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Lucy Bradshaw - You don't want to play SimCity offline!

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
Oh wow, only just now catching up with the latest developments.

All you needed to know is this:

Lucy Bradshaw said:
So, could we have built a subset offline mode? Yes. But we rejected that idea because it didn't fit with our vision. We did not focus on the "single city in isolation" that we have delivered in past SimCities. We recognize that there are fans – people who love the original SimCity – who want that. But we're also hearing from thousands of people who are playing across regions, trading, communicating and loving the Always-Connected functionality. The SimCity we delivered captures the magic of its heritage but catches up with ever-improving technology.


That's it. Everything else is just more juicy meat.
 
EA has owned Maxis since 1997.

Edit: Oh, you may be using the company to refer to the individual people, in which case I think you'll find that, by and large, they'd rather avoid poking the bear for the sake of job security.

The guys who made SimCity would walk into a job with another publisher, maybe not after this fuck up, but before the game released they all could have left en mass and gone as a group to another publisher and made a proper metropolis simulator.
 

JaseC

gave away the keys to the kingdom.
The guys who made SimCity would walk into a job with another publisher, maybe not after this fuck up, but before the game released they all could have left en mass and gone as a group to another publisher and made a proper metropolis simulator.

There's always Kickstarter!
 
8sNk7Ko.jpg

Seems legit.

This is what a real city of 1 million looks like:

 

mclem

Member
To play devil's advocate here - and ignoring all the clandestine gubbins and misrepresentation that's gone on in the background, which I've ranted about elsewhere - I'm broadly okay with the idea of throwing out old concepts to make something new; if you feel you have to throw SP out because you've got a great and exciting new MP idea, fine. I don't begrudge the existence of Quake 3, despite being one of those weirdos who favours the SP in FPSes. The old games won't go away; there's still ample other means to get the classic SC fix.

They dropped the number from the title for this iteration. I wonder if half the problem is that they didn't go far enough: If the game was called SimCities, I suspect it'd be more instantly clear when you look at the box that something different was on offer, and people could evaluate it in that regard.
 

Shaneus

Member
Do what I do. Don't support anything at launch, or even pre-launch, unless you know it's a trusted source for your money. Very few companies have my trust; From Software, CD Projekt, Bohemia Interactive, and Platinum Games are the only few I know I can dish out money day uno on a product and be happy with it.
You didnt play Ninja Blade, did you?
 

Sblargh

Banned
It's not even a real multiplayer game. It's not a real single player game and not a real MP one. It's like the evil side of what Demon's Souls did. You play alone, but you have to play alone in a certain way that helps other people. Or else you are playing alone multiple times pretending you're other people.
 

Nibiru

Banned
Even if you ignore the always online and server issues and even the realism. The game is so lame. You just build a recycling centre and processor plant or even an expo centre and you can be a millionaire. You can run a deficit of 30k a month and it doesn't even matter lol.
 
Thousands? Well, let's assume that there are thousands of happy customers. That's alright. You only need to sell thousands of copies to justify dev costs of a AAA game these days, right?

OH NO WAIT. HANG ON.
 

Rolf NB

Member
Hmmm, lies. Sweet! She really seems to be an expert on modern marketing. Why waste your limited time in the limelight on stating something that is true, when you can just lie, inspire the high-school debate-club types, and by doing so produce something that looks like a legitimate argument among the populace?
 
This Sim City launch debacle looks more or less like the Half-Life 2 launch debacle... which means people will stop caring about it sooner than later.
Not even close, when people finally got to play Half Life 2 there was an amazing game there.

Everything about Sim City is a clusterfuck, including most of the simulation modelling. All of the compromises they made so they could make it online only make it a poorer game.

You're right that the problems might have been forgotten about if the game was anywhere near as good as Half Life 2, but that's unrealistic. As it is now, it's not even better than any of the previous Sim City games.
 

bluehat9

Member
Even if you ignore the always online and server issues and even the realism. The game is so lame. You just build a recycling centre and processor plant or even an expo centre and you can be a millionaire. You can run a deficit of 30k a month and it doesn't even matter lol.

The trade stuff is busted because their always online stuff (what they are still hyping) doesn't work right now, lol. and yeah, I saw a stream where a guy just relied on dirt bike races to fund the entire city too. But I guess when you can build a town with nothing but residential zones and parks and be successful, dirt bike races would be big money-makers.
 

Green Yoshi

Member
Lucy said:
But we’re also hearing from thousands of people who are playing across regions, trading, communicating and loving the Always-Connected functionality.

You hearing or you calculating?

simcity.GetFudgedPeopleThatLoveAlwaysOnline = function (a) {
a = "undefined" !== typeof a ? a : simcity.gGlobalUIHandler.mLastPeopleThatLoveAlwaysOnline;
if (5 >= a)
return a;
if (408 < a)
return Math.floor(8.25 * a);
a = Math.pow(a - 5, 1.2) + 5;
return Math.floor(a)
};
 

Rajack

Member
I simply read her statement as "You don't want to play Sim City." The game apparently isn't for me since I don't want the always online aspect of the title and they're saying I don't want to play the game offline. Nice job on screwing yourselves out of my money EA.
 

Alien Bob

taken advantage of my ass
When did Half Life 2 launch? Oh yeah...

To compare these to launches really is a little crazy.

The HL2 launch was a problem because Valve was trying something new and wasn't properly prepared for it. Once the dust had settled, the game itself was good and got all the praise etc etc.

With SimCity, EA tried something that had been done before a number of times and has had a pretty shitty success rate. There was no reason for them to not be prepared, unless they just looked at what happened to Diablo 3 and thought "fuck it, that game sold a bunch of millions anyway, so ours will too. The extra server capacity for the launch rush isn't worth the cost." But even when you look past all that, the game itself just isn't very good.
 

Riggs

Banned
I hope those thousands of people each paid 400 bucks for the game otherwise Lucy and all the rest of her Maxis-EA cronnies are getting shitcanned.

What a cluster. Map size alone is enough to make me call a complete foul on the entire experience. SimCity's endgame is always the perfect balancing act required of a player to manage a millions strong population city without is rocking off the cliff of crime and fires and godzillas and shit. I can't imagine ever getting my money's worth out of building what would constitute a fucking hotel + gas station in Simcity4 and calling it my "city".

What a joke. Feels like whoever designed this failure is a hopelessly out of touch older game designer who went into their first design meeting and said "So ... facebook right? Kids love the facebook and the myspaces and stuff? so lets make SimCity like a big facebookspaces thing! These idiots will Eat. It. Up!"

Then they all did basaebal bat sized rails off their crushed ivory meeting table started blowing each other.


Holy shit now THIS is a post. Bravo.
 

Panajev2001a

GAF's Pleasant Genius
source

The tone alone annoys the fuck out of me and don't get me started on the content...

I thank there is some merit regarding a game designed as a connected experience. Simulating a global economy by enabling users all over the world to interact with each other's cities sounds nice, but she is way too condescending for my tastes. Also, it makes me more and more pissed off regarding the fake/broken agents routing system they have in this game as described in detail already.
The idea of making the game with a realistic global economy sounds quite pointless when the city simulation seems like some kind of a joke.
 

mclem

Member
I simply read her statement as "You don't want to play Sim City." The game apparently isn't for me since I don't want the always online aspect of the title and they're saying I don't want to play the game offline. Nice job on screwing yourselves out of my money EA.

I think that's a exactly the reading you should take from it. They're doing something different, something a bit new. If you don't want anything to do with that, that's fine; don't purchase the game. Taken in isolation, I'm completely fine with that; I try to be supportive of games being developed in new directions, even if those directions don't necessarily appeal to me. In this case, I still have SimCity 4.

I do, however, take issue with the fact that I'm not happy that the prerelease info was sufficiently clear at establishing that to be the case, though. This is a tricky bit - at some point you do have to lay down a level of caveat emptor - the buyer can't be absolved of all guilt if they purchase a game they'll dislike - but I think in this instance it's fair to say that the offering we got was not the premise they sold to us.

I thank there is some merit regarding a game designed as a connected experience. Simulating a global economy by enabling users all over the world to interact with each other's cities sounds nice, but she is way too condescending for my tastes. Also, it makes me more and more pissed off regarding the fake/broken agents routing system they have in this game as described in detail already.
The idea of making the game with a realistic global economy sounds quite pointless when the city simulation seems like some kind of a joke.

I agree with this. I am not opposed to this as a concept - indeed, quite the opposite, I think it's an excellent, interesting idea. What they've supplied, though, was the concept done really badly, making too many sacrifices. And forcing me to use italics far too much.

One word of caution: I do get an impression - possibly erroneously, I concede, but in terms of the vehemence of some responses - that there are a number of people complaining because they are fundamentally opposed to it as a concept, and I find that a little disappointing. I don't want devs to be discouraged from experimentation.
 

Gaogaogao

Member
"I hate to disturb you when you&#8217;re playing SimCity"


fuck right off and give us offline play.

fuck your 'vision' people want options. so let people opt out of always online.
 

bengraven

Member
These "gamers like you and me" PR people are getting on my last nerves.

"HEY BROSKIES, GOING ONLINE IS THE ONLY WAY TO SHARE YOUR ADVENTURES WITH YOUR FRIENDS, Y'KNOW, HERE LET ME SHOW YOU THE BENEFITS OF LOGGING INTO FACEBOOK THROUGH YOUR GAMING APP..."
 
Just thought of something as I kept reading this:

Hundreds of thousands are building and sharing cities online now.

So, does this mean Sim City has less than a million users (i.e. people that bought the game)? In today's AAA video game industry, that sounds like a pretty big failure.

Counting down to EA turning off the servers for Sim City...
 
So, does this mean Sim City has less than a million users (i.e. people that bought the game)? In today's AAA video game industry, that sounds like a pretty big failure.

Counting down to EA turning off the servers for Sim City...

That's not that bad for PC only exclusive which previously came out nearly 10 years ago.

AAA games sell mostly on their console iterations, where the millions of day 1 sales are to be made.

Not trying to ruin the narrative over here, but with the exception of Diablo 3 and the usual PC heavy hitters like SC2, PC versions never did sell as much as the typical AAA game in the console market.
 

SLV

Member
YOU GUYS, WHAT THE FUCK, i opened origin to check if there is a an update for simcity, AND SIM CITY IS GONE from my games LIST ! ASOGkJOGKIjgjdsapogjsapoigj

Bought it from Amazon. what do i do ?
 
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