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Media Create Sales: Week 44, 2012 (Oct 29 - Nov 04)

sphinx

the piano man
so animal crossing releases today in Japan and there are waiting lines.

any educated guesses about how much hardware could that game move?

will the 3DS go above 100k next week?? it was around 90k without a system selling game like this, so it easily should cross 100k, right?
 
Actually, I don't think we were expecting lines.

This is a first for Animal Crossing! :eek:
Pre-DS/Wii AC was never big enough to have lines. The DS was where it broke out and the Wii iteration was crap so no one bothered to line up for it. Still I am surprised myself that there's lines, but it shouldn't be so surprising since its the biggest game for the biggest handheld this holiday.

so animal crossing releases today in Japan and there are waiting lines.

any educated guesses about how much hardware could that game move?

will the 3DS go above 100k next week?? it was around 90k without a system selling game like this, so it easily should cross 100k, right?
Easily 150k, maybe even 200k.
 
so animal crossing releases today in Japan and there are waiting lines.

any educated guesses about how much hardware could that game move?

will the 3DS go above 100k next week?? it was around 90k without a system selling game like this, so it easily should cross 100k, right?

Maybe. They have an Animal Crossing 3DS XL too so that will help. Then a Mario one the week after.
 

sphinx

the piano man
Wow, for Vita's sake I hope something of note was released this week as well. Could you imagine next weeks sales data being

3DS:~ 180,000
Vita: ~5,000

chances of something like that not happening are extremely low,

we will probably begin seeing pretty crazy ratios from now until MH4. I think the 3DS is just beginning to explode in Japan and will have a DS-like holiday season. Vita on the other hand ...

as someone else said, this is the calm before the storm.
 
chances of something like that not happening are extremely low,

we will probably begin seeing pretty crazy ratios from now until MH4. I think the 3DS is just beginning to explode in Japan and will have a DS-like holiday season. Vita on the other hand ...

as someone else said, this is the calm before the storm.

So you expect the Vita to rise from the ashes like a Phoenix? Let's hope Vita devs have a slew of quality of titles in store then.
 

sphinx

the piano man
So you expect the Vita to rise from the ashes like a Phoenix? Let's hope Vita devs have a slew of quality of titles in store then.

er, how come you understood that from my post?

I meant, I don't think today's 3DS ~93k vs Vita ~5k ratio is the craziest we will see in the next months. who knows how much higher can 3DS go and whether Vita will go sub-4k
 
Chris was joking, he meant for the 3DS.

Oh okay that makes more sense then haha. I don't know what Sony will do with the system really. They quietly were able to let the PSPGo fade into oblivion, but that's partially because it was a glorified redesign of the PSP and not a next gen console. The Vita doesn't have that luxury, so it will be interesting to see if Sony tries giving the Vita one final heavy marketing push, or just ignores it.

er, how come you understood that from my post?

I meant, I don't think today's 3DS ~93k vs Vita ~5k ratio is the craziest we will see in the next months. who knows how much higher can 3DS go and whether Vita will go sub-4k

I thought you were continuing your Vita thought when you made the calm before the storm analogy. I miss understood
 

hiska-kun

Member
Wii's versione had a great debut, if I rememeber correctly. Didn't it?

Media Create FW / 2011 LTD

[NDS] Animal Crossing: Wild World (Nintendo) {2005.11.23} - 325.466 / 5.238.461
[WII] Animal Crossing: City Folk (Nintendo) {2008.11.20} - 305.180 / 1.237.817
 
SCEJ needs to do do something. If the Vita goes under 4000 units/week devs are going to need some extra motivation ($$) to makes games for it. Even at 6000/week we are talking 312,000 units per year. Instead of waiting they should be throwing money at developers to make games that will help sell some hardware now.
 

urfe

Member
I was planning on buying a Vita, but it's doing so bad, I think I'm going to wait and see if there's a price drop/bundle or something.

Bravely Default is sold out everywhere around me. I don't have the money to buy a game, but if I saw it, I'd be really tempted. If I went digital with one game, I'd want to do it with all my games. Dislike the idea of half and half. Maybe I'm weird.

Next big game for me is Layton vs Ace. After that, there's nothing until Dragon Quest VII. Animal Crossing and Paper Mario are probably the two Nintendo series I dislike the most. I'm a poor grad student, so I'm not too worried about it.
 
Y's is the only version from Falcom. Neither the PCE nor the SFC versions were made by them.
Actually, they did do Ys V and Expert on SFC. All other consoles Ys pre-PSP were by other devs though.


It has, also, sold more than any Ys released on PS2.

There is a (clear) fact: Ys Celceta on Vita is the second best selling game of the saga on a Sony platform, only behind of a new numbered entry.

And no, 40-50k are not poor numbers for a Ys game. In fact they are great.

70k+ is what Ys VII did. Those are, directly, greatly amazing numbers for a game in the saga.
I didn't say 40-50k were poor numbers for Celceta, in fact I said it was okay. By the same token though, saying it outsold all the PS2 and non-VII PSP games as if that's an accomplishment is pretty disingenous and really irrelevant. All those games were old ports or bargin bin budget remakes and most were licensed out efforts (to Konami, Taito, Digicube). Even though it's based on Ys IV, Celceta is essentially a new game. It's also Falcom's most technically advanced and possibly expensive game to date, having had a pretty long dev cycle and a platform switch. Saying it sold second only to VII sort of misses the point when VII is really the only other Ys you can legitimately compare it with.

And these numbers aren't at all "great" for what the product was. They're good enough though and the game had supply issues so there are definite indications it could've done somewhat better even if that had been sorted out. At the least, it's not an indication Falcom should abandon Vita quite yet.
 
Tales of Hearts R - Spring 2013

Early 2013 looking good for Vita, definitely a good time to cut its price, or maybe announce a redesign. I'm sure Sony will do something.
 

Aostia

El Capitan Todd
Media Create FW / 2011 LTD

[NDS] Animal Crossing: Wild World (Nintendo) {2005.11.23} - 325.466 / 5.238.461
[WII] Animal Crossing: City Folk (Nintendo) {2008.11.20} - 305.180 / 1.237.817

Thank you! Are we expecting bigger numbers for the 3DS one?
I would be a little surprised, but could happen...

Tales of Hearts R - Spring 2013

Early 2013 looking good for Vita, definitely a good time to cut its price, or maybe announce a redesign. I'm sure Sony will do something.

Spring should be April-May-June, so early 2013 (Jan-Feb) could be desert as the actual situation (aren't both God eater/Souls Sacrifice for March-April?): probably the new fiscal year could be the right moment for the relaunch (Golden week period)

er, how come you understood that from my post?

I meant, I don't think today's 3DS ~93k vs Vita ~5k ratio is the craziest we will see in the next months. who knows how much higher can 3DS go and whether Vita will go sub-4k

You are probably right.
Considering their status and the upcoming lineups, together with the usual big bump of Nintendo HWs near Christmas, we could see an even larger gap.
 

tiku

Member
And these numbers aren't at all "great" for what the product was. They're good enough though and the game had supply issues so there are definite indications it could've done somewhat better even if that had been sorted out. At the least, it's not an indication Falcom should abandon Vita quite yet.

So, what are great numbers for a game in the saga for you? Just curiousity :)

I mean, Falcom it's a very little company with niche games we all know.
They are selling in a determinated range. Thinking, nowadays, these games could do significantly better it's, in my opinion, overestimate their capabality/resources (and also Falcom's ones) and ignoring the reality of the Japan industry nowadays.

Perhaps 10 years ago they could do a bit better. I don't see it happening today.
 
Pre-DS/Wii AC was never big enough to have lines. The DS was where it broke out and the Wii iteration was crap so no one bothered to line up for it. Still I am surprised myself that there's lines, but it shouldn't be so surprising since its the biggest game for the biggest handheld this holiday.

To be fair, most of the games have been ports. This is the first time in a long time that AC has gotten new content.
 

Aostia

El Capitan Todd
Assuming if there's enough stock (a very big if right now) AC will smash previous sales for the series

You are probably right.
Probably it had a very solid debut on DS, that started the real phenomena; then it had a good debut on the Wii considering its (imho) portable nature.
But now, with the new portable episode, we could see an even bigger debut, considering that the fanbase is wider than back in the days on the DS.
I think that it will be more frontloaded, btw, considering that I don't think it will be able to be so HUGE as the DS one in terms of LTD
 
You are probably right.
Probably it had a very solid debut on DS, that started the real phenomena; then it had a good debut on the Wii considering its (imho) portable nature.
But now, with the new portable episode, we could see an even bigger debut, considering that the fanbase is wider than back in the days on the DS.
I think that it will be more frontloaded, btw, considering that I don't think it will be able to be so HUGE as the DS one in terms of LTD

I too think it unlikely to reach the dizzying heights of its predecessor however the one advantage it does have is that (at least currently) there is no piracy on the 3ds, perhaps it could do the unthinkable and beat wild world
 
Interesting that the digital version seems to be as popular as Nintendo intended. The difference between Famitsu and MC numbers could be pretty significant. (not that Famitsu and MC need a reason to track very different numbers)
 

BadWolf

Member
Tales of Hearts R - Spring 2013

Early 2013 looking good for Vita, definitely a good time to cut its price, or maybe announce a redesign. I'm sure Sony will do something.

I agree it would help but what is there to redesign? Seems great in its current state.
 

zroid

Banned
I agree it would help but what is there to redesign? Seems great in its current state.

They need to scrap the OLED, tbh. In true Sony tradition of cutting features from hardware revisions, because they were too eager to throw the kitchen sink at their system hoping people will buy it for the premium price they have to charge.

They also need to drastically cut the price of Vita memory cards or simply scrap those as well and move back to MSPD or allow SD.

I'm amazed that some of you guys are still thinking hypotheses on how the Vita can make a comeback.

I dunno if it can make a comeback, but I do know there's a lot Sony can do to at least give themselves a chance. Currently, they're doing nothing.
 

Vic

Please help me with my bad english
I'm amazed that some of you guys are still thinking hypotheses on how the Vita can make a comeback.
 
So, what are great numbers for a game in the saga for you? Just curiousity :)

I mean, Falcom it's a very little company with niche games we all know.
They are selling in a determinated range. Thinking, nowadays, these games could do significantly better it's, in my opinion, overestimate their capabality/resources (and also Falcom's ones) and ignoring the reality of the Japan industry nowadays.

Perhaps 10 years ago they could do a bit better. I don't see it happening today.
For the production values and dev cycle, I think matching Ys VII would've been great. And really, if supplies permitted I wouldn't be surprised if Celceta had done so. I don't think Vita was really the problem here.

I should probably add that I don't think Ys VII really sold that great either for what it was, "great" for that game would've been 100k+. Going PC to PSP seems to have shrunk Ys sales, while it had the opposite effect for Kiseki.
 
I'm amazed that some of you guys are still thinking hypotheses on how the Vita can make a comeback.

After the last five years or so, I'm reluctant to completely rule anything out. However, the fact that the system is dropping to low 4 figures in weekly sales, that it's going into the holidays with *nothing*, and that the only glimmer on the horizon is a smattering of unproven/mid-lower-tier games not due for another 4 months or so (together with a *possible* price-cut)... well, it does look like it's dead.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I'm amazed that some of you guys are still thinking hypotheses on how the Vita can make a comeback.

Some people are probably skittish considering what happened with PSP and PS3, but every day those comparisons get more and more remote.
 

LayLa

Member
I'm amazed that some of you guys are still thinking hypotheses on how the Vita can make a comeback.

It is still possible imo to turn the Vita into a viable long-term platform but that would require some serious investment from Sony.
No evidence of that in recent months however.
 
Really wasn't following these threads due to Hurricane Sandy/Athena.. (felt like I was living in NBC's Revolution) but wow... wonder what's going on in the mind of Sony right now.
#shame
 

NateDrake

Member
Do you have 3DS hardware numbers for Dec '11?
Are you so sure of that because the holy trinity was way more "heavy" in terms of rough start-up sales compared to the actual December lineup?

I don't have numbers but I remember the 3DS had record breaking sales last yr in Japan for the holidays. From Nov to the end of December the 3DS sold around 2 million units in Japan.
 

Pranay

Member
A revision model along with a price cut can help Vita but along with that Sony needs a decent line up of games as well.

The only place where Vita can do well is Japan but they need a revision as well as a relaunch and hope that Soul Sacrifice become a hit.


Price Cut does play a really important role in the whole of this.

TBH I believe eve a big exclusive software from now wont even give Vita a bump more then 10k even though the game might do 100-150k
 
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