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Valve Layoffs: Several (25?) cut as Valve makes 'large decisions' about its future

gdt

Member
Just hardware wise? They can still support and create something like steambox. Why is it a jump?

Nothing in the news of "Valve lays off 25 people" suggests that Valve "finally" realized how hard the hardware business in to jump in to.
 

Ysiadmihi

Banned
I'm guessing they just failed to come up with a controller that could be used alongside kb/m players. When your biggest games are shooters and Dota2, you can't have a large portion of your players getting unfairly destroyed.

This only applies to Valve's games, of course.
 
Is this the first time Valve has had a round of layoffs? It was a good run if so.

It did seem like the company was drifting into "where ideas can hang out and do whatever!" territory for the last year or three.
 

No_Style

Member
Valve layoffs were LONG overdue. They had a lot of groups they hired wholesale when they should have been more discriminating who was needed from that team.

When I saw the words "great cleansing" I immediatly thought "got rid of dead weight" and "got rid of non-essential".
 
I don't buy that it was a matter of performance, the people working there are extremely talented. Efficiency reasons seem more plausible, it's likely that after a lot of experimentation they settled on the projects they want to move forward and cut everything else. Still, was there really no place for Jeri Ellsworth at another project or at the company in general? Something weird is going on.

I doubt this has anything to do with the Steambox. Newell talked about it at length just a few days ago, it seems like an important milestone for his company. I don't think he'd say "fuck it, let's call the whole thing off" that easily.
 

Gorillaz

Member
Nothing in the news of "Valve lays off 25 people" suggests that Valve "finally" realized how hard the hardware business in to jump in to.
I thought a few people let go were in the hardware division? There was a thread on someone let go from valve yesturday?
 
We need to look at the big picture here (no pun intended), Valve aren't exactly doing badly financially. I'm sure this is just a performance restructure so they can better distribute their talent. Hopefully, it involves something with a 3.
 

Zia

Member
I don't buy that it was a matter of performance, the people working there are extremely talented. Efficiency reasons seem more plausible, it's likely that after a lot of experimentation they settled on the projects they want to move forward and cut everything else. Still, was there really no place for Jeri Ellsworth at another project or at the company in general? Something weird is going on.

I doubt this has anything to do with the Steambox. Newell talked about it at length just a few days ago, it seems like an important milestone for his company. I don't think he'd say "fuck it, let's call the whole thing off" that easily.

This is what has me scratching my head as well. She's a brilliant self-made creator who absolutely adored her job at Valve. Plus, I was under the impression they pursued her. And then cut her loose after a year? The whole thing has had me feeling pretty icky since last night.
 

Won

Member
Interesting. They definitively dabbled into a lot of pretty random projects in the last few years and little came out of it. Wouldn't be surprised if Gabe himself lost track of what was going on in his company a bit.
 

JaseC

gave away the keys to the kingdom.
Whatever happened with the company Valve acquired in December? Star Filled Studios in Silicon Valley?

There was a misunderstanding with that: Valve didn't buy the company, but rather hired the two people who comprised it.
 
I wonder if this points to Valve going the original Google --> Android route.

In other words, Valve makes the "software" for a Steambox and outsources all hardware development to other partners. Goes along with the hint at CES that "there is not one Steambox" comments.
 

Rapstah

Member
I forgot this but they totally released that Steam app for Android a couple of months ago, so that's probably what those people worked on. No idea why they would be let go now or how many people are left to maintain the app as Steam gets new features they need to add to the app too.
 

Chittagong

Gold Member
Not surprised the HW team got the boot. The hardware "unveiling" was an absolute fiasco, with OEMs announcing SteamBoxes whenever they pleased to grab headlines, no properly rehearsed demonstration of the holistic UX of a Steambox, no game demos, no specifics on the tiering, just a whole lot of idealist faffing of changing the industry. Pretty much par for the course for Linux initiatives unfortunately. I would not be surprised if the chaos discouraged their potential business partners.
 
D

Deleted member 30609

Unconfirmed Member
Haven't Valve always been fairly aggressive when it comes to firing?

I hope the people let go have other projects lined up.
 
One hopes gabe will snap out of this entrepreneurial, change the world and saving the whales bullshit and get back to what's really important in life...Blowing the entirety of valves warchest on the most spectacular shooter ever made that renders everything else obsolete...again.
 
One hopes gabe will snap out of this entrepreneurial, change the world and saving the whales bullshit and get back to what's really important in life...Blowing the entirety of valves warchest on the most spectacular shooter ever made that renders everything else obsolete...again.

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