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Next-Gen PS5 & XSX |OT| Console tEch threaD

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BGs

Industry Professional
Two words: convinience and comfort. One less thing on your head, one less wire annoying you. Also, with standard speekers developers can fine tune the audio to them.

I doubt it would cost Sony more than 10 dollars to implement, but if it does, then I agree with you that a low entry price should be priority.
Your point of view seems very correct and respectable, but I do not share it. The company is interested in selling PSVR2 as cheaply as possible and as light as possible. Therefore adding headphones is not a priority. Also, the built-in headphones have a specific quality. It is best left to the choice of the user which headphones to use. On the other hand, there are plenty of wireless headphones, including the Pulse 3D. The experience with VR audio is much better in headphones that isolate you as much as possible from the outside, and putting that configuration in a VR helmet that adapts to all heads and ears is quite complicated and no, it is not cheap. It is preferable to invest space, money and time in a good wireless independent positioning system than in an integrated headset. This I tell you from my experience, but I understand that it does not have to be liked by everyone. Everyone has their priorities. I prefer to spend less on good lightweight wireless VRs and use my higher quality wireless headphones (any type). Not always two people can share the same vision. But who knows, maybe they release two versions (or not).
 
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ethomaz

Banned
Sure it could be something as simple as a diagram difference.

AMD did say their solution is consistent across PC and consoles.
I believe that is the case.

AMD draw a big unit that do 4 intersections.
MS draw 4 small unit that do 1 intersections each.

Same place inside the TMU... same result.
 
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Oh the Digital Foundry defence force it's started. It takes more than expected. And what should happen when the magical tools on series X will be improved? Yes, series X undoubtful can't only going better but to say generic assumption like this feed just the fanboy fantasies in the face off comparison.
Microsoft and Sony started R&D on these consoles in 2017, most probably early that year. They had more than enough time to grow and mature their SDKs before shipping the first gen devkits to developers. Shipping underdeveloped, unfinished sdks to devs is unacceptable, especially for a company that specialises in software engineering. And it's unlikely that developing the sdk further would lead to any discernible difference in performance. Sony can improve their sdk just like Microsoft can. I just like how some fanboys think that improving an sdk will lead to some sort of magical ,gargantuan leap in performance and visual fidelity and live under the false pretence that the difference in performance is due to an underdeveloped sdk on the Xbox side and that's just laughable to say the least ,especially SenjutsuSage himself who seems to live in an echo chamber and spreads misinformed bs like there's no tomorrow . He should take the L and gtfo.
 
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Hey all, long time no see!

Hope everyone will be getting a PS5 on launch, it seems like hell out there. Struggling myself :messenger_loudly_crying:

Does anyone know if all 2 pin power cables work for it?
Say if I managed to get a UK PS5 into Europe and didn't want to use an adapter, could I just use a generic cable?
 

stevenapex

Neo Member
Hey all, long time no see!

Hope everyone will be getting a PS5 on launch, it seems like hell out there. Struggling myself :messenger_loudly_crying:

Does anyone know if all 2 pin power cables work for it?
Say if I managed to get a UK PS5 into Europe and didn't want to use an adapter, could I just use a generic cable?
UK to Europe won't be an issue, 220/240v is common, however, I believe PS5 (as PS4 was before it) is 110-240V 50/60hz. So it can be used anywhere in the world.

Most Fig8 cables work just fine.
 

Nowcry

Member
I believe that is the case.

AMD draw a big unit that do 4 intersections.
MS draw 4 small unit that do 1 intersections each.

Same place inside the TMU... same result.
I don't see that in the hotchip I see something else.

202008180220211.jpg


579976-hardware-accelerated-raytracing-1920x500.jpg


REFERENCIA:

isscc2020-rdna-wgp.png


isscc2020-wgp-vs-cu-gnc-rdna.png


Textures Unit SX= 2 Texture filters Units + 8 Texture Mapping
Raytrace Acel SX = 2 Textures filters Units + 8 textures Mapping calculate RT ( I dont thing how)

RDNA2 RT acel mayby same Textures Filters Units + 8 Texture mapping + RT accel

RT accel = Clock per CU controller. Variable Clock per CU (like Mat). RT accel can not do calc itseft because is very small (is not RT hardware Nvidia) is only a clock controller but very important, when CU calc RT you dont need FP32 maybe FP16 is enough. Due to this CU can go up and accel clock to calculate RT. Is very intelligent, but less efficent than Nvidia. But good for consoles is cheap and good control for another things.

Maybe MS could not access the variable clock technology because it is a technology that has come out of collaboration with sony so they had to spend silicon to be able to perform the same calculations due to the fixed clocks.

However, until the whitter paper comes out, we won't know anything.

NVIDIA-Ampere-SM-Core2.png


RT core is so big on nvidia that it led me to think that the RT accelerator is just a CLock control unit for each CU depending on the task to be performed.
 
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IntentionalPun

Ask me about my wife's perfect butthole
Spent like 10 hours between Spiderman and re-starting Days Gone on PS5 since Friday.

Man everything just runs so damn smooth.. I'm doing SM Remastered in visuals mode and the 30FPS is rock solid. Days Gone is just buttery, and man that is one under-rated game graphically and is just such a fun game.

Have had no issues so far with the system. I have seen quite a few reports of bugginess; even in a small WhatsApp chat I'm in... but haven't personally run across anything.

Days Gone starts off sooooo fucking corny but knowing that the story improves has made it slightly better... but I still get a cringe/laugh out of some of it lol.. you can tell some of the dialog is pieced together from the actors reading lines that they "Re-mixed" because they'll shout one sentence and then more calmly say the next lol
 
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ethomaz

Banned
I don't see that in the hotchip I see something else.

202008180220211.jpg


579976-hardware-accelerated-raytracing-1920x500.jpg


REFERENCIA:

isscc2020-rdna-wgp.png


isscc2020-wgp-vs-cu-gnc-rdna.png


Textures Unit SX= 2 Texture filters Units + 8 Texture Mapping
Raytrace Acel SX = 2 Textures filters Units + 8 textures Mapping calculate RT ( I dont thing how)

RDNA2 RT acel mayby same Textures Filters Units + 8 Texture mapping + RT accel

RT accel = Clock per CU controller. Variable Clock per CU (like Mat). RT accel can not do calc itseft because is very small (is not RT hardware Nvidia) is only a clock controller but very important, when CU calc RT you dont need FP32 maybe FP16 is enough. Due to this CU can go up and accel clock to calculate RT. Is very intelligent, but less efficent than Nvidia. But good for consoles is cheap and good control for another things.

Maybe MS could not access the variable clock technology because it is a technology that has come out of collaboration with sony so they had to spend silicon to be able to perform the same calculations due to the fixed clocks.

However, until the whitter paper comes out, we won't know anything.

NVIDIA-Ampere-SM-Core2.png


RT core is so big on nvidia that it led me to think that the RT accelerator is just a CLock control unit for each CU depending on the task to be performed.
Trap it is very confusing that is why I believe it just different diagrams.

If you look at that pic from HotChips it is basically 1 unit for the CU... the same showed in AMD slides... the difference one draw it vertical and other horizontal.
 

oldergamer

Member
In theory the PS5 shouldn't be capable of that level of Ray Tracing in Miles Morales yet somehow it manages to do that. It's something to think about.
what are you talking about? they just optimised it for single bounce reflection. it doesn't have reflections in reflections. don't act like its revolutionary. they made trade offs for performance.
 
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what are you talking about? the just optimised it for single bounce reflection. it doesn't have reflections in reflections. don't act like its revolutionary. they made trade offs for performance.

Still it shouldn't be possible on a PS5 and there it is. We went from a long way from the PS5 not being capable of Ray Tracing.

Maybe do your research a bit better?

GIF-06-11-2020-15-39-08.gif


See this shouldn't have been possible on the PS5. But it exists.

I don't think you understand what I'm trying to say. I'll keep it simple.


The PS5s Ray Tracing FUD failed.
 
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How to use Dualsense on PC and Nintendo Switch: step by step to set up the PS5 controller


 

ethomaz

Banned
How to use Dualsense on PC and Nintendo Switch: step by step to set up the PS5 controller


I believe it will take a time to community make a driver to use all features... but it will happen... maybe in mid 2021.

Sony could launch an official driver through.
 

Hashi

Member
CX is wonderful, don't be sad. There is like perfect blacks but crushed details in OLED, there is more details on XH90 but blooming.

There is no perfect TV, but LG C9/CX and Sony XH90 are the tv's to choose from for HDMI 2.1.
Im glad Im still have PDP (plasma) TV from Panny. Details and contrast are still amazing.
About OLED its better buy OLED with good picture processor like AG9 (A9G) but only 60Hz than 120Hz and weak picture processing.
 

TJC

Member
What a boring sunday for those of us who couldn't get a nextgen console, yet.
Not a single PS5 vs Series X youtube video!
And DF won't post their Valhalla comparison. Probably waiting for an Xbox patch or something?
Seems like DF have Alex with the Series X coverage and John with PS5, Im not sure Alex has a PS5 yet. Richard has both as well as John so no reason they couldn't make this video.

I do think that DF are generally surprised that PS5 is performing better than XSX. Seems like they didn't really believe in Cerny's road to PS5 talk. I've seen a fair few Tech YT channels call out DF and the knowledge they have, the cherno comes to mind and seems like was very unimpressed with the Halo video for example. Moore's lore is dead has also called them out as well as AdoredTv.

I personally don't care what they have to say due to inconsistencies in video's and how they cover them.
 

Hashi

Member
Yeah few months from now it'll get the best firmware update and all fixes needed, so you'll get it even much cheaper than now if you can still spare some. I'm now being totally fucked by Sony a7S III ($3,500) and around 3-4 lenses for at least $7,000 plan! This could fuck up even buying XH90 as at the end it won't make me money. :lollipop_crying:
I have tested 7SIII and its really amazing. AF is out of world.
Second generation its ultra impressive too in terms of low light, tested many times but AF is.. there is no AF :) (figuratively)
 

renx

Member
Seems like DF have Alex with the Series X coverage and John with PS5, Im not sure Alex has a PS5 yet. Richard has both as well as John so no reason they couldn't make this video.

I do think that DF are generally surprised that PS5 is performing better than XSX. Seems like they didn't really believe in Cerny's road to PS5 talk. I've seen a fair few Tech YT channels call out DF and the knowledge they have, the cherno comes to mind and seems like was very unimpressed with the Halo video for example. Moore's lore is dead has also called them out as well as AdoredTv.

I personally don't care what they have to say due to inconsistencies in video's and how they cover them.

I think the same.
Also I believe that framerates and some other comparisons are often shown by Richard as well.
I trust Richard a bit more. Alex is all about "yeah, meh, not as good as the PC master race, meh"
Then at the end of the day Naughty Dog or Sony Santa Monica will explain him how things really work. Cause honestly, giving the things that we're seeing, those studios will be one whole generation ahead of everything else.
 
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ToadMan

Member
What a boring sunday for those of us who couldn't get a nextgen console, yet.
Not a single PS5 vs Series X youtube video!
And DF won't post their Valhalla comparison. Probably waiting for an Xbox patch or something?

Yep it’s taking them a while and there’s that COD video doing the rounds already.

Definitely a chance for one of the other analysis channels to steal clicks from DF.

They’ve been a bit slow performing in general.

Back around Craig day I think the one guy said he was too tired to look at it and when he did put it out, his analysis was “RT will make this look good”.

Now they can’t get an AC comparison out days after other sites have done it. I think DF is spending a bit too long making an opinion piece when really all anyone wants are the base stats.
 
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Lysandros

Member
Seems like DF have Alex with the Series X coverage and John with PS5, Im not sure Alex has a PS5 yet. Richard has both as well as John so no reason they couldn't make this video.

I do think that DF are generally surprised that PS5 is performing better than XSX. Seems like they didn't really believe in Cerny's road to PS5 talk. I've seen a fair few Tech YT channels call out DF and the knowledge they have, the cherno comes to mind and seems like was very unimpressed with the Halo video for example. Moore's lore is dead has also called them out as well as AdoredTv.

I personally don't care what they have to say due to inconsistencies in video's and how they cover them.
To be fair, Alex is the perfect man of the hour for the situation. I can't possibly think a more fitting name for the job at hand. I mean the man has more than proven himself with everyone's best friend Craig's lighting make-up. He has my full support.
 

jamwest24

Member
It’s clear for me, that CPU is performing better on PS5. The games bounds by CPU or higher framerate modes is where PS5 have a huge advantage, and you have 2-5fps advantage on XSX cutscenes. Probably Sony have more custom chipset that free CPU from other task (audio and SAD)

THIS ^^^

I truly believe Digital Foundry is caught off guard and/or also doesn’t know there’s a legit difference in the CPU architecture. Those cache tweaks that we’ve heard hinted at, truly seem to be real and showing up in a big way with latencies. And that’s something a devkit tweak can’t make up for. While Microsoft is proclaiming “We’re the only real ‘Full RDNA 2!!’” Sony just stays quiet and let’s their more customized CPU architecture speak for itself.
 

SkankHunt420

Neo Member
John of DF broke his SSD in his 4 TB special recording device and lost a day or so work. He said so on Twitter
im actually talking about Alex Betaglia or whatever, he posted on twitter saying he already finished doing the comparative, and that was like 2 days ago, what are they waiting?, DF usually has something the same launch day of a game, but idk... maybe we are just pushing them too hard.... im just really curious to see how these 2 consoles perform head to head...
 

JonkyDonk

Member
THIS ^^^

I truly believe Digital Foundry is caught off guard and/or also doesn’t know there’s a legit difference in the CPU architecture. Those cache tweaks that we’ve heard hinted at, truly seem to be real and showing up in a big way with latencies. And that’s something a devkit tweak can’t make up for. While Microsoft is proclaiming “We’re the only real ‘Full RDNA 2!!’” Sony just stays quiet and let’s their more customized CPU architecture speak for itself.
It surprises me that people are surprised by this. I always expected that PS5 will probably have a CPU advantage because of the amount of extra custom silicon in there for the I/O that lessens the load on CPU. I got the sense that Richard at DF was immediately dismissive of Cerny's claims in that presentation, but most of the evidence we have seen so far has backed up Cerny.
 
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T

Three Jackdaws

Unconfirmed Member
It surprises me that people are surprised by this. I always expected that PS5 will probably have a CPU advantage because of the amount extra custom silicon in there for the I/O that lessens the load on CPU. I got the sense that Richard at DF was immediately dismissive of Cerny's claims in that presentation, but most of the evidence we have seen so far has backed up Cerny.
Yeah really pissed me when Richard was being skeptical, I wouldn't have minded had he shown the same level of skepticism towards Series X claims but instead they were sucking Microsoft's dick.

But my my how the tables have flipped upside compared to 8 months ago.
 
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