Hawking Radiation
Member
Blah blah blah blah.
Nothing new FFS
Nothing new FFS
Yes.Wait a second. Is this game also scheduled for relasing on PS4?
You are only talking about the gpu side.Have you ever heard anything about engine scalability
Try playing Red Dead Redemption 2 on Xbox One and Xbox One X
Almost look like a totally different game ( and that was from a same generation xbox) from 1,1 tf to 6 tf
The leap in HFW between PS4 and PS5 will be even bigger ( 1,3 tf vs 10,4 tf)
This game on basic PS4 will probably have similar perfomance as Cyberpunk 2077 running on ps4/one
Aloy now possesses an underwater breathing apparatus, which allows her to descend into Earth's lakes and oceans, uncovering new treasures, revelations, and threats beneath.
Sony were trolling everyone then when they said they belived in generations .Yes.
Underwater sequences in games terrify me so it better be bright.
Looks like a top 10 seller game on SteamUpgrade
So how come you can fly in GTA 4 and 5? Makes this argument rather redundant don't ya think?
Honestly.... A really... really... stupid excuse. GTAV on PS3 has jets that take 5 minutes to cross the map. It just doesn't make sense why a SSD is needed. It seems to me that they simply don't want to end up managing memory in a different way.
You got a source on that? The game as it is isn't designed around the idea of flying mounts whatsoever, if they intended to have them but discovered a limitation too late, they would have had to drastically redesign a lot of it.
What's the BFD about flying mounts?
You gain the ability to fly, and what does that add exactly? Fast travel? Some sort of limited combat against other flying enemies?
Seems like a gimmick to me; how can you balance combat fighting on the ground versus from the air without making it lopsided? Would Dark Souls combat be improved if you could simply fly around like a dragon and strafe shit from a safe distance?
HDD babe.I expect a cross gen game without any flying mounts..
Truth is GG said they couldn't do flying mounts in the first game because the HDD was too slow. An SSD specifically fixes that issue, BUT.............they can't because this game is coming out on the PS4 too.
Thinking "What would an actual person do in this position" is objectively superior to "What is the predictable AI going to do in this scenario."
Developers need to move past this outdated design philosophy.
From games are the same bad design with a simple gimmick attached. Smaller reflex windows and higher damage output from AI. It's still the same gameplay loop from 30 years back.
No problem mate, I give you the answer: I don't care for Halo or RE8.Heres the funny thing
You seems to take a dig at this game for being crossgen title but i dont see you crying over something similar like Resident Evil Village or Halo Infinite
I wonder why
Only first page and comments are total dogshit
I want to be excited for this game but reading the comments here already makes me want to puke
Congratulations you guys made it in making me hating this game
At least we have Sony delivering on a ton of games.Get used to it. When you favourite company doesn't have anything worth playing for next 2 years then it's obvious competitors games are going to suck
Well, I think they include flying mounts, but obviously slow and without the ability to dive quickly from high altitude to the ground, to allow ps4 hdd to keep up with the streaming. A bit like gta (but proportionally to the asset density).I expect a cross gen game without any flying mounts..
meh. Nothing here folks.
I would not expect from this game after playing Miles. These cross gen games are basically last gen games with slightly prettier graphics, ray tracing and 60 fps. You will have the same exact gameplay, same exact world interactivity, same everything.
I would expect Horizon: FW to be much more expanded in terms of gameplay scope and improvements.
I wish Aloy wasn't such a boring character because the setting is pretty.
Well, he hope so. This generation of devs team are the worst I could imagine. If they ignore all the feedback from Horizon: Zero Dawn will be a waste of time.
This is Guerilla Games.....with 4 + years on a sequel....they are a pretty efficient team, so I expect those 4 years to be put to good use.
Honestly.... A really... really... stupid excuse. GTAV on PS3 has jets that take 5 minutes to cross the map. It just doesn't make sense why a SSD is needed. It seems to me that they simply don't want to end up managing memory in a different way.
Death Stranding on the same engine shows they could do flying mounts .. if they wantI expect a cross gen game without any flying mounts..
Well they couldn't in the first one because of hardware limitationsDeath Stranding on the same engine shows they could do flying mounts .. if they want
The first 500 times? Maybe.
In 2021, nah.
im waiting for any gameplay footage. we have noneI'll just wait for more gameplay footage.
I hope so, but I wouldnt expect any improvements that rely on the SSD or even the CPU. those things drastically change the gameplay scope and the ps4 specs will hold back the entire game.I think that's a bit unfair to Horizon
Horizon: FW is a full blown sequel with over 4 years of development time, while Miles is a shorter expansion.
I would expect Horizon: FW to be much more expanded in terms of gameplay scope and improvements.
i have seen footage of the first game with a flying mount and the foliage took a massive hit. regardless, the idea behind the flying isnt to just get you from one place to another. we have flying in spiderman and anthem for instance. its about doing it at speeds not possible before. at a graphical fidelity not possible before.Death Stranding on the same engine shows they could do flying mounts .. if they want
I hope so, but I wouldnt expect any improvements that rely on the SSD or even the CPU. those things drastically change the gameplay scope and the ps4 specs will hold back the entire game.
I am sure it will be a fine game. Demon Souls and Miles are technically last gen games and I had a blast with them. Platinumed them both and put in over 200 hours into demon souls beating it well over 10 times.That's true. They're still going to need to rely on last-gen CPUs and HDD speeds. It's unfortunate but it is what it is.
I still think they can deliver a stellar game with a massive number of improvements despite this, however. BOTW for instance was done on ancient hardware and it's one of the best of all time (arguably).
I guess I have faith that it'll turn out extremely well. GG released KZ:SF in late 2013, then HZ:ZD in early 2017. 3.5 years for a new IP. They are getting over 4 years for a sequel.
If Horizon: FW doesn't turn out amazing given this extended time, then it'll be a huge failure in my mind if it's just an OK but the same type of sequel.
Basically this is what im talking about. i highly doubt we get this in horizon forbidden west.
Aka, any design decision on a PlayStation game is awful and crusty. Also, any design decision on an Xbox game is fantastic and rewarding.
Truth is GG said they couldn't do flying mounts in the first game because the HDD was too slow. An SSD specifically fixes that issue, BUT.............they can't because this game is coming out on the PS4 too.