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Ill never go full digital until these things happen

Fbh

Member
My biggest issue with digital is still ownership (and to a lesser extent lack of a second hand market).
Until console makers take the initiative on their own (or are forced to do so legally) to give users a higher degree of ownership over their digital games and ensure access even in the case of a ban, digital games aren't worth more than $20 to me, because it's just a long term rental.


The only platform I feel 100% comfortable buying digital from is GOG. The site can ban me or go out of business, but unless they send someone to break into my house and take away my external HDD with all the installers, there isn't much they can do to take away the games I bought.
 
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Schmick

Member
Surely theres a moral aspect to reselling a game in the second hand market. The developer/publisher don't get a cut of the proceeds. I wonder what the loss of profit is.

I wait for sales on PC and i'm a subscriber to Game Pass and PSN for console gaming. Although i'm not paying full price most of the time at least developers/publishers get something.
 
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jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
The only reason I like digital is because I don't like swapping discs. Everything else about physical is much more appealing than digital, but not having to swap discs is a HUGE quality of life improvement that trumps the benefits of physical imo.
I started this gen going all physical on the PS4. I've traditionally been a physical games guy, since before digital games were even an option. I've traditionally kept the games I've enjoyed most, it's very rare that I would sell something or trade it in.

I moved to Xbox One because it had more powerful hardware, and it had Game Pass. With their Games with Gold program I started adding a ton of digital games to my library (in addition to Game Pass). I double-dipped for digital versions of some multiplats I already had physical copies of on PS4 - mostly because they were on sale, and again because they ran better on Xbox. Not having to swap out discs was a huge benefit as well, but mostly it was...

Last year, I had to move. I literally had boxes and boxes (and boxes and boxes) of physical games. I calculated it up and I had paid the moving company around $400 to move my game collection across town. I knew I was moving again, so over this past summer I put most of my physical games up on eBay and was able to sell them. I held on to a few games for sentimental reasons, but parted with over 95% of my physical NES, SNES, Genesis, PS1, Wii, Wii U, DS, and 3DS games. So now I just got finished moving, and I still had a ton of PS2, PS3, PS4, Gameboy, Gameboy Color, GBA, Xbox, and Xbox 360 games I need to sell, but the bulk of my collection was gone and it was much easier to move. I don't miss having them. My physical game collection was literally taking up an entire bedroom in my old house (we called it "the library"). The quote from Fight Club "the stuff you own starts owning you" is entirely true.

So it turns out that digital gaming is better for a more minimalist lifestyle. Questions of ownership and access aside (I wasn't able to play any games on my Xbox One X until my internet got turned on at my new house) it's still better having to haul just a console somewhere, hooking it up to internet, and playing any game I have digitally, than having to haul around boxes and boxes of games.
 

ZywyPL

Banned
I cannot agree at all despite thinking the exact same way like 10 years ago or so, at some time I just stopped buying all the games out there just because they are out there, because everyone else is playing them and talking about them, and I started buying only the titles that truly interest ME, because I see the gameplay and I really want to play that particular game, so now I never regret dropping 60 or even 80$, and I don't feel the need to resell them later on, to get money for another game, and another, and so on, more than that - I DON'T want to sell them, because I appreciate those games so much I want to be able to get back to them somewhere down the line.
 

Stuart360

Member
Surely theres a moral aspect to reselling a game in the second hand market. The developer/publisher don't get a cut of the proceeds. I wonder what the loss of profit is.
They already got their cut for the game when it was first sold, hense it being second hand. Besides it doesnt work like that, Publishers sell the games to stores, and stores sell them to us. We dont buy retail games straight from publishers, second hand games dont effect them at all.
 

Ballthyrm

Member
This is another Blockbuster - Netflix scenario.

Convenience always win. People are lazy and uninformed on average.
Make it easier for them to consume Video games, that's what they will do.
That's why Mobile games absolutely dominate the video game industry with 50%+ of the business.

Path of least resistance.

Right now OP may be right about all the advantage that physical copies offer.
But the advantage of digital may be favored by the majority.

My future scenario stays the same, once the US has figured out how to get decent broadband without caps,
it will be streaming/digital all the way and bye-bye physical.
 
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supernova8

Banned
You are going to get stuck with digital whether you like it or not. Even now, the "physical games" are not actually physical, as the game on the disc is the beta and you have to download the real game, which runs off the hard drive and the disc acts as DRM. It's a digital game with a disc key, that's all.

Aha yeah amazing how Sony and Microsoft tricked us this gen. Sony was like "we won't force you to go online to authenticate" and everyone gave them big kudos points, but then they all came out with broken games that could only be fixed with 'day one patches'.
 

VertigoOA

Banned
This is another Blockbuster - Netflix scenario.

Convenience always win. People are lazy and uninformed on average.
Make it easier for them to consume Video games, that's what they will do.
That's why Mobile games absolutely dominate the video game industry with 50%+ of the business.

Path of least resistance.

Right now OP may be right about all the advantage that physical copies offer.
But the advantage of digital may be favored by the majority.

My future scenario stays the same, once the US has figured out how to get decent broadband without caps,
it will be streaming/digital all the way and bye-bye physical.

Netflix is cheaper than blockbuster ever was...
 

Jtibh

Banned
Well it really depends where you live
I see a lot of complains of digital prices being more the physical copies.
Where i live its the opposite. I see full prices at best buy walmart for older games all the time. Almost no sales ever other than boxing day or black friday.

Psn prices are just way better and with constant sale all year long i am actually more worried that i overpay as the next month that same game might be even cheaper or in my case i got metro exodus and fuck me next month it was on psnow which i have as well.
So right now between psnow and psn i dont even buy as many games as i used too.


Now if i want a new game and dont want to wait i still buy it digital.
The reason being i share my games with my buddy.
We split the bill. So you buy it and you can download it and use it on two seperate consoles on two seperate accounts.


I am no collector so dont care for a fancy box.
Maybe i cant resell my games but since i get everything soo cheap i dont care.

Games just got way too long so by the time i get to the next one its already on sale.
I dont need to buy day one.
I yet have to get ghost but i am soo busy woth other games that by the time i get to it it will be half the price. Yet in retail stores still at full price.
 

Nico_D

Member
If I was a PC gamer, going digital only would probably bother me more. I hate the fact I need some external program (Steam, Origin) to be able to play a game I have bought and own.

With consoles I feel more like really owning them. Sure, can't sell then but money is meant to give me joy.
 

TheContact

Member
I started this gen going all physical on the PS4. I've traditionally been a physical games guy, since before digital games were even an option. I've traditionally kept the games I've enjoyed most, it's very rare that I would sell something or trade it in.

I moved to Xbox One because it had more powerful hardware, and it had Game Pass. With their Games with Gold program I started adding a ton of digital games to my library (in addition to Game Pass). I double-dipped for digital versions of some multiplats I already had physical copies of on PS4 - mostly because they were on sale, and again because they ran better on Xbox. Not having to swap out discs was a huge benefit as well, but mostly it was...

Last year, I had to move. I literally had boxes and boxes (and boxes and boxes) of physical games. I calculated it up and I had paid the moving company around $400 to move my game collection across town. I knew I was moving again, so over this past summer I put most of my physical games up on eBay and was able to sell them. I held on to a few games for sentimental reasons, but parted with over 95% of my physical NES, SNES, Genesis, PS1, Wii, Wii U, DS, and 3DS games. So now I just got finished moving, and I still had a ton of PS2, PS3, PS4, Gameboy, Gameboy Color, GBA, Xbox, and Xbox 360 games I need to sell, but the bulk of my collection was gone and it was much easier to move. I don't miss having them. My physical game collection was literally taking up an entire bedroom in my old house (we called it "the library"). The quote from Fight Club "the stuff you own starts owning you" is entirely true.

So it turns out that digital gaming is better for a more minimalist lifestyle. Questions of ownership and access aside (I wasn't able to play any games on my Xbox One X until my internet got turned on at my new house) it's still better having to haul just a console somewhere, hooking it up to internet, and playing any game I have digitally, than having to haul around boxes and boxes of games.

Great example. Physical and Digital are completely preference-based, and I'm glad we have the option for both.
 

As long as games like this sell for $44, I will not go all digital. Kidding . I don't have a preference between digital and physical.

Seriously though I've played free flash games that look / play better than this. I don't know why someone would spend $44 on this.
 

MiguelItUp

Member
Definitely preference based. On PC, I definitely don't mind digital, but I also know that on PC I'll generally get the title below AAA MSRP, especially if it's a multiplat title. As a result, multiplat titles are always purchased on PC.

With exclusives (console) I'd typically purchase physical copies. I just personally really like that differentiation between the platforms (console vs PC).

But I will say the biggest issue I have with the digital market, especially on console, is the pricing. Personally if I'm shelling out for a full price title, I feel like my money is going further when I actually own a physical product. IF the digital product were cheaper than the physical one, then I'd have no problem going digital. But if the pricing IS the same, having something physical just makes more sense to me.
 

NeatoB1

Member
Pc does digital not a problem ps and xbox both will release digital only boxes and 1 day it won't be an option it will just be that
 

jakinov

Member
Yes they have the all digital boxes coming, good thing it's s choice because for me going all digital is anti consumer especially when it is limiting my options of what I can do with my purchased games.

1. The herpes effect: with digital much like with herpes once you get it your stuck with it, I usually doa good amount of research on games but every now and then you have a purchase you regret and you could be stuck with it

2. The Trade In Effect: with my digital games there are no options to sell my license of the game I bought back to said company for credit below the purchase price. When Im done with a game much like physical, if I dont want it anymore there should be an option to give my license back to the company for a credit on my account which is below the purchase price much like trading in games. That credit can they go to further games I wish to purchase

3. The Sellers Effect: Selling my digital license to a friend or someone online: Much like trade ins but I want to be able to sell my copy to a friend. There should be a system in place where my friend and I can agree on a price below the purchase price for said copy and he can credit money to my account which then I give him the license to my copy of the game via code of whatever it may be. This would be a good work around for friends that live in other locations as well.

The Sales Effect: psn and xbox digital sales just dont compete with physical. 9 times out of 10 have I seen cheaper physical copies of games compared to digital, i think a poster even this week showed the difference of physical games lower in price with 70% off where as the digital store still had the game at full price. I understand why people like pc gaming because there are many digital steam sales that are competitive or even third party locations which sell game codes for crazy cheap as well, once the digital store actually becomes competitive with retail stores, ill consider going digital.

It all comes down to options. People say MS especially have been pro consumer, but deep down Sony and MS with their digital games offer little incentive to actually go digital. You lose many options when going digital and you the consumer as well as your money are put on the back burner compared to physical media.
1. That's already a problem with physical. You can only return unopened games. Regret doesn't matter much there. The only difference is that you can maybe make some of your money back from resale or trade-ins. A few popular digital platforms like Steam, Origin, Ubisoft and Microsoft offer refunds even if you've opened played the game.

2. I don't believe you should have the option to resell or trade-in from viability/business perspective. It adds overhead to the platform and adds 0 benefits (if anythings they lose out on potential money) to the platform owners. I mean if they gave u 30% credit back (which is less than 1/3) of the price you pay back. That money you move to the next game can basically outweigh or match the cut the store gets on the next sale. Which is extremely not desirable. As a consumer we always want more things in our benefit. But there has to be a balance between the business and consumer benefit. McDonalds could give us cheese and other toppings for free, have their restaurant open 24/7, serve all breakfast items all day, do free delivery, cut margins and what not for the benefit of the customer but it greatly affects their bottom-line and sustainability to try and be 100% for the consumer.

3. Same as above. Plus I would argue with digital that you make it more practical/feasible to abuse the system. I think the only way you'll ever get this is if the platform gets a cut of all transactions. Otherwise it's overhead, for no benefit.


The only way I see most of what you want happening is if it happens at a government level. Which I don't think it should, I think if you don't like how games are sold then you shouldn't buy them (vote with your wallet) or at least be more careful on what you buy/spend (e.g. like spending less per game because it's digital).
 

Shrap

Member
I went with digital only for PC long ago. It is satisfying having your whole collection ready to go while having no physical space taken up.

I'd probably do the same with consoles if they had a better guarantee I wouldn't lose my shit. All the stuff I bought off the Wii Shop is gone forever. Plus better sale prices. PC is still way ahead on great deals.

Actually, if Microsoft/Sony continue to put more exclusives on PC I'll likely go PC only and leave consoles behind. Consoles aren't even convenient anymore with the installs, patches, firmware updates and paid online.
 
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REE Machine

Banned
1. That's already a problem with physical. You can only return unopened games. Regret doesn't matter much there. The only difference is that you can maybe make some of your money back from resale or trade-ins. A few popular digital platforms like Steam, Origin, Ubisoft and Microsoft offer refunds even if you've opened played the game.

2. I don't believe you should have the option to resell or trade-in from viability/business perspective. It adds overhead to the platform and adds 0 benefits (if anythings they lose out on potential money) to the platform owners. I mean if they gave u 30% credit back (which is less than 1/3) of the price you pay back. That money you move to the next game can basically outweigh or match the cut the store gets on the next sale. Which is extremely not desirable. As a consumer we always want more things in our benefit. But there has to be a balance between the business and consumer benefit. McDonalds could give us cheese and other toppings for free, have their restaurant open 24/7, serve all breakfast items all day, do free delivery, cut margins and what not for the benefit of the customer but it greatly affects their bottom-line and sustainability to try and be 100% for the consumer.

3. Same as above. Plus I would argue with digital that you make it more practical/feasible to abuse the system. I think the only way you'll ever get this is if the platform gets a cut of all transactions. Otherwise it's overhead, for no benefit.


The only way I see most of what you want happening is if it happens at a government level. Which I don't think it should, I think if you don't like how games are sold then you shouldn't buy them (vote with your wallet) or at least be more careful on what you buy/spend (e.g. like spending less per game because it's digital).
1. I sell to people on kajiji etc where I live. I buy a game for 75 bucks I can sell it someone online for 65 making a lot more back than companies would give me, meaning i only put in 10 bucks of my own money for a new game.

2. you're thinking of the company im thinking of myself as the consumer who spends the money on these products, physicsl games are more consumer friendly because I have more options todo what I want with my copy of the game, good luck doing anything with a digital copy on playstation or xbox
 

jakinov

Member
1. I sell to people on kajiji etc where I live. I buy a game for 75 bucks I can sell it someone online for 65 making a lot more back than companies would give me, meaning i only put in 10 bucks of my own money for a new game.

2. you're thinking of the company im thinking of myself as the consumer who spends the money on these products, physicsl games are more consumer friendly because I have more options todo what I want with my copy of the game, good luck doing anything with a digital copy on playstation or xbox

1. Right, I acknowledged that in my post.

2. Yeah but my point is it's about a balance. You shouldn't expect them to be 100% for your benefit. As a consumer I want things as cheap as possible and as much freedom as possible too. The business wants the opposite. Need to strike a balance. Tolerate the negatives. Ultimately you do what you are subjectively comfortable but I wouldn't expect what you are asking for without any threat of violence government-involvement or some caveats.
 
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dcx4610

Member
I went digital on consoles when they made physically owning games pointless outside of having a box on your shelf.

PS4/XB1 games do not play from disc. You put the disc in, it rips the game to the hard drive and in the PS4's case, it ties ownership to your system (although not locked). The game you play is digital and requires the extra step of authenticating by having the disc in the tray to make sure you actually own it.

That's the equivalent of buying a PC game on disc, installing it and then playing it on Steam. I just don't see much of a point anymore.

I love physically owning movies (Blu-ray/UHD) because one, they DO play from disc and I am also getting a better quality better version than the steamed/digital counterpart, more features and something nice to look at on my shelf. Disc games are the same as digital games in terms of content and the disc itself is just a license key once installed.

I'm not happy about digital games but that's where we are now. I do think a lot can be done to reduce the price (at least $5-10) considering there is no packaging. I would like to see some kind of digital marketplace where you could sell or trade your digital content. You'd likely have to set it up where the prices are fixed so not to compete with the official digital store and also, it would be a one time transcation. The person buying the digital game could not then resell it. Still, I think a one time trade/sell would help make digital more competitive.
 

REE Machine

Banned
1. Right, I acknowledged that in my post.

2. Yeah but my point is it's about a balance. You shouldn't expect them to be 100% for your benefit. As a consumer I want things as cheap as possible and as much freedom as possible too. The business wants the opposite. Need to strike a balance. Tolerate the negatives. Ultimately you do what you are subjectively comfortable but I wouldn't expect what you are asking for without any threat of violence government-involvement or some caveats.
Sure and the balance i found was physical because there are more sales for physical games than digital ones, someone posted even a feelw days ago some physical games they saw were 60/70% off while the digital store were still full priced at like 60-70 bucks

Digital gives me no incentive or options
 

Rikoi

Member
1. Right, I acknowledged that in my post.

2. Yeah but my point is it's about a balance. You shouldn't expect them to be 100% for your benefit. As a consumer I want things as cheap as possible and as much freedom as possible too. The business wants the opposite. Need to strike a balance. Tolerate the negatives. Ultimately you do what you are subjectively comfortable but I wouldn't expect what you are asking for without any threat of violence government-involvement or some caveats.
I don't understand why we should treat games differently from other stuff.
If I buy a car I can resell it later. If I buy a TV I can sell it later. replace TV or car with any consumer product.

Also the fact that I can be banned from the platform and lose all the games I paid is preposterous.
Digital games will never be ours, and we even pay more for them.
 
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jakinov

Member
Sure and the balance i found was physical because there are more sales for physical games than digital ones, someone posted even a feelw days ago some physical games they saw were 60/70% off while the digital store were still full priced at like 60-70 bucks

Digital gives me no incentive or options
I meant the balance of benefit of offering a digital product between the consumer and seller. Not how you balance your time/budget to play games.

Well then you can keep staying physical until it goes away then. ATM the majority of the market it seems is in favor of digital and to them the benefits subjectively outweighs the cons. I'm not going to try and convince you to go digital. I'm just saying I wouldn't expect things to be all in the consumer's favor.
 

JCK75

Member
The only games I bought physical were a few switch games I knew I'd want to play on my switch and my son will want to play on his as well so it seemed a smart move at the time.
until I came home from work and my puppy ate Super Mario Odyssey and even though it's old now, still going to cost me $60 to replace it.. digital this time.
 

Rikoi

Member
The only games I bought physical were a few switch games I knew I'd want to play on my switch and my son will want to play on his as well so it seemed a smart move at the time.
until I came home from work and my puppy ate Super Mario Odyssey and even though it's old now, still going to cost me $60 to replace it.. digital this time.
Ok this is an hilarious excuse on why digital is better....Your dog is eating your games? :messenger_tears_of_joy:
But fine, everyone has their preferences.
 
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Knightime_X

Member
Deep digital sales really offset the need to resell your games.
I mean how hard up for cash are you over a game that was $5 in a sale a year ago?
As far as paying full price then whatever you sell it for the dev gets a cut and there should be a license limit on how many times that copy can be sold so to not cause breaks.
 

JCK75

Member
Ok this is an hilarious excuse on why digital is better....Your dog is eating your games? :messenger_tears_of_joy:
But fine, everyone has their preferences.

I never thought it would happen, I keep those games put away in a cabinet and switch games are supposed to taste bad.. every other cartridge game I have for it is expendable IMO, she had to go for the one I actually really want to play again. My son did a game swap and left it on the table.
 

IntentionalPun

Ask me about my wife's perfect butthole
Selling a digital license makes zero sense.

They need to increase the value in other ways, but not via sales. And they already do with the fact you can use a single digital purchase on 2 accounts at once, unlike disks.
 

iamvin22

Industry Verified
I dont think the 'selling a digital game to a friend or a store' thing will ever come into play. I do think you should be able to share digital games though.

You can share digital games on ps4. I do it all the time. Don't know if you can on Xbox but I'm sure you can
 

jakinov

Member
I don't understand why we should treat games differently from other stuff.
If I buy a car I can resell it later. If I buy a TV I can sell it later. replace TV or car with any consumer product.

Also the fact that I can be banned from the platform and lose all the games I paid is preposterous.
Digital games will never be ours, and we even pay more for them.
They are just different things with inherently different properties. Digital games are solid explicitly as a license to something that say exactly how the license works and how it can be transferred. Physical things you are literally buying the physical thing which (may contain a license attached to it). The latter has no stipulations on the transaction when you make it at the retailer whereas a former you are explicitly buying something with stipulations. So nothing stops you from reselling that physical thing. They just aren't going above and beyond to mimic digital licenses as if it's a physical entity that you own because it goes against their interest for 0 benefit. They just focused on avoiding abuse and ensuring the underlying product gives you enough value for the price.
 
Good list, but the problem is digital for companies wouldn’t be near as advantageous if most of that stuff became a reality. That’s why these corporations are pushing hard for an all digital future. They want to eliminate consumer’s options and make more money because the pricing and sales will all be regulated by them. Digital would be in a better place if even half of that happened, but I doubt the companies would ever allow that anytime soon unless digital sales start to really fall.
 

IntentionalPun

Ask me about my wife's perfect butthole
I don't understand why we should treat games differently from other stuff.
If I buy a car I can resell it later. If I buy a TV I can sell it later. replace TV or car with any consumer product.

Also the fact that I can be banned from the platform and lose all the games I paid is preposterous.
Digital games will never be ours, and we even pay more for them.

Physical products have a value that naturally depreciates from use, which creates a natural market for new/used products.

A digital license doesn't.

If you can't understand that I don't know what to tell you. You are right in that PHYSICAL games should be treated the same as cars.. but not digital.
 

Rikoi

Member
Physical products have a value that naturally depreciates from use, which creates a natural market for new/used products.

A digital license doesn't.

If you can't understand that I don't know what to tell you. You are right in that PHYSICAL games should be treated the same as cars.. but not digital.
I understand that very well.
And my point is exactly that, they want to remove the physical options so we lose all consumer rights which we can exercise on our physical products.
 
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IntentionalPun

Ask me about my wife's perfect butthole
I understand that very well.
And my point is exactly that, they want to remove the physical options so we lose all consumer rights which we can exercise on our physical products.

If they actually wanted to do that, they at any time could have.

Instead the big publishers continue to support physical products, because they find it worth it. Consumers continue to demand digital over physical; but as long as the demand for physical is there still it will get support.
 
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sn0man

Member
Back during the 360 Era, I had starting buying digital games. Banjo Kazooie, limbo, super meat boy, stuff like that.

I had about a year were I didn't play BK or BT. I decided to play the first one, one day and both were OFF my console. I figured I deleted them and just had to redownload. Nope. They wanted me to rebuy the games.

Since then, I have become that annoying physical only mofo who gets pissed if something is just dig. Isn't that right, Capcom.

I'm so fucking glad this happened to me, and all these fuckers literally praying for physical to die, are going to get a nice wake up call when it happens. Fucking idiots.
That’s scary. I didn’t know that was a thing.
 
Lol what? People simply won't bother if the cost is too much, of course there'll still be sales. People are already not happy looking at the $70 digital future. What, you think Sony and MS will agree to price everything exactly the same because discs are gone now?

One of the things that concerns me is, gamers are easily manipulated and accept pretty much anything. Look how chaotic and abusive microtransactions, DLC and season passes have become for example.

The prices for digital with no physical games could very well go up because there is no direct competition and if you want to play those games, there aren’t really any other options.
 
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Eliciel

Member
The problem with Digital is that there is no re-selling and "usage" is actually hard to emulate on digital except if you implement an algorithm that actually simulates aging of code...etc. etc. it's such a humongously complex concept when put in front of Legal Research. By the end of the day going digital is a decision that has to come with advantages as the used game market is not going to go away by anything but value proposition.

If I go digital I must have advantages in Pricing or in Sharing or in Compatibility. Something has to be better than simply buying it physical and being able to re-sell it and get back at least 10-20 € from my original investment. This is something that gaming companies will either have to thing about it (consumer friendly) or they solve it a little bit like nintendo...which I don't perceive being very consumer friendly, even for the sharing function you need to be "online while starting the game if it belongs to the other account you are sharing with..."

So, yeah. Let's see what happens in the future.
 
Back during the 360 Era, I had starting buying digital games. Banjo Kazooie, limbo, super meat boy, stuff like that.

I had about a year were I didn't play BK or BT. I decided to play the first one, one day and both were OFF my console. I figured I deleted them and just had to redownload. Nope. They wanted me to rebuy the games.

Since then, I have become that annoying physical only mofo who gets pissed if something is just dig. Isn't that right, Capcom.

I'm so fucking glad this happened to me, and all these fuckers literally praying for physical to die, are going to get a nice wake up call when it happens. Fucking idiots.

That’s crazy. I think something like that happened to me on my X360 with a few of my purchased digital games as well. Yeah I can’t believe there are actually people wanting physical games to die. Those oblivious people have no idea what the future truly holds for them if we end up with an all digital future.
 

sn0man

Member
I didn't miss the point. He's not going to get those benefits and soon enough he won't get the option. The whole world is already moving in the direction of digital (>80%) and even if you buy the disc you still need an internet connection. This will be the last generation of games on disc.

By all means, keep buying discs if you want to, but it's not going to change that dynamic.
What do you mean "not forced"?

You can't buy a physical game that properly works out of the box. Half the game is missing.

I don’t get this stance. I have a PS4 and a Switch. 90% of the time they are offline. I insert the disc and play and enjoy games single player and with my wife and friends locally.

the only system that restricts you is the Xbox. That system REQUIRES an internet connection to set it up and to create an account to save your game.

now there are particular publishers that require an internet connection to play their single player or local multiplayer content. Activision comes to mind with COD. I’ve just chosen to ignore them and enjoy the dozens of other games that work just fine.

I do also take my switch online to play animal crossing and Mario Kart with friends and I play steam and blizzard (activision) online service games. But the developer has set the expectations for me. It’s a rental. Therefore they get only a few dollars. Sony and Nintendo still can enjoy full MSRP in exchange for my ownership.

they want to make this a business transaction, I can play that way.
 

RedVIper

Banned
I don’t get this stance. I have a PS4 and a Switch. 90% of the time they are offline. I insert the disc and play and enjoy games single player and with my wife and friends locally.

the only system that restricts you is the Xbox. That system REQUIRES an internet connection to set it up and to create an account to save your game.

now there are particular publishers that require an internet connection to play their single player or local multiplayer content. Activision comes to mind with COD. I’ve just chosen to ignore them and enjoy the dozens of other games that work just fine.

I do also take my switch online to play animal crossing and Mario Kart with friends and I play steam and blizzard (activision) online service games. But the developer has set the expectations for me. It’s a rental. Therefore they get only a few dollars. Sony and Nintendo still can enjoy full MSRP in exchange for my ownership.

they want to make this a business transaction, I can play that way.

I didn't say the game requires an internet connection to play. I said that the discs by themselves are useless because the game is not in them, so you need to download the rest of the game. If the game is ever delisted or something you'll lose acess to the game even if you have the cd.
 
Its gonna be funny when Sony/Microsoft go digital only and they are surprised at how many gamers they lose out on XD.

There's gonna be way less suckers that go digital only on console than they think there is. Why tf would I pay double what I pay for games and give up all my ownership of the game? If I had to go digital I'd go to PC where you have more options and can get games cheaper.
 
I didn't say the game requires an internet connection to play. I said that the discs by themselves are useless because the game is not in them, so you need to download the rest of the game. If the game is ever delisted or something you'll lose acess to the game even if you have the cd.
That's a lie. I own over 200 PS4 games, over 90% of them play just fine offline with no patches.
 
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Siri

Banned
Wow - I’ve been buying games from Steam for well over a decade now. The concept of physical media is hard to grasp. It’s weird that people are still clinging onto that.
 

sn0man

Member
Wow - I’ve been buying games from Steam for well over a decade now. The concept of physical media is hard to grasp. It’s weird that people are still clinging onto that.

it’s a great option that I fully take advantage of. I also use steam and enjoy the benefits of digital. I see value in both.
 

ManaByte

Member
Why do people bring up trading in games so much? Is that 50 cents GameStop gives you for a game you paid $60 for really that important?
 
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