• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Are we ever going to see another Advance Wars?

Emitan

Member
No matter what anyone tells you, this is a pencil

FbDOh.gif
 

LeleSocho

Banned
YES! Give me more AW as long that is not something like Days of Ruin but more like Dual Strike

Days of Ruin was a big turn off i didn't even finished it.
 

Jintor

Member
I like DoR's premise but the story went by so damn fast. Pretty cool characters though. I'll miss Grit forever though.

Mechanically DoR is the best though I didn't like that they toned down the CO powers so much, even though it was kind of neccessary since they went so overboard in DS...
 

Emitan

Member
I like DoR's premise but the story went by so damn fast. Pretty cool characters though. I'll miss Grit forever though.

Mechanically DoR is the best though I didn't like that they toned down the CO powers so much, even though it was kind of neccessary since they went so overboard in DS...

The best balance would be AW2 with just normal COP and no SCOP
 

Lumination

'enry 'ollins
+1 for Dual Strike.

It's a tough decision. DoR is more balanced, but there's just so much more content in DS. I love the characters, soundtrack, world, and gameplay in DoR, but I like those aspects of DS even MORE.

For me, there isn't a list of pros and cons to compare; it's just what I like compared to what I like more.
 

jay

Member
I kind of liked the tone of the cartoonier games. If you pretend it's satire, it's very well done.
 

Emitan

Member
I loved the field graphics of the first game like how the cities were bursting up. And the animations of the COs' faces during battles. Lost all of that :(
 

TreIII

Member
Whenever IS is ready, I'll gladly take another one. To this day, I still think they should've had at least ONE Advance Wars representative in Brawl. Why should Fire Emblem be the only that gets the love?
 

7Th

Member
It didn't do significantly worse in terms of sales, but they expected it to do better than it did. The new setting was created specifically with Western audiences in mind--I think they even had NOA help out with some of the character designs like Mr. Bear--but the general reaction wasn't positive, so they seem to have thrown their hands up and given up.

It probably didn't help that the NOE localisation was terrible, either.

Seriously? Kinda weird; the story set-up and characters are all very manga-like:

h6sNF.jpg

840102-2AW0YIF.jpg
 
Days of Ruin was pretty fun but I got stuck near the end of the campaign and never finished it. The story is pretty wacky for trying to go with a serious art style
 

Ra1den

Member
I loved Days of Ruin so much. First, the soundtrack was awesome. Second, everyone was so pretty. It was a post apocalyptic world in which only catalog models survived and went on to command armies.

I'm with you on all counts. The game was sex for the eyes with all the awesome looking characters, and sex for the ears with those untouchable themes. And with the best gameplay mechanics and map design of any of the series...it was quite the package.
 
I hope so. I know DoR didn't perform too well; hopefully they have the will to reboot the series all over again. As nice as DoR was, I imagine it was too difficult for many. Nintendo must think the same of Fire Emblem as they're including the option to disable perma-death. Advance Wars deserves another chance.

The one issue I think most have with Advance Wars is that the maps don't encourage experimentation; the solutions demand incredible precision in the later battles.
 

hutna

Member
I liked the GBA "Wars" games the best (AW 1 and 2, especially 1).

I prefer FE, but that's probably because I prefer a fantasy setting to a military one (this probably holds for most folks; if you prefer military you like "Wars" more, if you like fantasy then FE).

What I would really like to see is a 2D HD "Wii Wars" for Wii U. Super crisp and colorful HD 2D sprites in the style of AW1/2. 2 player local vs where one person gets the tablet and the other the TV, and/or using the tablet as a second screen to execute orders/move with touch controls etc.
 

soultron

Banned
It's been awhile. Fire Emblem games keep coming, but where's the Advance Wars love, Ninty?

I was going to say that Fire Emblem is sublime, but you already covered it!

Yeah, I'd totally be down for a new AW! Maybe change the name since we're not on the GBA anymore -- I always thought it was weird how Dual Strike was still called Advance Wars. :p
 
Eagle + Sami dual strike = moving a unit from one end of the map to another and capturing your HQ ina single turn with you being unable to do anything about it
It also takes like a million years to get to. By the time you charged that much the other player could've likely done one or two of his own tag breaks =\
 

Blizzard

Banned
If by glorious, you mean piss-easy, I agree.


I'm not sure I can handle AW getting dumbed down even more than DoR.
If getting the highest rating on the challenge maps and the end campaign maps in Days of Ruin was easy for you, I'm scared of what strategy games you consider difficult.
 

Ra1den

Member
If by glorious, you mean piss-easy, I agree.

It was overall not as difficult as some of the prior entries, but it certainly wasn't piss easy. Moreover, there is more to determining how enjoyable a game is then simply looking at how difficult it is. I found the maps and mechanics to be much more fun than in earlier games.

BW took the "console version of Advance Wars" approach.

Advance Wars is for handhelds. Seems to be the logic.

Yeah a console version would probably take this approach. Was Batallion Wars any good, by the way?
 

@MUWANdo

Banned
I prefer FE, but that's probably because I prefer a fantasy setting to a military one (this probably holds for most folks; if you prefer military you like "Wars" more, if you like fantasy then FE).

There's a lot more to it than that; the two series aren't really that similar beyond the fact that they're both 2D tactics games.
 

Forkball

Member
I only played the original Advance Wars. It was a lot of fun, but I could never get past the final level. Four player battles by passing around the GBA was genius, my friends and I had a blast with that. A 3DS version with competent online might make me jump back in.
 

Effect

Member
There was Battalion Wars on the GameCube and Wii. So to be fair they haven't ignored the franchise though they don't have any issue with changing the name of after a while. http://en.wikipedia.org/wiki/Wars_(series)

The problem is Nintendo or at least NoA is/was not willing to push the series. At least as far as I can see.
 

Blizzard

Banned
Days of Ruin has a great campaign but the lack of War Room puts it behind Dual Strike for me.
I'd mentioned the war room thing earlier, and I'm curious about it especially since I've been designing a 2D game inspired by Advance Wars with the pipe dream goal of selling it on Steam:

What do you like about the war room more than all the versus maps you can play against the AI in Days of Ruin? If I recall correctly, there may actually be more versus maps to choose from than the old war room maps, and it highlights the icon if you play through one and win a game with it. I guess the difference is that the war room maps gave you preset scenarios and gave you a rating on your performance.

Is the preset scenario and the rating what you miss?
 

Boney

Banned
If getting the highest rating on the challenge maps and the end campaign maps in Days of Ruin was easy for you, I'm scared of what strategy games you consider difficult.

challenge maps don't have ratings i think, and for the regular campaign, it wasn't too bad, but I didn't get the last few though.

Actually I was referring to both, mechanic and music.

...

Days of Ruin is bad as gen 4.

why do you insist on being terrible

another crap thing about DS were the skills equipment thingy.

Absolutely terrible
 

Timbuktu

Member
I bought my last couple of handhelds for Advance Wars specifically and will probably do so for 3ds as well.

Is a 'Wars' game even a possibility on Wii U? I haven't thought it through, but the tablet control seem to suit the franchise.
 

kaizoku

I'm not as deluded as I make myself out to be
My favourite strategy games, so perfect at times.

Thing is I think the games are so good and lengthy (if you include all the non-story content) that you could just loop through the series and never get bored. Cos by the time you've finished the last one you've more or less forgotten the first game.

I have a friend who's spent 500 hours on one AW game.
 
If getting the highest rating on the challenge maps and the end campaign maps in Days of Ruin was easy for you, I'm scared of what strategy games you consider difficult.
I felt like the first 19 campaign maps or so were a walk in the park. As in, no challenge to somebody who's played an AW game before. Which is a problem when there are only 26 maps to the campaign and there's no hard mode.

The trial maps were a bit better in difficulty but there were still some lousy ones scattered in there. Never mind that it's a lot easier to S-Rank maps when you need 300/450 as opposed to 270/300 points.

The only other AW game I've played is Black Hole Rising. The difficulty in that game was just about right.
I'm open to the possibility I've gotten better at strategy games since then but I doubt I improved that much
 

Blizzard

Banned
challenge maps don't have ratings i think, and for the regular campaign, it wasn't too bad, but I didn't get the last few though.
I really thought that the challenge maps were on the main campaign maps as optional/unlockable locations, and thus had ratings like the normal maps.

You didn't get the last few = the last few maps were hard? Or you mean you just didn't play them enough to get the highest rating?
 
What do you like about the war room more than all the versus maps you can play against the AI in Days of Ruin? If I recall correctly, there may actually be more versus maps to choose from than the old war room maps, and it highlights the icon if you play through one and win a game with it. I guess the difference is that the war room maps gave you preset scenarios and gave you a rating on your performance.

Is the preset scenario and the rating what you miss?
Ability to choose different COs and a high score chart. Striving to beat your personal best scores is where the single player replay value is at imo.
 
Top Bottom