Mr.Awesome
Banned
Really looking forward to what's going on for it. Beta should be in a week or few. Here are the few leaks we have so far:
Ben Nichol ‏@MrBitterTV
Coolest things from my play time with HotS: Swarm host is amazing, and Terran has some incredibly cool new stuff.
Ben Nichol ‏@MrBitterTV
Yes, Terran stuff is much different from last year. Swarm Host might be better than the lurker.
Ben Nichol ‏@MrBitterTV
Similar design, but much better. Swarm Hosts + Detection will be very hard to deal with. @SCButterMeUp
EDIT: Per Mr. Cola, NDA is lifted when the MLG doors open (3 hours?). Don't forget to check out the SC2 tournament tonight too, which starts at 730 Pacific Time.
EDIT2: More stuff:
Post on Reddit yesterday:
Edit3:
Edit 4: Trailer + casted matches by day9 and Rob Simpson: http://us.battle.net/sc2/en/blog/6306259/Heart_of_the_Swarm_Update_-_New_Video-6_8_2012#blog
Ben Nichol ‏@MrBitterTV
Coolest things from my play time with HotS: Swarm host is amazing, and Terran has some incredibly cool new stuff.
Ben Nichol ‏@MrBitterTV
Yes, Terran stuff is much different from last year. Swarm Host might be better than the lurker.
Ben Nichol ‏@MrBitterTV
Similar design, but much better. Swarm Hosts + Detection will be very hard to deal with. @SCButterMeUp
EDIT: Per Mr. Cola, NDA is lifted when the MLG doors open (3 hours?). Don't forget to check out the SC2 tournament tonight too, which starts at 730 Pacific Time.
EDIT2: More stuff:
JP McDaniel ‏@itmeJP
Just saw the new HotS stuff. Holy. Fuck.
Post on Reddit yesterday:
There's a press presentation tomorrow I'm going to and they will have a B roll video and some screenshots and other information. So there will be a lot of new info flowing out tomorrow for Heart of the Swarm.
We're also interviewing David Kim and Allen Dilling (lead artist) tomorrow afternoon as well. (blizzplanet.com is my site)
Unfortunately we're not allowed to take video or pictures of the game being played.
Edit3:
@Kennigit 's twitter:
Showing video of multiplayer update. Changing Mothership to "Mothership Core". Tempest attacks air and ground.
Oracle has cloaking ability similar to motherships cloaking ability. Has to stay stationary while casting it it looks like. Widow mines attack air or ground.
Spider mines except they have a timer on them and attach to units (you could probably pull them out of your control group to not get owned)
"Blinding cloud" on viper. Looks like dark swarm from BW
Video showing baneling/line viper vs marine tank. Viper pulls tanks towards them while banelings run in at marines avoiding splash.
Battle Hellion discussion: Late game terran vunerable to charged zealots - this is basic answer. Substantially worse vs banelings. Good as part of a larger army comp late game. Showing Warhound now - 2 weapons: cannon +dmg vs mech and missles - autocast (if you want)
Missles autocast vs mech units. Shoots closest mechanical target - to break up the monotony of TvT. Gives factory option against protoss.
Widow Mine (temp art is a spider mine). Leaps up and grabs ground or air targets. Timer (10 seconds currently). AoE dmg.
Widow Mines trying to break up death balls.
If the unit dies (you kill your own unit). It doesn't do AoE to units around it. Removed bombs from Reaper - added regen out of combat. Attack, retreat, reheal, go attack again.
Viper can drain live off a building to regen energy. Your own buildings.
Ultralisk charge (same as we saw last year). Hydra speed upgrade at hive tech. Has had the biggest impact on gameplay they've seen
Mothership Core - build mothership core from nexus, has to remain attached to nexus. Can tele to any nexus you have. Purify ability makes it into a powerful photon cannon. Can upgrade it to Mothership later. Can mass recall. This is early game unit.
Also sorry if you think this is spam. Should be done in 30 mins. Oracle - raid unit. Preordain ability, cast on nme building and get vision
Can cast on friendly building and turn it into a detector.
AoE cloaking field taken from mothership. Same ability usage wise. Tempest - long range expensive range of 10 upgrade to 22.
Dustin makes scary face ("not sure about that one yet"). 22 is huge. Seeing how bold they can make the unit before nerfing.
Widow mine is factory unit - no tech lab required (can reactor it). Can move them around the map.
Despite what you think of 22 range. They've seen people losing games because they went tempest (its not as strong as you think).
Dustin expects that most pros will never get hit by widow mine splash. Experimenting with friendly splash. Still testing - if it's air, the splash only hits air, if its ground only ground. Range of vipers is 9 - turrets are 7.
Overseer is in. Can throw the changling - they can stick around longer in an army. Easier to hide it in army
Experimenting with creep spreading - not in this build. Mass cloaking is timing and energy based - only lasts certain amount of time.
Carrier is not in current build - they are arguing about it daily internally still. End of Q&A. Thanks for being patient with my spam.
Edit 4: Trailer + casted matches by day9 and Rob Simpson: http://us.battle.net/sc2/en/blog/6306259/Heart_of_the_Swarm_Update_-_New_Video-6_8_2012#blog