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PlayStation VR2 |OT| I heard it has a single cable. Is this true?

R6Rider

Gold Member
He's claims he's a vr guy but he isn't. He is too skeptical about vr success to be excited about it...
Yeah he "really loves VR" yet he couldn't remember a few features of the device and was reading from his tablet the whole time.

He makes the same claim about Battlefield games. Says he's a huge fan, but NEVER plays those games beyond reviews.
 

SilentUser

Member
You've played the first? I take it you mean for SS2 specifically? Everyone says the 1st is right up there with the best VR games made. And the main issue with the second in the prior release was the performance on the Quest 2 sucked.
Never played neither, just briefly tried the first title on Quest 2 and was impressed by it, can't wait to finally play the first game for real and then go to SS2 :)
 
Yeah he "really loves VR" yet he couldn't remember a few features of the device and was reading from his tablet the whole time.

He makes the same claim about Battlefield games. Says he's a huge fan, but NEVER plays those games beyond reviews.
Right. I think he's genually a nice guy and seems to be honest, but sometimes let's his goofy side take over too much. Also, I can't stand the leather jacket and superman shirt lol
 

Crayon

Member
I'm really missing some kind of social space software. I liked rec room but it felt weird hanging out with a bunch of little kids. It was actually fun because they were unsupervised and ridiculous, just seemed somehow inappropriate lol. I do feel like a kid a lot of the time but a ten year old running in circles yelling "grapefruit soda" over and over really brings me back to recess in grade school.

Anyway, yeah one where there are plenty of grownups mixed in to talk to would be fun. Some conversations a little deeper than having a play argument with a kid about who's favorite game sucks.

00012890-76ee-4e71-8d15-6dc4739c5e75_text.gif
 

SilentUser

Member
Imagine playing Diablo IV with the isometric camera in the scale / diorama style of Moss. Having the ability to look around a little bit with head tracking and being able to cast directional spells / abilities with either gaze tracking or the sense controllers' motion tracking.

I think that would be quite transformative. And it wouldn't be nearly the amount of work for devs to implement these options as trying to completely rebuild the game for VR first person or whatever. Dev on this would be closer to creating accessibility vs remaking a game.
I would honestly love that. To be quite frank, I think basically every title should also become a VR game somehow lol. I can't stop saying how much I'm loving finally having my own VR headset, specially since PSVR2 is so damn good. I want more and more games getting a VR version :D
 
Damn Saints and Sinners vs RE4R next week! Decisions....Decisions...


Sounds like they knocked it outta the park with Saints and Sinners on PSVR2....outperforming high end gaming rigs similar to Pavlov is a wonderful thing to see.
 
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Whoa is re4 launching with this vr mode we haven't seen yet? I haven't played that game since it was new. What a way to replay it!!

Nope. Won't be coming until some time after launch, I am guessing Fall 2023.

But...I never played much of the original RE4....and I've never played an RE game in VR without having played it on the flatscreen.....I think it would be quite amazing to experience one of the best RE games for the first time in VR.....but I doubt I can wait
 

Crayon

Member
Nope. Won't be coming until some time after launch, I am guessing Fall 2023.

But...I never played much of the original RE4....and I've never played an RE game in VR without having played it on the flatscreen.....I think it would be quite amazing to experience one of the best RE games for the first time in VR.....but I doubt I can wait

Be strong and wait. It will be so worth it. All these years later that game is still burned into my brain and it'll never be like the first time. That's why I'm glad I got to play re7 only in vr and now re8.
 

Crayon

Member
Do you guys play these games like RE8 and Walking Dead standing up all the time?

For now. I am still reveling in being able to turn around freely. I really made the most of what I had with psvr 1 but that meant like a 160 degree arc in front of me with really good camera positioning. 1) smooth turning in vr fatigues my eyes faster. 2) I liked the combination of a wide snap turn and that partial natural turning but it made for poor viewing on the tv. 3) full natural turning is so much more fun and immersive. I've not used the stick to turn in any vs2r game so far.

I bought a little pulley set and it works so great once you get it adjusted the first time. Then you put some tape to mark the cord where to fix it and boom I have it strung up in 1 minute and the next best thing to wireless.
 

Mikey Jr.

Member
Whenever I play gt7, the game constantly wants to have the steering wheel like 5 inches from my chest.

I have to physically back up for it to be normal.

Only problem is that when I hold in start for it to recenter when it goes off center, it immediately puts the steering wheel back to my chest.

Is this normal for anyone else? Anything I can do to fix this?
 

Minsc

Gold Member
Do you guys play these games like RE8 and Walking Dead standing up all the time?

I do, sitting down makes them a little less immersive for me. I don't notice the cord either, just runs out from the PS5 infront of me. Unless there's settings to play RE8 sitting, I don't even think I could. Getting to different items seems impossible with the couch in the way sitting.
 
I do, sitting down makes them a little less immersive for me. I don't notice the cord either, just runs out from the PS5 infront of me. Unless there's settings to play RE8 sitting, I don't even think I could. Getting to different items seems impossible with the couch in the way sitting.

Yeah sometimes though it's just hard after coming home from a busy day to stand all the time, you just want to be lazy and relax

But I tend to play VR more gradually, like 1-2 hours per day rather than binging on it over the weekend for hours at a time like flatscreen games.
 
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R6Rider

Gold Member
Do you guys play these games like RE8 and Walking Dead standing up all the time?
I play games standing most of the time. If a game has you sitting or in a cockpit then I'll sit.

I do think I played RE7 sitting though (because DS4 only) but I don't remember for sure. Might have played some sitting and some standing.

Saints & Sinners I've had for awhile, but never played. Was going to play through it before PSVR2 launched, but then they announced the upgrade so I held off. Will play that standing.
 
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SilentUser

Member
Do you guys play these games like RE8 and Walking Dead standing up all the time?
I basically try to mimic the game: if the character is standing up like in The Light Brigade or Resident Evil Village, so am I. If it is stationary, like in Demeo, or in a cockpit, then I play sitted. NMS I will probably play standing up, but I still have to really play to figure out (still waiting for the resolution bump!).
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Whenever I play gt7, the game constantly wants to have the steering wheel like 5 inches from my chest.

I have to physically back up for it to be normal.

Only problem is that when I hold in start for it to recenter when it goes off center, it immediately puts the steering wheel back to my chest.

Is this normal for anyone else? Anything I can do to fix this?
I actually haven’t played GT7 yet, but in other cockpit games where this is an issue I usually lean way forward when resetting the position and then relax back to a more comfortable position and setting.
 

John Marston

GAF's very own treasure goblin
I'm so happy with my purchase!

Yesterday I played short sessions of GT7, Horizon & RE8.
That's the best advice you gave me Minsc and James, I play 30-45 minutes then break for a bit.

Zero dizziness in GT7 but then I'm driving slow cars for now.
Horizon I'm taking my time and soaking in that gorgeous environment like a curious child.
But what knocked me on my ass was RE8. I have to redo the tutorial because I'm a clumsy fool when handling and reloading. I can't believe how my brain and body are literally being tricked that I'm in real actual danger. Wow.

No problem at all wearing glasses with the headset, it's quite comfortable.
I also almost never feel the cable, it's like it's not even there.

Will try out Moss tonight sitting on my couch, have a great weekend everyone!
 

Minsc

Gold Member
I'm so happy with my purchase!

Yesterday I played short sessions of GT7, Horizon & RE8.
That's the best advice you gave me Minsc and James, I play 30-45 minutes then break for a bit.

Zero dizziness in GT7 but then I'm driving slow cars for now.
Horizon I'm taking my time and soaking in that gorgeous environment like a curious child.
But what knocked me on my ass was RE8. I have to redo the tutorial because I'm a clumsy fool when handling and reloading. I can't believe how my brain and body are literally being tricked that I'm in real actual danger. Wow.

No problem at all wearing glasses with the headset, it's quite comfortable.
I also almost never feel the cable, it's like it's not even there.

Will try out Moss tonight sitting on my couch, have a great weekend everyone!
That's awesome! It's nice cause you never know if the headset is going to leave a good first impression or a bad one (bad fit/blurry/tracking issues/etc). You'll find it only gets better in time too, in a few weeks getting everything going will be a piece of cake and you'll learn more ins and outs with the setup process, etc.

RE8 is a bit to get used to, I turned on the automatic reloading help, some like the more manual process, but as cool as having it be realistic is, when I'm fighting for me life, just pulling out the proper gun and aiming it is real enough lol. Don't worry though, it took me a good 2-3 sessions with combat to get a grasp on it all. Just enjoy it the game doesn't really punish you that much for dying anyway, usually you just do it over and come out with a better result than before anyway.

VR is really something else! I feel like I have been really missing out all this time, but I'm glad I entered in with PSVR2 when I did, because now I'll appreciate the improvement that come to the hardware down the road even more.
 

reinking

Gold Member
I'm slowly working on getting my VR legs back. Due to playing time limitations it feels like two steps foward and one step back. I have been making my way through Horizon CoM. I think the big knock on this game is it is a "climbing simulator." It is one hell of a climbing simulator so it still gets high marks from me.
 
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Crayon

Member
Never. Always seated like I would play flat screen gaming.

I've always loved how VR is so versatile! I would play Skyrim standing and just sit down on my couch when it was time to craft or do whatever.

God I wish that game could get updated. It'll obviously never happen. I really hope they get this thing working on PC so I can play vr-modded Skyrim. No rush though because I would benefit from waiting for valve to expand Linux VR support, presumably ahead of deckard.

.

So I got my bearings and resident evil. You know, got through the intro and stuff. I needed some water lol. It's so refreshing and a real treat to see a VR game with good graphics. I haven't got to really play the game but that's made a big impression along with gran turismo. If there were a bunch more games like this on VR, it would be more popular.
 

Crayon

Member
Played more re8. Here's the situation with the hybrid vr adaptation: They done a great job with vr gameplay and physicality. That is as good as many vraf games. On the downside, you don't get that environmental interaction because the game is just not built to be grabbing random things and throwing them around. And most flat games are not built like that. Bethesda games are but few others have loose clutter like that.

So the environment feels a little static and fake when you stop to smell the roses. That is obviously less important during active progress playing. So it's not horrible or anything, but you do miss it if you are used to vraf games with lots of physical interaction. On the other hand, you get a full-effort aaa game instead of nothing at all.

RE in fact exceeds my expectations for a hybrid game. I imagined simple lakitu/camera inhabiting adaptations with just a little tweak to dislocate your aim from the camera. This actually feels halfway to a real vr game.

And maybe the most important perk of the hybrid vr game: You are playing a game that was designed to meet the standards of mainstream flat panel-games. So you are just using vr to enhance a presumably great game. Not using the full potential of vr, but still giving the game a huge boost of fun and immersion.

For those reasons, I want hybrid games even more than dedicated games. And I really want to see how sony handles a 3rd person hybrid game. I would much rather play horizon hybrid with its limitations than vraf call of the mountain. It's just a better game. The hybrid route is the way to a more consistent flow of top tier games.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
More people need to make it known they’re interested in hybrid TPV games (for all the reasons you state) so companies actually do the conversions. There’s this prevalent notion that VR games need to be bespoke “VRAF” … and I respect that people really enjoy those and it’s generally good for things to be specifically designed for particular hardware, but I think it’s counterproductive in the bigger picture. First, the TPV hybrids are still cool VR experiences and improve the immersion (and control) of flat versions but probably more importantly: companies will actually make them. It’s a pretty hard sell to create AAA VR games currently. But it you convert GT7, CoD, GTA and sell 10 million headsets because people want to experience the definitive version of those mega franchises, that number of headsets suddenly makes the idea of a bespoke AAA VR game way less daunting. This is why the VR community always clamoring about “I want tp swing as spider-man in first person” is understandable but pretty frustrating. You need to play the long game.
 
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ABnormal

Member
Yes. I think that a good combination of native VR titles that push more on interaction and flat games adapted for VR, which maybe would be less interactive than fully VR titles but that would bring to VR real AAA titles, pushing them above their glory, would be the winning strategy.
I'm gradually adapting to full locomotion and I'm waiting to be able to move freely without being afraid to get motion sick, but even the one hour walk in the forest and in the village of RE8 that I made yesterday, was disconcerting for its ability to make me feel in danger. Rationally I knew, but still, the combination of visual clarity, the natural perception of darkness and light due to OLED and HDR, and (to my utmost surprise) a REAL working 3D audio, made me really anxious during the forest traversal. 3D audio really surprised me, because I realized that I was realistically and precisely perceiving the sounds from the sides, from behind, even from above! It was genuinely incredible and I cannot stop being amazed by the level of immersion that is being created when all those factors come together. Soon Saints and Sinners will arrive and I cannot wait to be able to overcame motion sickness to plunge into all of them. I hope RE4 Remake will be playable in VR also, because I really I'm not interested in playing it on screen and aiming with the stick. Once you feel the naturalness and precision of direct aiming, it's very difficult to go back.
Let's hope Sony has is planning to release many VR versions of their future exclusives. That would be glorious.
 
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Minsc

Gold Member
Played more re8. Here's the situation with the hybrid vr adaptation: They done a great job with vr gameplay and physicality. That is as good as many vraf games. On the downside, you don't get that environmental interaction because the game is just not built to be grabbing random things and throwing them around. And most flat games are not built like that. Bethesda games are but few others have loose clutter like that.

So the environment feels a little static and fake when you stop to smell the roses. That is obviously less important during active progress playing. So it's not horrible or anything, but you do miss it if you are used to vraf games with lots of physical interaction. On the other hand, you get a full-effort aaa game instead of nothing at all.

RE in fact exceeds my expectations for a hybrid game. I imagined simple lakitu/camera inhabiting adaptations with just a little tweak to dislocate your aim from the camera. This actually feels halfway to a real vr game.

And maybe the most important perk of the hybrid vr game: You are playing a game that was designed to meet the standards of mainstream flat panel-games. So you are just using vr to enhance a presumably great game. Not using the full potential of vr, but still giving the game a huge boost of fun and immersion.

For those reasons, I want hybrid games even more than dedicated games. And I really want to see how sony handles a 3rd person hybrid game. I would much rather play horizon hybrid with its limitations than vraf call of the mountain. It's just a better game. The hybrid route is the way to a more consistent flow of top tier games.

Yeah, once you get over your instinct to interact with everything and realize you just need to follow the rules of game - like any other game there are rules to be followed, I get over the limitations pretty quick. Things you're allowed to handle will be marked with the white circle/x button, and other things are just there to fill in the environment and make it look more real and to be admired, and there's also some things you can break, which will usually stand out like a big vase or crate. So not perfect, but it really has very little effect on the game being friggen awesome and scaring the shit out of you at times.

And really, it's just fun to walk around and see everything close up and life-size, even if you can't grab every object. It's better than not having the port, for sure. And whether or not a horror game really needs complete interaction with every element or if it can work with limited interaction, well RE8 definitely proves even limited interaction is good enough, if the budget for reworking the game entirely isn't feasible.

Did you make it to the castle courtyard yet? Looking around from there and the upper levels on the balcony and other areas is great. And doesn't the dungeon just scream Oblivion haha. I can't wait for an open world RPG to get announced.
 

Crayon

Member
Yeah, once you get over your instinct to interact with everything and realize you just need to follow the rules of game - like any other game there are rules to be followed, I get over the limitations pretty quick. Things you're allowed to handle will be marked with the white circle/x button, and other things are just there to fill in the environment and make it look more real and to be admired, and there's also some things you can break, which will usually stand out like a big vase or crate. So not perfect, but it really has very little effect on the game being friggen awesome and scaring the shit out of you at times.

And really, it's just fun to walk around and see everything close up and life-size, even if you can't grab every object. It's better than not having the port, for sure. And whether or not a horror game really needs complete interaction with every element or if it can work with limited interaction, well RE8 definitely proves even limited interaction is good enough, if the budget for reworking the game entirely isn't feasible.

Did you make it to the castle courtyard yet? Looking around from there and the upper levels on the balcony and other areas is great. And doesn't the dungeon just scream Oblivion haha. I can't wait for an open world RPG to get announced.

I have not made it up there. I'm in like the shanty town at the base of it. I had to go outside lol. I'll have time to play some more late tonight.
 

Crayon

Member
It boggles my mind why reviewers that first week after embargo were apparently supposed to pretend that GT and RE didn't exist. Everyone was like "Welp, there's this horizon game an that's it." A few mentioned "upcoming games like re and gt" as if they weren't launch games.

They are the biggest/best two games and were hidden in favor of horizon? Even if horizon was awesome, they should have had that trifecta out front. But with horizon being just alright it's hard to understand why they didn't give the best two games to reviewers.

I really want to see if they have some big holiday push lined up.
 

Fredrik

Member
I do not get how glasses work with any vr. The lenses are already as close as glasses for best experience. Then you are supposed to pull it out, fit glasses, and get it as close as possible without touching? Yeah idk about all that. Anyone trying mine I would just say it doesn't work with glasses.

Someone mentioned some kind of polish that might work but I would say wait till someone else trys it out first.
Quest 2 comes with glasses spacer in the box that move the headset further out from your face, there are bigger face covers too if the glasses are wide. You don’t get as good peripheral vision, can notice the side edges of the headset, but it’s definitely no big problem and I’ve used mine a lot without any scratches.
 

DenchDeckard

Moderated wildly
Do we think the psvr2 will be able to gain enough ground before quest 3 lands? I've got the money to buy the psvr 2 but I'm sat here thinking I have to wait to see how the quest 3 fairs. If that's even close to the psvr2 in quality, for the same price and has the option to be stand alone and tethered to a beast of a PC, I can't see how psvr2 can convert people to that closed eco system.

Is re 8 vr and resi 4 vr coming to PC or has Sony locked those away like they did with resi 7? That would suck I love village.

What to do...rumours have it that I'll probs have to wait like 3 months to find out.....

I could really do some gt7 in vr though.....decisions, decisions.
 

Fredrik

Member
Do we think the psvr2 will be able to gain enough ground before quest 3 lands? I've got the money to buy the psvr 2 but I'm sat here thinking I have to wait to see how the quest 3 fairs. If that's even close to the psvr2 in quality, for the same price and has the option to be stand alone and tethered to a beast of a PC, I can't see how psvr2 can convert people to that closed eco system.

Is re 8 vr and resi 4 vr coming to PC or has Sony locked those away like they did with resi 7? That would suck I love village.

What to do...rumours have it that I'll probs have to wait like 3 months to find out.....

I could really do some gt7 in vr though.....decisions, decisions.
If you have the money and feel like FOMO is hitting you bad. Just jump in. Waiting is boring.

I’ve decided to hold off, I want it for GT7 but I tried Assetto Corsa on Quest 2/PC and now I can’t play without a wheel in VR and I have no wheel for PS5 so it would be a $1000+ investment.

The PSVR2 talk got me jumping back into VR on Quest 2 and PC though so I’m thankful for that. Playing Skyrim VR with HIGGS and VRIK mods right now, it’s such a janky old game but somehow it still impress me compared to most other VR games, the level of interaction is pretty much unmatched.
 

DenchDeckard

Moderated wildly
If you have the money and feel like FOMO is hitting you bad. Just jump in. Waiting is boring.

I’ve decided to hold off, I want it for GT7 but I tried Assetto Corsa on Quest 2/PC and now I can’t play without a wheel in VR and I have no wheel for PS5 so it would be a $1000+ investment.

The PSVR2 talk got me jumping back into VR on Quest 2 and PC though so I’m thankful for that. Playing Skyrim VR with HIGGS and VRIK mods right now, it’s such a janky old game but somehow it still impress me compared to most other VR games, the level of interaction is pretty much unmatched.

You are right, I have a wheel for PC and a 4090 and I have a rift s thati still use...I just want something a bit fancier, it will tide me over I'm sure....time to install my copy of Assetto Corsa again.

Thx.
 

Fredrik

Member
You are right, I have a wheel for PC and a 4090 and I have a rift s thati still use...I just want something a bit fancier, it will tide me over I'm sure....time to install my copy of Assetto Corsa again.

Thx.
I’m on the same boat but with a Quest 2, Assetto Corsa in VR with a wheel is really cool, it’s definitely not GT but the racing is great and there are tons of mods. Zero issues with motion sickness for me too which was my biggest fear for racing in VR, I think it’s the wheel FFB helping out there.

If PSVR2 would’ve had proper SteamVR support I think I would’ve bought it. But the walled-garden approach doesn’t really work for me, even if I would enjoy my time with some exclusives I would still want a new headset for PC too eventually.
 

DenchDeckard

Moderated wildly
I’m on the same boat but with a Quest 2, Assetto Corsa in VR with a wheel is really cool, it’s definitely not GT but the racing is great and there are tons of mods. Zero issues with motion sickness for me too which was my biggest fear for racing in VR, I think it’s the wheel FFB helping out there.

If PSVR2 would’ve had proper SteamVR support I think I would’ve bought it. But the walled-garden approach doesn’t really work for me, even if I would enjoy my time with some exclusives I would still want a new headset for PC too eventually.

That was exactly my issue, if it had PC support I would have invested instantly and purchased games on ps5 but also used to headset on my PC.

Such a shame. I don't think the wall garden approach works for vr but I'm happy to be proven wrong.
 

Minsc

Gold Member
Do we think the psvr2 will be able to gain enough ground before quest 3 lands? I've got the money to buy the psvr 2 but I'm sat here thinking I have to wait to see how the quest 3 fairs. If that's even close to the psvr2 in quality, for the same price and has the option to be stand alone and tethered to a beast of a PC, I can't see how psvr2 can convert people to that closed eco system.

Is re 8 vr and resi 4 vr coming to PC or has Sony locked those away like they did with resi 7? That would suck I love village.

What to do...rumours have it that I'll probs have to wait like 3 months to find out.....

I could really do some gt7 in vr though.....decisions, decisions.

It's not like the Quest 3 would be able to match the PS5/PSVR2's processing combo either, well on its own, you'd still need to be on a PC. And even on a PC, I still see reviews favoring the PSVR2 version because that headset is unrivaled (at least according to reviews) in the OLED blacks which are pretty crucial in horror games, and pseudo-horror games like Saints and Sinners where you are often fighting at night or in darkness.

I have a good enough PC, better than the PS5 as well, and I plan on picking up PCVR as well once there's a good choice for it, but I do expect the PSVR2 to get the nod often even still, and there to be more Sony exclusives, and RE4 is probably not terribly far off either, that'll be a huge game too. I don't expect Astrobot and Wipeout to make it to PCVR, and I feel like those will see support on PSVR2. Also if Sony does something really surprising and ports an Elden Ring or Demon Souls or something to PSVR2 I doubt they'd ever support PVCR, but who knows.

I don't really see the problem with owning two headsets though, I own what, 5 or 6 consoles, you can't really just own one piece of hardware and expect to have access to every game. Plus having a PC VR headset would allow for viewing regular 3D/VR media as well, and access to all the PC stuff not on PSVR2. So I kinda feel you'll need both to get to experience everything. Just be glad (or maybe be disappointed) Nintendo doesn't have their own headset for you to buy too haha.
 

Resenge

Member
Anyone have a problem with the front band of the headset not gripping and distoring while on your head?

This might be why.
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The black foam is all you get.

9jdokifn6noa1.jpeg


Some guy on Reddit put some extra foam in his.



I have noticed the rubber at the front contorts and distorts sometimes, nothing that bothers me but this seems like an easy job and I might give it a go, if I can find some foam for a test.
 
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