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Consoles will still lead in Industry Winning Graphics....

Bolivar687

Banned
I was surprised to see a lot of comments in recent threads along the lines of "I'm going back to PC gaming." All you get are improved resolutions and framerates, the same way these consoles seem to be bringing better resolutions and framerates of similar games. You're not getting next level experiences only possible on that improved hardware. Maybe some people felt the Ray Tracing update for Metro did that for them, but those kind of upgrade events are outliers.
 

Soltype

Member
It's always a juggling act, and consoles routinely pick 30fps to prioritize graphics.I can't speak for everyone, but I think 30fps looks bad and feels worse to play.Nobody is getting a better sum of its parts, just different priorities.
 
I only read the title. I can’t be bothered to read the OP.


But PC is the Juan Soto of video game platforms. But that doesn’t mean your console can’t still be in the lineup.

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thelastword

Banned
Let's be honest, before when new GPU's would have been revealed, you would have seen a nice graphical trailer, next gen character models, a nice world that would show it off. You would have seen the next halflife, crysis, the next F.E.A.R, the next SOF, Max Payne or NOLF......Yet what did they decide to show on supposedly 30TF GPU's? Fortnite with RT using DLSS, meaning with all that TF power, they are still not rendering at high native resolutions on an older game. So we are back to just shining old stuff, nothing new to show these cards from the ground up, justify what you mean by 36TF by showing native resolutions. People are playing fortnite on cellphones, they are not going to buy expensive GPU's just to experience more shine on a character's helmet...That doesn't affect in any way how they enjoy fortnite now.


In essence, you can't boast lots of power and not show it....It's the same issue MS got to realize the hard way recently, yet with PC it has been a recurring theme for a while now... I'm more interested in who can utilize the hardware given, that's why I believe in console generations. They bring alot to the table and are actually instrumental in evolving the industry...
 
The end result is what matter most. I dont get all the Fuzz with numbersss, powweerr... Doesnt fuck matter when you still need to zoom in 800x on DF video. to make difference more visable.

Sure there are a few games here and there that have more bells and whistles like RDR2, but thats the tiny minoriry, and yet, the different when comes to pure visuals is nowhere near the difference of an Infamous 2 vs Second Son like some PC fanatics and numbers like to make It sound.

I dont even need to Go further. The difference between Infamous and Infamous 2, running on the same fucking hardware, is 200x better than any PC game running on ultra compared to consoles counterparts.

PC gamers like to overestimate the difference, thats fact, and for the general consumer, sure theres a difference, but its laughable to the general audiance, specially when teakint prices into account.
 
The end result is what matter most. I dont get all the Fuzz with numbersss, powweerr... Doesnt fuck matter when you still need to zoom in 800x on DF video. to make difference more visable.

Sure there are a few games here and there that have more bells and whistles like RDR2, but thats the tiny minoriry, and yet, the different when comes to pure visuals is nowhere near the difference of an Infamous 2 vs Second Son like some PC fanatics and numbers like to make It sound.

I dont even need to Go further. The difference between Infamous and Infamous 2, running on the same fucking hardware, is 200x better than any PC game running on ultra compared to consoles counterparts.

PC gamers like to overestimate the difference, thats fact, and for the general consumer, sure theres a difference, but its laughable to the general audiance, specially when teakint prices into account.
You don't need an 800x zoom to see double or even quadruple the frame rate that PC gaming offers. Plus you have a wider variety of games on PC, better sales, MODS, ect..
 

Neo_game

Member
Well the next gen multiplats is going to target Xbox S, the lowest common denominator and then "scale" from there for the rest of devices.
 

Danjin44

The nicest person on this forum
We get topic like this because shit like this.....



Suddenly everyone in NeoGAf have become graphics whores or they were from the beginning.

And then people wonder why we get less AA games and why 60FPS is not standard.....
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thelastword

Banned
Well the next gen multiplats is going to target Xbox S, the lowest common denominator and then "scale" from there for the rest of devices.
Hopefully they ditch XBOX ONE in a hurry, because as it stood, XBOX ONE held many multiplats back even this gen.......The sooner we can get away from the lowest common denominator, the better it will be.....That's why it's important to have generations and for developers to show us the new hardware.....The sooner devs can start targetting the 10.28TF and 12TF, the better it will be, even for 30 TF PC GPU's because they will be scaling from 10/12 TF to 30TF instead of 1.31TF to 30TF....
 
In essence, you can't boast lots of power and not show it....It's the same issue MS got to realize the hard way recently, yet with PC it has been a recurring theme for a while now...

Surely you jest my bro, you cannot tell me pretty much any game doesn't look and play RIDICULOUSLY better when compared to their console counterpart. Bad angle to go for.
 

Astral Dog

Member
Hopefully they ditch XBOX ONE in a hurry, because as it stood, XBOX ONE held many multiplats back even this gen.......The sooner we can get away from the lowest common denominator, the better it will be.....That's why it's important to have generations and for developers to show us the new hardware.....The sooner devs can start targetting the 10.28TF and 12TF, the better it will be, even for 30 TF PC GPU's because they will be scaling from 10/12 TF to 30TF instead of 1.31TF to 30TF....
They will be targeting the Xbox Series S,if those rumors are true there is a baseline they can't break, what would a 30fps 1080p next gen game look like? We may never know becauss the lockhart will cause developers to push for more resolution and non essential things
 

thelastword

Banned
You'll be fine OP. You can have both.

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I have both actually.......It's what gave me perspective for the OP....


Yet, if anyone believes I'm upset or not calm. I wonder what words I used to communicate that feeling, because there is no such emotion here....If you can point out where I'm upset, I'll be sure to expunge such notions in any future debate so persons would not be mistaken in the future......As it stands, I'm very much in an eskimo outside of the igloo frame of mind...
 

Jtibh

Banned
Sorry op.

But in case you didnt notice , xbox race and pc race united since today.
13 all the way to 36tf.

We are outnumbered . We dont stand a chance in this fight.

Lets face the music. We are the past. We are the 80's. We get the feels and sounds but not the visuals.
You know like bag on the head one night stand, feels , sounds, but my god just dont look at her.
 

decisions

Member
I know people are excited about Nvidia's recent announcement of 30 Tlop PC GPU's, but realistically they are just doubling the number of cuda cores per SM, similar to how you double the number of CPU cores per physical core. Yet more than that, in every generation, consoles never had the best hardware and in every generation the best GPU the PC had to offer was always much more expensive than consoles....

Yet we are back to the same old cycle with PC GPU's vs a console. The strongest PC GPU is never going to be leveraged by a dev or no one is going to give a dev the gargantuan budget they need to defy all graphics technology by developing solely for a 3090, because realistically the market would not be there to make it viable. PC devs have already been burnt by pursuing such. Look at Crysis, a stalwart developed for high end PC GPU's years ago, but whilst Crytek has been on the verge of going under numerous times, the dev who developed a very good looking but also fluid 60fps game in COD has made bank upon bank over the years. The fortnites are bringing all the cash, why? Accessibility, because these games can target a wider spread of the market. In truth, boasting about the best GPU is something that has no real impact on how games are made, which games are made and which games are pushing the graphical envelope anymore....

In PS4's era, you had 13.7-15TF GPU's in Vega, Pascal and Turing, but the hardware which consistently wowed people with visuals or visual engineering was the PS4, time after time. In order to exploit hardware, you need an end game, you need a solid installbase with good enough hardware where talented devs can utilize and maximize it's potential minus utility rez upgrades. By no means was PS4 anywhere close to the i7-i9's or the 1080ti's to 2080ti's, but it was where a solid enough installbase existed to fuel a proper investment and commitment to AAA development. In essence, there were some limitations last gen based on what could go into these consoles. Yet now, consoles will be decked with state of the art CPU's and GPU's, not mobile parts and just like a 1.84TF console with a lowly Jaguar gave us the best looking games in the last seven years over all the PC behemoth machines, I expect the 10TF custom hardware with a good GPU to do even more against the behemoth kits we will see on PC, simply because the PC power will never be utilized ground up, the high end cards will never have the installbase to warrant the AAA development and budgets in the consoles space.

As we have seen very often. PC has always stayed ahead of the consoles, but it has been the consoles always pushing visuals forward with every new generation........

You are exactly right, despite what gaming nerds will tell you. The fact of the matter is that optimization always beats raw power every generation, and no one is going to optimize for a niche market.
 
Yes, I am convinced Sony knew much more than anyone assumed, what they were doing.

1.84Tflops vs over 13Tflops towards the last couple years of this generation and the best looking games were on PS4. That is 7 times the power and PS4 had a shit cpu.

Now PS5 will have a very decent CPU and a 10.3 tflop GPU vs 20 to 30 tflop GPU...... on average 2.5 times the available power.

We will still see production value in games on PS5 completely eclipse PC and less and less 3rd parties will be able to produce those games.

Even WB games is gone towards GAAS, so that is a lot of big narrative driven games lost on PC. You need Spider-man for that now.

Devs have been saying all this time that production will be the crucial differentiator in next-gen games.

Craig was running on high-end PC and it looked an xbox 360 game.
 
Devs have been saying all this time that production will be the crucial differentiator in next-gen games.

Craig was running on high-end PC and it looked an xbox 360 game.
Would you say the same about PC games? Would control run the same on ps4 or even ps5 @4K60fps, more or less 8K60fps? If you can be honest with yourself, the answer is no.
 
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Well the next gen multiplats is going to target Xbox S, the lowest common denominator and then "scale" from there for the rest of devices.

Not for Sony first party games.

Sony world wide studios will again produce some of the best good-looking game next-gen. There no 4TF machine to hold it back.

Games will be optimized for one uniform specs with an I/O never before seen in gaming.
 
You can run control on 3080, would it look as good as God of War? If you can be honest with yourself, the answer is no.
But GoW looked like shit compared to control. I can't vouch for consoles, but on PC it looks fucking amazing in screenshots, and even better in motion. Gow looks like a comic book compared to control, which is a multiplatform. Control, rdr2, and other games kill the exclusive narrative you guys constantly try to push. As if ubisoft clones will be better than ubisoft 1st party games.


And the only ubisoft game i like it's For Honor




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chasimus

Member
I'm a console fan myself but I've watched walkthrough YouTube videos of games like AC Odyssey running at max settings that made me drop my jaw it looked so good. And that's a very poorly optimised game too, mind you.

You just don't generally see these things because they aren't showcased kuz so few people actually have that hardware. But it's there. And it looks way better than TLOU2 and the like. Don't get me wrong, console games can look fantastic, but they are a far shot from high-end PC performance.
 
Dont know if you havent heard this news but Sony first party game are now coming to PC

No. They are "exploring". I would say bloodborne might come to PC one day. And probably some PS4 titles as they work the graphics up for the PS5, they might include a PC version.

Horizon zero dawn was the result of making decima engine adaptable to PC because of the work they did with Death Stranding.

Herman Hurlst said they are committed to exclusive games. PC gamers can have a taste of PS4 games while Sony continue to release AAA blockbuster on PS5.
 
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decisions

Member
Then why do first party titles and 3rd party titles run better on PC?

You missed the point. The type of increases you are talking about are certainly present but due to lack of optimization inconsistent (someone complaining that their 120fps game keeps freezing having performance issues while someone on console never has an issue though they are playing 60fps). But the main point is that the difference between the console experience and the PC experience for console games is not equivalent to the difference between the console GPU and the PC GPU. You are paying for power that is never utilized in a meaningful way after a certain point.

Nerds looks at a spec sheet and think they understand everything, developers know that it is far more than that.
 
Hahahaha. No.

Production, more than ever next-gen, will be the crucial differentiator. Craig was running on a high-end PC and it looked like an x360 game.
Wouldn't you say that GoW would look like a ps3/4 game compared to the release on PC? Not sure what Xbox has to do with this. Not sure why you guys think if someone said something negative about ps5, means they are in Xbox camp. I am not in either camp, so leave that warring shit to the side.

You missed the point. The type of increases you are talking about are certainly present but due to lack of optimization inconsistent (someone complaining that their 120fps game keeps freezing having performance issues while someone on console never has an issue though they are playing 60fps). But the main point is that the difference between the console experience and the PC experience for console games is not equivalent to the difference between the console GPU and the PC GPU. You are paying for power that is never utilized in a meaningful way after a certain point.

Nerds looks at a spec sheet and think they understand everything, developers know that it is far more than that.
A shitty port is still a shitty port. Even your favorite nx gamer confirmed this.
 
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Neff

Member
In fairness, today's best graphics are purely down to quality asset creation and art pedigree, not raw power. If publishers aren't filthy rich and generous with it, and aren't boasting top notch studio talent, the kind of power we're talking about is meaningless.
 
Wouldn't you say that GoW would look like a ps3/4 game compared to the release on PC? Not sure what Xbox has to do with this.

Again, production will be the crucial and key differentiator next-gen.

God of war, spider-man, HZD and LoU2 didn't looked as good as they did because of 1.8TF. They looked as good because of production. It will be more true next-gen as we are reaching dimishing returns.
 

MrFunSocks

Banned
OP is the one clear cut fanboy that I just can't bring myself to put on the ignore list because he's just so damn committed. Like literally every single post for all the years I've been lurking has just been about how amazing everything sony does is. As far as respect for fanboys go, I gotta respect the dedication.

Complete fruitloop though.
 

Boss Mog

Member
What's up with all these fucking console threads? All gameplay tech demos from expos are run on PCs even if they're console exclusives. Don't delude yourselves.
That's a bunch of bullshit right there. While you could say that it's sometimes true with third party titles, it's NEVER true for first party as you claim, especially Sony. All reveal trailers have "captured on PS4" or "PS4 Pro" on them. With PS5 it's even less possible since the tech isn't there yet to be able to have the kind of throughput for games like Ratchet and Clank. nVidia is addressing this with RTX I/O so if you have a fast SSD on PC and a card with RTX I/O you'll be able to achieve high throughput like on PS5, but it'll require you to have all new stuff in your rig. As such it might be a while before devs fully embrace it on PC since they know that only very few PCs are equipped with all the latest and greatest.
 
Again, production will be the crucial and key differentiator next-gen.

God of war, spider-man, HZD and LoU2 didn't looked as good as they did because of 1.8TF. They looked as good because of production. It will be more true next-gen as we are reaching dimishing returns.
Worldn't the PC version of PS5 HZW look better though? Being more than 3X the TF count of ps5? GG wouldn't do a lazy shitty port compared to HZD.
 
Worldn't the PC version of PS5 HZW look better though? Being more than 3X the TF count of ps5? GG wouldn't do a lazy shitty port compared to HZD.

It wouldn't look 3x as good. Those TF mean nothing if not taken advantage of. PS5 has the luxury of close to metal optimization because Sony's API will only cater for a single machine. Sony's advantage will always be their first party games.
 

Brofist

Member
That's a bunch of bullshit right there. While you could say that it's sometimes true with third party titles, it's NEVER true for first party as you claim, especially Sony. All reveal trailers have "captured on PS4" or "PS4 Pro" on them. With PS5 it's even less possible since the tech isn't there yet to be able to have the kind of throughput for games like Ratchet and Clank. nVidia is addressing this with RTX I/O so if you have a fast SSD on PC and a card with RTX I/O you'll be able to achieve high throughput like on PS5, but it'll require you to have all new stuff in your rig. As such it might be a while before devs fully embrace it on PC since they know that only very few PCs are equipped with all the latest and greatest.

It's almost as though to take advantage of the PS5 advantages you'll need a whole console as well. Go figure, have to buy new things when they come out
 

Solomeena

Banned
I have both actually.......It's what gave me perspective for the OP....


Yet, if anyone believes I'm upset or not calm. I wonder what words I used to communicate that feeling, because there is no such emotion here....If you can point out where I'm upset, I'll be sure to expunge such notions in any future debate so persons would not be mistaken in the future......As it stands, I'm very much in an eskimo outside of the igloo frame of mind...

Jesus Christ thelastword thelastword , your post history is riddled with you shitting on everything that is not the PlayStation brand. Get the hell off your chromebook or mac and go and get a whiff of fresh air. Your thread here is embarrassing, i feel bad that you either are so far up Sony's ass that you can't see because of your blind infatuation with Sony or you are a pathetic troll.
 
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It wouldn't look 3x as good. Those TF mean nothing if not taken advantage of. PS5 has the luxury of close to metal optimization because Sony's API will only cater for a single machine. Sony's advantage will always be their first party games.
So let's say I spent the same money on a 3070/3080 or ps5, would i not get better performance and visuals on a simple PC upgrade? You may not realize the visual upgrade in graphics, but you'd definitely realize the framerate difference and clarity. Or would your Sony blinders prevent that?
 
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So let's say I spent the same money on a 3070/3080 or ps5, would i not get better performance and visuals on a simple PC upgrade?

Lol. And you think I don't game on PC to not know that. You gain little for what you paid for.

I have a PC that I use for work. I still mainly game on PS4, specially online games because of PC hackers.

I game on PC when it make sense. I played witcher 3 on PC for example. It looked bad on PS4.
 
thelastword thelastword you are as hurt. I cannot express the hurt you are projecting in this thread.

I am not Black, I am not blue. I cannot convey the hurt that is in you. Does it hurt?, It might be true. Is my butthole lose or is it new, I'd be lying if cerny didn't come through. He told me these lies, it couldn't be true. So why does Nvidia defecate on you?b haiku.
 
Lol. And you think I don't game on PC to not know that. You gain little for what you paid for.

I have a PC that I use for work. I still mainly game on PS4, specially online games because of PC hackers.

I game on PC when it make sense. I played witcher 3 on PC for example. It looked bad on PS4.
Completely avoid the topic. Especially as these games are headed to PC. Would you imagine?
 
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