fps. I'm guessing we are going to see few games running at 120fps. Those that do, certainly won't be using ray tracing and fancy particle effects.
 

Sinthor

Gold Member
Hopefully Sony won't go no brain full retard mode and censure this game on PS4/PS5 like they did with DMC5

I know they fixed their mistake about DMC5, but y'know...

I think that after the content they allowed in The Last of Us Part 2, you are safe from having adult content censored. Unless CyberPunk goes REALLY adult, anyway. TLOU Part 2 was surprising to me. I'm 99.9% certain Sony hasn't allowed frontal nudity and actual depictions of sex in the past.
 

jose4gg

Member
I think that after the content they allowed in The Last of Us Part 2, you are safe from having adult content censored. Unless CyberPunk goes REALLY adult, anyway. TLOU Part 2 was surprising to me. I'm 99.9% certain Sony hasn't allowed frontal nudity and actual depictions of sex in the past.

Sony has games where they are pretty open about sex, blood and other adult content (GOW, TLOU), but there are other games where they want to target a bigger audience, like DMC, DMC is a type of game that even if it has a history to be more adult, the type of gameplay, the new look, all of that really invites a younger generation to enjoy it, and I have no problem with that.
 

FacelessSamurai

..but cry so much I wish I had some
I totally agree with your colleagues. Also I would like to add that there is another differentiation, VR, a PC allows you to have the same games but better than SX and also gives you access to all the catalog and VR devices.

SX cannot compete in catalog or possibilities with PC, SX will not be able to compete in power either since the 3060-3070 possibly surpasses in gross power SX. The only thing necessary is for PC to catch up on I / O (possibly next year) and the only thing that SX will be able against PC will be in the price and according to the I / O that MS has put in the SX, it will not be able to compete on the price.
PC enthusiasts have 0 interest in either XSX or PS5, there's really nothing to be arguing about here really. People who spend 2k or 3k on a computer don't want 400$ consoles, just asking/looking around will tell you that much,

Also, everything you mentioned can be applied to Switch or PS5, and even though PS4 has VR it's barely managed to find itself a userbase and no PS5 launch titles have been even mentioned to support VR so far. PC is a superior platform to all consoles and has more potential, but it comes at a cost. Buying an XSX this fall will cost me less than simply upgrading the GPU in my PC. They are 2 different markets with different entry points in terms of price and it's useless to try and compare them.
 

roops67

Member
Which console wil be able to do dlss 2.0 ? I think that would be the real secret sauce
True! XSX has its DirectML, it hasn't been confirmed if PS5 got any machine learning hardware implemented? And can the ML be repurposed/trained to do the equivalent of DLSS2.0? I've seen what dlss2.0 is capable of, it's mind-blowing and the closet thing to black-magic to me!!
 
Last edited:

Sinthor

Gold Member
We were talking about Sony games so I didn't mean the Witcher :)
oooh.. I got the responses confused, my bad. We'll talk about this sometime on the Discord. Just think things were on another level with the newer game. Maybe I'm just getting old. lol. And I was thinking to myself 'Damn...was Witcher all the way back in 2010???' Too funny.
 
Last edited:

Dolomite

Member
The article seems to suggest there is a 60 FPS mode and a 120 FPS mode.

It also reads as if the guy answering was given a list of marketing bullet points to mention about Xbox Series X in response to some pretty flat questions.

Also, using some effects that rely on ray-tracing hardware is not at all the same as a fully per-pixel ray-traced “path traced” game.

Neither XSX nor a 2080Ti could do that outside of basic Voxel games like Minecraft currently.
You pretty much can’t do any culling with “full” ray-tracing.
It does offer 60 and 120 FPS mode, but that doesn't mean either will lack RT. The Dev actually IMO infeers what you mentioned @ 7:27 asking how to offer the same but in half the time(120fps) "we won't be able to get everything, we want everything but can't promise"


I could see the 120 mode to offer checkboard race tracing or Full RT on select surfaces, textures. Nothing is free, ur right there 🤷🏾‍♂️
 

pasterpl

Member
The medium and Bright Memory look barely an upgrade over current gen, if you view them in a 4K screen, all next gen and even cross-gen on PS5 look better than anything on XSX so far. PS5 has a clear advantage in terms of clarity, sharpness and models quality. Even the mediocre Avengers game looks better than anything shown on XSX so far. Avoided first party PS5 to keep it as fair as possible, those could as well be running on PC not XSX, took out Scorn as it's officially 2080Ti PC.

Few weeks to go, and people talking about XSX advantage should calm down as games are the main thing to judge through, even cross-gen look like a true upgrade on PS5. This is probably due to ease of development and easy to reach peak performance on PS5.

If all of them seen on 4K screens, it's very obvious. But we'll wait for the main event and see what they got. Until then, PS5 has a very clear advantage in real-world results.

to be honest, out Of all next gen games shown so far, the least impressive top 3 were shown at The Sony event; bugsnax, Astro and sackboy (There were some other games that were disappointing but I cannot recall their names atm) In terms of actual in game/gameplay graphics shown, the best(Graphics) so far would be R&C as this one was the only big Sony game that they have shown actual gameplay for. Quite interesting, the 3rd party showcase by MS had more games that looked more appealing to me in terms of pure gameplay compared to Sony event, but this is just my preference re. Genres I like to play.

out of 2 shows that we Have had so far, the most impressive titles were (for me) horizon, Spider-Man (but no actual gameplay was shown) and R&C, and while less impressive(Graphically), I can see myself enjoying more of the games shown at MS 3rd party showing.
 
Last edited:

Dolomite

Member
1st party titles should be the metric for visual prowess, especially at the launch of a new Gen.
Games will obviously improve with time, but I could see

Halo infinite going head to head with Spider man at launch

GT7 with FM8 a bit later

HZD2 vs HB2 won't be fair until I see HB in action. If it lives up to the trailer, we have to admit HB is better looking.
 
1st party titles should be the metric for visual prowess, especially at the launch of a new Gen.
Games will obviously improve with time, but I could see

Halo infinite going head to head with Spider man at launch

GT7 with FM8 a bit later

HZD2 vs HB2 won't be fair until I see HB in action. If it lives up to the trailer, we have to admit HB is better looking.
I think it would be better to put Horizon against the rumored Fable reboot and Hellblade against the rumored sequel to God of War
 

Dolomite

Member
I think it would be better to put Horizon against the rumored Fable reboot and Hellblade against the rumored sequel to God of War
I agree, much better wieght classes.
Fable could prove a poor comparison depending on whether or not playground keeps the cartoonish character models
 

Gudji

Member
1st party titles should be the metric for visual prowess, especially at the launch of a new Gen.
Games will obviously improve with time, but I could see

Halo infinite going head to head with Spider man at launch

GT7 with FM8 a bit later

HZD2 vs HB2 won't be fair until I see HB in action. If it lives up to the trailer, we have to admit HB is better looking.

Horizon has a different art style, that's about it.
 
D

Deleted member 775630

Unconfirmed Member
And here ends our conversation.
Have a nice day.
Great argument... The July event is really getting you guys worked up. You start nitpicking on the smallest things like a marketing video of a label they put on games. It's OK, PS5 will be a great system with great games, but compared to last gen it won't be the only system that will be doing great. Which you should applaud by the way, this will push Sony to do better, just like Sony pushed Microsoft to do better.
 

DrDamn

Member
Actually AMD smartshift is 2ms, so its very rapid. We dont know what Ps5 does yet for smart shift and teh GPU downclock on edge case / virus type code generating heat.

I would expect its also many times a frame. Waiting for sensor to detect heat at one location on an area of a die is allot slower than deterministically knowing what causes heat before work load is processed.

It wouldn't be detecting or reacting to heat, it will check and react to power draw. That can be a lot quicker, reliable and consistent than heat.

What's interesting is the clear divergence in philosophies between Microsoft and Sony in terms of what "next gen" really means.

This is an interesting observation. It is partly based on marketing and each promoting the areas where they have an advantage over the other. That said it also says something about how they are approaching this generation internally as that would have shaped the console designs they decided upon. They now both have to deliver the games which back up those decisions.

I could be wrong, but I've spoken to four friends who are PC enthusiasts IRL. None of them have any interest in future XBox hardware. All four have varying degrees of interest on the PS5. They all say the same thing. "Why would I care about the Series X? I'll just play the games on my superior PC."

That makes too much sense to me to toss aside as small sample size. I don't think MS is going to be very effective at selling Series X's to PC enthusiasts. We'll see.

They are already Xbox customers - MS doesn't want or need to sell them XSX hardware. They just want to sell them a GamePass sub.
 

Ar¢tos

Member
It wouldn't be detecting or reacting to heat, it will check and react to power draw. That can be a lot quicker, reliable and consistent than heat.



This is an interesting observation. It is partly based on marketing and each promoting the areas where they have an advantage over the other. That said it also says something about how they are approaching this generation internally as that would have shaped the console designs they decided upon. They now both have to deliver the games which back up those decisions.



They are already Xbox customers - MS doesn't want or need to sell them XSX hardware. They just want to sell them a GamePass sub.
I wonder how sustainable can Gamepass be in the long-term.
It didn't exist at the start of current gen and Xbox only exclusives existed also.
We are moving to a new gen where there will be no exclusives (because of pc), giving zero incentive for PC to invest in the hardware, and with gamepass from the start and no XSX exclusives* for 2 years, many X1(s/X) players can just buy gamepass while they wait 1-2 years for XSX price to drop.

*While MS said no 1st party exclusives, no big third party publisher is going to ignore a 150m+ install base, leaving only a couple of exclusive xsx(/pc) indies.
 
Status
Not open for further replies.
Top Bottom