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Project P-100 (Nintendo/Platinum Games) announced for WiiU [Director: Hideki Kamiya]

zroid

Banned
I don't know what I like more, the game itself or reading Kamiya's Twitter replies about it.

But is it AAA? Huh? Huh?

Does anyone else get a pinch of LittleKing's Story vibe from it? Like, LKS met VJ, and they went together to Pikmin for some threesome?

Jonny said the same thing on RFN, I think
 

Yuterald

Member
Does anyone else get a pinch of LittleKing's Story vibe from it? Like, LKS met VJ, and they went together to Pikmin for some threesome?

It got Little King's Story vibes, definitely. Those are good vibes too because it's one of my favorite, if not favorite, original Wii titles. More importantly though, it looks like a Kamiya game. His style, attention to detail, emphasis on "good feel" and tight mechanics, the Viewtiful Joe-like characters, etc. is DRIPPING from the game.

Like I've said in the thread already, it just strikes me as an old school game from the golden days. Did anyone else not just loose it when you saw the character portraits pop up with the Shining Force-like text speech sound effects? So good.
 

Teknoman

Member
i was good at the boss stat scan screen. Sucker for cool boss intros that have random stats and associations.

Title will probably be Heroic Unity or some engrishy sounding title.
 

Neiteio

Member
People have mentioned Viewtiful Joe, Pikmin, Little King's Story, even Shining Force when describing the vibes of this game. But what about Earthbound? Seriously, the color palette, isometric view and intricately detailed storefronts with signage, etc, makes the city in P-100 feel like the towns in Earthbound. It's that Americana through the lens of Japan vibe to the city. Absolutely charming.

The thing I really want to see is the multiplayer. The trailer clearly shows P1, P2, P3 and P4 all running around, each commanding their own squad of heroes, each transforming on their own, and fighting together against the enemy. The four-player co-op looks great!
 

zroid

Banned
But what about Earthbound? Seriously, the color palette, isometric view and intricately detailed storefronts with signage, etc, makes the city in P-100 feel like the towns in Earthbound. It's that Americana through the lens of Japan vibe to the city. Absolutely charming.

very true.
 

jj984jj

He's a pretty swell guy in my books anyway.
Considering LKS was a Pikmin clone mixed with life/town simulation I'm not surprised by the comparison to that either.

I'm not seeing Pikmin at all though honestly. I think it's more like the style of Viewtiful Joe, the gameplay of Okami, on a much bigger scale that reminds me a bit of Bayonetta. I see a Kamiya game.
 

Fabrik

Banned
I think it's my playable game of the show too. Unique, colorful, fresh, new to control, fun, different and unexpected.
 

Touch

Member
This game looks really good. The combos seem really fun and the things you make like the hand glider, sword, chain, fist are pretty cool. Hopefully it releases sooner in the launch window rather than at the end.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
i was good at the boss stat scan screen. Sucker for cool boss intros that have random stats and associations.

Title will probably be Heroic Unity or some engrishy sounding title.
They can call it Bravely Fall Flat on Your Nose: The Farting Hippopotami, and I'd still buy multiple copies of it.
 

Neiteio

Member
So it's Little King's Story, minus the simulation aspects, plus the style of Viewtiful Joe, the combat of Okami, the boss battles and setpieces of Bayonetta, and a setting reminiscent of Earthbound, channeling Voltron with a pinch of platforming, puzzle-solving and Pilotwings hang-gliding, with what appears to be four-player co-op in the official trailer, all in a new Nintendo IP helmed by Kamiya at Platinum Games for release within the first half-year of WiiU's release?

imokwiththis.jpg
 

Yuterald

Member
So, I made a Twitter account to send some kind words to Kamiya. He responded too!

神谷英樹 Hideki Kamiya ‏@PG_kamiya

:) RT @Matthew49083547 Project P-100 is the kind of game that makes me want to wake up in the morning. Thank you for making the best games!

At least I put a smile on his face. =)
 

VegaNine

Member
So it's Little King's Story, minus the simulation aspects, plus the style of Viewtiful Joe, the combat of Okami, the boss battles and setpieces of Bayonetta, the character groupings of Pikmin, the residential insanity of Zombies Ate My Neighbors, and a setting reminiscent of Earthbound, channeling Voltron and War of the Worlds with a pinch of platforming, puzzle-solving and Pilotwings hang-gliding, with what appears to be four-player co-op in the official trailer, all in a new Nintendo IP helmed by Kamiya at Platinum Games for release within the first half-year of WiiU's release?

imokwiththis.jpg

Amended.

And it could go further.
 

Ultimadrago

Member
So it's Little King's Story, minus the simulation aspects, plus the style of Viewtiful Joe, the combat of Okami, the boss battles and setpieces of Bayonetta, and a setting reminiscent of Earthbound, channeling Voltron with a pinch of platforming, puzzle-solving and Pilotwings hang-gliding, with what appears to be four-player co-op in the official trailer, all in a new Nintendo IP helmed by Kamiya at Platinum Games for release within the first half-year of WiiU's release?

imokwiththis.jpg

When you put it like that, it almost makes me want to pay more than 10 bucks for it.
 

Neiteio

Member
Amended.

And it could go further.
Very well then! So for now, when we crack open the GAF dictionary and look up P-100:

1. P-100 is Little King's Story, minus the simulation aspects, plus the style of Viewtiful Joe, the combat of Okami, the boss battles and setpieces of Bayonetta, the squad control of Pikmin, and a setting reminiscent of Earthbound with the residential insanity of Zombies Ate My Neighbor, channeling Voltron and War of the Worlds with a pinch of platforming, puzzle-solving, Pilotwings hang-gliding and Four Swords gamepad-to-TV connectivity, with what appears to be four-player co-op in the official trailer, all in a new Nintendo IP helmed by Kamiya at Platinum Games for release within the first half-year of WiiU's release?

2. Playable Game of the Show - E3 2012

3. Game of the Forever

Note I added in Four Swords under the "pinch of" clause.
 

Data West

coaches in the WNBA
I love the art style, but they easily could've called this 'Nintendo Unite' and replaced the three characters with Mario, Link, and Kirby and all the citizens with various Nintendo characters.

Probably would've sold better, but I hope this does okay.
 

Neiteio

Member
I love the art style, but they easily could've called this 'Nintendo Unite' and replaced the three characters with Mario, Link, and Kirby and all the citizens with various Nintendo characters.

Probably would've sold better, but I hope this does okay.
Let the Nintendo characters stick to their own games. I like these Viewtiful send-ups of Dante, Vergil and... uh, well, the portly fellow in green.
 

Fabrik

Banned
I love the art style, but they easily could've called this 'Nintendo Unite' and replaced the three characters with Mario, Link, and Kirby and all the citizens with various Nintendo characters.

Probably would've sold better, but I hope this does okay.

Please no, let this game be unique and free with creativity.
 
It's crazy that this wasn't shown at the conference. Seems absolutely fantastic. It's honestly the first thing I've seen from Platinum Games that doesn't look like generic ass.

I highly suspect that there are other promising titles like these in development by other 3rd party publishers as well as Nintendo, Monolith Soft, Retro, etc. They need to showcase these possible games that might exist ASAP though. Keeping them under-wraps during a big conference where you have plenty to prove was the biggest inept move ever.
 

11redder

Member
I honestly don't know how you can like video games and be disappointed or underwhelmed by P-100, but to each their own I guess.
 

Teknoman

Member
It's crazy that this wasn't shown at the conference. Seems absolutely fantastic. It's honestly the first thing I've seen from Platinum Games that doesn't look like generic ass.

I highly suspect that there are other promising titles like these in development by other 3rd party publishers as well as Nintendo, Monolith Soft, Retro, etc. They need to showcase these possible games that might exist ASAP though. Keeping them under-wraps during a big conference where you have plenty to prove was the biggest inept move ever.

Platinum games are anything but generic. Vanquish may have seemed that way at first glance, but everyone knows once you play a Platinum game, its no where near the word generic.
 

Data West

coaches in the WNBA
Please no, let this game be unique and free with creativity.

Usually that ends up in poor sales going by P*'s track record. If they're selling enough to keep getting business, I'm happy for them, but I don't want them to keep having bombs and unable to make the games they want to make.
 
Platinum's other games don't really have much in common besides violence.

This is the big reason I don't feel the same love for Platinum that I did when they were Clover. Their games all feel like they're deliberately designed for H4RDC0R3 G4MERZ wih their emphasis on blood, sex and violence. I don't really have a problem with those concepts, but I don't exactly get excited for them, either.

To me, this new game isn't typically up my alley – I've yet to be made a fan of Pikmin and Little King Story type RTS games – but I'll give it a try anyway... partly because I hope it's a return to more Clover-esque thinking about game design and such.
 

Verelios

Member
I'm not sure I want this game. Maybe if I could customize my characters, but other than that it looks like I would get bored quickly.
 

Teknoman

Member
This is the big reason I don't feel the same love for Platinum that I did when they were Clover. Their games all feel like they're deliberately designed for H4RDC0R3 G4MERZ wih their emphasis on blood, sex and violence. I don't really have a problem with those concepts, but I don't exactly get excited for them, either.

To me, this new game isn't typically up my alley – I've yet to be made a fan of Pikmin and Little King Story type RTS games – but I'll give it a try anyway... partly because I hope it's a return to more Clover-esque thinking about game design and such.

The games Platinum made for consoles seemed to be more or less an expansion of God Hand and PN03 style characters and action. Not really anything for "hardcore gamers" since most of them are into straight up shooters and whatnot. I've seen more people in stores whine about how Vanquish was much to fast/crazy for them to play. Imo, Vanquish was for the Contra/Metal Slug fan, Bayonetta for the extreme action fan, and Mad World/Anarchy Reigns for the God Hand/beat em up fan.
 

Alien Bob

taken advantage of my ass
The most important thing to me, and this is something I've personally found lacking this E3, is that this looks fun as FUCK to play
 

Fabrik

Banned
This is the big reason I don't feel the same love for Platinum that I did when they were Clover.
To me, this new game isn't typically up my alley – I've yet to be made a fan of Pikmin and Little King Story type RTS games – but I'll give it a try anyway... partly because I hope it's a return to more Clover-esque thinking about game design and such.

Basically Bayonetta is Viewtiful Joe in 3D with a different setting. It's very Clover, it's very Kamiya.
 

jj984jj

He's a pretty swell guy in my books anyway.
Very well then! So for now, when we crack open the GAF dictionary and look up P-100:

1. P-100 is Little King's Story, minus the simulation aspects, plus the style of Viewtiful Joe, the combat of Okami, the boss battles and setpieces of Bayonetta, the squad control of Pikmin, and a setting reminiscent of Earthbound with the residential insanity of Zombies Ate My Neighbor, channeling Voltron and War of the Worlds with a pinch of platforming, puzzle-solving, Pilotwings hang-gliding and Four Swords gamepad-to-TV connectivity, with what appears to be four-player co-op in the official trailer, all in a new Nintendo IP helmed by Kamiya at Platinum Games for release within the first half-year of WiiU's release?

2. Playable Game of the Show - E3 2012

3. Game of the Forever

Note I added in Four Swords under the "pinch of" clause.
The toy capsules we see the heroes come out of in the demo will probably be a key to the style too.
 

Roto13

Member
It's crazy that this wasn't shown at the conference. Seems absolutely fantastic. It's honestly the first thing I've seen from Platinum Games that doesn't look like generic ass.

I guess you've never seen a Platinum game, then.

Maybe you're confused and think Xbox's Platinum Hits line is by one developer.
 
The games Platinum made for consoles seemed to be more or less an expansion of God Hand and PN03 style characters and action. Not really anything for "hardcore gamers" since most of them are into straight up shooters and whatnot. I've seen more people in stores whine about how Vanquish was much to fast/crazy for them to play. Imo, Vanquish was for the Contra/Metal Slug fan, Bayonetta for the extreme action fan, and Mad World/Anarchy Reigns for the God Hand/beat em up fan.

I don't really disagree with any of that, but at the same time, it doesn't mean that they didn't sacrifice some level of creativity, and subsequently game design and mechanics, for what they seem to perceive (somewhat incorrectly, IMO) as what western gamers would be more interested in. I'm not saying they threw it all out the window, mind you.

Basically Bayonetta is Viewtiful Joe in 3D with a different setting. It's very Clover, it's very Kamiya.

I don't agree with this at all, though! Bayonetta is far more DMC than Viewtiful Joe. While I can see the relationship gameplay-wise between VJ and DMC, I would argue that it's much more accurate to call it "the real Devil May Cry 2" than Viewtiful Joe 3D.
 

Neiteio

Member
This is the big reason I don't feel the same love for Platinum that I did when they were Clover. Their games all feel like they're deliberately designed for H4RDC0R3 G4MERZ wih their emphasis on blood, sex and violence. I don't really have a problem with those concepts, but I don't exactly get excited for them, either.

To me, this new game isn't typically up my alley – I've yet to be made a fan of Pikmin and Little King Story type RTS games – but I'll give it a try anyway... partly because I hope it's a return to more Clover-esque thinking about game design and such.
Whoa man, don't dismiss Vanquish as "blood, sex and violence." For 99 percent of the game you're fighting robots -- you're only briefly forced to fight humans once, and out of self-defense (doesn't spoil much to say this) -- and there's maybe mild flirting at most. The most "edgy" thing in the game is the swearing, but it makes sense in context. Vanquish is buoyant with life (robots dancing the can-can? dedicated smoking button behind cover?) and transitioning from a rocket-boosting slide to a flip-kick and then mid-air slow-mo shoot-out is a dizzying delight. It's simply exhilarating. Mikami at his best proving he's a god among game designers.

And Mad World and Bayonetta, while violent and sexy, respectively, are so full of style and personality that "generic" is the last thing you could possibly call them.

Just had to get that out of my system. Now back to the P-100 HYPE. :)
 

MisterHero

Super Member
In a different lifetime, this would be a great arcade game and I would waste all my quarters on it.

I love the art direction (even the zoomed-in shots!) and that it's a beat-em-up.
 

Bumhead

Banned
It's taken me until now to actually watch any extensive gameplay footage of this but.. oh my god.

I have to play this game. This is probably the most fun looking game of E3 so far in my opinion.
 

Neiteio

Member
Seems like after the first couple of pages in this thread voicing dismay that it wasn't the typical behind-the-back Platinum affair, we've now seen nothing but page after page of positive impressions, either hands-on or upon viewing the incredible 12-minute Gamespot walk-through. THE HYPE IS DELICIOUS. But again, how come nobody is asking about the amazing four-player co-op hidden in plain sight in the trailer??
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Seems like after the first couple of pages in this thread voicing dismay that it wasn't the typical behind-the-back Platinum affair, we've now seen nothing but page after page of positive impressions, either hands-on or upon viewing the incredible 12-minute Gamespot walk-through. THE HYPE IS DELICIOUS. But again, how come nobody is asking about the amazing four-player co-op hidden in plain sight in the trailer??
Actually the multiplayer was one of the first things I noticed when I watched the trailer. Next thing I noticed was the game's page at e3.nitnendo.com saying '1 Player'. Nintendo did botch the unveiling of this one.
 

Neiteio

Member
Actually the multiplayer was one of the first things I noticed when I watched the trailer. Next thing I noticed was the game's page at e3.nitnendo.com saying '1 Player'. Nintendo did botch the unveiling of this one.
So yeah, the site says '1 Player,' yet the trailer blatantly shows four groups of heroes running around -- one labeled P1, another P2, another P3 and yet another P4; one red, one green, one blue and one yellow -- all working together to beat up robots, all doing separate things... Soooooo what's going on?
 

Fabrik

Banned
I don't agree with this at all, though! Bayonetta is far more DMC than Viewtiful Joe. While I can see the relationship gameplay-wise between VJ and DMC, I would argue that it's much more accurate to call it "the real Devil May Cry 2" than Viewtiful Joe 3D.

I never played a DMC game fully so I don't know the gameplay intricacies of it but I think Viewtiful Joe is also very similar :

- You've got the kick and punch buttons (Not in DMC)
- Dodge/Witch-time (Not in DMC?)
- The jump/kick attack and jump/down/kick attack (Not in DMC?)
- New special moves to buy in a store
- Running fast/Panther transformation (Not in DMC?)
- Slowing time + puzzles/Witch-time + puzzles (Not in DMC?)
- The camera pose (Not in DMC?)
- The shoot them up levels (Not in DMC?)

and I'm probably missing a lot.

It's obvious the three have the same design concepts behind them.
 
So yeah, the site says '1 Player,' yet the trailer blatantly shows four groups of heroes running around -- one labeled P1, another P2, another P3 and yet another P4; one red, one green, one blue and one yellow -- all working together to beat up robots, all doing separate things... Soooooo what's going on?

Single player, online only?
That would really be a missed opportunity though, because local co-op for this type of game seems like it would be amazing
 

speedpop

Has problems recognising girls
The most important thing to me, and this is something I've personally found lacking this E3, is that this looks fun as FUCK to play

Agreed. It is one of the first new titles coming out of E3 where I can visually note moments where I am going to be enraptured by the game.
 

VegaNine

Member
So yeah, the site says '1 Player,' yet the trailer blatantly shows four groups of heroes running around -- one labeled P1, another P2, another P3 and yet another P4; one red, one green, one blue and one yellow -- all working together to beat up robots, all doing separate things... Soooooo what's going on?

Nintendo wants to see if anyone takes note of the contradiction, and expresses interest in the multiplayer.

If no one does, then they'll ax the feature in order to ship the game earlier.


/conspiracy theory


Edit: And the Treehouse guy was oddly evasive when asked about it.
 

mclem

Member
Don't most people on this site COMPLAIN about massive budgets in games and the over-abundance of "breathtaking" graphical showcase set-pieces over some good solid gameplay and replay value?

Yet this game, made by a great studio and headed by a talented developer, is "not AAA" because not enough money was spent on it?

Strictly speaking, 'AAA' is actually a classification *of* budget, so by *definition* it's 'not AAA'. And that's fine by me!
 

mclem

Member
ibKghdImep2KJ.gif

I've only just realised what's *on* the sign.
 
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