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Media Create Sales: Week 32, 2012 (Aug 06 - Aug 12)

Anth0ny

Member
You must have been ignoring the west because 3DS is not doing well at all outside of Japan. The 3DS XL and NSMB2 are Nintendo's attempt to fix that. I have my doubts about how well it will work, but yes the 3DS needed something big.

Well, yeah. This is the Japan game sales thread.
 

donny2112

Member
Well, yeah. This is the Japan game sales thread.

Nintendo doesn't ignore the West, though, so it seems kind of silly to harp on them acting like Japan was the only thing to be concerned about. Were you planning on importing the Japanese version of NSMB2?
 

Hero

Member
Didn't we first see NSMB2 this year at a Nintendo Direct? Clearly the 3DS became an overwhelming success after the price drop and 3D Land/Kart/Monster Hunter. Releasing two Mario games on the platform less than a year apart baffles me, especially when the first, albeit not 2D, is currently the best selling 3DS game.



Does 3DS really need a 2D Mario right now? Does 3D Land, the best selling game on the console, have such weak "system appeal" that it can't guide the 3DS through a second holiday season? I feel it would have been better to wait until next year, especially with NSMB U coming in a mere three months.

N64 launched with a Mario game, btw.

And my problem is I'm sick to death of the NSMB series. Is that not clear?

"Where are the games Nintendo" is a troll. Anyone with a half a brain new they were coming during the holiday. On the other hand, releasing all these NSMB games is pretty creatively bankrupt on Nintendo's part. The best selling point they could think of for 2 is... coins. And the Tanooki tail. Seriously?

The 3DS is doing great in Japan but pretty mediocre everywhere else. NSMB2 is absolutely needed.

In my mind I thought N64 but typed out SNESfor some reason.

Why does the NSMB offend you so much? Just because YOU PERSONALLY don't like it doesn't mean that there aren't others who do enjoy it. I'm not getting NSMB2 because I don't think it warrants 40 bucks right now when the Wii U is imminent but to bitch and moan because Nintendo is letting a new team cut their teeth on 2D Mario for a 3DS game seems pretty whiny. If you don't like it, don't buy it. There are other games to buy and play.
 
Well, yeah. This is the Japan game sales thread.

What does that have to do with why NSMB2 exists though? Asking why there needed to be 2 Mario games when the 3DS is doing so well is completely ignoring the western situation. The thread is about japanese game sales, but publishers don't make moves for one territory. There is certainly a need to discuss the western market and how it relates to japanese games in here especially for Nintendo who is probably the one publisher where territory doesn't matter in terms of appeal.
 

Bruno MB

Member
It'll probably be a repeat of the DS/Wii situtation. Nintendo will release Zelda 3DS and Pokemon 3DS and then basically abandon 3DS (leave the 3DS to 3rd parties) to focus on selling Wii U. Nintendo certainly doesn't have the resources to support both adequately..

With that strategy the future that lies ahead for 3DS outside Japan is quite grim.

I'm concerned about the second batch of Nintendo 3DS titles although I know that it is still a bit premature. Games such as Paper Mario or Animal Crossing that were announced two years ago haven't even been released yet.
 

VAPitts

Member
Correct. It failed. So they made the Wii. Was that conservative?

Nintendo is not a company that becomes conservative if something fails. If future NSMB games don't meet expectations, do you think they'll keep making them? They'll probably try something new in an attempt to replicate its past success.

Nintendo can do better than rehashing the same gameplay engine, music, worlds and enemies between generations.

They'll try something new. That does not mean that something new won't be another casual game that you hate so much. Nintendo was taken aback by the shit sales of the 3DS in the west which is why NSMB2. And none of your criticisms about music,worlds,etc. apply to NSMBU.

it's like one person arguing with themselves
 
How much does a game like Oni Training cost to make? Also including marketing budget.

Obviously, I don't have exact figures, but it doesn't seem an expensive project, does it? I read somewhere that the first one was developed in a few months with a very low budget ($45.000 or so); Oni Training doesn't add CGI scenes, dialogues, or something like that.
 

Anth0ny

Member
So NSMB2 is meant to be the savior of 3DS in North America? Admittedly, I haven't been following the NPD sales very closely. That's an awful lot of pressure for one game. Not to mention they're launching a freaking console this holiday.

We'll see.

Why does the NSMB offend you so much? Just because YOU PERSONALLY don't like it doesn't mean that there aren't others who do enjoy it. I'm not getting NSMB2 because I don't think it warrants 40 bucks right now when the Wii U is imminent but to bitch and moan because Nintendo is letting a new team cut their teeth on 2D Mario for a 3DS game seems pretty whiny. If you don't like it, don't buy it. There are other games to buy and play.

It offends me because it's lazy gamemaking. I don't give COD, Madden or FIFA a pass for pulling this shit every year, and I'm not going to give it to Mario. I'm sure others enjoy it. I know others enjoy it. But are you telling me those very same people wouldn't buy an actual NEW 2D Mario platformer with new music/assets/gameplay engine?

The fact is, as long as these games keep selling, Nintendo will continue to play it safe with their 2D Mario games. For some, that's fine. For me... I have higher standards than that. I expect more out of 2D Mario games, especially when we're talking about generational leaps between sequels.
 

AniHawk

Member
NSMB is a fad they're still trying to cash in on. I mean, they're basically carrying over the same assets from last gen games. Could you imagine N64 launching with a game that looked like a SNES game? GBA releasing what appears to be a GBC game? That's how NSMB U and 2 come off to me. Pure laziness that won't change until they stop selling 30 million copies every damn year.

the gba launched with super mario advance. it was like a fifth of a remake package that had been released seven years earlier. and it sold so well that they decided to bring over two others from that same package.

the gba was nintendo at its absolute laziest. the only mario games it got were three snes games. yoshi's island was also a port. wario land 4 was the only wario game until it became a minigame compilation. alttp was a port. kirby in nightmareland was a remake. zero mission was a remake. dkc 1, 2, and 3 were ports.

i hate you, gba. you were only ever good for the minish cap and those two fire emblems i played.

where was i? oh yeah- stay outta my booze.
 

hiska-kun

Member
I really don't know what to think about hardware/software sales anywhere anymore. Everything is in a sorry state and not really matching any expectations I had. The only surprises that have exceeded expectations are Fire Emblem, Harvest Moon and EO4.

I really had hoped DQM, Kingdom Hearts, NSMB2 and Oni Training kicked off to much better sales.

Blame SquareEnix for that. They undershipped the game, and when the new stock arrived, Pokemon was out.

I'm sure that with the right shipment, DQM would be a million seller by now.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Oni Training is one of those titles to follow pretty closely next weeks, IMHO. It's tracking almost like the original Brian Training so far. Not saying it'll reach the highs of the DS installments, but it's a big curiosity to see where it'll go.


2 [NDS] Brain Training (Nintendo) - 30.416 / 108.024
07./04. [3DS] Brain Training 3D (Onitore) (Nintendo) - 22,390 / 98,088 (-23%)
 
Blame SquareEnix for that. They undershipped the game, and when the new stock arrived, Pokemon was out.

I'm sure that with the right shipment, DQM would be a million seller by now.

Nevertheless, Square Enix said it was happy about its sales. I mean, 950k or a million is not so different, it'll sell well until holidays.
 

disco

Member
What are peoples estimates on when we'll see the next Nintendo Direct? These are all I ever look forward to anymore. Everything is so grey at the moment... :(
 

test_account

XP-39C²
Obviously, I don't have exact figures, but it doesn't seem an expensive project, does it? I read somewhere that the first one was developed in a few months with a very low budget ($45.000 or so); Oni Training doesn't add CGI scenes, dialogues, or something like that.
Sure, i didnt claim that it was cheap or expencive, i was just curious if you had any budget numbers since you said it was such a cheap project. We dont get budget costs often unfortunately, so i was curious about it :)
 

Anth0ny

Member
the gba launched with super mario advance. it was like a fifth of a remake package that had been released seven years earlier. and it sold so well that they decided to bring over three others from that same package.

the gba was nintendo at its absolute laziest. the only mario games it got were three snes games. yoshi's island was also a port. wario land 4 was the only wario game until it became a minigame compilation. alttp was a port. kirby in nightmareland was a remake. zero mission was a remake. dkc 1, 2, and 3 were ports.

i hate you, gba. you were only ever good for the minish cap and those two fire emblems i played.

where was i? oh yeah- stay outta my booze.

LOL that's true. I started gaming with the Genesis, and only played SNES games here and there, so I missed All Stars. GBA was pretty awesome for a kid who never experienced those games, but if I grew up with NES/SNES, I'd be pissed at all those ports.

Of course, the same argument could be applied to the NSMB games. I'm sure there's a whole generation of kids experiencing 2D Mario for the first time with these games, and having a blast. And that's fine. It's just unfortunate these kids are being exposed to such little innovation between sequels, while every iteration of 2D Mario on the NES/SNES was wildly different (besides SMB2J).
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Next week I'd say. Nintendo Directs always aired around 22nd-26th of the correspondant month.
 
Sure, i didnt claim that it was cheap or expencive, i was just curious if you had any budget numbers since you said it was such a cheap project. We dont get budget costs often unfortunately, so i was curious about it :)

Btw, it totally looks like a game that recover its development costs with 50k units. Then there's marketing, of course.
 

AniHawk

Member
LOL that's true. I started gaming with the Genesis, and only played SNES games here and there, so I missed All Stars. GBA was pretty awesome for a kid who never experienced those games, but if I grew up with NES/SNES, I'd be pissed at all those ports.

Of course, the same argument could be applied to the NSMB games. I'm sure there's a whole generation of kids experiencing 2D Mario for the first time with these games, and having a blast. And that's fine. It's just unfortunate these kids are being exposed to such little innovation between sequels, while every iteration of 2D Mario on the NES/SNES was wildly different (besides SMB2J).

to the contrary, i think nsmbw had some fantastic level design. the best of any 2d mario, and any kid exposed to that before any other mario game is being spoiled.

it seems to be a trend that the handheld nsmbs will be worse in overall quality when compared to their console counterparts. nsmb2 looks like how it was made: a mario training course for newbies. nsmbu looks like there's been some effort being put into it, and i wouldn't be surprised if it was in development a lot longer than nsmb2.
 

donny2112

Member
When we first found out about what NSMB2 was, I thought it seemed more like a side-mode to a real NSMB game. Having found out more about the game, it still looks sort of like that or maybe an expansion pack on the original game. It was rushed. It's a cash-in. It's not all new. However, that doesn't make it a bad game. If this one doesn't tickle your fancy, there's another NSMB coming a few months later. It's a little sad that this'll probably be the only NSMB that the 3DS gets, but it does have DLC to maybe expand to some more creative ideas in the Coin Rush stages.

On a personal note, I've backed off wanting this game in both physical and digital for multi-player. The multi-player seems hacked in with 1) no expanding screen and 2) person falling behind becomes a bubble player. That'd be real annoying, real quick with such a small screen.

On a good note, it allows more money available for buying FEDS in both digital and retail and DLC, DLC, DLC next year. *salivates*
 

Boney

Banned
On a personal note, I've backed off wanting this game in both physical and digital for multi-player. The multi-player seems hacked in with 1) no expanding screen and 2) person falling behind becomes a bubble player. That'd be real annoying, real quick with such a small screen.

Did you read the Iwata asks? It's pretty informative in that design decision and the battle for leader will be a fun game in on itself. Plus it's another differentiator from Wii/U.

Not that it matters because I'll probably never play co-op
 

test_account

XP-39C²
Btw, it totally looks like a game that recover its development costs with 50k units. Then there's marketing, of course.
It could be. It wouldnt surprise me if the marketing budget is more than the actual developement budget (this has been done a few times before, i.e Modern Warfare 2 had a marketing budget of 200 million dollars or something, while the game is maybe 30 million dollars).
 

nordique

Member
This seems....strange. Do many people buy a system to sell back after beating one game?

On this matter, specifically, I have done this before...its not something most people who buy games do, but some - a small number - do.

the reason I do it, is because I can't be spending time on games, and my self control isn't as high (I'm on GAF right now looking about games after all) so when one has to focus on their life, those with better self control can just do that, those who are more on the addict side of video games such as myself have to control it in other ways such as getting rid of the games and systems.

Say I wanted to play Zelda SS; I bought a Wii just to play the game. Beat the game, then sell everything. Its better than picking up a Wii just to play one game, and keeping it, because then you end up buying many more games. The hours add up; 10 hour game here, 5 hour game here, 20 hour game here....if one ends up getting 10 games or so over the course of several months, that can add up quickly into a ton of time spent hobbying that could have been more constructively spent elsewhere, especially if really the only game one wanted to experience was Zelda.

Obviously not everyone can either a) afford to to do that, or b) sees the sense in that, but I can imagine it might be something similar for this guy...that said there could be multiple reasons why anyone would buy a game+system only to sell it immediately afterwards.
 

Hero

Member
It offends me because it's lazy gamemaking. I don't give COD, Madden or FIFA a pass for pulling this shit every year, and I'm not going to give it to Mario. I'm sure others enjoy it. I know others enjoy it. But are you telling me those very same people wouldn't buy an actual NEW 2D Mario platformer with new music/assets/gameplay engine?

The fact is, as long as these games keep selling, Nintendo will continue to play it safe with their 2D Mario games. For some, that's fine. For me... I have higher standards than that. I expect more out of 2D Mario games, especially when we're talking about generational leaps between sequels.

So without even having played the two NSMB games that came out this year suddenly Mario is on the same level of CoD, Madden and Fifa? Is this seriously the basis of your argument?
 

Cipherr

Member
What is "old" Nintendo?.

The Nintendo that released stuff like Metroids Zeldas Fire Emblems Power Pads and Power Gloves, as opposed to the current day Nintendo that releases stuff like Metroids Zeldas Fire Emblems and Wiifit and Wiimotes.
 

Metallix87

Member
The Nintendo that released stuff like Metroids Zeldas Fire Emblems Power Pads and Power Gloves, as opposed to the current day Nintendo that releases stuff like Metroids Zeldas Fire Emblems and Wiifit and Wiimotes.

Neither the Power Pad nor the Power Glove were released by Nintendo.
 

RM8

Member
Other than F-Zero and to a lesser degree StarFox being on hiatus, I think Nintendo has done a pretty great job with their output recently. I think the hate comes mostly from the Wii ____ series and the NSMB games (which somehow make people forget about both Galaxies and 3D Land). We got Kirby, Mario, Zelda, Fire Emblem, Metroid, Donkey Kong Country, Wario Land, Punch Out, Kid Icarus, even Pikmin is coming back soon.

So I don't miss "old" Nintendo because "new" Nintendo seems pretty similar to me.
 

Cipherr

Member
Neither the Power Pad nor the Power Glove were released by Nintendo.

i29E14NCECegO.gif
 

VAPitts

Member
The Nintendo that used to give me games like Super Mario Bros. 3 and Super Mario World and not that cheap, lazy, unambitious, cash in that NSMB2 is:p

u know there are other people in this topic you can talk to. you don't have to talk just to hear yourself...
 
i hate you, gba. you were only ever good for the minish cap and those two fire emblems i played.

where was i? oh yeah- stay outta my booze.

Hey now! Don't forget about Golden Sun!

I don't mind Mario being occasionally whored out if it means we get more Fire Emblem and more money for Mario 3D HD and Zelda HD.
 
It's just unfortunate these kids are being exposed to such little innovation between sequels, while every iteration of 2D Mario on the NES/SNES was wildly different (besides SMB2J).

Fun note: In David Sheff's Game Over, he chronicles the enthusiast and press reactions to Super Mario World when it was revealed, and a lot of people were aboard the "This just looks like Super Mario Bros. 3, why are they so creatively bankrupt?" train.

Most people don't remember this because they were eight. But part of me expects some bitter gnashing of teeth in ten to fifteen years when people talk about how much fun they had with NSMB Wii and the older set go "NO IT WAS TERRIBLE DID YOU NOT SEE HOW PREDICTABLE THE SNOW LEVEL WAS"
 

Pikma

Banned
I don't think the next Nintendo Direct is anywhere near, NoA still has to take the XL and NSMB2 out, also, doesn't Nintendo always has an event for the week before TGS?
 
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