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Hideki Kamiya shits all over Kotaku

Would it be fair to assume that this is just a side job got him, and his full-time gig is something maybe not even video game related? The article just reads so sloppy and poorly sourced, it's like it was written just to fulfill a quota (but I don't know if that's true or not, which is why I was asking if he gets paid or if he just does it to have a bullet point to add to his resume or something).
 
Since that 'Do you eat shit?' tweet I have followed Kamiya. This guys tweets like crazy. I couldn't believe how man tweets I saw today in my timeline.
 
Its also the most honest. The actual article isnt that big a deal.
Thankfully, someone tweeted to Kamiya about valve/pc gaming so this issue could finally be given the proper weight and examination it deserved in a well presented format for the public. Who knows how long we would have had to wait for a western audience to be exposed to the intricacies on the state of general japanese attitudes toward the role of the personal computer in the present, otherwise?
 

Freshmaker

I am Korean.
Thankfully, someone tweeted to Kamiya about valve/pc gaming so this issue could finally be given the proper weight and examination it deserved in a well presented format for the public. Who knows how long we would have had to wait for a western audience to be exposed to the intricacies on the state of general japanese attitudes toward the role of the personal computer in the present, otherwise?

140 characters is all you need for stuff like this. Honest.
 

JohnDonut

Banned
140 characters is all you need for stuff like this. Honest.
No not really. I'd like to know reasons from a developer in more detail than 140 characters allows.

I wonder if he'll be at pax east, because I need to talk to him one on one and plead for him to release a sequel to Infinite Space.
 
Would it be fair to assume that this is just a side job got him, and his full-time gig is something maybe not even video game related? The article just reads so sloppy and poorly sourced, it's like it was written just to fulfill a quota (but I don't know if that's true or not, which is why I was asking if he gets paid or if he just does it to have a bullet point to add to his resume or something).

The article is perfectly accurate with the standards of 'blogosphere' - no matter how much they cry 'we are the future' most articles for fan sites and magazines are terrible.
 
The article is perfectly accurate with the standards of 'blogosphere' - no matter how much they cry 'we are the future' most articles for fan sites and magazines are terrible.

Yeah, I completely agree. I remember one Kotaku blog posting (I hesitate to call it an article) that speculated, with no apparent sources, that FFVersusXIII had been quietly canceled, one of the Square Enix guys had to publicly refute it on Twitter.
 

IrishNinja

Member
man, im here playing Okami HD

it's like...this dude did this
plus viewtiful joe
plus DMC
plus bayonetta
plus the RE's you like
plus other stuff

there aren't a lotta resumes that stack up like his, at all...i'm ready go in on wonderful 101 with the same 60 FPS trailer ya'll saw and not much else cause his name = quality.

a lotta people talk shit on twitter/the net in general, not as many have that kinda credit in the bank with me
 

Risette

A Good Citizen
man, im here playing Okami HD

it's like...this dude did this
plus viewtiful joe
plus DMC
plus bayonetta
plus the RE's you like
plus other stuff

there aren't a lotta resumes that stack up like his, at all...i'm ready go in on wonderful 101 with the same 60 FPS trailer ya'll saw and not much else cause his name = quality.

a lotta people talk shit on twitter/the net in general, not as many have that kinda credit in the bank with me
Actually he was one of the main designers or something for RE0, which is horrendous. Nobody's perfect.
 
Kamiya should make a game about himself and the internet. Really, it would sell.

Limited edition comes with a random Kamiya rage tweet postcard
 

IrishNinja

Member
Actually he was one of the main designers or something for RE0, which is horrendous. Nobody's perfect.

it's funny cause my only exposure to 0 was in the wii shooter (chronicles?), now that ive a proper GC component cable i was debating trying it out after returning to REmake sometime...there's such mixed things here on GAF about it, it's fascinating

Kamiya should make a game about himself and the internet. Really, it would sell.

Limited edition comes with a random Kamiya rage tweet postcard

no lie, i'd day 1 this for a fair price, so would others
just needs a cute babes edition
 

Risette

A Good Citizen
I think he said he was in charge of making the basic mechanical framework of the game but that he left once the game's main development period started.
Really? I would like to clear his name because everything else he's been heavily involved in has been rather great, and RE0 just sucks.

Now if only Shinji Mikami could explain Dino Crisis 1, another bad black mark on an otherwise perfect track record. Although he was the director on that so he probably can't make an excuse for it. Game was like a parody of that certain aspect of the old RE formula with hyper-obtuse puzzles that felt like they were designed to sell guides.


Man, there were some bad games spawned from the old RE formula.
 

IrishNinja

Member
Man, there were some bad games spawned from the old RE formula.

no doubt, but you can't get mad at a late 90s/early 2000's corporate suggestion of "what if ya'll took the RE formula...PLUS DINOS POPPIN UP ERRWHERE"

i mean this is 2013 and no one should leave me in charge of shit but that still sounds like MONEY IN THE BANK
 

Eusis

Member
no doubt, but you can't get mad at a late 90s/early 2000's corporate suggestion of "what if ya'll took the RE formula...PLUS DINOS POPPIN UP ERRWHERE"

i mean this is 2013 and no one should leave me in charge of shit but that still sounds like MONEY IN THE BANK
Given how it ultimately sold you'd be right. Especially as it's not appealing to an entirely new market many of us wouldn't hold in regard (Deer Hunting), but went directly AT many of us.
 

DocSeuss

Member
I wasn't being sarcastic. Flip that around for Japan's perspective and tell me how portable gaming PCs are compared to handhelds, especially on a cramped series of islands where small devices are valued more than bulky machines.

Well, I was talking more about time than size, but, if you're serious: Most people own a computer in Japan, do they not? We're not talking about a world where people are literally choosing whether or not a computer can fit in their house. Besides, wouldn't it make more sense--if you already have a computer, like most people do--to just have a computer, and not buy extra, dedicated gaming machines?

The space as a premium argument doesn't really work for me.

The other factor is just sales numbers. Handhelds don't sell that well in the west right now, though even when they did, the west basically ignored any significant investment in the platforms. Flip that around for Japan's perspective. PC games don't sell at all in Japan, so they haven't developed for it.

Right, and I get that. I think the article explained two reasons why PC games don't sell at all--bad/nonexistent localization and PC gaming being a much more digital pursuit.

As I said before, I'd LOVE to read a much more beefier article explaining PC gaming's history around the world. How did games like Reccetear come into existence? What drives the excellent Polish and Ukranian developers? Etc.

You don't think it was worth a mention though? The head of Kamiya's studio just said they're going to start focusing on Steam mere months ago.

Because nothing concrete's come out of it yet, I'd actually completely forgotten, but I'm also not really a big Platinum guy to begin with. Can't speak for Eisenbeis.

Gonna go out on a limb here and say... he might just not have remembered that.

I'm not from Japan and I feel the same way about cloud gaming. I don't have On Live, despite all the articles out there claiming it's the future. I want to own my games physically.

Well, nobody's claiming OnLive's the future anymore. They're dead. Most of the people who talk about how awesome these services are live on the coasts, particularly in areas with GREAT internet service, unlike some of us, who are stuck with bad, bandwidth-capped services like Cox and ATT.

I live in Kansas, not Japan.

Wait, what

now I'm confused

am I Shinta

Where in Kansas?

Anyone with bandwidth caps would feel the same way, or anyone living in a rural area without highspeed internet, or anyone who likes to collect games. It's not at all a uniquely Japanese phenomenon to have a few reservations about cloud gaming. He even went out of his way to say it was just his personal opinion at the end. They took that and spun it into a representation of all of Japan. I can see how he would get annoyed.

I don't Eisenbeis was trying to extrapolate a representation of Japan from the tweet. I think he was saying "ah, yes, this thing which I see quite a lot in Japan, a country in which I live, is also a thing that this famous game designer sees."
 

Risette

A Good Citizen
no doubt, but you can't get mad at a late 90s/early 2000's corporate suggestion of "what if ya'll took the RE formula...PLUS DINOS POPPIN UP ERRWHERE"

i mean this is 2013 and no one should leave me in charge of shit but that still sounds like MONEY IN THE BANK
It's a sound plan.
 

News Bot

Banned
Actually he was one of the main designers or something for RE0, which is horrendous. Nobody's perfect.

He assisted with the basic gameplay system and wasn't heavily involved, which is fine. BH0 suffers because it was actually outsourced, something which also affected CODE:Veronica and Gun Survivor.

Really? I would like to clear his name because everything else he's been heavily involved in has been rather great, and RE0 just sucks.

Now if only Shinji Mikami could explain Dino Crisis 1, another bad black mark on an otherwise perfect track record. Although he was the director on that so he probably can't make an excuse for it. Game was like a parody of that certain aspect of the old RE formula with hyper-obtuse puzzles that felt like they were designed to sell guides.

Woah get the fuck. DC1 is great, still one of my all-time favorite games (and still one of Mikami's, he prefers it over any BH). The puzzles were fine, they were just actual puzzles rather than fetch quests.
 

Eusis

Member
Woah get the fuck. DC1 is great, still one of my all-time favorite games (and still one of Mikami's, he prefers it over any BH).
Scratch corporate getting the idea, clearly Mikami went "fuck yeah that zombie game would be better if they were all DINOSAURS instead." Then corporate approved it without even pausing to think.
 

JohnDonut

Banned
How did games like Reccetear come into existence?
You could ask carpefulgur, they're just two guys.

The long and short is: it was a game out in japan that was out for a while, these guys wanted to bring some japanese games they enjoyed to the market as well as start up a company. They contacted the developers of reccettear, and those people told carpe fulgur "we need to sell x amount of copies. If you don't, we're done and to heck with this"

They sold a lot more than that. They sold so much in fact that the developers want them for future projects. The other two games from carpe fulgur did not get nearly the same amount of attention though, because they weren't nearly as unique of a concept, at least to western environments.

Ironically, western users tend to think that carpe fulgur did something special or something, when all they really did was localization.
 

demidar

Member
You could ask carpefulgur, they're just two guys.

The long and short is: it was a game out in japan that was out for a while, these guys wanted to bring some japanese games they enjoyed to the market as well as start up a company. They contacted the developers of reccettear, and those people told carpe fulgur "we need to sell x amount of copies. If you don't, we're done and to heck with this"

They sold a lot more than that. They sold so much in fact that the developers want them for future projects. The other two games from carpe fulgur did not get nearly the same amount of attention though, because they weren't nearly as unique of a concept, at least to western environments.

Ironically, western users tend to think that carpe fulgur did something special or something, when all they really did was localization.

The localization was pretty good though. Anachronisms aside.
 

Shard

XBLAnnoyance
You could ask carpefulgur, they're just two guys.

The long and short is: it was a game out in japan that was out for a while, these guys wanted to bring some japanese games they enjoyed to the market as well as start up a company. They contacted the developers of reccettear, and those people told carpe fulgur "we need to sell x amount of copies. If you don't, we're done and to heck with this"

They sold a lot more than that. They sold so much in fact that the developers want them for future projects. The other two games from carpe fulgur did not get nearly the same amount of attention though, because they weren't nearly as unique of a concept, at least to western environments.

Ironically, western users tend to think that carpe fulgur did something special or something, when all they really did was localization.

Carpe Fulgar kickstarted the localization of PC Doujin games, which is the rough equivalent of the PC Indie scene over here. They are also a big reason we got the likes of YS on Steam.
 

May16

Member
I really don't understand the outrage here.

He said some stupid fucking idiot foreigners. Have you seen the tweets this man gets? I don't understand why the term "foreigners" gets people so heated, but there are stupid fucking idiots who send him messages constantly.

Would it have been better if he said "stupid fucking non-japanese people?"
It's not so much the word, but in my opinion, the idea.
It makes it look like he's blowing off other people's opinions because they are foreign, which happens to a lot of us here in Japan. Any time I express an idea on a controversial subject, someone will roll their eyes and write it off because of where I was born and my white skin and the funky music I therefore play. Can't tell you how old that gets.

Me: "Yes, but the nuclear disaster was because of human error by way of neglecting maintenance duties, and a tsunami of unprecedented size. Shutting down all nuclear plants is kind of a hasty reaction based mostly on the emotions of the event."
A lot of Japanese people in the room: "Yes, you think that because you are foreign! You can not say!"
Me: "I was here. I've been to Iwate on volunteer trips to clean up the damage. Have you?"
A lot of Japanese people in the room: (Insert blowing off anything I say because I am a foreigner.)

If someone said something about an American developer -- inaccurate or not, inflammatory or not -- and that developer said "Stupid fucking foreigners" in response, what do you think the general reaction would be? It's not necessarily his words themselves that are causing trouble -- at least to me -- it's the ideas behind them.
 

Risette

A Good Citizen
It's not so much the word, but in my opinion, the idea.
It makes it look like he's blowing off other people's opinions because they are foreign, which happens to a lot of us here in Japan. Any time I express an idea on a controversial subject, someone will roll their eyes and write it off because of where I was born and my white skin and the funky music I therefore play. Can't tell you how old that gets.

Me: "Yes, but the nuclear disaster was because of human error by way of neglecting maintenance duties, and a tsunami of unprecedented size. Shutting down all nuclear plants is kind of a hasty reaction based mostly on the emotions of the event."
A lot of Japanese people in the room: "Yes, you think that because you are foreign! You can not say!"
Me: "I was here. I've been to Iwate on volunteer trips to clean up the damage. Have you?"
A lot of Japanese people in the room: (Insert blowing off anything I say because I am a foreigner.)

If someone said something about an American developer -- inaccurate or not, inflammatory or not -- and that developer said "Stupid fucking foreigners" in response, what do you think the general reaction would be? It's not necessarily his words themselves that are causing trouble -- at least to me -- it's the ideas behind them.
These are the sorts of messages he blows off with that line in Japanese though:
https://twitter.com/PG_kamiya/status/289052715055734784
https://twitter.com/PG_kamiya/status/289179089389117440
https://twitter.com/PG_kamiya/status/288866629889187841
https://twitter.com/PG_kamiya/status/288702746385854465

Among others...

If you ask him a good question, he will give you an earnest reply. He's not always angry.
 

Dawg

Member
inaba0uax4.png
 

News Bot

Banned
Scratch corporate getting the idea, clearly Mikami went "fuck yeah that zombie game would be better if they were all DINOSAURS instead." Then corporate approved it without even pausing to think.

Actually that is how it went. Someone else in CAPCOM wanted a jungle adventure game with lots of animals. Mikami saw it and suggested making them dinosaurs instead.

Led to a fantastic game so can't complain.
 

May16

Member
These are the sorts of messages he blows off with that line in Japanese though:
https://twitter.com/PG_kamiya/status/289052715055734784
https://twitter.com/PG_kamiya/status/289179089389117440
https://twitter.com/PG_kamiya/status/288866629889187841
https://twitter.com/PG_kamiya/status/288702746385854465

Among others...

If you ask him a good question, he will give you an earnest reply. He's not always angry.

Dismissing stupid ideas should be done on the grounds that the ideas are stupid, not the nationality of the one spouting the stupid.
Whether or not he actually harbors ill feelings toward foreigners because they are foreign is not the issue, with things like this; it's that it can look that way.
 
Kamiya can't be more correct. I don't even know who he is, but Kotaku and all of the Gawker blogs are purely sensationalist shit with not a single ounce of journalism, decent writing, or interest.

I'd say the lone exception is the oft overlooked Owen Good articles about sports gaming and sports culture in gaming, I think that they're pretty good.

But this is coming from somebody who, a starred commenter at the time, was permabanned from Gawker by Jesus Diaz because I replied that one of his articles had no substance. I thought the network was shit then, but it is beyond shit now.
 

RedSwirl

Junior Member
Well, I was talking more about time than size, but, if you're serious: Most people own a computer in Japan, do they not? We're not talking about a world where people are literally choosing whether or not a computer can fit in their house. Besides, wouldn't it make more sense--if you already have a computer, like most people do--to just have a computer, and not buy extra, dedicated gaming machines?

I wouldn't be so sure about that. I don't know shit, but I hear a lot about how people over there already use mobile phones and stuff more than they do conventional computers. Apparently outside of big cities (and even in some cases inside them), many places in Japan can be shockingly low-tech. Business CEOs who still don't have e-mail addresses, publishers requesting developers send game code in by fax, etc. It wouldn't surprise me if a shitload of Japanese gamers didn't own desktops or laptops at all.

Beyond that though, it's just something that didn't developer. I've heard others on GAF say that "buy Japan" is part of it, that there actually was a homegrown PC industry in the 80's and early 90's of which Nihon Falcom (Ys) is basically the last vestige, but that went away with the advent of Win95 when foreign PCs could finally display Japanese letters.

PC gaming today being largely a digital affair also probably has something to do with it since they've been slow over there to embrace XBL and PSN distribution. Kind of ironic -- Japan has some of the fastest and cheapest internet in the world, but it's probably relatively easy over there to walk or ride a bike to the store and buy a game.

There are people more learned than I on the subject obviously.

I think the doujin games like Recettear happen on PC because they're indie. That market easily predates XBLA (this I did research a bit) but is very insular today, with most of those games only showing up in Japanese forums and sold on physical copies at Comiket. A few international digital distributors are trying to crack it. From what I understand though language barrier is still a huge problem, more so than with indies from other countries. I think quite a few of them however end up appearing on Nintendo's digital distribution services, Cave Story only being the most famous example.
 
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