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vg247-PS4: new kits shipping now, AMD A10 used as base, final version next summer

gofreak

GAF's Bob Woodward
This will be a seriously weak system if that's the case.

Why does it matter where GPU resources are located (on a discrete card or on an APU) as long as there's enough of them?

How much GPU resources there are is what matters, not this apparent obsession with whether there's a discrete GPU or not. If it's an APU like in the last rumour it'll be fine IMO.
 

thuway

Member
Why does it matter where GPU resources are located (on a discrete card or on an APU) as long as there's enough of them?

How much GPU resources there are is what matters, not this apparent obsession with whether there's a discrete GPU or not. If it's an APU like in the last rumour it'll be fine IMO.
FUCK THAT SHIT. In terms of raw output it sounds like a 7660 with a standard AMD CPU. PS3.5 in every single sense.

I'm going with MS if that's the case.
 
I don't see much point in going with an APU in the final machine if you're going to have a discrete GPU.

If the final target is an APU, an A10 in the current kit makes sense since it's the best APU available right now. A discrete GPU in the kit might make sense to better approximate performance of a final APU with greater GPU resources than an A10, but otherwise I wouldn't expect to be hearing about discrete GPUs.

That would really suck.

Why does it matter where GPU resources are located (on a discrete card or on an APU) as long as there's enough of them?

How much GPU resources there are is what matters, not this apparent obsession with whether there's a discrete GPU or not. If it's an APU like in the last rumour it'll be fine IMO.
I thought APU alone is not that powerful? even future APUs
 
8 to 16 gb ram???
For the devkit. Which likely means a 4GB target minimum. Which is pretty great still.

Why does it matter where GPU resources are located (on a discrete card or on an APU) as long as there's enough of them?

How much GPU resources there are is what matters, not this apparent obsession with whether there's a discrete GPU or not. If it's an APU like in the last rumour it'll be fine IMO.
I sense you repeating this many times in this thread for people.
 

Nirolak

Mrgrgr
For the devkit. Which likely means a 4GB target minimum. Which is pretty great still.

That would imply a 4-8 GB range if we assume doubling.

Probably depends on what Microsoft does since having less RAM is a nightmare for quality ports.

Since it's assuredly at least partially DDR3, the cost shouldn't be especially different.
 
There are to be four versions of the dev kit, we were told. A previous version was essentially just a graphics card. The version shipping now is a “modified PC,” and the third version, appearing in January, will be close to final spec. A final version will be delivered to developers “next summer”.

The “ultimate goal” for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with “no problem,” to create a machine that’s powerful enough for “today and tomorrow’s market”.

The dev kits have “either 8Gb or 16Gb of RAM. Deduce from that what you will.”

When asked if PS4 will have an optical drive, specifically Blu-ray, our source responded: “Of course it has.”We’ve been told the hard drive will be 256Gb “as standard,” but it’s not clear if it’ll be a normal HDD or a solid state drive.

We were told that Sony’s aim with Orbis is to avoid problems involved in launching PS3 by creating something “very affordable” but that “isn’t a slouch”.

The machine has WiFi and Ethernet connectivity and HDMI out. Our source said the was “no difference” between PlayStation 3 and Orbis input/output.

The UI, however, has been revamped. It was said today that players will now be able to press the PS button mid-game and travel “anywhere” on the system. An example given was buying DLC from the PS Store mid-game then seamlessly returning to play.

“They’re trying to make it as fluid as possible,” our source said.

We were also told that the machine will be designed to accept system and product updates in the background, and that it’ll “always be standby mode”. When you set the console up, we were told, you’ll be asked if you want to allow background downloads. You can, of course, disallow them.

No details have been given on the pad as yet. Confirmation is expected this month.

Orbis is expected to be announced at an event “just before E3″ next year.
http://www.vg247.com/2012/11/01/ps4_...playstation_4/
This is how you do it.
What's the equivalent DBZ power level?
Fat Buu
 

KageMaru

Member
The RAM quotes look like an improvement over past rumors. I wonder if they changed the type of RAM they plan to use.

This rumor makes it seem like they are planning on just using an APU while older rumors indicated a APU + discrete GPU set up. Hopefully it's still the latter and not the former.
 

Sipowicz

Banned
Good for you. I have a massive PS2 library and used to play them on my 60 GB launch PS3 until it died on me.

And this is why a custom firmware is interesting. Forced backward compatibilty.

the irony of this is that most of the games he plays are probably sub hd. his and (i'd imagine many other people's) "standards" are defined by coporations

the streaming solution someone mentioned is very interesting though. a library of ps1, ps2, psp and vita games at my disposal on one system would be magic. i'd gladly pay a netflix-esque monthly fee for the privelage
 

gofreak

GAF's Bob Woodward
In terms of raw output it sounds like a 7660 with a standard AMD CPU.

The 18-CU config of the previous rumour I'm referring to would be more like a 7850+

I would not be hopeful of much more than that from either Sony or MS at this stage.


That would really suck.


I thought APU alone is not that powerful? even future APUs

These APUs will be whatever config the client wants. The market AMD targets in the desktop space with their APU products is another matter.
 
8Gb = 1GB

There are 8 bits in one byte.

If these specs are true, this is around WiiU level.
No, no... if the devkit has 1GB, then the PS4 probably has less than that.

PS4 = 512MB RAM (part of it reserved for the new OS, so it has less memory available than the PS3).


(Note: Most people writing these articles don't know the difference between GB and Gb, they are just reporting what someone else told them.)
 
Why does it matter where GPU resources are located (on a discrete card or on an APU) as long as there's enough of them?

How much GPU resources there are is what matters, not this apparent obsession with whether there's a discrete GPU or not. If it's an APU like in the last rumour it'll be fine IMO.

Gofreak you remember that last rumor when came to the APU .
 
Isn't anyone else really hyped at this "standby" mode? I hate turning on my console, it takes too long. Thats why I leave my pc always in sleep mode, instant resume.
 
That would imply a 4-8 GB range if we assume doubling.

Probably depends on what Microsoft does since having less RAM is a nightmare for quality ports.

Since it's assuredly at least partially DDR3, the cost shouldn't be especially different.
How long can Sony wait to decide this though? Unless they have intel on what the Durango will have in its final form.

I have this feeling that we'll see nearly identical hardware launching from both companies at nearly identical prices (though MS will obviously offer some value modelling of some sort).

Isn't anyone else really hyped at this "standby" mode? I hate turning on my console, it takes too long. Thats why I leave my pc always in sleep mode, instant resume.
I mentioned it a page ago!
 

Madridy

Member
I really hope the PS4 will be SSD compatible Hardware (SATAIII 6GB/s) and Software (optimized OS) wise, so we can add an SSD down the line when they become more affordable.
 

thuway

Member
The last rumour was also APU only. Just unfortunate mangling of the report in the thread title led some people to believe it meant an additional GPU also.

Honestly all the rumours have been all over the place. I am really hoping there is a ton of oomph to this console and they go with Sea Islands as opposed to Southern Islands.
 

Nirolak

Mrgrgr
How long can Sony wait to decide this though? Unless they have intel on what the Durango will have in its final form.

I have this feeling that we'll see nearly identical hardware launching from both companies at nearly identical prices (though MS will obviously offer some value modelling of some sort).

For RAM they can wait pretty longer given the amount of games that are likely to be cross generation.

I'd suspect they would decide by the January kit based on what they can get from developers about Microsoft.

But yeah, given that AMD is making both GPUs, they're probably using something that's almost exactly the same product, with the CPUs being the main difference.
 
I wonder if next gen PSN games will be just DL and play without installing. I wonder why it is like that on XBL and instal required on PSN.
 

dr_rus

Member
Why does it matter where GPU resources are located (on a discrete card or on an APU) as long as there's enough of them?

How much GPU resources there are is what matters, not this apparent obsession with whether there's a discrete GPU or not. If it's an APU like in the last rumour it'll be fine IMO.
There is no such thing as "enough of GPU resources". External GPU can have more transistors dedicated to graphics and it can have it's own memory controller and memory pool giving it more bandwidth with less stalls. Going with APU only makes sense if your primary target is cost of production. But you will get an underpowered system that way. The thing is it looks like all major console market players are going for cost of production this time around. I'll go upgrade my PC.
 

thuway

Member
There is no such thing as "enough of GPU resources". External GPU can have more transistors dedicated to graphics and it can have it's own memory controller and memory pool giving it more bandwidth with less stalls. Going with APU only makes sense if your primary target is cost of production. But you will get an underpowered system that way. The thing is it looks like all major console market players are going for cost of production this time around. I'll go upgrade my PC.

Truth. There is zero way I want to play a game like Star Wars 1313 @ 720p. We have waited too long.
 

dr_rus

Member
Honestly all the rumours have been all over the place. I am really hoping there is a ton of oomph to this console and they go with Sea Islands as opposed to Southern Islands.
Sea Islands won't be much different from Southern Islands. Probably even less so than Northern Islands was to Evegreen.
 

charsace

Member
No mention of a GPU? they could have at least mentioned whether or not there is a GPU in the system or if its only an APU.
 
The RAM quotes look like an improvement over past rumors. I wonder if they changed the type of RAM they plan to use.

This rumor makes it seem like they are planning on just using an APU while older rumors indicated a APU + discrete GPU set up. Hopefully it's still the latter and not the former.

You know the tech geek in me would love if they did not have a discrete GPU.
Let them use all of there silicon budget for a monster APU to see what they can do cause you never going to get that freedom in a PC compare to console .


Looking at desktop APU can give you a idea but there allot they can do to change things up .
 

jimmypython

Member
cf7bb1019ba793b90e72f04e1733a971a6302ffe.jpg

This 1080P@60fps with 3D?? I'm all for it!

or even this:


I'll be happy~
 

gofreak

GAF's Bob Woodward
There is no such thing as "enough of GPU resources". External GPU can have more transistors dedicated to graphics and it can have it's own memory controller and memory pool giving it more bandwidth with less stalls. Going with APU only makes sense if your primary target is cost of production. But you will get an underpowered system that way. The thing is it looks like all major console market players are going for cost of production this time around. I'll go upgrade my PC.

Of course there's no such thing as 'enough' in that sense, but I meant in a competitive sense. There's a point at which you're competitive and then there's a point of going beyond being competitive at the cost of price. As long as PS4 has 'enough' GPU resources to be competitive with other consoles, it doesn't matter where those resources are.
 
No mention of a GPU? they could have at least mentioned whether or not there is a GPU in the system or if its only an APU.

With an A10-5800K I doubt there is a second stand-alone GPU. As posted in the PS4 rumours thread:

" A10-5800K has a Northern Island HD 7660D GPU which is able to run COD Modern Warfare 3 at 30-45FPS (no AA/AF, min. details) at full HD without 3D"

So from 2GB in the PS4 rumour we are now at 4-8GB I seriously doubt that aswell. Even with modifications and optimization I don't see the PS4 as a work horse with those specifications. I doubt Sony has the Adrian Newey of chip design among them to upgrad the HD 7660D to something lasting them another 5-7 years.
 

waypoetic

Banned
WHAT DOES IT MEAN? JEFF!?

Hell, if i knew i wouldn't know what to do with that info. I'm just interested in the design of the console and the controller.
 

Kagari

Crystal Bearer
At this point, platform parity between multiplatform games is probably more important than b/c. If b/c happens... good. If not... well, I won't be dumping my PS3 any time soon anyway.
 

thuway

Member
With an A10-5800K I doubt there is a second stand-alone GPU. As posted in the PS4 rumours thread:

" A10-5800K has a Northern Island HD 7660D GPU which is able to run COD Modern Warfare 3 at 30-45FPS (no AA/AF, min. details) at full HD without 3D"

So from 2GB in the PS4 rumour we are now at 4-8GB I seriously doubt that aswell. Even with modifications and optimization I don't see the PS4 as a work horse with those specifications. I doubt Sony has the Adrian Newey of chip design among them to upgrad the HD 7660D to something lasting them another 5-7 years.

I serously doubt it will be this weak. Sony cannot be this stupid. Microsoft will steam roll them come next-gen if this is the case.
 
With an A10-5800K I doubt there is a second stand-alone GPU. As posted in the PS4 rumours thread:

" A10-5800K has a Northern Island HD 7660D GPU which is able to run COD Modern Warfare 3 at 30-45FPS (no AA/AF, min. details) at full HD without 3D"

So from 2GB in the PS4 rumour we are now at 4-8GB I seriously doubt that aswell. Even with modifications and optimization I don't see the PS4 as a work horse with those specifications. I doubt Sony has the Adrian Newey of chip design among them to upgrad the HD 7660D to something lasting them another 5-7 years.

Why would you doubt the PS4 having more than 2GB of ram the rumor was there were always try to get more that 2 so i would expect 4 or even more if using cheap ram like the rumor for MS.
Also you really think that the APU for the PS4 would have 7660D in it when they going to customize it .
 
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