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Gamescom: PS Vita has sold 2.2 Million Units Worldwide

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Skyzard

Banned
Where are you getting this information? It may be true but i can't help but feel you're just making it up.

We need more gifs?

I think so..

id1IirjJONA0v.gif


Just imagine anyone's first time reaction to that, gamer or not.

@metalslimer, yes? pretty easy one when you read the reference.
 
Sony's marketing team should take note of this

http://media.nintendo-gamer.net/wp-content/uploads/2012/08/penelope-cruz-3ds.jpg[IMG]

[IMG]http://gossiponthis.com/wp-content/uploads/2009/04/vid-beyoncead.jpg[IMG]

[IMG]http://www.wiggler.gr/wp-content/nicole_kidman_ds.jpg[IMG]

[IMG]http://i.ytimg.com/vi/1L_BuzqN8jw/0.jpg[IMG]

It works!

Marketing a system for 20something year old tech-head bros doesnt[/QUOTE]

And this too:

[IMG]http://www.unboundgamer.com/uploads/af15dc61c670cd67c45b79813674caab.jpg
 

AwRy108

Member
There's still a small chance that SE will throw some actual weight behind Vita (as with PSP before it) and move a decent chunk of systems there that way. Small, but even that seems more plausible than the miracle SCEE and SCEA are seemingly praying for.

I never understood why SONY let the Monster Hunter franchise slip through their fingers after seeing how many PSP's it helped them sell. Did I miss something that explains why the series suddenly jumped shipped to Nintendo's handheld even after being so successful on the PSP? Has Monster Hunter on the 3DS been selling relatively well for CAPCOM?

You'd think that the Japanese would be clamoring for the Monster Hunter series to come to the more-powerful Vita in all its dual-analog glory.
 

Combichristoffersen

Combovers don't work when there is no hair
Your argument is gifs?

For every gif posted, Sony sells two Vitas. Please, think of Sony and post more gifs.

I never understood why SONY let the Monster Hunter franchise slip through their fingers after seeing how many PSP's it helped them sell. Did I miss something that explains why the series suddenly jumped shipped to Nintendo's handheld even after being so successful on the PSP? Has Monster Hunter on the 3DS been selling relatively well for CAPCOM?

You'd think that the Japanese would be clamoring for the Monster Hunter series to come to the more-powerful Vita in all its dual-analog glory.

Nothing has been said officially, but I suspect Nintendo offered Capcom a sweeter deal than Sony could in terms of paying for development and marketing, plus developing for the 3DS meant they could keep on rehashing PS2 assets instead of having to make new ones for the Vita.
 

AwRy108

Member
Nothing has been said officially, but I suspect Nintendo offered Capcom a sweeter deal than Sony could in terms of paying for development and marketing, plus developing for the 3DS meant they could keep on rehashing PS2 assets instead of having to make new ones for the Vita.

Your points are good ones.
 

CamHostage

Member
I never understood why SONY let the Monster Hunter franchise slip through their fingers after seeing how many PSP's it helped them sell.

Let it slip? From what Sony execs said after the MH4 showing, they seemed to have been blindsided that it actually happened.
 
There's still a small chance that SE will throw some actual weight behind Vita (as with PSP before it) and move a decent chunk of systems there that way. Small, but even that seems more plausible than the miracle SCEE and SCEA are seemingly praying for.

I wonder if SE games, aside from Dragon Quest, move systems anymore.

We need more gifs?

I think so..

Gifs are never anything but anecdotal examples, which are never useful.

I never understood why SONY let the Monster Hunter franchise slip through their fingers after seeing how many PSP's it helped them sell. Did I miss something that explains why the series suddenly jumped shipped to Nintendo's handheld even after being so successful on the PSP? Has Monster Hunter on the 3DS been selling relatively well for CAPCOM?

You'd think that the Japanese would be clamoring for the Monster Hunter series to come to the more-powerful Vita in all its dual-analog glory.

Capcom was probably aiming for the lowest dev costs. It's easier to port games and assets. It's not like the market cares, so Capcom does what it wants. Not to mention the help Nintendo gave with Tri.
 

MYE

Member
Main and Spin-Off Dragon Quest games are practically nintendo hardware exclusive games now, arent they?
 

Yoshiya

Member
I give it twelve months until we get Sony PR announcing their handheld dev resources will be targeted solely at PS Mobile. Vita to be 2013's best way to play smartphone games! That might just be a definitive answer to those who said phones will have no impact on handhelds, as unfortunate as the platform's failure will be.
 

Forever

Banned
I never understood why SONY let the Monster Hunter franchise slip through their fingers after seeing how many PSP's it helped them sell. Did I miss something that explains why the series suddenly jumped shipped to Nintendo's handheld even after being so successful on the PSP? Has Monster Hunter on the 3DS been selling relatively well for CAPCOM?

You'd think that the Japanese would be clamoring for the Monster Hunter series to come to the more-powerful Vita in all its dual-analog glory.

Monster Hunter Tri went to Wii, so it's not a new trend. Capcom picked the platform they thought had brighter prospects. Lower dev costs are also probably an incentive, though it's misleading to say that the assets are rehashed from PS2; the assets in Tri were new.
 
people in america still don't know it exists

Real talk, a 3DS-owning friend of mine straight up didn't believe it came out. He asked me about it, and I told him it's been out for months.

"If it was out, wouldn't we have heard something about it?"

That's the idea, I guess.
 
Do you have a link? Seems like an interesting read
SCEJ president Hiroshi Kawano has quipped that if you want to know the reason why Monster Hunter 4 is not heading to Vita, “ask Capcom.”

http://www.vg247.com/2011/09/15/son...nt-to-know-why-monster-hunter-4-isnt-on-vita/

However, Sony Worldwide president Shuhei Yoshida believes Monster Hunter 4 is still possible for Vita, as “most large game publishers operate on a multiplatform basis.

lol Gaf was convinced 100% Sony was going to announce MH4 for Vita at TGS last fall.
 
There's still a small chance that SE will throw some actual weight behind Vita (as with PSP before it) and move a decent chunk of systems there that way. Small, but even that seems more plausible than the miracle SCEE and SCEA are seemingly praying for.

There is (or was) FF10 HD but they have been silent on that and it was a multiplatform remake of a PS2 game anyways. Their PSP games did well, but only after that system started moving in Japan, I think. I doubt they are going to put some Dissidia-like effort out until someone else makes Vita popular.
 

lowrider007

Licorice-flavoured booze?
That's pathetic.

Just cancel it.

Why?

There are people out there that want and enjoy the product, if this was a phone or another gadget it wouldn't be an issue but because it's gaming system which isn't selling as well as their competitors system the product should be cancelled? As long as it's sustainable I really don't see the problem, it's just another option for consumers, it doesn't have to be the most popular one, I still think it can be a viable product even at a lower sales rate as long as they can support it with software.
 
We need more gifs?

I think so..

id1IirjJONA0v.gif


Just imagine anyone's first time reaction to that, gamer or not.
I've show Uncharted and Gravity Rush to several friends and co-workers. Their reaction? They usually say "Oh that's looks pretty" but nobody outside the gaming community is amazed by the graphics, people just don't have the same ability to be surprised by technology these days.
 

IrishNinja

Member
I've show Uncharted and Gravity Rush to several friends and co-workers. Their reaction? They usually say "Oh that's looks pretty" but nobody outside the gaming community is amazed by the graphics, people just don't have the same ability to be surprised by technology these days.

i can totally understand that...but damned if that gif doesnt make me wanna play it one day
 

delta25

Banned
Also i'm not sure that western 3rd parties are transitioning that quickly to the vita at all. In fact it would be hard for them to transition from PSP to vita when they never really supported the vita in the first place.


The fact that two of the biggest western 3rd party games, Assassin creed and Call of duty are both coming to the Vita paints a different picture in regards to western third party developers willing to give the vita its fair shake. In this case its obvious Sony did spend the time and resources building up a solid third party backing where the demand was high. Sony is most likely banking on these two games to be successful based on a current and future user base for the vita, this could either be the push the vita needs to open the flood gates for the future of third party devs or distant themselves even further away from overall 3rd party support.
 
The fact that two of the biggest western 3rd party games, Assassin creed and Call of duty are both coming to the Vita paints a different picture in regards to western third party developers willing to give the vita its fair shake. In this case its obvious Sony did spend the time and resources building up a solid third party backing where the demand was high. Sony is most likely banking on these two games to be successful based on a current and future user base for the vita, this could either be the push the vita needs to open the flood gates for the future of third party devs or distant themselves even further away from overall 3rd party support.

Having AC and COD on the Vita is a no-win game. If they succeed, third parties will say, "Well, you'll have to be a big name to be able to work on the system." If they fail, third parties will say, "Well, if even the best couldn't make it, nothing can."

Third parties have been really great at coming up with excuses for not supporting platforms this generation so I'm not anticipating much. Look at the Wii for examples. (I know, the Wii doesn't have gifs of Uncharted, just work with me here.)
 

lowrider007

Licorice-flavoured booze?
What part of "doomed" don't you understand?

Doomed meaning what exactly? you have $250 dollar product in over two million peoples hands, each with access to a digital distribution store, and the system hasn't been cracked yet, you'd be silly to throw that away, you can build that into a viable market, it may not be a large one but It will continue to grow slowy, and I think Indy devs have a chance to make some good money on the Vita as I the believe attach rate will be good for smaller cheaper titles on the vita so a smaller install base won't to be massive negative, as I said in another recent thread I bet Mutant Blob Attacks made a ton of money, and now Sound Shapes, continue to put games like that on the system and people will lap that stuff up.
 

delta25

Banned
Having AC and COD on the Vita is a no-win game.

Well if both games can be successful, turn a profit and potentially help increase the vita user base you would think it would be ludicrous to have the kind of mindset you mentioned. As far as smaller 3rd party devs are concerned Sony showed us at Gamescom that they're more then willing to work with them on a different level that works based on their needs and resources
 
We need more gifs?

I think so..

id1IirjJONA0v.gif


Just imagine anyone's first time reaction to that, gamer or not.

So you were just making it up. Just because you think some gifs look cool doesn't mean everyone who sees a vita magically wants one.

The fact that two of the biggest western 3rd party games, Assassin creed and Call of duty are both coming to the Vita paints a different picture in regards to western third party developers willing to give the vita its fair shake. In this case its obvious Sony did spend the time and resources building up a solid third party backing where the demand was high. Sony is most likely banking on these two games to be successful based on a current and future user base for the vita, this could either be the push the vita needs to open the flood gates for the future of third party devs or distant themselves even further away from overall 3rd party support.

Have you actually seen the COD? Yeah that really shows 3rd parties caring about the platform. Also the DS got its own COD, that doesn't mean western 3rd parties gave a shit.

Also 2 games don't show anything. If western 3rd parties were really on board you would be seeing more games than that. In general i just don't think they're that keen on handhelds, sony or nintendos.

Doomed meaning what exactly? you have $250 dollar product in over two million peoples hands, each with access to a digital distribution store, and the system hasn't been cracked yet, you'd be silly to throw that away, you can build that into a viable market, it may not be a large one but It will continue to grow slowy, and I think Indy devs have a chance to make some good money on the Vita as I the believe attach rate will be good for smaller cheaper titles on the vita so a smaller install base won't to be massive negative, as I said in another recent thread I bit Mutant Blob Attacks made a ton of money, and now Sound Shapes, continue to put games like that on the system and people will lap that stuff up.

Well so far the attach rate is abysmal. There is no guarantee that it will be any better at selling smaller titles. Also you make this situation sound more positive than it is. Having a $250 handheld in 2 millions peoples hands isn't impressive at all and is nowhere near enough to sustain the platform. That's not to say it won't grow but having that many users isn't meaningful in anyway especially for a company the size of sonys (and i strongly doubt thats the sort of userbase they are hoping for with a major product).
 
Doomed meaning what exactly? you have $250 dollar product in over two million peoples hands, each with access to a digital distribution store, and the system hasn't been cracked yet, you'd be silly to throw that away, you can build that into a viable market, it may not be a large one but It will continue to grow slowy, and I think Indy devs have a chance to make some good money on the Vita as I the believe attach rate will/is be good for smaller cheaper titles on the vita so a smaller market won't to be massive negative, as I said in another recent thread I bit Mutant Blob Attacks made a ton of money.
I don't think Sony would want this.
 

I found someone who doesn't get my sense of humor. A pity. In return I'll give you a real answer.

The retailers won't want the system if it doesn't sell. A system that just sits and takes up space is bad for them, because they want to shift out poorly selling things and add in better selling things. So the retailers won't want the Vita. Some of the crazier ones may even be warier of Sony in the future.

In addition, Sony's resources are finite and they could be pouring development into other platforms. The Vita needs not only games, but firmware updates and security management.

Plus you have vague stuff like brand damage and revenue generated. So basically, there are reasons for Sony killing off the Vita if it does poorly and never recovers. Naturally it won't happen for a while, but numbers like the ones in this thread are so incredibly low that these usually minor issues are actually kind of a problem.

Well if both games can be successful, turn a profit and potentially help increase the vita user base you would think it would be ludicrous to have the kind of mindset you mentioned.

Again, look at the Wii. You had some pretty good third party successes, and yet the third parties ignored the platform entirely. Hell, even Capcom had some success but they never even followed it up outside of lazy ports. That is ludicrous, yes. But it's happened before.
 
I really don't think AC and COD are the franchises to prove that western 3rd parties care. I'm pretty sure those games are out on TI-83 calculators. The DS got multiple entries of both and so did the PSP. It would be pretty shocking if there wasn't an AC or COD game for Vita.
 
While it's cool seeing Uncharted on a handheld like that, it's not a mindblowing experience that will make many people run to the stores to buy one. Graphics are not going to sell people on these handhelds. That applies to 3D as well on the 3DS.
 

lowrider007

Licorice-flavoured booze?
I don't think Sony would want this.

I'm stating that as big plus atm, especially with a smaller install base, if the system was cracked right now then I might say hang your hat up Sony, as long as they system stays locked down I think Sony still have a chance to make it viable, how viable though is another matter entirely.
 

MarkusRJR

Member
I'm losing my mind here

This company deserves to be ridiculed on the Vita handling

Now they go, oh it didn't sell because we didn't target the younger audience sector... WAT?!?

No, you fucking ass clowns, you get goodwill from gamers for a great starting price for the Vita at $249.99
Then you turn around and lose all that due to proprietary memory cards with exorbitant prices, fucking 4GB for $14.99-$19.99, come the fuck on, 1 Uncharted Demo, you eat up close to 3GB+
Then you take PS3 titles, shrink them down and ask for $40 for titles
Some PSN titles transform into retail titles and get marked up $27 (Hi2u Dungeon Hunter)

You say you've learned from the mistakes from the PSP, yet you are still doing the same things and even worse... How is that even fucking possible?
The online store where content needs to delivered at a constant rate is worse than the PSP/PS2/PSX output... fucking ridiculous
You announce shit, make broken promises, and everything that will make the Vita stand out is TBA/TBD in the future

I'm getting tired
Couldn't have said it better. I bought my Vita on day one, along with a 32gb memory stick and 3 games. Since then I've only bought 1 game. The only titles coming out that interest me are Persona 4: Golden (bought the console for this and Other JRPGs), LBP Vita, and Tear Away. Everything else seems to have been given to B-teams (Resistance, Call of Duty, Assassin's Creed, etc) or just don't interest me at all. The hardware is fantastic but there just isn't enough "great" software. There's a ton of good games, but "good" games don't sell a console. The Vita has pretty much became my Persona machine.
 

Skyzard

Banned
The point was first impressions. It is a no-brainer. The lows some of you will go to twist things out of context and shine a negative light on the vita, seriously, it's insane.

Common sense is as effective as making it up, in your experience perhaps. Means I'd like to see evidence from now on from you to take you seriously I'm afraid.
 
The point was first impressions. It is a no-brainer. The lows some of you will go to twist things out of context and shine a negative light on the vita, seriously, it's insane.

It's not a no-brainer, and that you think that actually makes your point is really indicative of the general level of discourse you have provided us with thus far.

Common sense is as effective as making it up, in your experience perhaps. Means I'd like to see evidence from now on from you to take you seriously I'm afraid.

Now you're just babbling.
 

Skyzard

Banned
It's not a no brainer that people would be impressed after first seeing the vita in action? Are you kidding me.....rofl

First thing people will notice is the graphics. Seeing as this is the most advanced handheld system, if people aren't impressed, you're showing it to the absolute worst possible people you could have shown it to.
 
i can totally understand that...but damned if that gif doesnt make me wanna play it one day

As a counterpoint to that... it makes me think "ehh, looked better on the PS3", and given PS3 owners are their target demographic I think they might be missing a trick somewhat.

Show me something new that looks like that though, then we're talking.
 
We need more gifs?

I think so..

[I MG]http://i.minus.com/id1IirjJONA0v.gif[/IMG]

Just imagine anyone's first time reaction to that, gamer or not.

I've seen dudes looking around landscapes before. Most of the time I prefer seeing it at the native res of the screen I'm watching it on, though.
 

Kacho

Member
The point was first impressions. It is a no-brainer. The lows some of you will go to twist things out of context and shine a negative light on the vita, seriously, it's insane.

Common sense is as effective as making it up, in your experience perhaps. Means I'd like to see evidence from now on from you to take you seriously I'm afraid.

What are you even on about? Dear lord.
 
The point was first impressions. It is a no-brainer. The lows some of you will go to twist things out of context and shine a negative light on the vita, seriously, it's insane.

Common sense is as effective as making it up, in your experience perhaps. Means I'd like to see evidence from now on from you to take you seriously I'm afraid.

What do you mean a no brainer? You are just assuming that because you like something everyone has to be wowed by it. You are basing this on absolutely nothing. All your posts how is a complete inability to look at anything but your own perspective.

I'm stating that as big plus atm, especially with a smaller install base, if the system was cracked right now then I might say hang your hat up Sony, as long as they system stays locked down I think Sony still have a chance to make it viable, how viable though is another matter entirely.

The only problem is the vitas attach rate is still horrible even compared to cracked systems. So i don't really see that mattering very much right now.

It's not a no brainer that people would be impressed after first seeing the vita in action? Are you kidding me.....rofl

First thing people will notice is the graphics. Seeing as this is the most advanced handheld system, if people aren't impressed, you're showing it to the absolute worst possible people you could have shown it to.

Wow. Which is why the DS and wii flopped and the PSP and PS3 owned the market, right?
 
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