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Rumor: Microsoft announcing Indie self-publishing for Xbox One this week at BUILD?

Just like i thought //Build is for windows developers something like XNA will be announced at an GDC. Probably next year or so given how they need all the man power to improve the dev tools.
 

chubigans

y'all should be ashamed
Why? This keynote was to usher in changes to Windows. Them saying anything about Xbox One was always going to be about connected devices, nothing more. Also, this isnt focused on developing just games.

Games is a large part of it. They even did a several minute demo on an Xbox One game at the end to close the keynote.

Literally all they had to do was "also we're unifying our Windows platforms so that you can publish to Windows, Windows Phone and Xbox in a single dev environment." Instead they said nothing.

Doesn't make sense to call these smaller games Xbox games even on W8 when Xbox itself won't support them.

They've always done this. They're rolling out "Xbox games" on iOS and Android as well.
 

androvsky

Member
Nope. He made it clear that Windows is one segment you can push apps to, and Xbox is something else entirely.

They would have made it very, very clear that you can publish Xbox games if that were the case.

It's so strange, it's like the entire setup of the Xbox One was designed around cross-platform publishing. That had to have been a plan at some point; I guess they can still add it in the future, but it seems like something devs would want to know ahead of time.
 

EvB

Member
Doesn't make sense to call these smaller games Xbox games even on W8 when Xbox itself won't support them.

I suppose it is to stop Xbox Games Marketplace a clusterfuck of self published shit like the IOS app store.

I bet they will just cherry pick the best games and enable developers to go live on Xbox
 
I suppose it is to stop Xbox Games Marketplace a clusterfuck of self published shit like the IOS app store.

I bet they will just cherry pick the best games and enable developers to go live on Xbox

That was always the case, it just allows people to publish without having to go through publisher, it was never going to be 100s of fart apps like Android/IOS stores.
 

chubigans

y'all should be ashamed
GAF expect every MS' keynote to be Xbox One about, or it's disappointing. Come on!

I expected one or two sentences and didn't even get that. They don't seem to have a plan for indies at all.

The OP should probably be updated, btw.
 

EvB

Member
That was always the case, it just allows people to publish without having to go through publisher, it was never going to be 100s of fart apps like Android/IOS stores.

I realise that, but isn't the choice to split Xbox/Windows down to prevent the fart apps or the sexy 90's CG lady dating sims of XBLIG from making their way to Xbox One?
 
I realise that, but isn't the choice to split Xbox/Windows down to prevent the fart apps or the sexy 90's CG lady dating sims of XBLIG from making their way to Xbox One?

I doubt it, to publish on Xbox/PS4 you will still need to sign contracts and stuff I think.
 

chubigans

y'all should be ashamed
I realise that, but isn't the choice to split Xbox/Windows down to prevent the fart apps or the sexy 90's CG lady dating sims of XBLIG from making their way to Xbox One?

You can still curate games to maintain quality control. Which is exactly what Sony is doing: allow self publishing for devs who have teams, money, and ready to roll with the bigger games.
 

EvB

Member
You can still curate games to maintain quality control. Which is exactly what Sony is doing: allow self publishing for devs who have teams, money, and ready to roll with the bigger games.

Yes, I realise that, but I was specifically talking about the difference between Windows 8 apps and Xbox One apps.

nevermind, it seems I am talking about something else entirely.
 
This is a keynote for DEVELOPERS! As in, guys making games and apps for Windows devices. There couldn't be a more targeted audience for Xbox One publishing/dev news than this one.

Yeah, but Microsoft has so many APIs and products and the focus for the keynote was obviously not on game development or Xbox One. And even indie development is only a small part of the bigger picture, so I could understand if they mention in an game development dedicated session.
 
Keynote over. They announced NOTHING for development on XB1 for indies. Absolutely nothing. And nothing tomorrow either since that'll be the keynote for cloud/office stuff.

I'm a bit angry right now.

Jeez, so what was Notch alluding to in that tweet? Another scrapped policy?

Ok. So no real world on self publishing. But some sentences from Ballmer sounded like people can publish apps to whatever platform they want. Including Xbone.

Do apps include games?
 
Yes, I realise that, but I was specifically talking about the difference between Windows 8 apps and Xbox One apps.

nevermind, it seems I am talking about something else entirely.

You still need to sign contracts to be able to publish, you just cut out the middleman and you both get more profit.
 
Keynote over. They announced NOTHING for development on XB1 for indies. Absolutely nothing. And nothing tomorrow either since that'll be the keynote for cloud/office stuff.

I'm a bit angry right now.
Why? There are plenty of other devices that indies can flock to. Microsoft's loss, not yours.
 

Raymo

Member
Anything MS announces is going to be cobbled together to compete with Sony. The point of announcing such an indie plan is to bring more content to your platform. Sony will benefit by having self published indie games from DAY 1. They had this plan together for awhile now so they could do that. On the other hand, Microsoft hasn't announced their plan and will not have additional indie titles at launch because they have dragged their feet. If they announce at GDC they will have wasted so much time that could have been used to get indie titles out for launch. So, if they use GDC to announce something it will be mainly to check off a box on the feature list of the console.
 

chubigans

y'all should be ashamed
Why? There are plenty of other devices that indies can flock to. Microsoft's loss, not yours.

I was just hoping that when I make a PS4 game I could just easily port it to the XB1 as well. There doesn't seem to be any chance of that happening within the first year of XB1.
 

ekim

Member
They added the description for the session:
Games are by far the most popular (and most fun) category of apps on the Windows desktop and in the Windows Store. Whether you’re a professional AAA developer already in the games business, creating a your first casual game on your own, or anywhere in between, this talk is for you! You’ll get an overview of platform advances to help you build a successful game on Windows – spanning hardware, APIs, developer tools, commerce, and more.

Maybe they drop something there or maybe someone will ask about this.
 

StudioTan

Hold on, friend! I'd love to share with you some swell news about the Windows 8 Metro UI! Wait, where are you going?
Are the sessions covered online or are they just for attendees?

As per the page, you'll be able to watch it 24-48 hours after it's finished. If they announce something related to XB1 I'm sure we'll hear it before then.
 
I think there does need to be a level of quality for digital stores on consoles. It would be fine if MS opened a "games lab" where consumers know it has a bunch of small apps and games that aren't quality tested. But I don't think it's right for something like, say, Forza 5 vying for position on the charts against four massage apps.

That was a problem that plagued XBLIG, but does not occur very often with ios app store for instance, because they have tools and people guaranteeing that what is new and high quality gets properly featured... I think the better option is to have everything in, but increase discovery for the apps games that receive acclaim.

is there another day?

Two more days actually. But no keynote on 28th, just tomorrow and they already confirmed that tomorrow is all azure and office.

This is already a feature of the AMD GCN architecture using in Xbone and PS4. AMD refers to it as Partially Resident Textures (PRT) and claims texture sizes up to 32TB.

PRT is a hardware feature, the developer still needs to implement something that uses that. Ms has put support for it right inside dx11, so any developer can use without having to implement it themselves.

It's definitely nothing that Sony can't do herself, though.
 

bishoptl

Banstick Emeritus
Touch + mouse is easy considering that Windows 8's "pointer" events handle both automatically with little to no extra work for the developer.
Slightly OT, but I heard that pointer events are changing in IE11. Not sure how this would affect in-development SG projects off the top of my head, but cool to see some updates nonetheless.

edit: yeah, this is what I was referring to.. http://msdn.microsoft.com/en-us/library/ie/dn304886(v=vs.85).aspx
 

ekim

Member
Ok - so here is hope:
Steven Guggenheimer just hinted at something in the Build livestream for tomorrow. Quote from memory:
Person A: "What about XNA?"
Person B: "We will talk about games tomorrow at the keynote - I won't say XNA. We will have something that you will like... let's tease it that way"

he is talking about the keynote tomorrow. One of the points of the Agenda is "tools, tools, tools"

http://channel9.msdn.com/
Rewind to 02:10:00 to hear it.
 

BlazeGaj

Neo Member
Ok - so here is hope:
Steven Guggenheimer just hinted at something in the Build livestream for tomorrow. Quote from memory:
Person A: "What about XNA?"
Person B: "We will talk about games tomorrow at the keynote - I won't say XNA. We will have something that you will like... let's tease it that way"

he is talking about the keynote tomorrow. One of the points of the Agenda is "tools, tools, tools"

http://channel9.msdn.com/
Rewind to 02:10:00 to hear it.
I saw that as well. Tommorow it is then.

I'm also intrested in top AAA games coming to windows store. Maybe they will remove GFWL(which is dead) and use the windows store instead.

Bringing Desktop PC games to Windows Store:
http://channel9.msdn.com/Events/Build/2013/3-190
 

ymmv

Banned
As per the page, you'll be able to watch it 24-48 hours after it's finished. If they announce something related to XB1 I'm sure we'll hear it before then.

Just curious. Do you work for MS, StudioTan? 98% of your postings are about either MS, Windows 8 or Xbox, and you're always in support or defense mode.
 
Would they really do a whole presentation to tell you how to put it in the store...has to be a bit more than that.

Ooh no believe me they have that its even an level 200 course.
So not even that hard those are more orientation courses. At least if the ratings are the same as they use with MS techdays.
 

BlazeGaj

Neo Member
Ooh no believe me they have that its even an level 200 course.
So not even that hard those are more orientation courses. At least if the ratings are the same as they use with MS techdays.

Wish they would completely kill GFW and move to somewhere else and have the store for desktop gaming. Would be great for the current Dark Soul port.
 

Falnabol

Member
RELATED

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http://www.neogaf.com/forum/showthread.php?t=604326
 
Just checking in. This is the first bit of good news that got me excited in the X1 as I'm a huge indie fan.

Reading over everything it looks like nothing was announced? Is that right?
 
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