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Starfield releases September 6, 2023

Thebonehead

Banned
The most powerful console in history still cannot offer a game that will reveal its full technical potential

"The Giant Hit" is still not able to get millions of views on the video, where they announce the most important thing - the release date

roCgWlO.jpg
 
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Fredrik

Member
The worst bug I ever personally experienced in vanilla Skyrim was the Gaulder amulet not spawning. With FO4 my first save wouldn't interact with Automatron. With FO76 a few enemies didn't move during the beta. Add mods, and things can certainly go tits-up in a heartbeat, but the memes of vanilla BGS games being unplayable with constant gamebreaking bugs are simply untrue.

Are there bugs, certainly. I sure as hell don't see anybody else even attempting to make the kind of games BGS does though.
I saw mammoths drop from the sky in Skyrim and one swirling around like a leaf. When playing on PC at higher framerates the physics engine broke apart completely. Was part of the experience, no anger here I just got some extra laughs 😁 And still among my top 10 games of all time.
 

Thebonehead

Banned
I saw mammoths drop from the sky in Skyrim and one swirling around like a leaf. When playing on PC at higher framerates the physics engine broke apart completely. Was part of the experience, no anger here I just got some extra laughs 😁 And still among my top 10 games of all time.

The amount of times when I got killed and launched into the stratosphere.

Somebody better mod a Chinese weather balloon into starfield so I can fly past it before tumbling back to the ground.
 

CatLady

Selfishly plays on Xbox Purr-ies X
I saw mammoths drop from the sky in Skyrim and one swirling around like a leaf. When playing on PC at higher framerates the physics engine broke apart completely. Was part of the experience, no anger here I just got some extra laughs 😁 And still among my top 10 games of all time.

Oh yeah, I did have an entertaining bug in Skyrim in my first playthrough. I killed a dragon in the first town you visit and instead of its body eventually disappearing it stayed right where I killed twitching away throughout my entire playthrough.
 
Oh yeah, I did have an entertaining bug in Skyrim in my first playthrough. I killed a dragon in the first town you visit and instead of its body eventually disappearing it stayed right where I killed twitching away throughout my entire playthrough.
If you keep going into the same city as the dragon corpse often enough it will never disappear because you’re basically resetting it every time you enter the cell. You can force it to clear by avoiding the cell for an in-game month or so.

I almost always ended up with a stack of dead bodies I stuck under the bridge at Whiterun if I did’t intentionally clear them, since it was one of the simpler merchant runs and I tended to go there pretty often to clear the junk out of my inventory and thus resetting the cell repeatedly preventing the corpses from ever getting cleared.
 
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Lone Wolf

Member
If you keep going into the same city as the dragon corpse often enough it will never disappear because you’re basically resetting it every time you enter the cell. You can force it to clear by avoiding the cell for an in-game month or so.

I almost always ended up with a stack of dead bodies I stuck under the bridge at Whiterun if I did’t intentionally clear them, since it was one of the simpler merchant runs and I tended to go there pretty often to clear the junk out of my inventory and thus resetting the cell repeatedly preventing the corpses from ever getting cleared.
Why are you stacking bodies in Whiterun?
 

CatLady

Selfishly plays on Xbox Purr-ies X
If you keep going into the same city as the dragon corpse often enough it will never disappear because you’re basically resetting it every time you enter the cell. You can force it to clear by avoiding the cell for an in-game month or so.

I almost always ended up with a stack of dead bodies I stuck under the bridge at Whiterun if I did’t intentionally clear them, since it was one of the simpler merchant runs and I tended to go there pretty often to clear the junk out of my inventory and thus resetting the cell repeatedly preventing the corpses from ever getting cleared.

Interesting, I didn't know that, and I did return to that town quite often. Thanks for the info.
 

norm9

Member
Kinda over scifi settings, but I'll definitely play this as a long term game. I'm still playing Morrowind on xbox after all.
 

Dolodolo

Member
Why would I need to refute any of your comments when your post history shows you up for the sad little turgid warrior that you are.

Go back to mummies basement
It's even more fun
People like you can't really answer anything and refute my post, but they climb into the message history to prove their case, lol
Learn to respond specifically to specific comments, and not act like a clown
 

Thebonehead

Banned
It's even more fun
People like you can't really answer anything and refute my post, but they climb into the message history to prove their case, lol
Learn to respond specifically to specific comments, and not act like a clown
Better a clown than a douche like yourself.

Congratulations. You made the only person on my ignore list in ten years
 

Starfield releases September 6, 2023.... for the trailer.​


Followed by a delay of the full game to March 2024.

I'm kidding guys.

(hopefully)
 

AstronomerIT

Neo Member
And what is my insecurity? Write something to the point to answer my comments Ah, exactly You can not...

I would like to waste a little of my time and steal the response:

* About the HW power drama. Games that take advantages of series X have already been released: MS Flight simulator, Forza Horizon 5, Gears of Wars 5 and anothers are incoming incoming, like Forza Motorsport. They may be not your cup of tea of course but that, doesen't matter

* About the youtube viewers/likes. It's true. They are almost always "low numbers" compared to the hype. I would love to see huge numbers on that. But, at the same time, there's no connection to sales/number of players. But feel free to acclaim an istant flop for Starfield based to that

Anyways. Hello to everyone.
Unfortunately, in this thread I saw a lot of ignorance about Bethesda's rpg. It's not about the tastes, you may dislike those games of course but, at least, it would be great to read/see some knowledge or research on that subject.
At the moment, there aren't anything comparable yet. So, there's no valid comparison that can be made.
The only valid comparison is with previous Bethesda's rpg.

About the release date: great month tbh, right just after summer times. There's BG3 of course but, September is surely better than may or june speaking of other game release
 
It happened to me last year, playing it for the first time on PS5. I mentioned it to people at work who played it and they said it happened to them as well. I assumed it was intentional.
I literally said in the next sentence they put the bug back in after fan outcry.
 
It was a launch bug, and fixed relatively quickly. The fan outcry was great enough for them to literally put the bug back in the game.
From what I understand it’s that excess damage past the available health gets converted to kinetic force. So lower level players getting hit with the club slam tend to go flying when hit. You can run into it the other way around with OP builds that can one shot NPCs.
 
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Dolodolo

Member
About the HW power drama. Games that take advantages of series X have already been released: MS Flight simulator, Forza Horizon 5, Gears of Wars 5 and anothers are incoming incoming, like Forza Motorsport. They may be not your cup of tea of course but that, doesen't matter
This is literally nonsense what you wrote here.
Why are you listing crossgen projects? Or in general something like Gears 5, which came out in the last generation, and were just updated
Your Flight Simulator example is the only one that counts.
If you think that all this already reveals the potential of the xbox series X, then you are an idiot, I'm sorry
Look at Hellblade 2. It really looks like a jump.
But, this game hasn't come out yet, so
Just like the new Forza Motorsport
About the youtube viewers/likes. It's true. They are almost always "low numbers" compared to the hype. I would love to see huge numbers on that. But, at the same time, there's no connection to sales/number of players. But feel free to acclaim an istant flop for Starfield based to that
Why are you attributing things to me that I didn't even say?
Where did I say Starfield would fail?
I've been making fun of some of the characters here who keep talking about what a "HIT" this is going to be.
This "Hit" can't get a million views on the main video platform in the world for a week lol
 
I do think Todd is just a big nerd who genuinely just wants to make cool stuff for people to play
If he was a nerd not concerned with wide appeal...ge wouldnt dumb down the rpg and start doing procedural quests and shit. Its the frat boys rpg now.

Frat boys cant play say...the witcher for example, but they sure can play skyrim.
 
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Is he not dumbing down the games to make it more of a casual rpg?

Are you oblivious to this? If im not wrong, then whats the issue lol

Unless you dont pay enough attention to notice the fall in quality for the elder scrolls and fallout series....
 
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feynoob

Banned
Is he not dumbing down the games to make it more of a casual rpg?

Are you oblivious to this? If im not wrong, then whats the issue lol

Unless you dont pay enough attention to notice the fall in quality for the elder scrolls and fallout series....
The issue is you, not him.
He is chasing after his dream, which was to make a space game, and that game is this.

The man wont downgrade his dream to appeal to casuals.
 

Daneel Elijah

Gold Member
The issue is you, not him.
He is chasing after his dream, which was to make a space game, and that game is this.

The man wont downgrade his dream to appeal to casuals.
Bethesda is not Rockstar. But I hope that this time you are right and this is a work of passion and not another Fallout 76 situation.
 

feynoob

Banned
Bethesda is not Rockstar. But I hope that this time you are right and this is a work of passion and not another Fallout 76 situation.
Todd didnt focus on that game, as he had full focus on starfield.
It should be noted that Todd Howard was not the director of Fallout 76, so even if he was supposed to be "in charge" of the game, it would make sense that his efforts would be mostly focused on Starfield. While Howard is the game director of Starfield, he served in an executive producer role for Fallout 76. Howard has served as game director for Bethesda's biggest projects, including Fallout 3, Skyrim, and Fallout 4, so Fallout 76 is the outlier.
https://gamerant.com/starfield-todd-howard-fallout-76/
 
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