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Media Create Sales: Week 14, 2013 (Apr 01 - Apr 07)

When the Tomodachi Collection Mint 3DS bundle is out next week, and Disney weirdness aside, we'll be without an announced limited edition bundle on the horizon for the first time in a while.

I'd expect Mon Hun and Pokemon bundles on the horizon, obviously.
 
When the Tomodachi Collection Mint 3DS bundle is out next week, and Disney weirdness aside, we'll be without an announced limited edition bundle on the horizon for the first time in a while.

I'd expect Mon Hun and Pokemon bundles on the horizon, obviously.

So your supposition rellies on discounting a game you find weird and completely forgets smt4
 
I meant potential big moving bundles.

But I forgot SMT.

So

yeah

so you are saying the disney game doesn't have the potential to be a big moving bundle? again dismissive as you consider the game weird, its too early to say how it will do but namco has enough faith (or is putting enough marketing its way) to justify a bundle which is sold out already on amazon, so you cant say yet it doesn't have potential
 
so you are saying the disney game doesn't have the potential to be a big moving bundle? again dismissive as you consider the game weird, its too early to say how it will do but namco has enough faith (or is putting enough marketing its way) to justify a bundle which is sold out already on amazon, so you cant say yet it doesn't have potential

It's based on a browser game, isn't it?

I dunno, it might do numbers, but I find the bundle utterly bizarre.
 
So is DQX considered a disappointment?

Also, Wii U and PS3 sales numbers are pretty close to each other. A price drop for Wii U can do wonders, but don't know when Nintendo will do that.
 
So is DQX considered a disappointment?

Also, Wii U and PS3 sales numbers are pretty close to each other. A price drop for Wii U can do wonders, but don't know when Nintendo will do that.

cant really say for dq10 as i'm convinced its a game that will sell mainly digitally (upgrading wii players can get 50% discount on the eshop)
 
It's based on a browser game, isn't it?

I dunno, it might do numbers, but I find the bundle utterly bizarre.

haven't really heard any details but yeah sounds pretty bizare if its based on a browser game, but that doesnt mean it cant be a succes and i'd assume if its got a bundle it'll be getting a big push, wouldnt be surprised at a few hundred k
 

Nekki

Member
Why? Use 4G on my phone, and it's superfast. Could actually allow Vitas to play multiplayer games off of cell networks. Just have to pay monthly for the 4G service.

If you say so.

I just think adding unnecessary things is kind of a step in the wrong direction. Trim that fat!!

Should get rid of that touchpad as well.
 

Takao

Banned
Rear touch pad probably costs Sony nothing. First things that would get axed are the screen, and that port on the top that nothing uses.
 

Nekki

Member
Rear touch pad probably costs Sony nothing. First things that would get axed are the screen, and that port on the top that nothing uses.

Yeah, at this point I agree. But it shouldn't have been there in the first place.

Like the 3DS gyro. Either pick that or the screen, dammit D:
 

jeremy1456

Junior Member
Rear touch pad probably costs Sony nothing. First things that would get axed are the screen, and that port on the top that nothing uses.

Yeah but it's actually detrimental in the games I've played it that make use of the rear touch pad.
 

Colby

Member
If this Puzzle and Dragons Z coming to Wii U/3DS rumor is true, it could be a huge boon for Nintendo. The game just reached 12 million downloads with no signs of stopping. If even a small percentage of players move to the Nintendo systems, it could be a system seller.
 

Man God

Non-Canon Member
Manga does still fine (not anything close to One Piece numbers though). Games have not sold that well though. Previous games sold way more in EU and US.

Games took a long time to get right in next gen and the GCN series which sold a ton and was based on pre-timeskip didn't really improve on the Wii (in fact the games got worse) while the Cyber Connect games just sort of rolled along doing the same exact thing only prettier.

Even then it's mainly on the fatigue the franchise itself engendered with the meandering plot after the time skip and the disastrous filler hell the anime went through killing all the momentum the series has.
 

Instro

Member
If this Puzzle and Dragons Z coming to Wii U/3DS rumor is true, it could be a huge boon for Nintendo. The game just reached 12 million downloads with no signs of stopping. If even a small percentage of players move to the Nintendo systems, it could be a system seller.

This seems like a game that benefits from having an already established install base, rather than something that is going to move systems. Are people going to run out and buy a console to play a game they already have on their phones?
 

Man God

Non-Canon Member
Selling 3DS's the rest of the year won't really be an issue but hooking them to your platform for a game that sucks wallet's dry? That can be very handy indeed.
 
This seems like a game that benefits from having an already established install base, rather than something that is going to move systems. Are people going to run out and buy a console to play a game they already have on their phones?

Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.
 
3DS will hold at least the top 5 best selling games of 2013. We already have two million sellers for this year (AC and DQ), and for the rest of the year we have three more assured to pass 1m(Pokemon XY, MH4, TC). Luigi could get there too if legs hold up.
 

Man God

Non-Canon Member
Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.

Not Free to Play but apparently tons of people ran out to buy 360's to play Minecraft of all things.
 

Bruno MB

Member
3DS will hold at least the top 5 best selling games of 2013. We already have two million sellers for this year (AC and DQ), and for the rest of the year we have three more assured to pass 1m(Pokemon XY, MH4, TC). Luigi could get there too if legs hold up.

Your post made me check old Famitsu data to see how the Top 5 for 2013 will probably fare against other years. I even thought that it might had a chance to be the best of all sales-wise. Well, the answer is NO. I didn't remember how massive 2006 was, NDS in its beast mode. 2009 won't be topped too. And what about 2010? well, at least it's not impossible unless either Tomodachi Collection or Monster Hunter 4 underperforms. It's curious because they will look similar:

01. Pokemon Black / White - Pokemon X / Y
02. Monster Hunter Freedom 3 - Monster Hunter 4
05. Dragon Quest VI: Realms Of Revelation - Dragon Quest VII: Fighters of Eden

Being conservative Top 5 for 2013 could be something like this:

[3DS] Pokemon X / Y - 4.000.000
[3DS] Monster Hunter 4 - 3.000.000
[3DS] Animal Crossing: New Leaf - 2.250.000
[3DS] Tomodachi Collection: Shin Seikatsu - 1.500.000
[3DS] Dragon Quest VII - 1.250.000

Total - Around 12.000.000 units.

2006 CY {2005.12.26 - 2006.12.31}
01. [NDS] Pokemon Diamond / Pearl (Pokemon Co.) {2006.09.28} - 4.302.815 / 4.302.815
02. [NDS] New Super Mario Bros. (Nintendo) {2006.05.25} - 3.818.214 / 3.818.214
03. [NDS] More Brain Training (Nintendo) {2005.12.29} - 3.748.638 / 3.748.638
04. [NDS] Animal Crossing: Wild World (Nintendo) {2005.11.23} - 2.485.264 / 3.655.021
05. [PS2] Final Fantasy XII (Square Enix) {2006.03.16} - 2.322.329 / 2.322.329

Total - 16.677.260

2009 CY {2008.12.29 - 2009.12.27}
01. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Square Enix) {2009.07.11} - 4.100.968 / 4.100.968
02. [NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) {2009.09.12} - 3.382.597 / 3.382.597
03. [WII] New Super Mario Bros. Wii (Nintendo) {2009.12.03} - 2.485.150 / 2.485.150
04. [NDS] Friend Collection (Nintendo) {2009.06.18} - 2.311.948 / 2.311.948
05. [PS3] Final Fantasy XIII (Square Enix) {2009.12.17} - 1.698.256 / 1.698.256

Total - 13.978.919

2010 CY {2009.12.28 - 2010.12.26}
01. [NDS] Pokemon Black / White (Pokemon Co.) {2010.09.18} - 4.914.813 / 4.914.813
02. [PSP] Monster Hunter Freedom 3 (Capcom) {2010.12.01} - 3.480.989 / 3.480.989
03. [WII] Wii Party (Nintendo) {2010.07.08} - 1.539.228 / 1.539.228
04. [WII] New Super Mario Bros. Wii (Nintendo) {2009.12.03} - 1.599.845 / 4.084.995
05. [NDS] Dragon Quest VI: Realms Of Revelation (Square Enix) {2010.01.28} - 1.297.344 / 1.297.344

Total - 12.832.219

2000 CY {1999.12.27 - 2000.12.31}
01. [PS1] Dragon Quest VII: Fighters of Eden (Enix) {2000.08.26} - 3.784.681 / 3.784.681
02. [PS1] Final Fantasy IX (Square) {2000.07.07} - 2.659.221 / 2.659.221
03. [NGB] Pokemon Gold / Silver (Nintendo) {1999.11.21} - 2.383.096 / 6.011.723
04. [NGB] Yu-Gi-Oh! Duel Monsters IV (Konami) {2000.12.07} - 1.669.307 / 1.669.307
05. [NGB] Pokemon Crystal (Nintendo) {2000.12.14} - 1.065.804 / 1.065.804

Total - 11.562.109

1997 CY {1996.12.30 - 1997.12.28}
01. [NGB] Pokemon Red / Green / Blue / Yellow (Nintendo) {1996.02.27} - 3.995.992 / 5.659.853
02. [PS1] Final Fantasy VII (Square) {1997.01.31} - 3.277.291 / 3.277.291
03. [PS1] Derby Stallion (ASCII Entertainment) {1997.07.17} - 1.581.139 / 1.581.139
04. [PS1] Final Fantasy Tactics (Square) {1997.06.20} - 1.237.327 / 1.237.327
05. [PS1] SaGa Frontier (Square) {1997.07.11} - 1.057.261 / 1.057.261

Total - 11.149.010
 

Jamix012

Member
Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.

If League of Legends came to a console with cross play with PC's I think we'd see quite a few systems sold. Also Minecraft, mentioned above, was certainly a system seller.
 
This seems like a game that benefits from having an already established install base, rather than something that is going to move systems. Are people going to run out and buy a console to play a game they already have on their phones?

Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.

We already saw some iOS title selling really well on DS and 3DS in the West, like Angry Birds and Plants vs. Zombies. We don't know to what extent the moved hardware, though.

In Japan, instead, we had some cases of popular arcade games that drove hardware sales, like Love & Berry (eventually a million seller). It all depends on how larger the experience will be. Surely, 3DS is popular among kids and general audience, so this game might the one of the reasons to pick it up.
 

SmokyDave

Member
Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.
That seems extremely short sighted. I'm going to disagree. Nowadays I feel like most of the 'must have' titles I hear about (amongst people that don't normally game) are F2P titles.
 
If League of Legends came to a console with cross play with PC's I think we'd see quite a few systems sold. Also Minecraft, mentioned above, was certainly a system seller.

No PC moba would do anything on console unless keyboard and mouse controls were allowed because they would control like complete shit and then you have the non standard control requirement making it a non starter.

Thats not even taking into consideration the hoops and expenses needed to perform patches and update which happen as regularly or even moreso than mmo's.

If a moba style game ever takes of on console it would be something built from the ground up for console. You can't just throw any game from a platform onto a random other platform.
 
We already saw some iOS title selling really well on DS and 3DS in the West, like Angry Birds and Plants vs. Zombies. We don't know to what extent the moved hardware, though.

In Japan, instead, we had some cases of popular arcade games that drove hardware sales, like Love & Berry (eventually a million seller). It all depends on how larger the experience will be. Surely, 3DS is popular among kids and general audience, so this game might the one of the reasons to pick it up.

arcade ?
kids?

seems like you don't know so much about P&D...

Love & Berry let people to use cards they already used for arcade, P&D is aimed to a very different target, whom already play the game on smartphones.
Who should pay for an app you already have on your smartphone?
 

hiska-kun

Member
Media Create Top 50:

21./30. [3DS] Monster Hunter 3 Ultimate (Best Price!) <ACT> (Capcom) {2012.11.15} (¥3.800)
22./32. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040)
23./00. [PSP] HatsuKare Renai Debut Sengen! # <ADV> (FuRyu) {2013.04.04} (¥6.090)
24./23. [3DS] Dragon Quest VII: Fighters of Eden <RPG> (Square Enix) {2013.02.07} (¥6.090)
25./18. [3DS] Super Robot Wars UX # <SLG> (Bandai Namco Games) {2013.03.14} (¥7.140)
26./14. [WII] PreCure All-Stars: Zenin Shuugou Let's Dance! <ACT> (Bandai Namco Games) {2013.03.28} (¥6.090)
27./24. [3DS] Pretty Rhythm: My Deco Rainbow Wedding <ACT> (Takara Tomy) {2013.03.20} (¥6.279)
28./22. [PS3] Disgaea D2 # <SLG> (Nippon Ichi Software) {2013.03.20} (¥7.140)
29./25. [PS3] Hatsune Miku: Project Diva f <ACT> (Sega) {2013.03.07} (¥7.329)
30./34. [PS3] Far Cry 3 <ACT> (Ubisoft) {2013.03.07} (¥7.770)
31./28. [PS3] Dynasty Warriors 8 # <ACT> (Koei Tecmo) {2013.02.28} (¥7.560)
32./31. [PSV] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥7.980)
33./33. [3DS] Doraemon: Nobita to Himitsu Dougu Hakubutsukan <ADV> (FuRyu) {2013.03.07} (¥5.229)
34./39. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985)
35./46. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040)
36./44. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800)
37./40. [3DS] Paper Mario: Sticker Star <ADV> (Nintendo) {2012.12.06} (¥4.800)
38./42. [PSV] Senran Kagura Shinovi Versus: Otome Shoujotachi no Shoumei # <ACT> (Marvelous AQL) {2013.02.28} (¥6.980)
39./49. [NDS] Pokèmon Black 2 / White 2 <RPG> (Pokèmon Co.) {2012.06.23} (¥4.800)
40./37. [PSV] Atelier Meruru Plus: The Alchemist of Arland 3 # <RPG> (Gust) {2013.03.20} (¥6.090)
41./00. [WIU] Nintendo Land <ETC> (Nintendo) {2012.12.08} (¥4.935)
42./47. [PSV] Phantasy Star Online 2: Special Package <RPG> (Sega) {2013.02.28} (¥5.229)
43./00. [WII] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online # <RPG> (Square Enix) {2012.08.02} (¥6.980)
44./00. [PSP] Uta no Prince-Sama: All Star # <ACT> (Broccoli) {2013.03.07} (¥6.090)
45./48. [3DS] Touch Detective: Nameko Shigeru <PZL> (Success) {2013.02.28} (¥3.990)
46./12. [PSV] Sei Madou Monogatari # <RPG> (Compile Heart) {2013.03.28} (¥7.140)
47./00. [PS3] Winning Post 7 2013 <SLG> (Koei Tecmo) {2013.03.14} (¥7.560)
48./00. [3DS] Puyo Puyo!! Puyo Puyo 20th Anniversary (Special Price) <PZL> (Sega) {2012.12.13} (¥2.940)
49./00. [PS3] Call of Duty: Black Ops II - Dubbed Edition <ACT> (Square Enix) {2012.12.20} (¥7.980)
50./00. [3DS] Style Savvy: Trendsetters <ETC> (Nintendo) {2012.09.27} (¥4.800)

Top 50

3DS - 18
PS3 - 10
PSV - 8
PSP - 6
WIU - 4
WII - 3
NDS - 1

SOFTWARE
Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  |  647.000 |  1.023.000 |    855.000 | 13.688.000 | 13.519.000 |
--------------------------------------------------------------------------
 

Jonnyram

Member
Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.
Interesting. Just yesterday two of my pals told me they were going to buy a Vita after Jeff Minter announced TxK. Sounds like a system seller to me.
 
arcade ?
kids?

seems like you don't know so much about P&D...

Love & Berry let people to use cards they already used for arcade, P&D is aimed to a very different target, whom already play the game on smartphones.
Who should pay for an app you already have on your smartphone?

It depends on how bigger will be the experience on 3DS. 50k people bought that Mystery Detective browser game on 3DS, for example.

Also: what's the target of PandD? source?
 
Not Free to Play but apparently tons of people ran out to buy 360's to play Minecraft of all things.

Is there some survey or other figure to back this up?

That seems extremely short sighted. I'm going to disagree. Nowadays I feel like most of the 'must have' titles I hear about (amongst people that don't normally game) are F2P titles.

And how many of those people who don't normally game bought a PC, smartphone, or tablet to play said title?

Interesting. Just yesterday two of my pals told me they were going to buy a Vita after Jeff Minter announced TxK. Sounds like a system seller to me.

Two people for a Jeff Minter game? There might be dozens more!

Seriously, anecdotal evidence regarding a game that would be an extremely niche title on any platform doesn't do much to disprove my point.
 

SmokyDave

Member
And how many of those people who don't normally game bought a PC, smartphone, or tablet to play said title?
Most people already own a PC, tablet or smartphone. What I'm thinking is that it's entirely possible (likely, even) that a Minecraft / Puzzle & Dragon / Candy Crush title will spring up on a handheld or console in the next few years and end up shifting units of that system.
 

Nekki

Member
good ST. Looks totaly idiotic but well, it's a kids game. Where have the days of Magic: The Gathering gone to! hehe.

If Sony can't get enough Vitas for golden week (in context of its selling situation of course) then that's a big screw up.
 
Did MC say anything about Vita?

EDIT: Nope.

But they did a 3M comparison for AC:

ACNL - 22 weeks
ACWW - 36 weeks

Famitsu is the superior track though:

ACNL - 16 weeks
ACWW - 34 weeks

Not including huge digital sales.
 

Stumpokapow

listen to the mad man
Definitely. I don't think there's ever been a single indie/F2P game, no matter how successful, that could honestly be called a system seller, and I doubt there ever will be.

This is worded so carefully that I don't think anyone could disagree, but also stabs at the root of considering anything a system seller. Even in cases where software releases spike hardware sales, it's difficult to say that that one piece of software was why they were buying the hardware, rather the tipping point. I think most people buy hardware because, in aggregate, there's enough released and (!) announced support to want to own the hardware.

Something is clearly selling iOS devices--it's 2013 so I'm literally just going to ignore any suggestion that gaming/app in general aren't a big part of the reason why people buy them and a big part of what they do with them; yes, in conjunction with the fact that they're well made and make phone calls and do texts and browse the internet--and there's a series of 8+ figure sales apps like Angry Birds, Fruit Ninja, Temple Run, Jetpack Joyride, Doodle Jump, Cut the Rope, Where's My Water?, Words with Friends, Draw Something, Happy Street, Pocket God, Tiny Wings, Tap Tap Revenge, and countless more at the 7+ figure sales level. I think it would be remiss to suggest that those aforementioned software aren't, in aggregate, contributing to iOS (and also Android, to be honest) hardware sales and the general shift in attention to mobile.

I don't think having Puzzle and Dragon automatically spikes 3DS hardware. But I do think it's something that would be successful on 3DS, and if more heavy-hitting software gets ported from iOS to 3DS I think it'll contribute to a sense of normalizing the hardware as a place to play the games everyone is buzzing about.

I suspect you agree with me, so I'm more using your post as a launch-off point than arguing or anything.
 

Thorgal

Member
This is worded so carefully that I don't think anyone could disagree, but also stabs at the root of considering anything a system seller. Even in cases where software releases spike hardware sales, it's difficult to say that that one piece of software was why they were buying the hardware, rather the tipping point. I think most people buy hardware because, in aggregate, there's enough released and (!) announced support to want to own the hardware.
Something is clearly selling iOS devices--it's 2013 so I'm literally just going to ignore any suggestion that gaming/app in general aren't a big part of the reason why people buy them and a big part of what they do with them; yes, in conjunction with the fact that they're well made and make phone calls and do texts and browse the internet--and there's a series of 8+ figure sales apps like Angry Birds, Fruit Ninja, Temple Run, Jetpack Joyride, Doodle Jump, Cut the Rope, Where's My Water?, Words with Friends, Draw Something, Happy Street, Pocket God, Tiny Wings, Tap Tap Revenge, and countless more at the 7+ figure sales level. I think it would be remiss to suggest that those aforementioned software aren't, in aggregate, contributing to iOS (and also Android, to be honest) hardware sales and the general shift in attention to mobile.

I don't think having Puzzle and Dragon automatically spikes 3DS hardware. But I do think it's something that would be successful on 3DS, and if more heavy-hitting software gets ported from iOS to 3DS I think it'll contribute to a sense of normalizing the hardware as a place to play the games everyone is buzzing about.

I suspect you agree with me, so I'm more using your post as a launch-off point than arguing or anything.
i gree with the bolded
For proof of this you have but to look at the PS2 who sold 150 million units not only because of brand power or the cheap price but also because by the end of its life it had a game library where any current device can only dream off.

nealy 4000+ games in total.
http://en.wikipedia.org/wiki/List_of_PlayStation_2_games
 

StayDead

Member
Yet Nintendo thought game and wario was perfect for Wii U.

If anything, the better strategy would be to release Game and Wario on 3DS where it belongs since its a handheld franchise, and Luigi's Mansions 2 should be on the Wii U.

Game and Wario actually does show off the Wii U perfectly. It's crazy good.
 
This is worded so carefully that I don't think anyone could disagree, but also stabs at the root of considering anything a system seller. Even in cases where software releases spike hardware sales, it's difficult to say that that one piece of software was why they were buying the hardware, rather the tipping point. I think most people buy hardware because, in aggregate, there's enough released and (!) announced support to want to own the hardware.

Something is clearly selling iOS devices--it's 2013 so I'm literally just going to ignore any suggestion that gaming/app in general aren't a big part of the reason why people buy them and a big part of what they do with them; yes, in conjunction with the fact that they're well made and make phone calls and do texts and browse the internet--and there's a series of 8+ figure sales apps like Angry Birds, Fruit Ninja, Temple Run, Jetpack Joyride, Doodle Jump, Cut the Rope, Where's My Water?, Words with Friends, Draw Something, Happy Street, Pocket God, Tiny Wings, Tap Tap Revenge, and countless more at the 7+ figure sales level. I think it would be remiss to suggest that those aforementioned software aren't, in aggregate, contributing to iOS (and also Android, to be honest) hardware sales and the general shift in attention to mobile.

I don't think having Puzzle and Dragon automatically spikes 3DS hardware. But I do think it's something that would be successful on 3DS, and if more heavy-hitting software gets ported from iOS to 3DS I think it'll contribute to a sense of normalizing the hardware as a place to play the games everyone is buzzing about.

I suspect you agree with me, so I'm more using your post as a launch-off point than arguing or anything.

Good points, and you're right that I don't disagree. I think indie/F2P games can certainly help drive hardware sales as a significant part of a very broad and diverse software ecosystem; I just don't believe that there's any one or two or even five games in that category that, in and of themselves, are responsible for a sizable chunk of hardware sales.
 
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