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Dualshock 4 vs Xbox One Controller comparison video

IN&OUT

Banned
Hmm, I think I slightly prefer the DS4, the touch pad seems cool and so does the light bar, although I actually really long for the trigger rumble as I'd imagine it makes firing guns feel much more natural.

Realistically, triggers in real guns don't vibrate at all. that would be very dangerous.
 

MercuryLS

Banned
Am I the only one that thinks the "rumble triggers" sound incredibly gimmicky? I obviously haven't used it so I have no idea what its like but to me it just sounds like a bit of annoyance. Not sure I want the trigger vibrating around when I hit the gas or the brake, or the trigger jolting when I take a shot. I somehow think it will be a feature that will be hyped up but forgotten by most devs.

I actually think a lot of devs will take advantage of it. But unless the effect is subtle, I can imagine it getting really annoying and tiring on your fingers during extended play sessions. Hopefully there is an option to reduce its effect or disable it completely. Don't get me wrong, I think it's a great feature if used sparingly but I'm worried it will be abused by devs just to show it off.
 

AzBat

Member
How much do you think an LED costs? Hardly anything is the answer.

Additionally, if they didn't include the light on all controllers then if you wanted to go out and get the Eye you would also need to go out and buy new controllers with the light included.

Ironic that you want to point out an LED that costs practically nothing as being a pointless addition that people will have to 'pay for' even though not everyone will use when the Kinect camera is included in every console and adds a substantial cost to the console!

I was merely pointing to the hypocrisy of how everybody is up in arms about paying for something that they won't be using. I understand that they differ in cost, but that wasn't the point. The same can be said for a variety of things on each system. I won't be using the Bluray drive, HDMI cable, SPDIF/IR Blaster ports on the XB1, but I'm not complaining about having to pay for those. The light on the DS4 controller is next to useless without PSEye. Yes it can be used for other uses, but it's main design goal was to be used with PSEye where it could track the controller in 3D space like the Move controller. Anyway, it does add cost, not just the labor to design it or the materials(LEDs) but also the space it takes up too. Maybe they could have used that space for something else? Who knows? Again the point is Sony built-in the light for use with PSEye & then marginalized the device when they decided not to include it in every box. I just would have thought everybody would be upset that there's a light on the controller that they're not going to use. Though some are hoping that they can at least turn it off. Will be interesting to see if 3rd-party controllers will include it or not. Somebody might make a killing selling cheaper controllers without the light.
 
I was merely pointing to the hypocrisy of how everybody is up in arms about paying for something that they won't be using. I understand that they differ in cost, but that wasn't the point. The same can be said for a variety of things on each system. I won't be using the Bluray drive, HDMI cable, SPDIF/IR Blaster ports on the XB1, but I'm not complaining about having to pay for those. The light on the DS4 controller is next to useless without PSEye. Yes it can be used for other uses, but it's main design goal was to be used with PSEye where it could track the controller in 3D space like the Move controller. Anyway, it does add cost, not just the labor to design it or the materials(LEDs) but also the space it takes up too. Maybe they could have used that space for something else? Who knows? Again the point is Sony built-in the light for use with PSEye & then marginalized the device when they decided not to include it in every box. I just would have thought everybody would be upset that there's a light on the controller that they're not going to use. Though some are hoping that they can at least turn it off. Will be interesting to see if 3rd-party controllers will include it or not. Somebody might make a killing selling cheaper controllers without the light.
Price absolutely comes into it.

There is a huge difference between adding an LED at the cost of what, cents, against adding an expensive camera that also has substantial R&D costs.

It is adding a lot of cost to the price of the console, an LED does not. That is the difference and why people are 'up in arms' about having to pay for Kinect.
 
I'm pretty sure they said the Xbox one controller also has directional rumble.

Here's what they say on Xbox.com:
Xbox One’s Wireless Controller sports four vibration motors – a small one behind each trigger that adds precise haptic feedback to the fingertips, and a larger in each grip for large scale rumbles. This gives users a sense of in-game directionality and depth, creating rich, immersive experiences where gunshots, car crashes and explosions can come to life.

For example, in “Forza Motorsport 5,” Turn 10 Studios is using impulse triggers to provide players with precise feedback that enhances the racing experience. If your tires break traction from over-acceleration or if you drift on the gas pedal, the triggers emit very distinct vibrations. This is combined with the chassis rumble that conveys impacts, engine roar and driving over surface irregularities like cobblestone.

Kinect can track the X1 controller too, there's an infrared LED on the back of it.
 
Both look great and much improved over last gen. I like the Xbox One controller more personally. Can't go wrong with either. Anyone thinking one sucks in comparison to the other is blind.
Ironically, blind gamers are just as qualified as anyone else to review these controllers. People in this thread are pondering about looseness/stiffness of analog sticks, or if the Xbone d-pad is finally usable. It's impossible to tell these things by just looking at them.

here's hoping the ps4 controller gets some really good pc drivers

looks like it could be the best option for htpcs and steam big picture
That's what I'm hoping, too. That high resolution touchpad seems like it would be amazing for couch PC gamers.
 

DesertFox

Member
Both controllers look great. The DS4 seems like a massive improvement over DS3. XboxOne controller seems to have improved over the 360 pad in all the right areas. Can't wait to get my hands on that XboxOne controller.

The Xbone controller has USB but you can't charge through USB? What the fuck?

Where are people getting this from?

http://www.xbox.com/en-US/xbox-one/accessories/controllers/wireless-controller-and-play-and-charge-kit

Play and Charge kit recharges the batteries and disables the radio so that it becomes a wired controller.
 
N

NinjaFridge

Unconfirmed Member
The Xbone controller has USB but you can't charge through USB? What the fuck?

Still uses batteries. You can get a play and charge kit that allows you to play while charging or when the console is in standby.
 
Price absolutely comes into it.

There is a huge difference between adding an LED at the cost of what, cents, against adding an expensive camera that also has substantial R&D costs.

It is adding a lot of cost to the price of the console, an LED does not. That is the difference and why people are 'up in arms' about having to pay for Kinect.

I like how you pretend the LED is just going in without any R&D costs. Overall, the oft-used comment "why should I have to pay for something I don't want" is stupid because all consoles are full of things that people don't want and won't use, from wifi/wired, output ports, to BR playback licenses (hence why the WiiU can't play BR movies). If someone doesn't want to pay for Kinect that's fine, but pretending that their value preference carries some sort of moral weight is just ego masturbation.
DS4 is really ugly,what was sony thinking.
"We are willing to lose those few customers with either OCD or x-ray vision that can see through hands".
 

watership

Member
I'm hoping MS releases one for PC. I'm really looking forward to using the new xbox gamepad :)

There will be no specific PC gamepad. This is it. You just need a microUSB cable and PC drivers which are coming in 2014. But the fact that many even in this enthusiast forum don't know that, even after MS has said it publicly a few times.. means there is a problem.

People don't always believe things until it's written on packaging, so I think MS might have to just take a bunch of Xbox One Controller packages and label them "FOR WINDOWS" with stickers or it's own packaging to get the message across.
 
I was merely pointing to the hypocrisy of how everybody is up in arms about paying for something that they won't be using. I understand that they differ in cost, but that wasn't the point. The same can be said for a variety of things on each system. I won't be using the Bluray drive, HDMI cable, SPDIF/IR Blaster ports on the XB1, but I'm not complaining about having to pay for those. The light on the DS4 controller is next to useless without PSEye. Yes it can be used for other uses, but it's main design goal was to be used with PSEye where it could track the controller in 3D space like the Move controller. Anyway, it does add cost, not just the labor to design it or the materials(LEDs) but also the space it takes up too. Maybe they could have used that space for something else? Who knows? Again the point is Sony built-in the light for use with PSEye & then marginalized the device when they decided not to include it in every box. I just would have thought everybody would be upset that there's a light on the controller that they're not going to use. Though some are hoping that they can at least turn it off. Will be interesting to see if 3rd-party controllers will include it or not. Somebody might make a killing selling cheaper controllers without the light.

It's just a regular LED dude. It's no different from the boring red light on the DS3. The light is not exclusive to the camera. The light will be in use the entire time you have it on.

"The light-bar doesn't require the camera to function," Sony's Shuhei Yoshida explained to Edge. Even when uncoupled from a camera, the LED screen will allow players to quickly identify which controller is theirs. Also, "game designers could use it for some effect," Yoshida said.

"Like when [players are] losing HP, the color could change from green to red. Like in the Killzone demo, if you were watching Steven playing, [that game] has that function already," he pointed out. "People were watching the main screen, but Steven was facing the audience, showing how the light bar color changes as he was hit by the enemy; as he lost hit points the color was changing from green to red. And when he used the health replenishment, it went back to green."

Some PlayStation Move games took advantage of the colored orb as well. For example, in Sorcery, the orb changes color based on what spell you have selected. However, with PS4, every game will be able to offer additional information through the light bar.

So to your original point. Why will PS4 owners be pissed?
 

DesertFox

Member
It's just a regular LED dude. It's no different from the boring red light on the DS3. The light is not exclusive to the camera. The light will be in use the entire time you have it on.

"Like when [players are] losing HP, the color could change from green to red. Like in the Killzone demo, if you were watching Steven playing, [that game] has that function already," he pointed out. "People were watching the main screen, but Steven was facing the audience, showing how the light bar color changes as he was hit by the enemy; as he lost hit points the color was changing from green to red. And when he used the health replenishment, it went back to green."

So to your original point. Why will PS4 owners be pissed?

controller004.jpg

Unless you can see the ambient glow from that light that's underneath the controller, that functionality is completely pointless, and a lame attempt to justify a part of the controller that lost it's dedicated functionality due to not having a PSEye in every box.

Not trying to attack the design of the controller (I think it's a great improvement over DS3), but you've got to admit... that's a pretty poor attempt to save face instead of admitting that the LED loses much of it's usefulness without PSEye.
 

plainr_

Member
The DS4 would literally be the best controller for PC's with that touchpad and all. Also, it would make sense for Sony to release official drivers once Gaikai rolls out.
 

Arklite

Member
The DS4 would literally be the best controller for PC's with that touchpad and all. Also, it would make sense for Sony to release official drivers once Gaikai rolls out.

That would get me to actually buy stuff like the PC versions of Metal Gear Rising and Street Fighter. I'd really prefer a dual shock to tackle games like that.
 

Sweep14

Member
It gets the 5.1 audio by having more expensive wireless tech: WiFi Direct. So it has way more bandwidth & much better latency than Bluetooth. You'll probably start seeing some kind of attachments besides headsets to the bottom: next-gen chat pad anyone?

Also, the XB1 controller has an infrared emitter in it to communicate invisibly with Kinect. Much better than DS4 since you don't have a crazy light shining off your controller. Kind of funny they include that light but then don't require the PSEye. So I guess PS4 owners are paying for something that they most likely will never use.

DS4 use an enhaced Bluetooth protocol : Its BT v2.1 EDR (enhanced data rate) that is faster, less power hungry and more efficient than DS3's Bluetooth when it comes to transferring data
 

Alx

Member
The DS4 would literally be the best controller for PC's with that touchpad and all. Also, it would make sense for Sony to release official drivers once Gaikai rolls out.

Now that I think about it, PC support for the DS4 could be a double-edged sword ; if Sony has a big support of the PS4 library on Gaikai, there would be less incentive to buy a PS4 if you can play it on the same conditions on any PC. Maybe it could be a better market model for Sony with all the Gaikai subscriptions, but it would be a big change from their current model.
 

AzBat

Member
Unless you can see the ambient glow from that light that's underneath the controller, that functionality is completely pointless, and a lame attempt to justify a part of the controller that lost it's dedicated functionality due to not having a PSEye in every box.

This. At least with the PS3 red lights it was an easier glance to see what controller/player you were. Plus, it didn't take up about 36% of the width of the controller. That's a lot real estate to be used for something that not every user will use. Wouldn't most prefer that to be used for something else? Maybe a detachable touch pad or room for bigger batteries?
 

timlot

Banned
Unless you can see the ambient glow from that light that's underneath the controller, that functionality is completely pointless, and a lame attempt to justify a part of the controller that lost it's dedicated functionality due to not having a PSEye in every box.

Not trying to attack the design of the controller, but you've got to admit... that's a pretty lame attempt to save face instead of admitting that the LED loses much of it's usefulness without PSEye.

I don't think it the lost of the PSeye (as a companion to the ds4) is as much of a problem as you think. The sixaxis motion capability in conjunction with the track pad could just about mimic most of the functionality the light bar and camera. Still, at $59 for the pseye camera its an easy peripheral to pick up for those that want the functionality. I purchased the 360 kinect on day one back in 2010 for $150 and my fiance played Dance Central probably a handful of times on it in the past 3 years so I'm not big on full body motion games. Playroom believe it or not is the most innovative motion base demonstration I've seen.
 
Anyone who liked the 360 controller would gravitate towards the Xbox One controller so thats a definate given, especially considering that symetric vs asymetric debate.

That said, the new Dualshock in my opinion feels more next gen of the two controllers, but then again, the Xbox cannot really change much given how much favour its predecessor had. If we consider the amount of input that can be programed into the touchpad, in theory we have the function of atleast 7 actions that can be mapped to that touchpad which in total makes the dualshock have more buttons than the Xbox controller have at the moment.

Also observing the rumble triggers on the Xbox controller has ups n downs, yes it would generate a great feeling for racers but could become an annoyance when it somewhat interfere with the game, especially if the player is a very competitive type of person, the displaced rumble feature on the dualshock sounds much less of an annoyance in my opinion because none of it has anything to do with the actual input.

Its still a bit early to judge, since none of us have had hands on with both, but i would imagine both would get favourable reviews
 

AzBat

Member
I'm really liking both of them. Aesthetically I prefer the One's smooth and unified design over DS4's that kind of looks all over the place with the touchpad that's making for a cramped space for the share and options buttons and the unnecessary gloss finish on the d-pad and face button sections. That said, I'll likely prefer DS4's layout greatly overall with my preference for symmetrical sticks but I don't see the touchpad as being a worthwhile thing to have; I just have serious doubts that it's going to amount to much and is going to be the Sixaxis motion control of next gen -- used for a couple of first party gimmicks and then quickly forgotten and discarded.
 
I really don't know what Sony was thinking with the glossy areas around the buttons and d-pad. Not only does it look stupid and completely out of place compared to the rest of the controller's aesthetics, but it's going to smudge like hell.

But really, if that's the biggest problem I have with it, that's fine by me.

The DS4 would literally be the best controller for PC's with that touchpad and all. Also, it would make sense for Sony to release official drivers once Gaikai rolls out.

I didn't even think about that. Having that touchpad would be extremely convenient on PC.
 
Unless you can see the ambient glow from that light that's underneath the controller, that functionality is completely pointless, and a lame attempt to justify a part of the controller that lost it's dedicated functionality due to not having a PSEye in every box.

Not trying to attack the design of the controller (I think it's a great improvement over DS3), but you've got to admit... that's a pretty poor attempt to save face instead of admitting that the LED loses much of it's usefulness without PSEye.

I haven't used the controller so i can't really comment on it. But these features were talked about BEFORE pricing/bundles were announced. So they weren't trying to justify anything.

My point is the LED is just an evolved light indicator. That's it. The only major feature we lost was 3D tracking. Which probably wasn't going to be utilized 90% of the time anyways.
 

AzBat

Member
Wireless controllers sends data at around 30kbps per user. So both technology have the bandwidth for the task.

Ahhh, OK, so for pure gaming, bandwidth is not an issue either. That's cool. But is there enough bandwidth in Bluetooth to do 5.1 surround sound(voice & music) for 4 controllers like XB1 is doing on WiFi Direct? Also how does the latency compare between Bluetooth & WiFi Direct? Couldn't find hard numbers just that WiFi Direct had lower latency.
 

ckohler

Member
I'm one of the few who likes the light bar on the DS4. Even without the camera I think it's a neat feature. To have the light indicating different things in the game sounds clever and fun.
 
I'm one of the few who likes the light bar on the DS4. Even without the camera I think it's a neat feature. To have the light indicating different things in the game sounds clever and fun.

I don't think anyone thinks those features are bad things.

It's just are they worth the trade off of potential reflection off of my tv screen?I guess we won't know how much of an issue it is until the system launches but it's a pretty valid concern and something I hope to god won't be an issue for me. If I have to see a blue bar on my screen at all times I'll be very disappointed.

I also have issues where anything in my peripheral vision involving lights really annoys me. The 360 controller's lights flash when the battery is getting low for example and I have to change batteries as soon as that starts happening or those lights will drive me crazy, I can't stand that sort of thing. It would really suck if that light caused the same issues on a regular basis for me.
 

hwy_61

Banned
There will be no specific PC gamepad. This is it. You just need a microUSB cable and PC drivers which are coming in 2014. But the fact that many even in this enthusiast forum don't know that, even after MS has said it publicly a few times.. means there is a problem.

People don't always believe things until it's written on packaging, so I think MS might have to just take a bunch of Xbox One Controller packages and label them "FOR WINDOWS" with stickers or it's own packaging to get the message across.

Eh, even though I'm a member of GAF, I only visit the forum every other day. That being said, I don't mind having a wired connection to my PC. I only hope they put out those drivers soon than later.
 
N

NinjaFridge

Unconfirmed Member
I don't think anyone thinks those features are bad things.

It's just are they worth the trade off of potential reflection off of my tv screen?I guess we won't know how much of an issue it is until the system launches but it's a pretty valid concern and something I hope to god won't be an issue for me. If I have to see a blue bar on my screen at all times I'll be very disappointed.

I also have issues where anything in my peripheral vision involving lights really annoys me. The 360 controller's lights flash when the battery is getting low for example and I have to change batteries as soon as that starts happening or those lights will drive me crazy, I can't stand that sort of thing. It would really suck if that light caused the same issues on a regular basis for me.

The light from the controller looks pretty soft so I can't imagine it would be too visible on the screen, especially when you're playing a game.
 

RoboPlato

I'd be in the dick
The light from the controller looks pretty soft so I can't imagine it would be too visible on the screen, especially when you're playing a game.

It was very obvious in the stream of Blacklight that Machinima did. It was all off screen footage and you could clearly see the light the whole time.
 
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