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N64 x PS1 Sales War in America

TriniTrin

war of titties grampa
I remember renting a N64 and a PS with a few games to decide which I wanted for Xmas.. Got a PS because of Crash Bandicoot and NFL Gameday over N64 with Mario (i know) and blast corps (boring game IMO). Best decision ever looking back on it now.

It will be interesting to see if this happens again in this generation
 
I owned the PS1 the entire generation, but I would buy an N64 on Black Friday. Rent all the games I wanted to play, then return the system after Christmas telling them that it was a X-mas gift I didn't want. Did that for 4 years in a row and was able to play/complete all the N64 games that were good.

Wow. That's either an odd lie to tell or you're just a really shitty person.
 
When measuring the relative strength of console war ecosystems, here is a very pertinent tidbit:

YhgpuO2.png



While the PlayStation certainly passed the N64 in its third year, initially, the Nintendo 64 was a stronger console to develop for than the PlayStation at an equivalent point of time in their console lives.

this is by revenue though. N64 games were substantially more expensive than ps1 games at retail on average, with most of that difference going to Nintendo, not third parties.
 
I got my PS1 in 1998. I guess at that point my Saturn was already giving strong signs of death.

Analog controller was huge for me. I used to play PS1 in friends house and i hated the original controller.

Also, Gran Turismo happened and my gaming life was never the same again. There´s a unique game for every gamer converted into Playstation and it all happened from 1997 forwards.

Playstation was a bit niche during 1995-1996. In my country people were still rocking Mega Drives and SNES.
 

Chittagong

Gold Member
Game development in 3D was slower than we expected and so we could not offer our fans the games they expected in a timely manner. Also, we failed to communicate the unique gaming experience possible with Nintendo 64.

Please understand.
 
The gaming press also had a crucial role for PSX's turn around. I remember how much space for advertising for PSX's games there was on magazines and sites at the time. They advertised the hell out of PSX and it's games. N64 never had such advertising and couldn't compete against that.

Sure, PSX had more games but had MUCH MORE advertising, too.
 

MercuryLS

Banned
N64 won in my heart

Same, never really liked the psx. Couldn't stand the jittery graphics and the controller. N64 had a minuscule line up, but it's home to some of the best games of all time. Goldeneye, Mario 64, Zelda OOT, Smash 64, banjo and kazooie. Sooooo good.

The only game on psx I really liked was MGS.
 
Same, never really liked the psx. Couldn't stand the jittery graphics and the controller. N64 had a minuscule line up, but it's home to some of the best games of all time. Goldeneye, Mario 64, Zelda OOT, Smash 64, banjo and kazooie. Sooooo good.

The only game on psx I really liked was MGS.

not an RPG fan, I take it? the ps1 just might be the strongest console in that area pretty much ever.

ff7 put jrpgs on the map, but even outside of FF square and others totally killed it with xenogears, vagrant story, lunar, suikoden, chrono cross, persona2, grandia, dq7, etc
 

SkylineRKR

Member
I saw lots of used FFVII's during the course of 1998.

I got my PS1 in 1998. I guess at that point my Saturn was already giving strong signs of death.

Analog controller was huge for me. I used to play PS1 in friends house and i hated the original controller.

Also, Gran Turismo happened and my gaming life was never the same again. There´s a unique game for every gamer converted into Playstation and it all happened from 1997 forwards.

Playstation was a bit niche during 1995-1996. In my country people were still rocking Mega Drives and SNES.

I didn't see PSX consoles in living rooms until close to 1997 either. Thing is that those consoles were ridiculously expensive, like 800 guilders. A Mega drive and SNES could be bought for 150 at the time, which is 5 times cheaper. But 16-bit was on its ass, nothing was coming out. I didn't really game that much during that period. I eventually bought a PSX by early 1997 (price was almost being halved by then), and I saw them popping up left and right. Commercials started to kick up a notch as well, the mainstream audience was being reached.
 

Into

Member
At least there was a "war" in NA, there was no such thing in Europe, the Nintendo 64 barely existed here, i am not even sure what happened, it flopped straight out of the gate? I remember seeing SSB commercials and "Get N or get out" but the console was invisible.

The only reason me and my friends got one later on was because we were really into WCW vs WWF and N64 had the best wrestling games.

But man, for every 1 good N64 game, there seemed to be at least 10 great PS1 games.
 
this is by revenue though. N64 games were substantially more expensive than ps1 games at retail on average, with most of that difference going to Nintendo, not third parties.

N64 games also decreased in price over time, and the N64 was $100 less expensive than its competitor in each console's respective first eight months.

N64 Price History:
United States September 1996 $199 (launch price)
United States March 1997 $149 (-$50)
United States August 1998 $129 (-$20)
United States August 1999 $99 (-$30)

PS1 Price History:
United States September 1995 $299 (launch price)
United States May 1996 $199 (-$100)
United States March 1997 $149 (-$50)
United States August 1998 $129 (-$20)
United States August 1999 $99 (-$30)
United States May 2002 $49 (-$50)

PS1 software tie ratio: 5.82:1 (1997)
N64 software tie ratio: 2.55:1 (1997)
|
v
N64 software tie ratio: ~6:1 (2001)


Average PlayStation title (early 1997): $45
Average N64 title cost (early 1997): $60
|
v
Average N64 title cost (2000): ~$50



Manufacturing / Royalty costs for an average PlayStation title (1997): $12
Average publisher profit per PlayStation title: $33

Manufacturing / Royalty costs for an average N64 title (1997): $34
Average publisher profit per N64 title: $26
|
v

Manufacturing / Royalty costs for an average N64 title (2000): $21
Average publisher profit per N64 title: $29



The situation did improve over time for the N64 with respect to more equal revenue distribution, more profit going to the developer, a greater console tie ratio, and more equal ASP between it and the PS1.

So comparing software / hardware revenue isn't as irrelevant as you think it is. N64 and PS1 became more equal over time.
 

dcdobson

Member
It'd be interesting to see how the systems fared among different age groups. The N64 was more popular in my friend group, but we were fairly young at the time (I was 11 when the N64 came out). I get the sense that among older gamers, the PS1 was much more popular.
 

KageMaru

Member
FF7 was the game that changed it all. It sold well but beyond that, the FMV commercials blew people away and changed perceptions of the system.

This is very true. I still remember my father saying he wants a playstation for FFVII after we got done watching the commercial and he doesn't even play games.

I owned a PSone but he didn't pay any attention to the system until those commercials started.
 
I lived through this short lived war:

N64 had a short string of hits and then nothing for months...

Meanwhile playstation had hit after hit after hit and almost half the price for each game compared to N64 cartridges.

And FF7 was a big deal. Even people that never played RPG's before bought in.

Crash, Spyro, Twisted Metal, Wipeout XL, Metal Gear Solid, Tomb Raider, Tekken... all at the height of their popularity and all were new (they seem kind of tired today)

Sony was on fire during this time.

Also a lot of people learned through FF7 that they hated random battles and quit early.
The linearity in the beginning of that game meant they never left Midgard and never saw the game open up.
 

Cipherr

Member
This isnt surprising. The N64 had a hell of a start and was a good console with ridiculous droughts. But it was home to some of the best selling games of that gen.

That generation is >>>> PS2 gen IMO. I really loved gaming on the PSX, N64 and Saturn. So many gems, and 2D was still a thing back then. We started to lose platformers, 2d and more as we moved into the next gen in favor of the GTA's and whatnot. But man that was an incredible gen.
 
Power meant nothing, it's always about the games. I remember anxiously waiting for a N64 and got one with Pilot Wings and Mario 64, but eventually got tired of both and there was nothing else really. My brother actually sold his N64 after beating Mario 64 and played on PS1 exclusively.

Edit:
Hmm, N64 was more powerful and cheaper than PSX...
 
I lived through this short lived war:

N64 had a short string of hits and then nothing for months...

Meanwhile playstation had hit after hit after hit and almost half the price for each game compared to N64 cartridges.

And FF7 was a big deal. Even people that never played RPG's before bought in.

Crash, Spyro, Twisted Metal, Wipeout XL, Metal Gear Solid, Tomb Raider, Tekken... all at the height of their popularity and all were new (they seem kind of tired today)

Sony was on fire during this time.

Also a lot of people learned through FF7 that they hated random battles and quit early.
The linearity in the beginning of that game meant they never left Midgard and never saw the game open up.

This post nails it. I had an N64 first and moved onto a PSX. The games were what did it for me. Nothing on N64 compared to Metal Gear in my 13 year old mind.
 

Kikujiro

Member
At least there was a "war" in NA, there was no such thing in Europe, the Nintendo 64 barely existed here, i am not even sure what happened, it flopped straight out of the gate? I remember seeing SSB commercials and "Get N or get out" but the console was invisible.

The only reason me and my friends got one later on was because we were really into WCW vs WWF and N64 had the best wrestling games.

But man, for every 1 good N64 game, there seemed to be at least 10 great PS1 games.

Nintendo was never big in Europe, the Mega Drive (Genesis) was more popular than the SNES, I had a Super Nintendo and it was so hard to find the games I wanted and the prices were outrageous. But the market in Europe at the time wasn't really big, Sony basically made Europe a videogame market with the success of Playstation. They won thanks to prices and new kind of games that reached out to a new demographic: Gran Turismo, Final Fantasy, Tomb Raider, Metal Gear Solid, Formula 1, Winning Eleven. Games went from kiddy/loser hobby to cool shit for everyone. Piracy helped a lot, the console was extremely easy to mod and you could find pirated games everywhere.
 
I was out of high school and working at an independent game store in those years. I sold so many copies of FF7 &Metal Gear Solid. Every time someone wanted to know what MGS was, I'd throw it on our kiosk and give them a run-through of the insertion area. Minds were blown daily. Nintendo 64 couldn't compete later.

The original FF7 promo:

http://www.youtube.com/watch?v=hbClDIVCpmg
 
That was their first console... Nintendo had NES and SNES to establish a first party line up. At least third party games were successful on the PS1. What third party title was a success on the N64?

Dragonflys, I'm just doing what you do in literally every single Nintendo thread including this one. Suck it up.

Why couldn't Sony create more then?
 

Into

Member
Nintendo was never big in Europe, the Mega Drive (Genesis) was more popular than the SNES, I had a Super Nintendo and it was so hard to find the games I wanted and the prices were outrageous. But the market in Europe at the time wasn't really big, Sony basically made Europe a videogame market with the success of Playstation. They won thanks to prices and new kind of games that reached out to a new demographic: Gran Turismo, Final Fantasy, Tomb Raider, Metal Gear Solid, Formula 1, Winning Eleven. Games went from kiddy/loser hobby to cool shit for everyone. Piracy helped a lot, the console was extremely easy to mod and you could find pirated games everywhere.

This is very true. During NES and SNES days, we could never find a single store in downtown Copenhagen that only sold videogames, our best bet was the generic electronics store that maybe had 5-15 games to chose from.

After the PS1, all these new game stores started popping up, rows of black CD cases of PSX games everywhere. They were not owned by Sony, as these were local shops it seems. Meanwhile N64 was still only sold in minor quantities at these local stores, the first time i saw a N64 plugged into a TV to play was in Magasin, a big mall mostly for women who wanted to buy clothes, jewelry and make up accessories. It was tucked in a corner on the fourth floor so that the average female customer could put their kid there while they were shopping, at least that is my theory.
So really N64 had no chance here, but ive always been interested in how much better it did in the States, it did not get run over completely there.
 
I had both an N64 and PS1. I'd have spurts where I'd play the PS1 for several months, then I'd switch over and play the N64 for awhile, then back and forth, back and forth. I loved them both.

By far my favorite era of games. SoGood.com.
 
This isnt surprising. The N64 had a hell of a start and was a good console with ridiculous droughts. But it was home to some of the best selling games of that gen.

That generation is >>>> PS2 gen IMO. I really loved gaming on the PSX, N64 and Saturn. So many gems, and 2D was still a thing back then. We started to lose platformers, 2d and more as we moved into the next gen in favor of the GTA's and whatnot. But man that was an incredible gen.
It was an amazing gen. So many great hidden classics. The perfect fusion of old school gaming and the new 3d graphical frontier.

Wish more games mixed 3d and 2d sprites today

Also N64 was THE console played at every party I attended back then. Goldeneye, perfect dark, Mario kart... Nonstop 4 player madness.

That golden gun mode oh man....
 
Ok, this makes a lot more sense. I thought I was crazy thinking that the N64 did pretty well. Here in the U.S. I guess it didn't get demolished quite like it did in Europe. Also I was a kid so I'm sure the % of kids that had N64s was higher than the average population.
 

Thores

Member
I owned the PS1 the entire generation, but I would buy an N64 on Black Friday. Rent all the games I wanted to play, then return the system after Christmas telling them that it was a X-mas gift I didn't want. Did that for 4 years in a row and was able to play/complete all the N64 games that were good.

Best Buy employee: "Wow, this guy's been getting N64s for the past four years. You'd think his family and friends would get a clue by now"
 

Square2015

Member
Here's the heaviest part of the N64/PSX war in the United States; from N64 launch onward :
dykh1V2.jpg

GRAY=PSX
GREEN=N64
BLACK=SAT
(Click to make bigger)
Source NPD

edit: image was lost, source changed
 

djtiesto

is beloved, despite what anyone might say
I honestly had no idea N64 was that successful. I always thought it was a complete failure in the US and Japan, while the PS1 dominated worldwide.
 

vazel

Banned
I owned the PS1 the entire generation, but I would buy an N64 on Black Friday. Rent all the games I wanted to play, then return the system after Christmas telling them that it was a X-mas gift I didn't want. Did that for 4 years in a row and was able to play/complete all the N64 games that were good.
rofl

Are you also the sort of person that reads magazines and comic books at the store without paying for them?
 

SkylineRKR

Member
At least there was a "war" in NA, there was no such thing in Europe, the Nintendo 64 barely existed here, i am not even sure what happened, it flopped straight out of the gate? I remember seeing SSB commercials and "Get N or get out" but the console was invisible.

The only reason me and my friends got one later on was because we were really into WCW vs WWF and N64 had the best wrestling games.

But man, for every 1 good N64 game, there seemed to be at least 10 great PS1 games.

Europe didn't get the N64 until well into 1997. That was the time the PSX became affordable and got its second generation wave of games. Also, this meant for Nintendo that there was over a year of nothingness on European shelves as the 16-bit consoles started to fade away when 1996 went along. Mario RPG for example didn't even make the cut. I was a member of Club Nintendo at the time, but I got a refund because the magazine died as there was only dog shit to write about.

I remember there was huge build up hype in Europe at first. Lots of gamers here thought 'once N64 hits the inferior PSX and Saturn are done for'. But I think the waiting while Sony actually delivering made this thought fade away. Plus the rapidly decreasing third party support, Capcom and its IP all went to Sony. Nintendo was rambling about this 'dream team' of developers. Which was basically Midway/Williams, Rare and a few others, pretty much like 'we aint got shit left, but..'.

The N64 launch was still a reasonable success because of Mario 64, but then a long drought happened and most gamers except for true Nintendo fans quickly stopped caring about Nintendo in general. This was the turning point for them as a whole, as we know Nintendo never recovered in the core gaming space and their third party support never went back to SNES era goodness. Back then at college, we laughed about the N64. Its games looked muddy and childish. No one gave 2 shits about it. Which was weird as the SNES was a tremendous success, but I guess gaming itself changed right there.
 

big_z

Member
im not surprised the n64 greatly outsold the ps1 early on. mario64 was a game changer, there were swarms of people dressed as Mario that Halloween and it seemed like everyone had Mario fever. the problem is momentum was lost due to lack of software. I remember renting the same handful of games 2-3 times since there was nothing else to play for quite some time. still a great system in the end but I really wish Nintendo would learn from its history of mistakes I want another SNES like Nintendo console.
 
I got my Playstation towards the end of 1996. Tekken 2, Wipeout 2097, and Tomb Raider were my first games. This was all before the N64 even launched in Australia.

There were a good many great games for the PS1 before 1997. Sony did a great job of establishing the system in the early years, and really took things up a notch in the later years.
 
N64 games were to expensive compared to the PSX offerings, and once it got easy to import and copy Psone games everybody had to own one. And CD as a medium just allowed for much more flexible pricing on games like the platinum series or the introduction of demos. Cartridges screwed Nintendo and the 64.

That's why Nintendo lost that gen. I understand their reasoning for wanting to stick with carts, but cheap CD production and memory constraints of carts saw devs (especially Square with their CG heavy games) ultimately decide to go to Sony - not to mention Nintendo's arrogance with 3rd parties at the time. If Nintendo went with CDs, I really believe that gen would've turned out much differently.
 
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