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Sony cuts PS5 production by 4 million units

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ZywyPL

Banned
A 50% yield rate? That's abysmal, that's probably the lowest yields of a console in history. Also this will probably net the most unstable console in history which also has the highest failure rate relative to time.

From what I was able to find AMD was getting 70% yields on 7nm Ryzens back in 2019, it's most likely higher now at the end of 2020 obviously, but as oppose to consoles, AMD can always sell the leftovers as lower clocked/lower core count CPUs, so the actual yields can be higher than 90%, whereas console chips have to hit a certain specs or else they are useless. If the 50% yields are true I guess it all has to do with that 2.2GHz GPU clock which not every chip can reach.
 

Jon Neu

Banned
OyUDmPd.gif
 

sinnergy

Member
From what I was able to find AMD was getting 70% yields on 7nm Ryzens back in 2019, it's most likely higher now at the end of 2020 obviously, but as oppose to consoles, AMD can always sell the leftovers as lower clocked/lower core count CPUs, so the actual yields can be higher than 90%, whereas console chips have to hit a certain specs or else they are useless. If the 50% yields are true I guess it all has to do with that 2.2GHz GPU clock which not every chip can reach.
And that’s the way the cookie crumbles, anyway now that github leak seems not to far fetched huh, it was tested at a TF count that was feasible but after having a look at the MS numbers Sony got in a tight spot and started overclocking , with bad yields as a result, but people wouldn’t listen or wanted to hear this a year ago.
But it’s only logical what it did for the yields.

Not to say it’s not powerful with a 9 -10’TF count, Sony developers probably outclass MS efforts.

Smoke/fire
 
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So many months ago it was reported PS5 production has been ramped up to 11 mil from possible 5-6mil. Now it's reported production dropped from 15mil to 11mil (difference of 4mil). But people enjoy seeing some sort of negative news against PS thus they try to run a story saying cut short by 4 mil units. So what? It's still 11 mil units produced for launch window, not that hard to comprehend!
 

chonga

Member
So MS is getting better yields on a 52 CU SOC than Sony is getting on a 38 CU SOC.

wow.
We have yield figures for MS?

And this is immediately what jumped to my mind - what is MS getting, I'm no expert in this field but but in broad principle terms if these things are quite similar, produced by the same people - you'd expect one to mimic the other to some degree and if MS has the much bigger SoC...

In MS's the Hot Chips presentation there was a slide that mentioned lower yields vs. previous processes.
 

chonga

Member
So many months ago it was reported PS5 production has been ramped up to 11 mil from possible 5-6mil. Now it's reported production dropped from 15mil to 11mil (difference of 4mil). But people enjoy seeing some sort of negative news against PS thus they try to run a story saying cut short by 4 mil units. So what? It's still 11 mil units produced for launch window, not that hard to comprehend!
It isn't so much that as the cause of that reduction. You don't want dodgy parts. That said, you would have thought that before boosting production they'd have already been aware of yield levels.
 
It isn't so much that as the cause of that reduction. You don't want dodgy parts. That said, you would have thought that before boosting production they'd have already been aware of yield levels.

But tell me isn't 11mil a great number for the launch window? didn't sony struggle even further with PS4 and PS3 gen with yield issues? I think 11 mil PS5's at launch window is a staggering number and many are still going to be left out :( the console is going to be a total sell out in seconds!
 

Panajev2001a

GAF's Pleasant Genius
You on the other hand going all crazy with the damage control and calling FUD to anything that resembles a negative thing against Sony wasn't super predictable, though.

Sure, news “PS5 shipments cut from 15 million to 11 million and still above PS4 levels at the same timeframe” being cut into “PS5 shipments cut by 5 million, production issues” is the same exact message. Do you write for The Sun or The Daily Telegraph by any chance ;)?
 
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chonga

Member
But tell me isn't 11mil a great number for the launch window? didn't sony struggle even further with PS4 and PS3 gen with yield issues? I think 11 mil PS5's at launch window is a staggering number and many are still going to be left out :( the console is going to be a total sell out in seconds!
It is still a larger number I believe yes. But that neither guarantees their stability nor their sell-out status.

I could produce a load of tables and be super-confident about my product but if I price it too highly or it turns out the legs fall off, people aren't going to buy it.

At this stage it just hints that it will be nicely priced, we'll find out tomorrow.
 

sinnergy

Member
We have yield figures for MS?

And this is immediately what jumped to my mind - what is MS getting, I'm no expert in this field but but in broad principle terms if these things are quite similar, produced by the same people - you'd expect one to mimic the other to some degree and if MS has the much bigger SoC...

In MS's the Hot Chips presentation there was a slide that mentioned lower yields vs. previous processes.
Benefit of not clocking well above 2 GHz. No joke .
 

Jon Neu

Banned
We have yield figures for MS?

And this is immediately what jumped to my mind - what is MS getting, I'm no expert in this field but but in broad principle terms if these things are quite similar, produced by the same people - you'd expect one to mimic the other to some degree and if MS has the much bigger SoC...

In MS's the Hot Chips presentation there was a slide that mentioned lower yields vs. previous processes.

The Series X doesn't have a frequency that high, so I'm sure they are more steady.

Seems that Sony panicked when they discovered that MS was 12 teraflops and boosted from 9 to 10 teraflops in a desperate last effort. And the yields are suffering from it.

It certainly is weird that so many yields are falling and it was certainly weird that the most reliable leaks where claiming a 9 teraflop PS5.
 

jimbojim

Banned
Nani!!! That doesn't sound too good.

It's still a lot of units. Much more than PS4s. Maybe production rate causing yield issues. 15 mil. till end of March 2020 is very a lot

Is that cut from the recent 10 million figure or another number?

A cut in production of that size has the potential to have a negative impact on the pricing (it will be much more expensive).

The guy that had the 'big news on the level of a PS5 reveal' that turned out to be some crappy Sega handheld....

PlayStation said 10 million by March and he is saying 11 million as the revised downward number.
I dunno, sounds like a load of bull to me and he has done himself no favors with his past reporting.

Bloomberg said 10 mil. till March 2021. Maybe Sony upped the production after Bloomberg report

Nah they doubled their production, they're gonna sell 10 million at launch. At least that's what we've been told for a few months

No, people were saying that in one of the other threads just the other day. Unless the launch period is the first 6 months of release. I know because I told them they're crazy and that's not happening.


No one said 10 mil. at launch. 10 mil. It was planned till March 2021, end of their fiscal year.

Sony began PS5 mass production in June and, under the latest plan, expects to assemble 5 million units by the end of September and another 5 million between October and December. A large portion of the latter tranche would turn into stock for 2021


Anyway, somehow they upped production to 15 mil. between. 11 mil. is still alot. 5 million more than PS4 in same time-frame
 

Fdkenzo

Member
They also contradict themselves in the article, so until December they produce 10 million and from December until March they produce 1 million, so where is that 50% fail rate? That is, you manage to bring 10 million consoles to the shelf by December, knowing that production began somewhere in June-July, and then to have problems with chips and in 3-4 months to produce only 1 million?! Sounds like an invented news, just in time with the conference.
 

geordiemp

Member
They also contradict themselves in the article, so until December they produce 10 million and from December until March they produce 1 million, so where is that 50% fail rate? That is, you manage to bring 10 million consoles to the shelf by December, knowing that production began somewhere in June-July, and then to have problems with chips and in 3-4 months to produce only 1 million?! Sounds like an invented news, just in time with the conference.

Yeah it is sad, oh look apple also cant make Iphones and .....

Was expecting some poor FUD today, journalists are no better.
 

turtlepowa

Banned
The Series X doesn't have a frequency that high, so I'm sure they are more steady.

Seems that Sony panicked when they discovered that MS was 12 teraflops and boosted from 9 to 10 teraflops in a desperate last effort. And the yields are suffering from it.

It certainly is weird that so many yields are falling and it was certainly weird that the most reliable leaks where claiming a 9 teraflop PS5.
Enjoy your ban, 9 is the number of the devil on GAF.
 

Jon Neu

Banned
Again "last minute" crap.

And you know is crap because... ?

The facts are:

-Reliable leaks claim the PS5 is 9TF. Even DF makes a comparison between a 9TF vs 12 TF hardware.



-Later on, the PS5 is announced to have 10TF with some weird boosting system.

-And now we have this news about the PS5 yields being so unreliable.

Maybe you don't want to see the correlation because it hurts your Sony fan feelings, but I think it's something worth pointing out.

Didn't you called out members here calling them fanboys because huge possibility that XSS will hold back next-gen??

No, I called out other members for believing just the devs they want and ignore the ones who don't support their narrative.

Also I wanted to know how are they going to know if a game has been held back or not. And I'm still waiting for an answer.

The fact that some of them are huge Sony fanboys precedes the Xbox Series S discussion.
 

chonga

Member
They also contradict themselves in the article, so until December they produce 10 million and from December until March they produce 1 million, so where is that 50% fail rate? That is, you manage to bring 10 million consoles to the shelf by December, knowing that production began somewhere in June-July, and then to have problems with chips and in 3-4 months to produce only 1 million?! Sounds like an invented news, just in time with the conference.
What are you talking about. No where in the article does it say any of that.

All they talk about is the overall output until the end of March being 11 million. They don't say x million will be in this period and y million will be in another period.

I take it you are bringing in the previous figure from the old article of 10 million by December.

It doesn't take a genius to understand that that 10 million by December is now a figure that isn't going to happen. Instead it'd be something like 7 million and 3 million or 6 and 4.
 
And you know is crap because... ?

The facts are:

-Reliable leaks claim the PS5 is 9TF. Even DF makes a comparison between a 9TF vs 12 TF hardware.



-Later on, the PS5 is announced to have 10TF with some weird boosting system.

-And now we have this news about the PS5 yields being so unreliable.

Maybe you don't want to see the correlation because it hurts your Sony fan feelings, but I think it's something worth pointing out.



No, I called out other members for believing just the devs they want and ignore the ones who don't support their narrative.

Also I wanted to know how are they going to know if a game has been held back or not. And I'm still waiting for an answer.

The fact that some of them are huge Sony fanboys precedes the Xbox Series S discussion.


bUt gItHuB Is WrONg

36CUs at 1.8GHz was always what I thought and yeah that would've been a normal console.
Cerny even said they had issues with 2 GHZ with fixed frequencies.

The PS5 is a 8TF console if you compare with a traditional console design.
 
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jimbojim

Banned
And you know is crap because... ?

The facts are:

-Reliable leaks claim the PS5 is 9TF. Even DF makes a comparison between a 9TF vs 12 TF hardware.



-Later on, the PS5 is announced to have 10TF with some weird boosting system.

-And now we have this news about the PS5 yields being so unreliable.

Maybe you don't want to see the correlation because it hurts your Sony fan feelings, but I think it's something worth pointing out.



No, I called out other members for believing just the devs they want and ignore the ones who don't support their narrative.

Also I wanted to know how are they going to know if a game has been held back or not. And I'm still waiting for an answer.

The fact that some of them are huge Sony fanboys precedes the Xbox Series S discussion.


Github leaks. LOL
You tried, Xbox fan
 
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sinnergy

Member
Enjoy your ban, 9 is the number of the devil on GAF.
To be honest and if mods are honest , all this bad yield stuff in relation to that leak is starting to look like a possibility... but I am very interested what went on ..

No console warrioring at all , and if you have open discussions, my opinion is that this also a topic for a discussion.

But that’s me .

It also baffles me how MS seems to have the hardware stable as supposed to Sony a hardware company, but that MS dropped the ball on Software, a software company.

Interesting start of a new gen. Would make great book material for sure .
 
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vdopey

Member
I know you can't say that the PS5 is 9TF on GAF.

But that's not what I'm saying. I'm saying it's 10TF because they boosted the frequency to shorten the disadvantage against MS 12TF. And that boosts seems to have come back to bite them in the ass with the yields falling at an espectacular rate.

Maybe they did, maybe they didn't its all speculation on your part right now, you have no idea what their plans are / were 11 million units in launch window is no slouch and to be honest if they already have 10 million to ship, they have time to produce more.

We have no idea what the xbox yields are right now, they probably have pretty high yield rate failures but possibly are re-purposing for the xss most likely, ultimately what it will come down to is sales, we will know how either have fared this time next year, that is when the dust will have settled in all of this.

Also can I add its custom silicon in both cases, very heavily modified APU's, in sonys case with a complex i/o units embedded, so the initlal build outs will be problematic I am sure - give it another 6 months to a year and it will all stabilise out
 
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FranXico

Member
Regarding PS5, Github was wrong about frequency clocks ( 2 Ghz ) TFLOPS ( 9.2 ), GPU architecture ( RDNA 1 ) and about half wrong bandwidth speed ( 530 GB/s and 448 GB/s was in github )
Like I said, very old test data. There probably was no such thing as RDNA 2 back then.
 
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