GoofsterStud
Member
I no longer have interest in the game.
Every time I see it I care less...
Every time I see it I care less...
Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.
Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.
http://beyond3d.com/showpost.php?p=1762942&postcount=4632
I no longer have interest in the game.
Every time I see it I care less...
I don't expect any 3rd party studio to push the PS4 due to the limitation of the Xbox One. First party studio will be the one pushing the consoles to their limits
That's my question why the devs can't make the PS4 closer to the PC version if it has indeed more power than X1? They already have the PC version with superior textures lighting etc, why not use those assets for PS4? It will be BS if they don't do this. On other hand if PS4 has no advantages over X1 then of course then I don't expect any difference. But we all know it is not the truth.
He's fucking lying. Watch the E3 2012 footage of that car crash. If you pay close attention, vehicles actually spawn in to make that crash happen.
If you don't want people to think your game is scripted, maybe you shouldn't script your demos. Better, more organic demos would go a long way to dispel my misgivings at this point.
DF will do a tear down post release of this game, and will conclude (begrudgingly) that the PS4 is the better version. Then they will go on to rubbish both console versions and emphasise that the PC version is the "definitive version".
Then many Gaf fanboys will cry bitter tears, and many more will re-quote the OP from this thread as they revel in the growing lake of salty wetness sloshing about around there feet.
Then part of Gaf will declare dev and publisher PR mouthpieces as liars, and the resultant tumult that ensues from the internal fanboy conflict, meltdowns and flamewars will engender the biggest Bish banhammer bloodbath that Gaf has ever seen...
Many will gorge themselves insensate on the carnal revels of fanboy meltdowns.. many longtime posters will be lost to the raging conflagration... and the rest will mourn only those whom by reason of being unable to stand, and maintiain their composure during the tempestual firestorm, find themselves ejected from the community for the ignominious reproach of banbets and lies and FUD and death(/permaban)...
(So saith the book of Gaf 3:47)
He's fucking lying. Watch the E3 2012 footage of that car crash. If you pay close attention, vehicles actually spawn in to make that crash happen.
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
"There are quite a few, obviously there are the graphics but you dont need me to tell you, but theres also everything related to the dynamism of the city," continued Guay. "For example, were able to simulate the water in full 3D, if you go on a boat the waves that form will affect other boats. Were also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. Its what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."
3rd party games will all look and run the same. Get used to it.
I don't expect any 3rd party studio to push the PS4 due to the limitation of the Xbox One. First party studio will be the one pushing the consoles to their limits
He then goes on to mention Microsofts cloud service that seems like it will be a crucial component to the Xbox One stating, Physics calculations, similarly, aren't dependent on strict timing. The way a tree reacts to weather, it's physics, right?" Guay went on. "It's bending materials. Well, what if I could run that on the cloud? It doesn't need to be fully synced. There are occasions where there will be an advantage, but it's clear in the short term there's plenty of power within the machines. That's where our engineers are working."
In addition to those comments Mr. Guay went on to talk a bit about the graphics and the dynamism of the city. Here is what he had to say:
"For example, were able to simulate the water in full 3D, if you go on a boat the waves that form will affect other boats. Were also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. Its what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One.
http://www.gamingtarget.com/article.php?artid=13270
Hail the cloud!
I'm not quite sure if he is really comparing PS4 and X1.
They are almost the same console except the PS4 has a 33% more powerful graphics card (if the Xbox one GPU rumours are true) yet people are talking like we have a Wii vs 360/ps3 difference here lol.
God the meltdowns on here are going to be legendary in a few months time when people are really struggling to find many differences between games on both consoles, its going to be great!.
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
I am SO fucking glad I'm not this cynical when it comes to games. Just like the people who nitpick EVERY single thing about a movie.
I just go for the ride and I either have fun or I don't. Watch_Dogs looks fun.
Can you guys stop posting this shit?
It's a comparison between current-gen and next-gen. Not XBone and PS4.
You are the worst when it comes to Xbone bullshit.
I'm guessing you're actually asking what I thought was gimmicky in the game, rather than my dictionary definition of "gimmicky."
anyway, the "smart phone that does everything" part. It doesn't seem to add any depth. They showed the "lights out" trick about 10 times in the gameplay footage. And what use was that aside from making the NPCs completely discombobulated, so you can get away free. It brings up useless information about NPCs just to add more "cool shit" to pop up on the screen. And then when the action happens, it looks like some shallow physical and armed combat. The actual mission structures shown don't appear to be anything unique. Track a guy, corner him, beat him up, a hairy situation leading to a shoot out in the streets--been there done that in GTA for the past 10+ years. But this time he will mildly control the environment with his phone. Spoilers: you will drive a car controlling it completely from the phone at some point, you will make bridges go up and down, and unlock doors and crap with it while being chased, etc.
Typical Ubisoft crap. Just like "free running" is a gimmick in assassin's creed along with the animus parallel storyline crap and drowning the map in busy work quests.
Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.
Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.
http://beyond3d.com/showpost.php?p=1762942&postcount=4632
Dat GDDR5 being put to good use. Oh wait..
None of is should be surprised, it will be the exact same as last generation with multiplats with PS4 seeing some minor differences. What is interesting is that they are using the touchpad, and maybe the Kinect Sensor too.
PS4 will only really see true utilisation with it's first party ie less than 15% of titles(yes I pulled that figure out of my ass lol)
I call BS. The advances that are made late in a generation are usually due to lower FOVs, lower resolution and smart level design. We are long past utilizing the true potential of hardware, it's there. Both consoles are comparable and the GPU hardware they have has been long known on PC. If they don't see a major difference it's because there is none. PS4 rumours of overheating GDDR5 RAM might be true after all. Or those DMEs on X1 are truly secret sauce and quite powerful. This is not a case of Cell which was unknown tech and allowed for some improvements over time, this is PC tech. Familiar territory for any programmer. If we don't see a 60 % increase in graphical fidelity on PS4 it's because the 0.8 difference in teraflops is just on paper and does not exist in real life.
But what about the WiiU version... That's the one I want
It hasn't simply 33% more powerful graphic card. But surely the first waves of next generation will not show great differences. But the second waves of ps4 multiplat should start to show notable differences, I imagine.
I no longer have interest in the game.
Every time I see it I care less...
They are almost the same console except the PS4 has a 33% more powerful graphics card (if the Xbox one GPU rumours are true) yet people are talking like we have a Wii vs 360/ps3 difference here lol.
God the meltdowns on here are going to be legendary in a few months time when people are really struggling to find many differences between games on both consoles, its going to be great!.
I read your comment..
Then I thought WTF..
Then I saw your name
I expected as much. Keep the torch burning and all.
Ofcourse MS have a secret sauce, they lied when they said they didnt want to go high end for graphics. They love us gamers. They always dreamed of having our babies. That must be true love.
Same. That E3 footage of Watch_Dogs and AC were pathetic at best. Both played like current gen games and looked just like it too. Ubi seem to have lost the plot with their open world games after AC:Brotherhood. They've been horrible since. This game will be more of the same. Im sure of it.
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
Gemüsepizza;68498876 said:Ahahaha "overheating GDDR5 RAM"?
Not 33% but 50%. Also, it is not a rumour.
GAF and math can be like oil and water.
the Xbone GPU is 33% less powerful than the PS4's, and the PS4's is 50% more powerful than the Xbone GPU. Math! (there was a VERY, VERY long thread about this in which GAF learned about how percentages work).
but yeah. besides this the PS4 has about 1/3rd more useable RAM, and it all runs at a much higher bandwidth. we're not talking a wii to 360 gap, but PS2 to Xbox1 seems likely.
Can you elaborate on why that is why it was different this generation?
Major Nelson said something absurd about that. It's funny how fast brain farts can turn into "rumors", and then into alleged facts.
Devs (or should I say Pubs) like to keep multiplatform development cost as low as possible. Hence the platform parity. In some cases they'll utilise extra power for the console (like exclusive deals) .. I think Destiny is one of these cases.
GDDR5 used to have issues with high heat, but these are non-existent today AFAIK. I'm positive Sony know what they are doing.They fucking better!
I call BS. The advances that are made late in a generation are usually due to lower FOVs, lower resolution and smart level design. We are long past utilizing the true potential of hardware, it's there. Both consoles are comparable and the GPU hardware they have has been long known on PC. If they don't see a major difference it's because there is none. PS4 rumours of overheating GDDR5 RAM might be true after all. Or those DMEs on X1 are truly secret sauce and quite powerful. This is not a case of Cell which was unknown tech and allowed for some improvements over time, this is PC tech. Familiar territory for any programmer. If we don't see a 60 % increase in graphical fidelity on PS4 it's because the 0.8 difference in teraflops is just on paper and does not exist in real life.
Major Nelson said something absurd about that. It's funny how fast brain farts can turn into "rumors", and then into alleged facts.
I'm not sure why you came to that realization.
What makes this statement, I think, more significant than normal coming from somebody like Dave is that he's one of the few people that people can't just say "Yea, he doesn't know what he's talking about." Any wager he's willing to make on what the Xbox One hardware may be capable of when devs get a handle on things such as ESRAM is one that I'm willing to take to the bank. Even with the PS4 being more powerful, the large detail being missed is that this doesn't somehow make the Xbox One weak.
I understand what you're saying, and I know I'm being a dick about the semantics, but this industry is just full of silly words and phrases like this that are used to describe, usually poorly, pretty straightforward things as a selling feature. It's an annoying marketing tactic. Hopefully it can just stop one day.
You're talking about emergent gameplay - Ubi just knows we're tired of that particular buzz word so they've moved on to a different one.
It's not pedantic to not want to swallow meaningless buzzwords - it's a tired industry cliche, the dude should just say what he means. And as for "consider for a moment that English is not an extinct language" - I literally have no idea what you mean by that. But we can just leave it at that.
Anyways, enough thread derailing. Hopefully it proves to be relatively unscripted, though from what they've shown, I highly doubt it. We'll see.
What does this mean? People keep saying it what exactly does that mean? Are you saying that if there wasn't a x360 and ps3 port that game would play differently? How?
Gemüsepizza;68508106 said:There is no additional cost for flipping a switch in your development enviroment / tools. You do know that you can easily increase settings in a PC game when your GPU is more powerful, for example when you have a 7870 instead of a 7770? Devs can do the same thing for console games. We are not talking about the creation of completely new and unique assets here (which does cost money), we are talking about effects, resolution and framerate.
When was this, 5 years ago?
Stuff like that always spreads like a plague.Major Nelson said something absurd about that. It's funny how fast brain farts can turn into "rumors", and then into alleged facts.