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Sony's 1st and 2nd party studios have expanded a lot since last gen

if I where sony or any of big 3 I would buy nvidia instead of game developers. how big is nvidia? I was thinking if any of big 3 buy nvidia they are in a win win situation, nvidia is profitable and GPU for their console will be free
Nvidia is worth about half as much as Sony and Nintendo, they couldn't afford to do it. Microsoft would never do it even though they could afford it, makes no sense for a software company to buy them.

Also, the only reason nvidia is profitable(depending on the year) is because people pay them for the services they provide. If they give out "free" chips for a game console then the company won't be profitable.
 

daxter01

8/8/2010 Blackace was here
Nvidia is worth about half as much as Sony and Nintendo, they couldn't afford to do it. Microsoft would never do it even though they could afford it, makes no sense for a software company to buy them.

Also, the only reason nvidia is profitable(depending on the year) is because people pay them for the services they provide. If they give out "free" chips for a game console then the company won't be profitable.
oh nvidia is that big? I thought they are in 5 or 6 billion market cap territory
 

sublimit

Banned
I think Sony's decision to strengthen their first and second party portfolio of developers was one of the best they made this gen.Hopefully they will expand their studios in the next gen adding more quality developers under their umbrella like ThatGameCompany for example.

Still,from a personal perspective the majority of the games developed by those studios left me unimpressed.Not that they were bad games or anything it's just that most of them were shooters which is not really my favourite genre.

I would have liked to see SCEJ expand as well,aquiring more developers and creating more teams but realistically, i don't see it happenning unless somehow the next xbox starts selling competitive well in Japan.Only then Sony will be forced to give more attention to their Japanese studios.
 

Neo C.

Member
Sony did the right thing with gaining more 1st party quality and quantity. Hopefully they invest heavily in Japan oriented gaming next gen. And why not forming new studios instead of acquirements?
 

Combichristoffersen

Combovers don't work when there is no hair
If that's the case, would the monopoly people even allow them too?

As long as ATI/AMD would be around to counter Intel/Nvidia, I can't see the problem. That said, I don't know if Intel really care much about the GPU market besides those integrated GPUs they develop themselves.
 
to big for sony and nintendo but why the hell didn't intel buy them already.they could dominate both CPU and GPU market

Kind of like saying why doesn't Microsoft just buy Nintendo and dominate the gaming world. Probably would have to deal with political issues and nvidia has enough cash to avoid a hostile takeover so they have to willingly sell. Sometimes companies don't know when it might be in their best interest to sell(see yahoo turning down MS a few years ago)
 

daxter01

8/8/2010 Blackace was here
If that's the case, would the monopoly people even allow them too?
you mean like European parliament and us federal court? I don't think they can interfere

Kind of like saying why doesn't Microsoft just buy Nintendo and dominate the gaming world. Probably would have to deal with political issues and nvidia has enough cash to avoid a hostile takeover so they have to willingly sell. Sometimes companies don't know when it might be in their best interest to sell(see yahoo turning down MS a few years ago)
oh I see thanks
 
Well, since Microsoft shot themselves in the foot by rushing to be the first out of the gate with 360, and its high failure rate will ensure it sees less customers next gen, after Sony once again retakes America(s) Insomniac and even someone as huge as Epic won't be out of their reach. The Vita should reveal Sony's new strategy or what is actually a return to its former self, the ingredients and signs are there.
LOL! I see what you did there.
 

Globox_82

Banned
Well, since Microsoft shot themselves in the foot by rushing to be the first out of the gate with 360, and its high failure rate will ensure it sees less customers next gen, after Sony once again retakes America(s) Insomniac and even someone as huge as Epic won't be out of their reach. The Vita should reveal Sony's new strategy or what is actually a return to its former self, the ingredients and signs are there.

yeah right....the only problem vita is not selling, not even in Japan.
 

duk

Banned
it's always a good thing to strengthen 1st/2nd parties if they produce quality games that people actually buy, which has been a hit/miss this gen for the ps3. hope that will be better for ps4. it's one of ps' brands best strengths.
 

Globox_82

Banned
Buy a good (J)RPG studio in japan, Sony!
One RPG studio!!!!!

DO IT!!!!

well From Software might not be bad choice. Having Dark Souls type of game as an exclusive would be good move. It seems to have it's following audience at this point, and I doubt that many people trade in those games. It did really well in Japan, anyone knows how it sold in west?
 

sublimit

Banned
well From Software might not be bad choice. Having Dark Souls type of game as an exclusive would be good move. It seems to have it's following audience at this point, and I doubt that many people trade in those games. It did really well in Japan, anyone knows how it sold in west?

I think FS is too big (aka expensive) of a studio for Sony to acquire.

Namco shipped 1.500.000 copies of DS worldwide (NA 620.000,EU 470.000,JP 370.000) but i don't know how many copies were actually sold in each region.But i know that it reached 6th place in October for NA best selling games.
http://www.siliconera.com/2011/11/1...batman-arkham-city-and-dark-souls-in-america/
 
Sony is like Sega and Konami in a sense that they have so many great franchises that they don't update to make their catalog more diverse.

These would make excellent PSN titles IMO

Parappa the Rapper
Jumping Flash
Vib Ribbon
Crime Crackers

These would be great full blown retail games

Medievil
Ghost Hunter
Alundra
 

Tovarisch

Member
Didn't know if it was new thread worthy...

Eric Kozlowsky

Current:
Retro Studios
Artist Level-3, July 2011 - present

Past:
Naughty Dog Inc. (www.naughtydog.com)
Santa Monica, California
Environment Artist March 2010- November 2010
- Uncharted 3 Drakes Deception SCEA (In development- Playstation 3)
o Environment Modeling, levels, and cinematics
resume

examples of work:
http://www.landofkoz.com/images/portfolio/14_large.jpg
http://www.landofkoz.com/images/portfolio/16_large.jpg
http://www.landofkoz.com/images/portfolio/15_large.jpg

Interesting note
Alas I am going to shelve it for a little while as I am going to work on another project that I am super excited about. I can't talk about it too much but if all goes well it might just be one of my crowning achievements as an artist....
 

miksar

Member
Alas I am going to shelve it for a little while as I am going to work on another project that I am super excited about. I can't talk about it too much but if all goes well it might just be one of my crowning achievements as an artist....
New Retro-developed Zelda confirmed?
 

Tovarisch

Member
hmm...
plus Gray Ginther?
(Lead Character Artist on Darksiders)
eleg.png
 

erpg

GAF parliamentarian
Buy a good (J)RPG studio in japan, Sony!
One RPG studio!!!!!

DO IT!!!!
I think the Japanese development style and work pace will need to improve before Sony puts out any kind of home-grown investment comparable to the awesome work they've done worldwide.
 
I think that Sony did the right thing by building up their first party instead of relying on third parties, even if I'm not a fan of their output. There was no way for them to keep any of the "big" third parties exclusive to their systems with how much the budgets have been increasing.

I don't play online, and can't say I'm really interested in modern FPS games, to be honest. I enjoyed Duke Nukem Forever, but that's about it. I lean more towards old FPS games like Duke 3D, Rise of the Triad, Blood and that kind of thing, and that style of FPS games is pretty much dead nowadays besides Serious Sam 3, which I haven't had the chance to play yet.
Hard Reset is ok. The biggest problem with the game is the modern/Call of Duty esque level design and the piss easy secrets. The invisible walls over the fences and other objects really got on my nerves and the 2 weapons with multiple modes thing is a bit clumsy.
Otherwise the game is quite decent even if it's pretty short (around 6 hours).

Serious Sam 3 on the other hand is great. It's a bit more like The First Encounter than the Second Encounter. It's more serious (while still being tongue in cheek) and "realistic" than the earlier games but still crazy compared to most modern shooters.
The first 2 chapters are really dissapointing. I'm not sure if they were trying to ease you into the game or if they were trying to troll the player by making him think they "CoDified" it. The game really picks up on chapter 3 and doesn't let go after that.
The secrets are much better than Hard Reset and there's a lot of them (118).The game is also much longer than most modern shooters. It took me about 16 hours to complete.
Easily the best FPS of 2011.
 

Globox_82

Banned
I think I said it somewhere before. Out of all this studios under some contract making a games for Sony. READY AT DAWN is the one that interests me the most. That talented team working on new IP that is 3rd person action adventure! Sign me in! Can't wait to see what it is.
 

Globox_82

Banned
I think that Sony did the right thing by building up their first party instead of relying on third parties, even if I'm not a fan of their output. There was no way for them to keep any of the "big" third parties exclusive to their systems with how much the budgets have been increasing.


.

Sony has invested a lot of money in some studios that are not worth it. GG and Zipper come to mind.
Killzone games are such a let down, gameplay wise. Such a dull games, even Resistance games are better. Ok I haven't played KZ3 but after first and second one I had enough.

Zipper is the biggest fraud in Sonys first party line up. They should give those resources to Sony Bend or Sony Cambridge (Primal, Ghosthunter, Medievil) at least they would make something good...
 
Sony has invested a lot of money in some studios that are not worth it. GG and Zipper come to mind.
Killzone games are such a let down, gameplay wise. Such a dull games, even Resistance games are better. Ok I haven't played KZ3 but after first and second one I had enough.

Zipper is the biggest fraud in Sonys first party line up. They should give those resources to Sony Bend or Sony Cambridge (Primal, Ghosthunter, Medievil) at least they would make something good...
I agree on GG. I only played Killzone 2 from their recent games but it was just bad aside from the enemy reactions and the graphics. It was a crushing dissapointment for me since I was really looking forward to it and then it turned out to be a shitty Call of Duty clone. And Killzone 3 is supposedly even worse.
Haven't played any Zipper games aside from MAG, wich I didn't really like but I think that the idea was kind of neat.
 

Tovarisch

Member
Why are you posting about Retro (Nintendo ) studio in Sony first party thread?
Because here some people talked and asked about Nintendo's 1st party and Retro Studios ex-employees (who works on new game for PSN/Vita @Armature)
I didn't try to find right topic, my fault.
 
Sony should trim some of the fat. They have a lot of studios that make mediocre games with mediocre sales. No reason to hang on to these, let them go like MS. Keep PD, ND, SSM, and maybe GG. That's it.

They also need to contract From to make Demon's Souls 2. That IP is valuable right now.
 
Sony should trim some of the fat. They have a lot of studios that make mediocre games with mediocre sales. No reason to hang on to these, let them go like MS. Keep PD, ND, SSM, and maybe GG. That's it.



Well im certainly glad you aren't in a position of power at sony. Some of my favorite games this gen are the 'mediocre' games you want to ax.
 
Sony has invested a lot of money in some studios that are not worth it. GG and Zipper come to mind.
Killzone games are such a let down, gameplay wise. Such a dull games, even Resistance games are better. Ok I haven't played KZ3 but after first and second one I had enough.

Zipper is the biggest fraud in Sonys first party line up. They should give those resources to Sony Bend or Sony Cambridge (Primal, Ghosthunter, Medievil) at least they would make something good...

GTFO. MAG is the best fps this generation. Killzone 2 was amazing. Just because you don´t like the it does not make the games bad.
 
Sony should buy MistWalker and give Sakaguchi an actual full studio. The man can still produce, just give him the team and a decent sized budget. I'd love to see guys like Kitase, Naora, Itou, Tanaka, Kato, etc. jump ship from SE and restructure the old FF teams. With Uematsu, Amano, Hamauzu, Nojima all freelance, they could get some awesome Japanese talent in the same house again.
You'd also have to figure a guy like Matsuno would love to work under/with Sakaguchi again.

Wasn't MistWalker under MS just basically an outsourcing house for smaller, shittier companies with The Gooch calling the shots but not having any real money to work with?
 

Globox_82

Banned
Sony should trim some of the fat. They have a lot of studios that make mediocre games with mediocre sales. No reason to hang on to these, let them go like MS. Keep PD, ND, SSM, and maybe GG. That's it.

They also need to contract From to make Demon's Souls 2. That IP is valuable right now.

Sorry but one of the silliest comments in new year. Why would Sony want to shut down Sucker Punch, MM for example?
 

Takao

Banned
RIP BigBig :(

Sony should buy MistWalker and give Sakaguchi an actual full studio. The man can still produce, just give him the team and a decent sized budget. I'd love to see guys like Kitase, Naora, Itou, Tanaka, Kato, etc. jump ship from SE and restructure the old FF teams. With Uematsu, Amano, Hamauzu, Nojima all freelance, they could get some awesome Japanese talent in the same house again.
You'd also have to figure a guy like Matsuno would love to work under/with Sakaguchi again.

Wasn't MistWalker under MS just basically an outsourcing house for smaller, shittier companies with The Gooch calling the shots but not having any real money to work with?

Sakaguchi hates Ken and probably hates all of Sony.
 
Sorry but one of the silliest comments in new year. Why would Sony want to shut down Sucker Punch, MM for example?

Is Infamous selling enough to justify the investment?

And what is LBP doing? The second game just came out recently and hardly anyone knows about it. The user created stuff is only popular with a small niche and never really took off. And Sony completely failed in their efforts to make sackboy a ps3 mascot. Nathan Drake is their image this gen.
 

Ricky_R

Member
I was waiting for some lunatic to reply with this, o well....

I actually think GG is good to have at least from a technical standpoint. They can help build engines for the PS platforms. I also like Killzone 2 and 3, so in my case, I would like for them to be kept.
 

Globox_82

Banned
Is Infamous selling enough to justify the investment?

And what is LBP doing? The second game just came out recently and hardly anyone knows about it. The user created stuff is only popular with a small niche and never really took off. And Sony completely failed in their efforts to make sackboy a ps3 mascot. Nathan Drake is their image this gen.

From what I am aware Infamous 1&2 did really well. Recent Infamous PSN game is best selling first party game on PSN, if I am correct. That means something. Besides who gives a fuck about sales if there is quality.

Can't speak on LBP since that games is not my thing. But I seriously doubt that it was a flop.
 

Globox_82

Banned
I actually think GG is good to have at least from a technical standpoint. They can help build engines for the PS platforms. I also like Killzone 2 and 3, so in my case, I would like for them to be kept.

I never said they should go away, contrary to that. I agree with you they are important from technical standpoint. All they need is some good story writer, good level designer, someone who can finally fix horrid controls and they are set. But since that won't happen I wish those resources were given to already mentioned studios. They can keep on working on engine and tools.
 
Because here some people talked and asked about Nintendo's 1st party and Retro Studios ex-employees (who works on new game for PSN/Vita @Armature)
I didn't try to find right topic, my fault.

It's pretty interesting stuff. I think I'll make a topic and see where it goes.
 
Is Infamous selling enough to justify the investment?

And what is LBP doing? The second game just came out recently and hardly anyone knows about it. The user created stuff is only popular with a small niche and never really took off. And Sony completely failed in their efforts to make sackboy a ps3 mascot. Nathan Drake is their image this gen.

so because the game isn't selling like Uncharted or Halo, then Sony should kill the studio? you're mad. the team is obviously talented and infamous and LBP are great games. if it didn't take off, then let them try again with new IP. we know MM is making new IP and there's rumor Sucker Punch is making a new IP too.
 
I never said they should go away, contrary to that. I agree with you they are important from technical standpoint. All they need is some good story writer, good level designer, someone who can finally fix horrid controls and they are set. But since that won't happen I wish those resources were given to already mentioned studios. They can keep on working on engine and tools.

Oh, a control troll. Now everything makes sense.
 

Globox_82

Banned
I agree on GG. I only played Killzone 2 from their recent games but it was just bad aside from the enemy reactions and the graphics. It was a crushing dissapointment for me since I was really looking forward to it and then it turned out to be a shitty Call of Duty clone. And Killzone 3 is supposedly even worse.
Haven't played any Zipper games aside from MAG, wich I didn't really like but I think that the idea was kind of neat.

Personally I couldn't believe high score that KZ2 got once I played it. This is speaking mostly from SP and gameplay. It's so dull and boring. I had to force my self through SP. Most of the game makes you go "huh". It's so silly and stupid. And that ending.....major "roll my eyes moment". Controls are something special....there should be a rule that bans games with floaty imprecise controls, especially FPS where controls are everything.
 

Ricky_R

Member
I never said they should go away, contrary to that. I agree with you they are important from technical standpoint. All they need is some good story writer, good level designer, someone who can finally fix horrid controls and they are set. But since that won't happen I wish those resources were given to already mentioned studios. They can keep on working on engine and tools.

Oh my bad. For a moment there I thought you meant that Sony should get rid of them completely.
 

gofreak

GAF's Bob Woodward
We haven't had a LTD on LBP2, but I'm sure it's doing OK, and will probably attract longer term sales once it is discounted more generally like the first did. I thought I heard something about the franchise attracting hundreds of thousands of new users over the Black Friday weekend (although that was probably due to a promo on the original or something). MM is profitable and expanding, I don't think there's a dearth of confidence there.

They are not, however, hinging their future on LBP, if you're worried about that franchise's popularity waning. They've moved into a supervisory role wrt LBP and are moving on to new things.
 
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