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3DS Circle Pad Pro back in stock at GameStop and Nintendo Shop

Stumpokapow

listen to the mad man
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.
 

Danthrax

Batteries the CRISIS!
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.

But if you already own a 3DS, it makes more sense to spend $20 on a Circle Pad Pro than to spend $170 on another new 3DS.
 
K

kittens

Unconfirmed Member
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.
So, what does it mean that I'm buying a 3DS on Sunday?
 

Bebpo

Banned
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.

So instead of spending $20, you can spend $170!
 
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.
But it's so comfy compared to the stock 3DS. It's a win/win situation.
 
I had it for free with Resident Evil Revelations. I just used it for Resident Evil... and now, it's in his box. I doesn't used it again, even with RE:R.
 

Ysiadmihi

Banned
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.

I would only get a redesigned 3DS if it was as comfortable to hold as the CPP, and I don't see Nintendo adding any unnecessary bulk to a redesign for the comfort factor.
 

BurntPork

Banned
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.

But said revision won't come until spring next year at the earliest, so why not?

Also, considering the fact that 0.5 Nintendo games support it, it's really not as much of a sure thing as you think it is.
 

Aeana

Member
Buying one of these right now is like making a $20 bet Nintendo doesn't introduce a revised 3DS with the second stick built in. Except you're not making the bet against anyone, so if you're right, you don't win anything.
what do I do with the 3ds I already have
 
I still see no current or future release where this would be a justified purchase for me.

On the other hand, it sure does make the thing comfy to hold, despite its bulk.
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
What a lot of people forget about a 3DS redesign is that if they were going to go the extra circle pad route, they'd also have to have two extra triggers too. This would mean that the 3DS wasn't pocket sized any more.
 

KU_

Member
I'm five hours in to Revelations and haven't used the CPP; and the game controls fine for me. Capcom did a good job, because everything about the game is just fluid, including the controls. Unless Nintendo starts making games that force the use of the CPP, I probably won't purchase one.
 

Ysiadmihi

Banned
What a lot of people forget about a 3DS redesign is that if they were going to go the extra circle pad route, they'd also have to have two extra triggers too. This would mean that the 3DS wasn't pocket sized any more.

Good. Making the system so small resulted in it being uncomfortable for a lot of people to hold.

Give me 3DS hardware in a shell similar to a DS Phat and I would happily buy a redesign.
 

jooey

The Motorcycle That Wouldn't Slow Down
I'm five hours in to Revelations and haven't used the CPP; and the game controls fine for me. Capcom did a good job, because everything about the game is just fluid, including the controls. Unless Nintendo starts making games that force the use of the CPP, I probably won't purchase one.

Pretty much. The thing was made for Monster Hunter. That's IT. The other games are a nice bonus. The last time Nintendo (meaning their most internal teams) made a game that needed dual analog was on the GameCube.

Good. Making the system so small resulted in it being uncomfortable for a lot of people to hold.

But that's in the hand of the beholder, so to speak.
 
What a lot of people forget about a 3DS redesign is that if they were going to go the extra circle pad route, they'd also have to have two extra triggers too. This would mean that the 3DS wasn't pocket sized any more.

Yep.

I kind of wanted to take the bet against Stump (I think it was him) but then I realized it's not even worth it.

But if nothing else, the first 3DS redesign will not have two pads, for the reason you list and also because it's only valuable to all of two genres. You don't split your userbase over something so trivial.
 

SmokyDave

Member
Yep.

I kind of wanted to take the bet against Stump (I think it was him) but then I realized it's not even worth it.

But if nothing else, the first 3DS redesign will not have two pads, for the reason you list and also because it's only valuable to all of two genres. You don't split your userbase over something so trivial.

It's valuable to any 3D game that has a controllable camera.
 

heringer

Member
What a lot of people forget about a 3DS redesign is that if they were going to go the extra circle pad route, they'd also have to have two extra triggers too. This would mean that the 3DS wasn't pocket sized any more.

Why would they HAVE to add extra triggers? If Nintendo only includes a second analog stick devs would simply not use the extra triggers of the Circle Pad.
 
It's valuable to any 3D game that has a controllable camera.

Not racers, puzzlers, fighting games, RPGs, SRPGs, 2D action/adventure games, sports games, shmups, RTSs, point-and-click adventures, simulations, sidescrolling platformers, and a ton of other game types.

Essentially it's for first person shooters and 3D action/adventure games.

And even then, you say it's "valuable" but lots of people above are saying they didn't even need it for games it was made for.

Completely not worth Nintendo's effort, and definitely not worth splitting the userbase.
 

SmokyDave

Member
Not racers, puzzlers, fighting games, RPGs, SRPGs, 2D action/adventure games, sports games, shmups, RTSs, point-and-click adventures, simulations, sidescrolling platformers, and a ton of other game types.

Essentially it's for first person shooters and 3D action/adventure games.

And even then, you say it's "valuable" but lots of people above are saying they didn't even need it for games it was made for.

Completely not worth Nintendo's effort, and definitely not worth splitting the userbase.
Imagine the next 360 or PS3 shipping with a controller with only one analogue stick. Totally unthinkable, isn't it?

The second stick is valuable. I wasn't aware this was even open for debate until now.
 

BurntPork

Banned
Why would they HAVE to add extra triggers? If Nintendo only includes a second analog stick devs would simply not use the extra triggers of the Circle Pad.

Because then what was the point of putting them on the CPP in the first place? Plus it, means that you'll still need something extra to play the CPP games, so they might as well just leave it out again and make the battery bigger.


Face it guys: The only reason a second analog is considered a sure thing in the revision is the fact that you all want it to be and you're trying to convince yourselves of it. "It's ugly" really isn't much of a justification.
 

heringer

Member
Because then what was the point of putting them on the CPP in the first place? Plus it, means that you'll still need something extra to play the CPP games, so they might as well just leave it out again and make the battery bigger.

Does it matter? Still doesn't prevent them from simply adding a second analog stick.

Granted, it would be weird for someone with the revisioned 3DS being unable to use the second analog stick in RER. Even if the "3DS Lite" was still compatible with the CCP it would be a little weird, but not a dealbreaker since there aren't even that many games taking advantage of it.

So, a little convoluted? Maybe, but not a dealbreaker as long as there are no games exclusively made to work with the CCP.
 
Imagine the next 360 or PS3 shipping with a controller with only one analogue stick. Totally unthinkable, isn't it?

The second stick is valuable. I wasn't aware this was even open for debate until now.

It's unthinkable because of their back catalog of games that would become unplayable due to prior reliance on it. Losing the analog sticks in their case would also be splitting the userbase, and just as bad.

You don't add controls to a handheld mid-generation without marginalizing those who already purchased the device. It's simply a bad decision and I wasn't aware that was open for debate.
 

BurntPork

Banned
Does it matter? Still doesn't prevent them from simply adding a second analog stick.

Granted, it would be weird for someone with the revisioned 3DS being unable to use the second analog stick in RER. Even if the "3DS Lite" was still compatible with the CCP it would be a little weird, but not a dealbreaker since there aren't even that many games taking advantage of it.

So, a little convoluted? Maybe, but not a dealbreaker as long as there are no games exclusively made to work with the CCP.

It still wouldn't be standard, so there isn't really a point.

Again, why add the triggers just to remove them later?
 

SmokyDave

Member
How many analogue sticks does your iPhone feature?

As many as the devs like? In what way is that relevant?

It's unthinkable because of their back catalog of games that would become unplayable due to prior reliance on it. Losing the analog sticks in their case would also be splitting the userbase, and just as bad.

You don't add controls to a handheld mid-generation without marginalizing those who already purchased the device. It's simply a bad decision and I wasn't aware that was open for debate.
I wasn't saying anything about a revision, I was disagreeing with the premise that a second analogue stick is only useful for two genres.

Is there some sort of sensibility vacuum in this topic?
 
I wasn't saying anything about a revision, I was disagreeing with the premise that a second analogue stick is only useful for two genres.

Well that's kind of the subject of this thread. The (valid) assumption is that your posts tie back in to that subject, with an implied "...and that's why the 3DS's revision should feature dual analog." If not, please communicate better.

And as I said earlier, people in this thread stated that even the games that dual analog was designed for do not need it.
 

heringer

Member
It still wouldn't be standard, so there isn't really a point.

Again, why add the triggers just to remove them later?

Again, it doesn't matter what the reasons were. Maybe they weren't planning a revision with a second analog stick when they made the CCP but now they are considering? All I'm saying is, the triggers don't simply rule out the possibility.
 

SmokyDave

Member
Well that's kind of the subject of this thread. The (valid) assumption is that your posts tie back in to that subject, with an implied "...and that's why the 3DS's revision should feature dual analog." If not, please communicate better.

And as I said earlier, people in this thread stated that even the games that dual analog was designed for do not need it.

Dude. Read this post again. My communication is not the issue here.
 
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