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Star Wars Jedi: Fallen Order PS5 vs Xbox Series X|S Frame Rate Comparison (Next-Gen Update), VGTech

Great Hair

Banned
The annoying protagonist of the game runs like he just sharted or is about to.
:p
O7suyZ9.png
 
Yeah that's a sooo much higher resolution that you're trying to peddle.
VRR? Who are you, the second coming of Riky?
Game Pass has fuck all to do with technical analysis.
8% better which was enough for the whole 1080p vs 900p debate.

VRR is awesome, all the framerate dips you saw for PS5 as well is gone with VRR meaning XSX has better FPS.

Xbox game pass means you get the better version for no extra cost if you already have it which looks like most already do.
 
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Imtjnotu

Member
Actually, the resolution is much better on Xbox series x (check the description) and has VRR support for those 1fps differences which isn't noticeable to begin with. Also, how is xbox game pass not a factor? If you own Xbox game pass, you get the game without any additional cost. More options = better experience.
Is game pass free? Don't make stupid comments.
 

Rossco EZ

Member
Yeah that's a sooo much higher resolution that you're trying to peddle.
VRR? Who are you, the second coming of Riky?
Game Pass has fuck all to do with technical analysis.
Native resolution pixel counts at 2560x1440 seem to be common on PS5 and Xbox Series X in Performance Mode.
Native resolution pixel counts at 3840x2160 seem to be common on PS5 and Xbox Series X in Resolution Mode.
you tell him :messenger_bicep::messenger_tears_of_joy:
 
Agree, See my post above. It is not average for frame rate and resolution. Ps5 drop in resolution and series x drop in frame rate. The lowest resolution drop in one scence has the series x 8 percent advantage. The frame rate drop in one scene has the ps5 around 17 percent advantage. So yea, we can not use this stats and say this is th common performance of both consoles.

If they said the PS5 was hitting 1080P often that would be a different story. But they are hitting the max resolution often for both systems in both modes. That should be the experience that you should expect. Not that your going to get the min resolution often with either system.

Overall the two are extremely close. With the minimum resolution being slightly lower on PS5 than the XSX. And the XSX minimum framerate is slightly lower than the PS5s. But the overall experience is pretty much a locked 30/60 with both systems hitting 4K and 1440P often in their respective modes.

It seems like a pretty nice upgrade. It isn't the best but it's better than getting nothing which happened with most games.
 

SubZer0

Banned
You can bet you last dollar 8% difference in the average framerate would be a massive difference.
I wouldnt call a 60 vs 55 fps difference Massive... clearly yes but not Massive
On the other hand 5,7 vs 5,3 million Pixel is definitely not an massive difference
 

Bogroll

Likes moldy games
I have a feeling that differences in framerate would be more noticeable than differences in resolution. If you don't have VRR any dips in framerate can cause visible stuttering and increased input lag.

But with this comparison the differences in FPs is quite minimal so I doubt anyone would notice that on either platform.
I agree 8% framerate would be more noticeable but 8% in anything is nothing to be sniffed at especially as Ps5 has faster gpu, fill rate etc and Xbox only as 20% more TF.
 

Kangx

Member
8% better which was enough for the whole 1080p vs 900p debate.

VRR is awesome, all the framerate dips you saw for PS5 as well is gone with VRR meaning XSX has better FPS.

Xbox game pass means you get the better version for no extra cost if you already have it which looks like most already do.
See my post regarding to the narrative you pushing percent as average and common resolution. You are being disingenuous here. Here I have the same argument from you against you. Take look at this scence. See the 10 fps advantage on the ps5. That is like a 17 percent advantage to the ps5. Can I say the ps5 is clearly better because 17 percent in frame rate is better than 8 percent in resolution?
XmTkoRk.jpg
 
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See my post regarding to the narrative you pushing percent as average and common resolution. You are being disingenuous here. Here I have the same argument from you against you. Take look at this scence. See the 10 fps advantage on the ps5. That is like a 17 percent advantage to the ps5. Can I say the ps5 is clearly better because 17 percent in frame rate is better than 8 percent in resolution.
XmTkoRk.jpg
Lol that is during a cutscene where FPS doesn't matter and only lasted like a second. That is why most movies run at 24fps and no one complains. Talking about gameplay here where resolution will most certainly dip on PS5 constantly because it is all real time.
 

Kholinar

Banned
8% better which was enough for the whole 1080p vs 900p debate.

VRR is awesome, all the framerate dips you saw for PS5 as well is gone with VRR meaning XSX has better FPS.

Xbox game pass means you get the better version for no extra cost if you already have it which looks like most already do.
Bro, stop mentioning VRR. You're acting as if every person in the world has a VRR-enabled TV, which is patently false. Do you really need to bring up extraneous hardware just to get a leg up for your console of choice?
 
8% better which was enough for the whole 1080p vs 900p debate.

VRR is awesome, all the framerate dips you saw for PS5 as well is gone with VRR meaning XSX has better FPS.

Xbox game pass means you get the better version for no extra cost if you already have it which looks like most already do.

The framerate still dips, your TV's refresh rate just adjusts to match the current FPS that the XSX is outputting. Do you own an XSX or a TV that has VRR capability?
 
Bro, stop mentioning VRR. You're acting as if every person in the world has a VRR-enabled TV, which is patently false. Do you really need to bring up extraneous hardware just to get a leg up for your console of choice?
Not everyone has a PS5, so your point is moot. Also, you will be surprised how many tvs have vrr or is getting it soon through an update. Apparently the TLC 2019 series 6 is getting it too.
 
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I agree 8% framerate would be more noticeable but 8% in anything is nothing to be sniffed at especially as Ps5 has faster gpu, fill rate etc and Xbox only as 20% more TF.

Each system has their own set of advantages. It's why just looking at TFs isn't the best way to gauge performance. If the PS5 didn't have those it would be performing much worse than the XSX. Comparisons have shown that to us many times.

Still when it comes to this game both versions are great.
 

Riky

$MSFT
8% better which was enough for the whole 1080p vs 900p debate.

VRR is awesome, all the framerate dips you saw for PS5 as well is gone with VRR meaning XSX has better FPS.

Xbox game pass means you get the better version for no extra cost if you already have it which looks like most already do.

I think the one major drop looking at the stats isn't even in gameplay anyway so is completely irrelevant, people love to talk about cherry picking screenshots and come out with a cutscene as proof of something....
So yeah VRR which is not just a feature of your TV but your console too will give you perfect performance here, also you once again get a higher resolution image.
 

Kangx

Member
Lol that is during a cutscene where FPS doesn't matter and only lasted like a second. That is why most movies run at 24fps and no one complains. Talking about gameplay here where resolution will most certainly dip on PS5 constantly because it is all real time.
Where the constantly data come from? You just pull this out of your ass? Also, you can't dismiss about performance in cut scence then count resolution matter in the same scene. Here this cut scence is use to count resolution.
 

Mr Moose

Member
Pixel count != percentage. As numbers increase percentage goes down naturally.
The higher you go the less relevant it is.
And 633600 is bigger than 451584.
Did you miss the part where it says
Native resolution pixel counts at 3840x2160 seem to be common on PS5 and Xbox Series X in Resolution Mode.
Native resolution pixel counts at 2560x1440 seem to be common on PS5 and Xbox Series X in Performance Mode.
They are close enough in both res and fps for it to be a draw, the only real difference should be fixed, and that's the textures on the Series X.
 

Heisenberg007

Gold Journalism
Yes, but the pixel difference is similar. Only lower by percentage because both consoles outputting more pixels than before.

Lol that is during a cutscene where FPS doesn't matter and only lasted like a second. That is why most movies run at 24fps and no one complains. Talking about gameplay here where resolution will most certainly dip on PS5 constantly because it is all real time.

Pixel count != percentage. As numbers increase percentage goes down naturally.

Not everyone has a PS5, so your point is moot. Also, you will be surprised how many tvs have vrr or is getting it soon through an update. Apparently the TLC 2019 series 6 is getting it too.

VRR reduces or eliminates lag, judder and frame tearing for more fluid and better detailed gameplay. Meaning better FPS since PS5 doesn't have this option when experiencing these issues as well.

Absolute cringe.
 

Kholinar

Banned
Not everyone has a PS5, so your point is moot. Also, you will be surprised how many tvs have vrr or is getting it soon through an update. Apparently the TLC 2019 series 6 is getting it too.
How is my point moot? This is a comparison purely between PS5 and SeX. Bringing up VRR is like saying: "Oh, his stamina is worse than the other guy, but since he isn't allergic to Viagra, he's basically better!" You're still inherently worse. No performance-enhancing drugs are gonna change that reality.
 

Mr Moose

Member
I think the one major drop looking at the stats isn't even in gameplay anyway so is completely irrelevant, people love to talk about cherry picking screenshots and come out with a cutscene as proof of something....
So yeah VRR which is not just a feature of your TV but your console too will give you perfect performance here, also you once again get a higher resolution image.
Riky, he's coming for your tag, post more about VRR quickly!

:messenger_heart:

I don't think VRR will make much of a difference in this case, it seems to drop in cutscenes mostly. Seems solid during gameplay.
 
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Bogroll

Likes moldy games
Each system has their own set of advantages. It's why just looking at TFs isn't the best way to gauge performance. If the PS5 didn't have those it would be performing much worse than the XSX. Comparisons have shown that to us many times.

Still when it comes to this game both versions are great.
Oh I agree but the trend has become to point out the XSX % advantages in specs but never the % advantages in specs of the Ps5.
And they are close but these threads are like a forensics at a murder scene.
 

Riky

$MSFT
Riky, he's coming for your tag, post more about VRR quickly!

:messenger_heart:

I don't think VRR will make a difference in this case, it seems to drop in cutscenes mostly. Seems solid during gameplay.

I just said the one big drop looking at the stats is a cutscene, yet people are here posting that screen.
VRR always makes a difference unless you have a 100% lock which very few games manage.
Remember Mario Kart and it's constant frame skip to 59fps, it was only one frame but noticeable and annoying.
 

Mr Moose

Member
I just said the one big drop looking at the stats is a cutscene, yet people are here posting that screen.
VRR always makes a difference unless you have a 100% lock which very few games manage.
Remember Mario Kart and it's constant frame skip to 59fps, it was only one frame but noticeable and annoying.
Yeah I edited it to "much of a difference", it'll help mostly on the Series S which has more drops during gameplay.
 
VRR reduces or eliminates lag, judder and frame tearing for more fluid and better detailed gameplay. Meaning better FPS since PS5 doesn't have this option when experiencing these issues as well.

I am confused about the part in VGTECH's video where he used VRR? Or in any DF video for that matter. You're using VRR as a crutch when it isn't even in the core topic of what's being discussed. VRR isn't being used in reviews because VRR market penetration is what you would call niche. I don't think anyone denies the benefit of VRR, but it's not applicable during todays review video.
 

Kangx

Member
I think the one major drop looking at the stats isn't even in gameplay anyway so is completely irrelevant, people love to talk about cherry picking screenshots and come out with a cutscene as proof of something....
So yeah VRR which is not just a feature of your TV but your console too will give you perfect performance here, also you once again get a higher resolution image.
I feel like not respond to you, but here it is. This is a comparison thread. Cut scence is the most intensive and demanding regarding to performance. Many games often lock the cut scene to 30 fps when the gameplay is 60fps. What is this telling you. Yes, when there is intensive and demanding scene in gameplay the cut scene is indicative of performance because it stress the system to the max. Tell me how is this irrelevant?
 

Riky

$MSFT
I am confused about the part in VGTECH's video where he used VRR? Or in any DF video for that matter. You're using VRR as a crutch when it isn't even in the core topic of what's being discussed. VRR isn't being used in reviews because VRR market penetration is what you would call niche. I don't think anyone denies the benefit of VRR, but it's not applicable during todays review video.

You can't measure VRR with frame counters that's why DF normally just mention you're going to get a better experience.
I don't know about other VRR sets but on LG you can bring up the framerate counter and see it dropping with no perceptible impact on screen.
 

Heisenberg007

Gold Journalism
Good to see a stable version on both consoles.

I wish they had implemented some DualSense features in this update. The lightsaber combat would have felt very good with DualSense implementation. But it's a free update, so no complaints.

Does this next-gen version also contain DLC features, such as the arena mode? Can anyone please confirm?
 

Riky

$MSFT
I feel like not respond to you, but here it is. This is a comparison thread. Cut scence is the most intensive and demanding regarding to performance. Many games often lock the cut scene to 30 fps when the gameplay is 60fps. What is this telling you. Yes, when there is intensive and demanding scene in gameplay the cut scene is indicative of performance because it stress the system to the max. Tell me how is this irrelevant?

Because it has no impact on gameplay.
 

Heisenberg007

Gold Journalism
Yes with ms rewards, havnt paid a thing for gamepass for 2 years.
There is always a cost. You are paying with your time. I also collect MS reward points on a daily basis, but I know there is a cost attached to it. So I'll never say i's free.

If it takes just 5 minutes to collect the daily rewards, then you are spending roughly 150 minutes per month. 150 minutes is 2.5 hours. If you earn $15 per hour, then that's $37.50 for roughly 12,000 points per month, which gets you a $15 1-month GPU subscription.
 
Oh I agree but the trend has become to point out the XSX % advantages in specs but never the % advantages in specs of the Ps5.
And they are close but these threads are like a forensics at a murder scene.

When Github happened I thought things would be a lot worse.

:messenger_tears_of_joy:

So happy that WeakStation 5 turned out to be a load of BS.
 
How is my point moot? This is a comparison purely between PS5 and SeX. Bringing up VRR is like saying: "Oh, his stamina is worse than the other guy, but since he isn't allergic to Viagra, he's basically better!" You're still inherently worse. No performance-enhancing drugs are gonna change that reality.
Your argument was that hardly anyone has VRR enabled TVs, which isn't exactly true as older TVs are getting updates to support it and a lot of new TVs have it or will get it via an update. PS5s are right now hard to get and very few actual customers have it when you consider the scalpers. Making your whole point moot about most people not having VRR supported tvs when most people don't have PS5s. VRR improves gaming a lot as it make the experience smoother especially during stressful areas of the game where there could be performance issues seen by both PS5 and XSX at certain points.

Also, I didn't even talk about quick resume which is definitely much needed feature for this game.
 
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