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Media Create Sales: Week 2, 2013 (Jan 07 - Jan 13)

ohlawd

Member
Wipeout is an excellent series that didn't sell, same as F-Zero. Are you seriously saying it's lacking in gameplay?

You read into my post wrong.

Guess how many times the word "technical" is thrown in that post and not a single mention of "gameplay" is mentioned.
 

guek

Banned
I dont think that is the case. Iwata has been saying that it is important to have a steady flow of games. "Leaving" the WiiU on the market for a year could be very risky. A relaunch (so to speak) is possible, but it can be very risky.

Nintendo do afterall have some 1st party games coming within the first half of 2013. Pikmin 3, Game & Wario, WiiFit U and Lego City Undercover (no release date for these 4 games, but i think they will make it within the first half of 2013).

Oh of course. I don't think it's intentionally possible, though I do think we might see a completely botched first half of 2013 and a desperate attempt to remedy the situation in the latter half.
 

PaulLFC

Member
The majority of those will never develop a Vita game and most of them don't even come remotely close to the sales potential of the first party Nintendo studios. Most Vita games are being made by B and C studios.
This is still an argument? The whole "class of studios" thing is ridiculous, subjective and not in any way a reason to dismiss an entry in a franchise. As has been said, LBP Vita is generally regarded as an extremely good version of LBP, and it was developed by Tarsier Studios and Double Eleven. Those studios, I assume, would be "B or C class studios" to you because they aren't as well known as the likes of Naughty Dog, Bungie, etc. Except they just made a great game in the overall franchise - their "status" matters not. If a game is good and fits well within the series it is a part of, who cares who developed it? A good game is a good game.
 
Well, for that I think we have to wait a bit more. What if Wii U could sell an average of 20k weekly with no games?

Considering the drop it just had, it's pretty much impossible that it's going to maintain these sales. It's already at 20k.

This is still an argument? The whole "class of studios" thing is ridiculous, subjective and not in any way a reason to dismiss an entry in a franchise. As has been said, LBP Vita is generally regarded as an extremely good version of LBP, and it was developed by Tarsier Studios and Double Eleven. Those studios, I assume, would be "B or C class studios" to you because they aren't as well known as the likes of Naughty Dog, Bungie, etc. Except they just made a great game in the overall franchise - their "status" matters not. If a game is good and fits well within the series it is a part of, who cares who developed it? A good game is a good game.

You still haven't answered me. What do any of those studios have to do with Sony being reliant on 3rd parties in Japan? It doesn't matter who it is. Naughty Dog, Santa Monica, etc. they are all irrelevant besides Polyphony I guess. I don't even know why you would bring up LBP Vita when that game bombed to high heaven. The top selling Vita games are Hatsune Miku and Persona 4.
 

Frillen

Member
This is still an argument? The whole "class of studios" thing is ridiculous, subjective and not in any way a reason to dismiss an entry in a franchise. As has been said, LBP Vita is generally regarded as an extremely good version of LBP, and it was developed by Tarsier Studios and Double Eleven. Those studios, I assume, would be "B or C class studios" to you because they aren't as well known as the likes of Naughty Dog, Bungie, etc. Except they just made a great game in the overall franchise - their "status" matters not. If a game is good and fits well within the series it is a part of, who cares who developed it? A good game is a good game.

Still a second tier developer, like most developed Vita games, including third party exclusives. LBP Vita heavily bombed, which backs up my original argument anyway.
 

CrisKre

Member
I cannot understand why there isn't a more fleshed out Wii U release schedule. Let alone any announcements for future releases. But the fact that we dont have ANY dates for ANY of the known 1st party releases is appalling.
 
Considering the drop it just had, it's pretty much impossible that it's going to maintain these sales. It's already at 20k.

We're going to discuss when it'll happen right? I'm not saying it won't happen, but come on, Vita situation was different, it didn't have any game in the chart from the second or third week onwards.
 

Laguna

Banned
Sure, sales potential the Nintendo 1st party titles are way ahead of those titles indeed. But there are similarities between the Vita and WiiU situation eventhough that the numbers wont be 1:1 to eachother.



Yeah, there are differences as well, but there are several of similarities too.

The similarities have been pointed out many times in this thread but the differences are more relevant in my opinion. While I agree that WiiU will have a rather weak 1st half year, it´s important to point out that WiiU already sold 2/3 of PSV lifetime sales.
-two WiiU games already outsold any PSV game, both games likely becoming millionsellers
-there is no known PSV game that has the potential to reach a million, even 500k is a stretch
-with MHTriHD three launch games soon will have outsold any released PSV game

further more promising things
-Pikmin 3 and WiiFitU are two further games that will outsell every released PSV game, even Wario Ware and W101 have a shot at outselling any PSV title


the most important differences are
-PSV launched after 3DS, while WiiU has a headstart against PS4
-Nintendo 1st party games of established franchises like Mario Kart, Smash Bros. etc.
 

test_account

XP-39C²
Agree, most of 2013 is going to be brutal for the Wii U. And Pikmin 3 ain't going to move hardware (although, ironically, it's pretty much the only reason as to why I bought a Wii U at the moment).
Yeah, i agree.

About Pikmin 3, there are always personal system sellers for every system, so even if it doesnt move a lot of hardware in general, at least it can be system sellers for some :) For me on the Vita, Super Stardust Delta was one big factor that made my buy the system, eventhough that game probably isnt much of a system seller in general.
 

PaulLFC

Member
You still haven't answered me. What do any of those studios have to do with Sony being reliant on 3rd parties in Japan? It doesn't matter who it is. Naughty Dog, Santa Monica, etc. they are all irrelevant besides Polyphony I guess. I don't even know why you would bring up LBP Vita when that game bombed to high heaven. The top selling Vita games are Hatsune Miku and Persona 4.
I explain why I brought the game up in my post, why would I be referring to sales? My point was argued against the quoted post which stated that the majority of Vita games are developed by "B and C studios". That was it. What do sales have to do with it? Does amount of sales correspond directly to the quality of a game now?
 
I explain why I brought the game up in my post, why would I be referring to sales? My point was argued against the quoted post which stated that the majority of Vita games are developed by "B and C studios". That was it. What do sales have to do with it? Does amount of sales correspond directly to the quality of a game now?

No, your original post was talking about how Sony wasn't relying on 3rd parties and proceeded to list a useless list of studios that don't make anything relevant in japan.
 

test_account

XP-39C²
Oh of course. I don't think it's intentionally possible, though I do think we might see a completely botched first half of 2013 and a desperate attempt to remedy the situation in the latter half.
Yeah, i think that the later half of 2013 will look better. I wonder if Nintendo will ever comment on how they planned the first half year for the WiiU.


The similarities have been pointed out many times in this thread but the differences are more relevant in my opinion. While I agree that WiiU will have a rather weak 1st half year, it´s important to point out that WiiU already sold 2/3 of PSV lifetime sales.
-two WiiU games already outsold any PSV game, both games likely becoming millionsellers
-there is no known PSV game that has the potential to reach a million, even 500k is a stretch
-with MHTriHD three launch games soon will have outsold any released PSV game

further more promising things
-Pikmin 3 and WiiFitU are two further games that will outsell every released PSV game, even Wario Ware and W101 have a shot at outselling any PSV title


the most important differences are
-PSV launched after 3DS, while WiiU has a headstart against PS4
-Nintendo 1st party games of established franchises like Mario Kart, Smash Bros. etc.
Sure, there is no problem to point out the other views in this discussion as well :) There are afterall some differences indeed, like 1st party titles that is mentioned. I just wanted to say that i think the Vita and WiiU comparison is fair right now because they share several of similar senarios. I dont think that the Vita and the WiiU will end up selling the same.
 

Mileena

Banned
You read into my post wrong.

Guess how many times the word "technical" is thrown in that post and not a single mention of "gameplay" is mentioned.

Wipeout has fantastic gameplay
B1jp9.png
 

Frillen

Member
I explain why I brought the game up in my post, why would I be referring to sales? My point was argued against the quoted post which stated that the majority of Vita games are developed by "B and C studios". That was it. What do sales have to do with it? Does amount of sales correspond directly to the quality of a game now?

No, but the arguments in this thread right now revolves around sales, not quality of games.
 

AOC83

Banned
Wii U is not Vita.

True.

Wii U is not doomed.

Depends on what you consider "doomed", it certainly won´t reach Wii sales, or 360/PS3 sales for that matter.

Nintendo is not doomed.

If they pull their head out of their ass definitely not.

BUT, how can Iwata & co make the same mistake they made with 3DS? The same mistake that tanked the company's 30+ year run of profitability? It's puzzling mismanagement, and in many companies it would cost executives their jobs.

Because they have no idea what they are doing, Nintendos management is awful.
They´re lucky that they have no real competition in the handheld sector and that their handhelds sell well regardless of them releasing the same games over and over again.



The launch was fine, but the immediate window afterwards has been disastrous.

No, the launch was not fine, it was the most awful console launch i ever encountered. I can´t think of any console that has created less launch hype and was released with a poorer lineup. Not even considering the ridiculously bad hardware .
 

PaulLFC

Member
No, your original post was talking about how Sony wasn't relying on 3rd parties and proceeded to list a useless list of studios that don't make anything relevant in japan.
The post you quoted to persist at me was on a completely different topic. I'm not sure what answer you want, you've already answered your own question by listing the relevant parties in Japan, whereas mine was a general list of third party studios worldwide.
 

Error

Jealous of the Glory that is Johnny Depp
Man, 3DS is such a beast. Of the top 10, 7 are 3DS titles just fucking wow.
 
Lmao

Yeah right. Wii U reeks like a N64 or Gamecube so far. You people are giving Nintendo too much credit when it comes to their mass appeal anyway.

Their consoles always struggled since N64. The Wii was a success, but that's thanks to the motion controls. The Wii U will bring Nintendo back to moderate console success. Everything so far is pointing it that way.
The thing to remember, though, is that Nintendo is under different management than at that time. If anything, we know that Iwata is not shy to take drastic action to achieve their long term goals (example: 3DS). Iwata recently stated he knows that Nintendo will actually have to work hard to make the Wii U successful, so it will be interesting to see what they will do.
 

Oersted

Member
Well, for that I think we have to wait a bit more. What if Wii U could sell an average of 20k weekly with no games?

Damn your username. I want a sequel, goddamnit^^. Does anyone know if indieszero is involved in the Theatrythm-port? Or are they free for different projects now?
 

Portugeezer

Member
Wii U is not Vita.

Wii U is not doomed.

Nintendo is not doomed.

BUT, how can Iwata & co make the same mistake they made with 3DS? The same mistake that tanked the company's 30+ year run of profitability? It's puzzling mismanagement, and in many companies it would cost executives their jobs.

The launch was fine, but the immediate window afterwards has been disastrous.

Maybe they lost money because there was more to money lose, so they did things they wouldn't normally do.
 

Chris1964

Sales-Age Genius
Because they have no idea what they are doing, Nintendos management is awful.
They´re lucky that they have no real competition in the handheld sector and that their handhelds sell well regardless of them releasing the same games over and over again.

Do you understand what you are saying? No real handheld competition in Japan?
 

73V3N

Banned
Because they have no idea what they are doing, Nintendos management is awful.
They´re lucky that they have no real competition in the handheld sector and that their handhelds sell well regardless of them releasing the same games over and over again.

It sounds like you don't have a clue.
 
Damn your username. I want a sequel, goddamnit^^. Does anyone know if indieszero is involved in the Theatrythm-port? Or are they free for different projects now?

I don't think we will ever see a sequel of electroplankton. It was a quite unique experiment by Toshio Iwai, and nothing else.
 

AOC83

Banned
Do you understand what you are saying? No real handheld competition in Japan?

Yes i do, the Vita was dead on arrival and has barely any games that are interesting for the Japanese market ( let alone any huge system sellers like Monster Hunter) and the 8 years old PSP is way past it´s prime. Nintendo is basically alone on the Japanese handheld market.
 

kinggroin

Banned
True.



Depends on what you consider "doomed", it certainly won´t reach Wii sales, or 360/PS3 sales for that matter.



If they pull their head out of their ass definitely not.



Because they have no idea what they are doing, Nintendos management is awful.
They´re lucky that they have no real competition in the handheld sector and that their handhelds sell well regardless of them releasing the same games over and over again.





No, the launch was not fine, it was the most awful console launch i ever encountered. I can´t think of any console that has created less launch hype and was released with a poorer lineup. Not even considering the ridiculously bad hardware .

@ bolded

How can you even possibly call that? All we can say RIGHT NOW is that sales are poor and the immediate future isn't looking to inspire much confidence in sales.

Even with the Vita, until its dead and succeeded, you can't make a final sales statement.

Your comment is made more absurd when you consider that the 360/PS3 are going to have at least an 8 year life cycle! Anything can happen in eight years.

Look at the 360 for a platform that saw a second life near what would typically be the end of a console life cycle.
 

Chris1964

Sales-Age Genius
Yes i do, the Vita was dead on arrival and has barely any games that are interesting for the Japanese market ( let alone any huge system sellers like Monster Hunter) and the 8 years old PSP is way past it´s prime. Nintendo is basically alone on the Japanese handheld market.

No, you don't. There is something called PSP that stole market share and third party support from DS and the revival of 3DS and 3-years exclusivity for MH surely wasn't "luck".
 

CrisKre

Member
Yes i do, the Vita was dead on arrival and has barely any games that are interesting for the Japanese market ( let alone any huge system sellers like Monster Hunter) and the 8 years old PSP is way past it´s prime. Nintendo is basically alone on the Japanese handheld market.

In retrospect this is easy to say. The truth is that there is little competition NOW because 3ds obliterated it. The potential was and still is there for competition to arise, if the 3ds release strategy leaves room for error. Its because 3ds placed itself in this position that it dominates the market, not the other way around.
 
What's more worrying is that the PS3 only did 22k this week. Being down YOY all year, and with nothing huge in the pipeline (at least on the level of MonHun, DQ, Pokemon, Smash, etc.) that number will only go down. And when the PS4 releases, with a much higher price tag and almost no games at launch, I don't see the PS4 doing better numbers than the PS3. January 2014 could very well look something like this:

WiiU: 20k
PS3: 15k
PS4: 8k

It's not just that the WiiU is doing badly; consoles are dead in Japan.
 

guek

Banned
Guys, it's well known fact that AOC83 is convinced Iwata is actually a monkey masquerading as a CEO. Do you really want to give someone with who suffers from such simple simian confusion that much of your attention?
 

Laguna

Banned
Sony fanbase is pretty vocal in here ( look at last week´s thread) + home console bias. NeoGAF is still mainly a american forum. Not a problem, but you have to expect certain things in such territories. That said, Nintendo has to react. Fast. They shouldn´t wait anymore. Just clearly stating what we already know (Zelda U, Mario U, Mario Kart U etc) would be a start.

Yes, I know. But to be honest I don´t think those announcements would have had a huge impact on recent sales, these games have to be on the market/released to have any reasonable effect. It would have been more effective to increase the marketing for their announced games for early 2013 titles and a more agressive positioning. In my opinion it should have looked more like this Jan. Pikmin 3, Feb. W101, March Wario Ware and Lego City Stories and April: Wii Fit U.
 

Sandfox

Member
Agree, most of 2013 is going to be brutal for the Wii U. And Pikmin 3 ain't going to move hardware (although, ironically, it's pretty much the only reason as to why I bought a Wii U at the moment).

The first two Pikmin games did well in Japan on the Gamecube so I think it can potentially do a good job on the HW front.
 

jeremy1456

Junior Member
The first two Pikmin games did well in Japan on the Gamecube so I think it can potentially do a good job on the HW front.

I think last we saw the series the installments were pulling in around 500k apiece.

That's certainly not bad, and that was on the Gamecube no less. With how many years it has been gone we don't know how it will do, but if it does even half of that (which is pretty feasible) it will have outsold every Vita game in Japan.

That's a reference to the Vita's current library and sales.
 

BD1

Banned
Because they have no idea what they are doing, Nintendos management is awful.
They´re lucky that they have no real competition in the handheld sector and that their handhelds sell well regardless of them releasing the same games over and over again.

Well, it is the same management team who presided over a consumer electronics cultural phenomenal and delivered record profits, so I wouldn't call them awful. They have made some pretty poor decisions the last 18 months though.


No, the launch was not fine, it was the most awful console launch i ever encountered. I can´t think of any console that has created less launch hype and was released with a poorer lineup. Not even considering the ridiculously bad hardware .

You're entitled to your opinion, of course, but the numbers bear out that it was a successful launch. I do agree they've done nothing to sustain any interest or momentum post-launch.
 

guek

Banned
I think last we saw the series the installments were pulling in around 500k apiece.

That's certainly not bad, and that was on the Gamecube no less. With how many years it has been gone we don't know how it will do, but if it does even half of that (which is pretty feasible) it will have outsold every Vita game in Japan.

That's a reference to the Vita's current library and sales.

I think it also really depends on how good the game actually is and how starved for content owners will be at the time. It could end up having a strong opening and then falling off a cliff while not really impacting hardware numbers.
 

Chris1964

Sales-Age Genius
That metric for Wii U software "it will outsell every Vita game" puts the bar very low, doesn't it?

Let's get the party started.
 

Oersted

Member
Yes, I know. But to be honest I don´t think those announcements would have had a huge impact on recent sales, these games have to be on the market/released to have any reasonable effect. It would have been more effective to increase the marketing for their announced games for early 2013 titles and a more agressive positioning. In my opinion it should have looked more like this Jan. Pikmin 3, Feb. W101, March Wario Ware and Lego City Stories and April: Wii Fit U.

I agree with what you are saying, but I don´t see how its negating what I´m saying. Peole are not necessarly sold on Pikmin alone, but having in mind that this, this and this will make later an appearence only helps sales overall.
 
The majority of those will never develop a Vita game and most of them don't even come remotely close to the sales potential of the first party Nintendo studios. Most Vita games are being made by B and C studios.
What B and C studios are you talking about? Nihilistic?Big Big studios? I house you aren't talking about bend.
 

Shikamaru Ninja

任天堂 の 忍者
The majority of those will never develop a Vita game and most of them don't even come remotely close to the sales potential of the first party Nintendo studios. Most Vita games are being made by B and C studios.

This is the silliest meme being thrown around in the Vita universe. Who decides what B and C studios are? The fact is that there are just few first-party SONY IPs that sell blockbusters in Japan outside Gran Turismo. Their IPs generally just sell better outside of Japan. The Vita is lacking a strong Japanese IP exclusive at the moment. The consumer is clueless as to who develops the games really.
 
Let's see how close at software sales the 2 systems will be at first 3 months of 2013 since the situation is so much different. I have a suspicion things won't be rosy for Nintendo.

Nintendo must announce release date for Wii Fit U, Pikmin 3, Game&Wario and The Wonferful 101 already.
 

SgtCobra

Member
What's more worrying is that the PS3 only did 22k this week. Being down YOY all year, and with nothing huge in the pipeline (at least on the level of MonHun, DQ, Pokemon, Smash, etc.) that number will only go down. And when the PS4 releases, with a much higher price tag and almost no games at launch, I don't see the PS4 doing better numbers than the PS3. January 2014 could very well look something like this:

WiiU: 20k
PS3: 15k
PS4: 8k

It's not just that the WiiU is doing badly; consoles are dead in Japan.

You already know the what the launch games are for the PS4?
Why would the WiiU be selling better than the PS3/PS4? Which games has Nintendo announced for that time period? (although it's just 5k)
Why is the PS4 going to perform worse than the PS3 has been doing? You'll have to look at different things like launch games and price, do you really think Sony is that stupid to pull another 599$?
If the rumors of a fall 2013 release for the PS4 are true then those PS4 numbers are HORRIBLE, it's impossible for them to accomplish this.
Everything is performing worse this week in comparison with last one, I expect things to pick up again next week. I hope Nintendo performs better on their home console department.

EDIT: If we are talking about next-gen then I really hope MS launches their next console in Japan, if only for the exclusives they will moneyhat/support, I enjoyed them immensely this gen.. Although the chance of MS trying it again over there are really small lol
 
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