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Media Create Sales: Week 3, 2013 (Jan 14 - Jan 20)

That's a crazy prediction someone pulled out of thin air. Hard to pin down what the total will be, but considering it was well-reviewed in Famitsu, it was sold out at most places before launch, and as of today it is #5 on Amazon's game ranking (among all games on all platforms), I'd guess 20K minimum, 45K maximum.

That's suprising to hear

I was thinking it will be like 5-10k ultra niche release.
 

Laguna

Banned
While Sonic games don´t sell well in Japan, the next weeks would have been a good opportunity to release Sonic-Allstars Racing. Also I think that while we who check daily the status quo impatiently wait for new releases it makes sense to release games in March/April especially for a new system because these games will have a bigger chance to benefit from Golden Week. In the meantime WiiUs 3rd party launchgames could get a chance after most early adopters purchases were concentrated on NSMBU, Nintendoland and MHTri in the first weeks.
 
Grim prediction...

Handheld domination combined with rapidly ageing population and it's not that far streched. Would have probably happened last gen if it had been normal generation but Wii was able to hit all the right notes and sold to customers that otherwise were not interested in gaming.
 

extralite

Member
X will perform much, much better than Xenoblade; Xenoblade has a strong reputation, and it's one of the most beloved titles of the last years; it did not seel well, but it set the ground for a sequel (or a quasi-sequel) to do well. It seems Nintendo will promote it better than they did for Xenoblade.

Very much agreed. Also the retail sales probably don't tell us how many people actually played and enjoyed XB as the audience it appealed to wasn't that invested anymore in the Wii at the point XB arrived so many more probably played it used. You can easily buy a console used (and sell it again later) to play just one game too, it isn't just Vita.

Case in point: XB used prices start at 4700 yen on Amazon, that's less than 1000 yen from the new price. The Last Story on the other hand totally collapsed both for the new (1750 yen) and the used version (730 yen).

I personally preferred TLS (but I also liked FFXIII, better than XIII-2), but JRPG fans were just eating up XB. I think Monolith Soft's next game on Wii U should easily double XB in upfront sales.
 

farnham

Banned
Very much agreed. Also the retail sales probably don't tell us how many people actually played and enjoyed XB as the audience it appealed to wasn't that invested anymore in the Wii at the point XB arrived so many more probably played it used. You can easily buy a console used to play just one game too, it isn't just Vita.

Case in point: XB used prices start at 4700 yen on Amazon, that's less than 1000 yen from the new price. The Last Story on the other hand totally collapsed both for the new (1750 yen) and the used version (730 yen).

I personally preferred TLS (but I also liked FFXIII, better than XIII-2), but JRPG fans were just eating up XB. I think Monolith Soft's next game on Wii U should easily double XB in upfront sales.

I bought tls at 5000 yen and loved every second of it
 

Laguna

Banned
I see that Wii Party U is getting ignored. I didn´t watch the Nintendo direct live and if I didn´t catch up on watching this direct I wouldn´t have known about this game, because for some reason it doesn´t get mentioned often. It´s an important game and its predecessor managed to sell over 2M.
 

extralite

Member
I bought tls at 5000 yen and loved every second of it

Not saying people didn't enjoy TLS, just that XB had a wider appeal. The price development on the titles is also similar to DQ and FF. Even at the peak of its success, FF was always quick to drop in price on the used market, nothing new for Sakaguchi here. DQ on the other hand always maintained higher prices used.
 

ZoddGutts

Member
Will DQX even do much on the WiiU? Hasn't it sold only around 500k because it's an MMO. Will those people even switch to the WiiU version and buy a WiiU for it? The WiiU version doesn't look all that different either.
 
Will DQX even do much on the WiiU? Hasn't it sold only around 500k because it's an MMO. Will those people even switch to the WiiU version and buy a WiiU for it? The WiiU version doesn't look all that different either.

Some of them - you can generally copy and paste all arguments of why PSP/PS3 ports won't sell Vita and apply them here.
 

Celine

Member
Handheld domination combined with rapidly ageing population and it's not that far streched. Would have probably happened last gen if it had been normal generation but Wii was able to hit all the right notes and sold to customers that otherwise were not interested in gaming.
One could say (lack of) third-party support fucked up Wii growth mid way.
Yet it almost got to 13M and PS3 (9M) isn't that far from 10M.

Another interesting point is that isn't clear yet (obviously) if the console generation that soon will unfold will see a conquer-all home console or not (as last gen).

I mean we just went from DS>PSP to 3DS>>>Vita.
 

Road

Member
Dengeki Sales: Jan 14 - Jan 20, 2013 (Week 3)

01. (__) [PS3] DmC: Devil May Cry (Capcom) - 114,300 / 114,300 [ST*: ~55% => 208,000]
02. (01) [3DS] Animal Crossing: New Leaf (Nintendo) - 95,412 / 2,218,127 (+9%)
03. (__) [PSP] Digimon Adventure (Bandai Namco) - 40,757 / 40,757
04. (02) [3DS] New Super Mario Bros. 2 (Nintendo) - 17,012 / 1,799,822 (-16%)
05. (03) [3DS] Run For Money Tousouchuu: Shijou Saikyou no Hunter-tachi kara Nigekire! (Bandai Namco) - 12,283 / 423,520 (-22%)
06. (05) [3DS] Monster Hunter 3 Ultimate [Best Price!] (Capcom) - 12,010 / 166,483 (-8%)
07. (04) [WIU] New Super Mario Bros. U (Nintendo) - 10,694 / 445,927 (-23%)
08. (08) [3DS] Paper Mario: Sticker Star (Nintendo) - 10,383 / 482,054 (-9%)
09. (07) [WIU] Nintendo Land (Nintendo) - 9,165 / 268,993 (-22%)
10. (06) [PSP] One Piece: Romance Dawn - Bouken no Yoake (Bandai Namco) - 8,417 / 299,108 (-32%)
11. (09) [PS3] Fist of the North Star: Ken's Rage 2 (Koei Tecmo) - 7,678 / 217,962 (-33%)
12. (10) [3DS] Magician's Quest: Mahou no Machi (Konami) - 7,385 / 139,076 (-26%)
13. (14) [PS3] Call of Duty: Black Ops II - Dubbed Version (Square Enix) - 7,022 / ? (-15%)
14. (24) [3DS] Inazuma Eleven Go 2: Chrono Stone Raimei (Level 5) - 6,772 / ?
15. (15) [3DS] Taiko Drum Master: Chibi Dragon to Fushigina Orb (Bandai Namco) - 6,722 / ? (-17%)
16. (21) [WII] Taiko Drum Master Wii: Chougoukaban (Bandai Namco) - 6,706 / ?
17. (11) [PS3] Yakuza 5: Yume, Kanaeshi Mono (SEGA) - 6,322 / 562,521 (-37%)
18. (16) [3DS] Mario Kart 7 (Nintendo) - 6,259 / ? (-22%)
19. (13) [PS3] Hot Shots Golf: World Invitational (SCE) - 6,083 / ? (-33%)
20. (__) [360] DmC: Devil May Cry (Capcom) - 6,007 / 6,007

*ST: Sell-through => estimated copies shipped.

Other software (first week / LTD):

2008-01-31 [PS3] Devil May Cry 4 [all releases] (Capcom) - 205,000 / 440,000
2012-03-22 [PS3] Devil May Cry HD Collection [all releases] (Capcom) - 40,000 / 94,000


http://news.dengeki.com/elem/000/000/586/586691/
http://news.dengeki.com/soft/ranking/ranking.html (backup)

Dengeki Sales: Week 02, 2013 (Jan 07 - Jan 13)

Previous Dengeki Posts (Thanks Cap. Smoker!)
2009 | 2010 | 2011 | 2012
 

Aostia

El Capitan Todd
Considering that Wii sold 12.7 million units, do yo really expect Wii U to easily reach over 10 million sales?

what are you expecting LTD-wise for the Wii U in Japan?
is it too early, or do you have an "estimation" based on its nature, on the actual market, on the first-year lineup (they surely unveiled a vast part of it two days ago) and so on?

I would say that could be in-between GC and Wii LTD HW sales IF they'll be able to gain more third party support than the one unveiled up to now in terms of "Japanese-centric" production (like Mosou games, RPG games, Taiko-games and so on)


I would be interested also about other Gaffers on this topic
 

test_account

XP-39C²
That's a crazy prediction someone pulled out of thin air. Hard to pin down what the total will be, but considering it was well-reviewed in Famitsu, it was sold out at most places before launch, and as of today it is #5 on Amazon's game ranking (among all games on all platforms), I'd guess 20K minimum, 45K maximum.
That would be a pretty good number for a game like that, right?


I see that Wii Party U is getting ignored. I didn´t watch the Nintendo direct live and if I didn´t catch up on watching this direct I wouldn´t have known about this game, because for some reason it doesn´t get mentioned often. It´s an important game and its predecessor managed to sell over 2M.
I think Wii Party U is more of a wildcard this time around, in the same category as Wii Fit U. Wii Fit sold about 3.56 million (and Wii Fit Plus sold about 2.33 million) for the Wii, but i think the highest LTD prediction i've seen for Wii Fit U so far is around 500k somewhere. Of course, predictions doesnt necessarily indicate anything how something will actually sell, but i guess that people are wondering how the success of the Wii-branded games will transfer over to the WiiU.


Handheld domination combined with rapidly ageing population and it's not that far streched. Would have probably happened last gen if it had been normal generation but Wii was able to hit all the right notes and sold to customers that otherwise were not interested in gaming.
Now we also have phones and tablets to concider, but if we look strictly at the dedicated handheld systems, the handheld domination were a lot stronger in the previous generation, where DS and PSP sold 50+ million units combined. I think that the 3DS and the Vita will get far behind this. Even with the very strong DS and PSP sales, both the Wii and the PS3 (it will happen) reached 10 million units sold. It is possible that neither of the next generation consoles will reach 10 million units sold indeed, but i think it is hard to predict looking at how the PS3 and the Wii sold, despite having incredible strong DS and PSP sales to compete with.
 

hiska-kun

Member

01. [NDS] Pokémon Black / White 2 <RPG> (Pokémon Co.) {2012.06.23} (¥4.800) – 2.919.977
02. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 1.969.955
03. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 1.743.791
04. [3DS] Dragon Quest Monsters: Terry's Wonderland 3D # <RPG> (Square Enix) {2012.05.31} (¥5.490) – 919.870
05. [PS3] Resident Evil 6 <ADV> (Capcom) {2012.10.04} (¥7.990) – 833.012
06. [PS3] One Piece: Pirate Warriors # <ACT> (Bandai Namco Games) {2012.03.01} (¥8.190) – 828.150
07. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 748.797 / 1.908.966
08. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800) – 689.374 / 1.769.566
09. [WII] Mario Party 9 <ETC> (Nintendo) {2012.04.26} (¥5.800) – 641.348
10. [WII] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online # <RPG> (Square Enix) {2012.08.02} (¥6.980) – 609.783
11. [3DS] Monster Hunter 3 Ultimate # <ACT> (Capcom) {2011.12.10} (¥5.800) – 602.058 / 1.587.556
12. [PS3] Yakuza 5 # <ADV> (Sega) {2012.12.06} (¥8.800) – 518.224
13. [PS3] Dragons Dogma <ACT> (Capcom) {2012.05.24} (¥7.990) – 467.375
14. [3DS] Fire Emblem: Awakening <SLG> (Nintendo) {2012.04.19} (¥4.800) – 455.268
15. [PS3] Tales of Xillia 2 <RPG> (Bandai Namco Games) {2012.11.01} (¥8.380) – 428.913
16. [3DS] Paper Mario: Sticker Star (Nintendo) {2012-12-06} – 402.133
17. [PS3] World Soccer Winning Eleven 2013 <SPT> (Konami) {2012.10.04} (¥7.980) – 399.340
18. [3DS] Pokémon Mystery Dungeon: Magnagate to Mugendai no Meikyuu (Pokemon Co.) {2012-11-23} – 373.699
19. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) – 369.392
20. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800) – 358.627 / 1.161.600
21. [PSP] 2nd Super Robot Wars Z: Saisei-hen <SLG> (Bandai Namco Games) {2012.04.05} (¥7.330) – 344.018
22. [NDS] Pokemon Conquest <SLG> (Pokemon Co.) {2012.03.17} (¥5.800) – 341.250
23. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) – 340.533
24. [PS3] Resident Evil: Operation Raccoon City <ACT> (Capcom) {2012.04.26} (¥6.990) – 338.889
25. [3DS] Kingdom Hearts 3D -Dream Drop Distance- # <RPG> (Square Enix) {2012.03.29} (¥6.090) – 338.812
26. [3DS] Run For Money Tousouchuu: Shijou Saikyou no Hunter-tachi kara Nigekire! (Bandai Namco) {2012-07-05} – 337.472
27. [WII] Taiko Drum Master: Chougoukaban (Bandai Namco) {2012-11-29} – 321.959
28. [3DS] Kid Icarus: Uprising <ACT> (Nintendo) {2012.03.22} (¥5.800) – 316.133
29. [3DS] Inazuma Eleven Go 2: Chrono Stone - Neppuu / Raimei <RPG> (Level 5) {2012.12.13} (¥5.500) – 314.016
30. [3DS] Resident Evil: Revelations <ADV> (Capcom) {2012.01.26} (¥5.990) – 296.040
 

Laguna

Banned
I think Wii Party U is more of a wildcard this time around, in the same category as Wii Fit U. Wii Fit sold about 3.56 million (and Wii Fit Plus sold about 2.33 million) for the Wii, but i think the highest LTD prediction i've seen for Wii Fit U so far is around 500k somewhere. Of course, predictions doesnt necessarily indicate anything how something will actually sell, but i guess that people are wondering how the success of the Wii-branded games will transfer over to the WiiU.



These games don´t have to sell the same amount as the predecessors to be considered valuable system-sellers. Without a doubt Final Fantasy XIII has seen a decline compared to X and XII but no one denys that FF13 has been a important system seller for PS3 in Japan. So even in case that sales of Wii Party U will be cut in half or 1/4 it would still be 1M or 500k units both benchmarks which only a select few managed to overcome on PS3. To put it in some context, on PS3 only FF13 managed to sell over 1M and on PSP only the Monster Hunter franchise.
 
Besides NSMB2 underperforming the original by a lot Nintendo pretty much hit out of the park with everything else.
Are we referring to the 3DS software? I don't see how NSMB2 could be considered underperforming by a lot but MK7 could be considered a hit out of the park. NSMB and MK series performed similarly on DS and Wii yet NSMB2 is rapidly outpacing mk7. NSMB2 has also had incredible legs and will be selling for a very long time so I'm not sure we can really say anything either way yet.

If we were to talk about massive underperformances/bombas on the 3DS, I'd say nintendogs, brain training, proffesor layton, RE:R, and KH are the only major ones.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Are we referring to the 3DS software? I don't see how NSMB2 could be considered underperforming by a lot but MK7 could be considered a hit out of the park. NSMB and MK series performed similarly on DS and Wii yet NSMB2 is rapidly outpacing mk7. NSMB2 has also had incredible legs and will be selling for a very long time so I'm not sure we can really say anything either way yet.

If we were to talk about massive underperformances/bombas on the 3DS, I'd say nintendogs, brain training, proffesor layton, RE:R, and KH are the only major ones.

Actually, I'd say around 300k for Revelations in Japan isn't a bad result after all. The problem is the Western performance, obviously. And Nintendogs, actually...it's over 600k according to Famitsu, it'll continue to sell for years...absolutely not amazing, but not bad either. Kingdom Hearts is actually a bomba, and the most unexpected one. And looking at how other RPGs recently did on 3DS, it's probably the brand declining.
 
KH 3D was really a big bomb. Will be interesting to see how HD 1.5 fares.

Probably the next game they will undership.

Dragon Quest VI did 900k first week so I assume they will at least ship 1 million first week.

Dragon Quest V PS2 shipped 1.3 million back in 2004.
 
Are we referring to the 3DS software? I don't see how NSMB2 could be considered underperforming by a lot but MK7 could be considered a hit out of the park. NSMB and MK series performed similarly on DS and Wii yet NSMB2 is rapidly outpacing mk7. NSMB2 has also had incredible legs and will be selling for a very long time so I'm not sure we can really say anything either way yet.

If we were to talk about massive underperformances/bombas on the 3DS, I'd say nintendogs, brain training, proffesor layton, RE:R, and KH are the only major ones.

Well I don't put underperforming and bombas in the same category like some people seem to do. From what I recall MK7 was outpacing Mario Kart DS at the same point whereas NSMB2 is very far away from the original at the same point (or even NSMBW). And I don't buy into the userbase argument considering how Animal Crossing is doing.

Yeah Mario Kart 7 is definitely not underperforming Mario Kart DS although it probably will cross streams soon
linecomparegamejp.php


Comparatively to animal crossing and mario kart there is no way not to call this an underperformance (not bomba)

linecomparegamejp.php
 
Possibly both.

No way Nintendo did not know about third parties, though. The comany had much higher expectations; if they thought Wii U would have followed the Wii path, then few games would have been enough, because the hardware could have driven sales by itself.

Since that's not the case, the situation will be terrible until March. The fact is that they could have released Wii Fit U, Pikmin 3 and Wario in the first quarter. But they won't do that. Crazy.

Bravely Default hanging in there (from MC top 50):

41./40. [3DS] Bravely Default: Flying Fairy <RPG> (Square Enix) {2012.10.11} (¥6.090)

Yay! It will be 1.5k units or so, but still nice.

Very much agreed. Also the retail sales probably don't tell us how many people actually played and enjoyed XB as the audience it appealed to wasn't that invested anymore in the Wii at the point XB arrived so many more probably played it used. You can easily buy a console used (and sell it again later) to play just one game too, it isn't just Vita.

Case in point: XB used prices start at 4700 yen on Amazon, that's less than 1000 yen from the new price. The Last Story on the other hand totally collapsed both for the new (1750 yen) and the used version (730 yen).

I personally preferred TLS (but I also liked FFXIII, better than XIII-2), but JRPG fans were just eating up XB. I think Monolith Soft's next game on Wii U should easily double XB in upfront sales.

The fact that Nintendo showed X as one of the surprises of the Direct is a signal of how Nintendo will push the game, imo. I mean, look at the reaction online, they were completely right. Monolith could become what Naughty Dog has been for Sony on PS3, with the right resources. X is a big project, and you can tell just by watching the trailer. They also presented it in a worldwide eventi. It won't be Xenoblade - situation again.

Besides NSMB2 underperforming the original by a lot Nintendo pretty much hit out of the park with everything else.

NSMB2 surely underperformed, but it's not something one can complain. I mean, it will be another 3 million seller at least, with a quite strong 3D Mario on the same platform.
 

test_account

XP-39C²
These games don´t have to sell the same amount as the predecessors to be considered valuable system-sellers. Without a doubt Final Fantasy XIII has seen a decline compared to X and XII but no one denys that FF13 has been a important system seller for PS3 in Japan. So even in case that sales of Wii Party U will be cut in half or 1/4 it would still be 1M or 500k units both benchmarks which only a select few managed to overcome on PS3. To put it in some context, on PS3 only FF13 managed to sell over 1M and on PSP only the Monster Hunter franchise.
Sure, i just mean that this could be the reason why not many are talking about Wii Party U, because it is more uncertain if it will be a system seller or not.
 

Road

Member
First day sell-through:

[PSV] Monster Monpiece: over 75%
[PSV] Demon Gaze: almost 90%
[PS3] Kami-sama to Unmei Kakumei Paradox: 60~70%
[PS3] Hitman Absolution: 40~50%
[PSP] Gintama no Sugoroku: ~40%

Seems there are more demand than they anticipated, especially for Demon Gaze.

Yeah, probably 10k people interested instead of 8k anticipated... =P
 
First day sell-through:

[PSV] Monster Monpiece: over 75%
[PSV] Demon Gaze: almost 90%
[PS3] Kami-sama to Unmei Kakumei Paradox: 60~70%
[PS3] Hitman Absolution: 40~50%
[PSP] Gintama no Sugoroku: ~40%

Vita redeemed?
I think some of those games had very low shipments; also: Vita users will be hungry of games, I mean, when the last exclusive games was released for the sytem?
 

Bruno MB

Member
what are you expecting LTD-wise for the Wii U in Japan?
is it too early, or do you have an "estimation" based on its nature, on the actual market, on the first-year lineup (they surely unveiled a vast part of it two days ago) and so on?

I would say that could be in-between GC and Wii LTD HW sales IF they'll be able to gain more third party support than the one unveiled up to now in terms of "Japanese-centric" production (like Mosou games, RPG games, Taiko-games and so on)


I would be interested also about other Gaffers on this topic

Obviously it is still extremely early to predict how much Wii U will end up selling. But at the same time, I don't think I will be wrong if I say that it seems poised to underperfom with respect its predecessor.

I still don't consider a GameCube scenario, it would be a complete tragedy for Nintendo. As I see it, the main factor will be the Wii U series (Wii Party U, Wii Fit U, Wii Sports U or other Unknown Wii U titles). These games will give us a good indication of how Wii U will perform. If they completely bomb I expect a Nintendo 64 scenario, maybe even slightly better. On the contrary, in an optimistic scenario where they perform at least decently, along with Wii U having a longer lifespan than other not successful Nintendo consoles, Wii U will possibly save the day. In this case it could get closer to reaching let's say 10 million (I don't feel comfortable giving numbers).

I focus my comment on expanded audience titles because without them, Nintendo classic titles can only do so much as we saw with Nintendo 64. Despite Mario Kart 64, Super Mario 64, Super Smash Bros or The Legend of Zelda: Ocarina of Time being very successful, Nintendo 64 only sold 5.54 million units.

Let's compare Nintendo 64 Top 10 vs Wii Top 10 without Wii series:

1. Mario Kart 64 1,711,661
2. Super Mario 64 1,639,921
3. Super Smash Bros. 1,631,859
4. The Legend of Zelda: Ocarina of Time 1,143,570
5. Pokémon Stadium 1,094,765
6. Mario Tennis 64 969,888
7. Mario Party 2 884,249
8. Kirby 64: The Crystal Shards 882,230
9. Yoshi's Story 852,846
10. Donkey Kong 64 848,375

1. New Super Mario Bros. Wii Nintendo 4,391,312
2. Mario Kart Wii Nintendo 3,550,714
3. Super Smash Bros. Brawl Nintendo 2,094,464
4. Mario Party 8 Nintendo 1,427,575
5. Animal Crossing: City Folk Nintendo 1,221,459
6. Monster Hunter 3 Capcom 1,070,743
7. Super Mario Galaxy Nintendo 1,017,287
8. Super Mario Galaxy 2 Nintendo 1,003,763
9. Donkey Kong Country Returns Nintendo 952,018
10. Super Mario All-Stars Nintendo 916,410

Surprisingly similar isn't it?

The great difference lies on New Super Mario Bros. Wii and Mario Kart Wii, two titles that due to its casual friendly nature benefited the most from Wii big userbase.

And what about third-party titles?

Feel free to disagree with me, but I consider it a complete lost cause. Multiplatfom Japanese titles that Wii U can get such as Musou series, fighting games or other mid-tier titles will never sell too well. PS3 has a firmly established audience for these kind of games. Next week Fist of the North Star: Ken's Rage 2 will be released an it will be happy to sell a tenth of what PS3 version did. I know it has been delayed but honestly, had it been released simultaneously with the other versions, it wouldn't have sold any better.

Of course, I don't see under any circumstance Wii U getting big profile Japanese titles, let alone when PS4 is on the market. Niche games will still sell well on PS3 and there is also PS Vita. 3DS will steal a big chunk of (in this case) more mainstream titles too.

What will likely perform nicely are those games that did well on Wii. For example Taiko no Tatsujin, Go Vacation, some Level 5 IP, any Dragon Quest spin-off etc. So third-parties are non factor for Wii U sales.
 

donny2112

Member
Handheld domination combined with rapidly ageing population and it's not that far streched. Would have probably happened last gen if it had been normal generation but Wii was able to hit all the right notes and sold to customers that otherwise were not interested in gaming.
Wii sold very well for the first couple of years. It's just that after that it dropped off the cliff (first in Japan and then in west) because of nonexistent third party support.

Apparently not all the right notes.

10m is not some momentous amount for a home console in Japan. Wii started out fast and then sputtered falling flat on its face with the lack of third-party support and still sold > 12m. No, Wii U won't be as big a hit with the Wii Sports audience this time around, but if it can get more reasonable third-party support than Wii, then > 10m should be child's play. Talking LTD here, so that's many years down the road.

It´s an important game and its predecessor managed to sell over 2M.

With bundling. We'll see how it does on Wii U. Should see some contraction (as will Wii Fit U), but hopefully not as much as Brain Training 3D did. :/
 
PS3 is at 9 milions despite
- Wii compeition for casual market
- Microsoft buying exclusives left and right
- rediculus price tag
- dev tools which made releasing games for it a nightmare

Considering noone of the above will repeat next gen PS4 should have no problems reaching those 10 milions
 

Road

Member
PS Store Japan Best Selling Games of 2012: http://commu.jp.playstation.com/blog/details/20130124_ranking.html?c=0&t=890&s=0

New Games Top 10:

1 PSP SD Gundam G Generation Overworld
2 PSV Persona 4 Golden
3 PS3 Tokyo Jungle
4 PSP Super Robot Wars Z 2nd Saisei-hen
5 PSP Monster Hunter Portable 3rd
6 PSV Hatsune Miku Project Diva f
7 PSV Gravity Rush
8 PSV Ragnarok Odyssey
9 PS3 Jojo's Bizarre Adventure HD
10 PS3 Journey


Game Archives Top 10:

1 PS1 Final Fantasy VII International
2 PS1 Final Fantasy IX
3 PS1 Final Fantasy VIII
4 PS1 Final Fantasy VI
5 PS1 Final Fantasy V
6 PS1 Super Robot Wars Alpha
7 PS1 Summon Night
8 PS1 Chrono Trigger
9 PS1 Summon Night 2
10 PS1 Chrono Cross
 
PS3 is at 9 milions despite
- Wii compeition for casual market
- Microsoft buying exclusives left and right
- rediculus price tag
- dev tools which made releasing games for it a nightmare

Considering noone of the above will repeat next gen PS4 should have no problems reaching those 10 milions

Yeah, no problems. Right.
 

Nirolak

Mrgrgr
11-year anniversary of the Japanese release.

Does anyone expect Wind Waker HD to sell systems? I don't see why it would, but I also wasn't as excited by the Nintendo Direct as it seems many are. Maybe that I'm trying to not buy a Wii U anytime soon in order to purposefully tackle the lack of free time and back log of games is tinting my view of the ND announcements (i.e. essentially two new games that weren't expected were announced in the form of 'X' and SMTxFE)?

I feel the Nintendo Direct largely appealed to their most enthusiast niche audiences.

That's why I raised the open question of "while that definitely appealed to me, will it ultimately appeal to Japan (in terms of helping really move a lot of consoles)".

Their E3 announcements seem like more mainstream products (SSB, Mario, Mario Kart).
 
I reckon the PS4 will make it past the 10 million barrier. I am not too sure about the Wii U but I don't think it will if nintendo does not manage to get third party's so the system can live for longer with less droughts.

I dream one day that consoles dominate in Japan again because in all seriousness I feel that ever since handhelds have become so popular in Japan, the Japanese gaming industry has started to become more and more irrelevant in the West. Either the West needs to embrace gaming handhelds or Japan should embrace the console industry.
 
Considering how price sensitive Japan is right now, I have doubts that say 40k yen would be viewed as a great price for the PS4.
I feel the Nintendo Direct largely appealed to their most enthusiast niche audiences.

That's why I raised the open question of "while that definitely appealed to me, will it ultimately appeal to Japan (in terms of helping really move a lot of consoles)".

Maybe we're thinking of different defintions of niche? The only games I feel actually fit that category aren't from Nintendo at all but Platinum. I don't consider selling 300-400k is niche in Japan. Yoshi, Wii Fit, Wii Party, Zelda, Fire Emblem, Pikmin are all decent sellers. Hell I think with the reputation Xenoblade got X could possibly reach 300-400k as well. That game also seems like it's going to have coop multiplayer which is another plus in Japan to maybe appeal to the Monster Hunter crowd that exists on consoles.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I feel the Nintendo Direct largely appealed to their most enthusiast niche audiences.

That's why I raised the open question of "while that definitely appealed to me, will it ultimately appeal to Japan (in terms of helping really move a lot of consoles)".

Their E3 announcements seem like more mainstream products (SSB, Mario, Mario Kart).

Yes and no. I agree with you completely that their focus was on the really niche audience- hence closing with X.

But I do think Wii U Party and Yoshi have pretty high sales potential and if they come out this summer/fall could do a decent job of getting things moving.
 
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