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Games for Windows Live shutting down July 1, 2014.

I hope Valve isn't going to just sit by and do nothing if single player games become impossible to play. Is there anything in the Steam license agreement about this type of stuff?

Valve has said many times over that if Steam servers were to go down, they'd release updates to let you download and play your games forever for free.
 
Valve has said many times over that if Steam servers were to go down, they'd release updates to let you download and play your games forever for free.

If by many times over, you mean once in a decade-old SPUF forum post that has long since been deleted and which was made before Valve began selling third-party games and before the Steam client underwent many significant architectural changes, then sure.
 
If by many times over, you mean once in a decade-old SPUF forum post that has long since been deleted and which was made before Valve began selling third-party games and before the Steam client underwent many significant architectural changes, then sure.

as long as pc gaming is around steam will be, nothing to be paranoid about.
 

Card Boy

Banned
There is a program where you can unlock GFWL achievements.

http://alexander.sannybuilder.com/misc/gfwlam/

The fact this has worked since 2011 just shows the care MS has had for GFWL. I personally did it myself to get to the 30K GS for the bonus MS points rebate on my 360. Achievements and trophys are meaningless to be so i didn't care if it defeated the spirit of them. Fallout 3 and FUEL doesn't even need that program, you can unlock all the achievements using the debug menu.

Gamespy posted an article saying the last time GFWL got a new feature added was when George Bush was President.
 

Grief.exe

Member
I wonder if devs and publishers were warned that this announcement would come, or if they're surprised... I mean, people have a lot of questions how things are going to be handled but it kinda looks like MS has washed their hands of this aside from announcing the end. Are devs/publishers going to tell people how to access their games in the future?

I've been speculating for a while now that Microsoft notified publishers that GFWL would be shutting down and no longer supported sometime in 2014.

All of the major publishers just dropped releasing games with GFWL and work began on Bioshock 2 and the Arkham games all around the same time period.
 

epmode

Member
Valve has said many times over that if Steam servers were to go down, they'd release updates to let you download and play your games forever for free.

Show me any of these statements from someone other than a Steam forum mod.

I hope Valve isn't going to just sit by and do nothing if single player games become impossible to play. Is there anything in the Steam license agreement about this type of stuff?

The games themselves would have to be patched, which costs money. Valve won't pay for the patches, obviously, and the responsible company may decide it's not worth the trouble. The most Valve can do is delist the game from Steam.

It would be rad if Valve took a hardline no-extra-DRM-on-Steam stance but it's too late for that now.
 
I won't miss the service, that's for sure. Although, I am concerned about the 13 or so games that I have that use GFWL. Bulletstorm and Dark Souls top the list.
 

epmode

Member
I think it was a magazine, a long long time ago.

I have a vague memory of an official quote too, but it was years ago and Valve has been careful to lay off those promises ever since. Disabling Steam's DRM could leave them vulnerable to lawsuits from all sorts of publishers. Hell, Namco sued CD Projekt for removing the DRM from retail copies of The Witcher 2.
 

Eusis

Member
If by many times over, you mean once in a decade-old SPUF forum post that has long since been deleted and which was made before Valve began selling third-party games and before the Steam client underwent many significant architectural changes, then sure.
Eh, at least that probably means relevant Valve games are covered.

But yeah, this is probably similar to an MMO shutting down, they'd just delist.
 
So...I really like Dark Souls. finished it many times, nowadays I just play multiplayer. I play on PS3 but I figure Sony will want to kill the PS3's online at the earliest date they can get away with. So the other day I picked it up on pc. Haven't installed it or anything, Just as a precaution for the future. I figured it will have a longer multiplayer life there.

Apparently not.

How dire is the situation? Are Bamco the type to patch in steam support for this old game when the sequel will be out months before GFWL dies off? Or can the multiplayer be kept alive some other way?

I mean, hope I like Dark Souls 2 enough that I want to move on to it, but...I'm not confident I will. It's rare I like a game this much.
 

Storm360

Member
There is a program where you can unlock GFWL achievements.

http://alexander.sannybuilder.com/misc/gfwlam/

The fact this has worked since 2011 just shows the care MS has had for GFWL. I personally did it myself to get to the 30K GS for the bonus MS points rebate on my 360. Achievements and trophys are meaningless to be so i didn't care if it defeated the spirit of them. Fallout 3 and FUEL doesn't even need that program, you can unlock all the achievements using the debug menu.

Gamespy posted an article saying the last time GFWL got a new feature added was when George Bush was President.

MS Resets gamerscore for this don't they?
 

epmode

Member
So...I really like Dark Souls. finished it many times, nowadays I just play multiplayer. I play on PS3 but I figure Sony will want to kill the PS3's online at the earliest date they can get away with. So the other day I picked it up on pc. Haven't installed it or anything, Just as a precaution for the future. I figured it will have a longer multiplayer life there.

Apparently not.

How dire is the situation? Are Bamco the type to patch in steam support for this old game when the sequel will be out months before GFWL dies off? Or can the multiplayer be kept alive some other way?

Think about how much Namco and From cared about the Dark Souls PC port, then imagine them paying to rip out the GFWL multiplayer code and replace it with entirely new netcode just so people who already paid for the game can continue to play.
 
There is a program where you can unlock GFWL achievements.

Unless it was patched, there was also Steam Achievement Manager. SAM+Humble Bundle was abused for the Christmas 2011 raffle. Buy a bundle for $0.01 to activate an account, use SAM to unlock achievements then collect all the raffle entries.

I'm curious though. Did GFWL ever fix the exploit which let you get any other game on the store by buying only one game? I wont go into the details, but my friend got several games on the store for free by just getting one game. This exploit could also be extended to getting free games for OTHER people.
 
At the time it was only Valve games to be fair. Either way i wouldn't be worried, digital is the future and here to stay.

News like this worries me. When people lost their games from Impulse, I worried. When the "sign every new TOS or lose your games" controversy happened with Steam, I worried and also started buying less from Steam.

Why wouldn't you worry about your digital games when things like this happen?

Not if agreement with this policy was required for a publisher to put their game on Steam

I think that's unlikely but if you have evidence of that, I would be relieved to see it.
 

Grief.exe

Member
Think about how much Namco and From cared about the Dark Souls PC port, then imagine them paying to rip out the GFWL multiplayer code and replace it with entirely new netcode just so people who already paid for the game can continue to play.

Namco did not care when they originally set out to port Dark Souls.

Now they, unequivocally, do care about the PC. They are porting every title they can, even the more obscure ones, to get a piece of the pie.
Dark Souls II, Pacman, Naruto, the tidal wave begins.

Any time Dark Souls goes on sale, it tops the top sellers list on Steam. That list is ranked by the largest revenue generation.

Namco is motivated not to see that revenue dip, or in the case of a GFWL shutdown, lose all revenue generation for that title.
 
News like this worries me. When people lost their games from Impulse, I worried. When the "sign every new TOS or lose your games" controversy happened with Steam, I worried and also started buying less from Steam.

Why wouldn't you worry about your digital games when things like this happen?

I never got gfwl games because i had no trust in them. With valve i trust them more since steam basically equals pc gaming. As long as pc gaming is around steam will be around. MS didn't take gfwl serious so i am not surprised this happened.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
I'm curious though. Did GFWL ever fix the exploit which let you get any other game on the store by buying only one game? I wont go into the details, but my friend got several games on the store for free by just getting one game. This exploit could also be extended to getting free games for OTHER people.

I think they did. But it was pretty insane that people could do that, essentially "legal" pirating for the cost of one CD-key for the service.

As for the achievement unlocker, I haven't heard anything in regards to that but MS does ban for a few things but I haven't heard of a wave for PC manipulations. They may do that as a final "fuck you" when they shut the service down. Or they don't give a shit anymore and will let people gamerscore manipulate since "Fuck it, we're shutting the service down anyway. Let them at it."
 

Bravocado

Member
While I'm glad to see it go, I kinda wish they had just made it better instead. More decent competition always benefits the consumer.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
If they do a dollar sale on the 21st before it gets shutdown, I will bite.

I got some leftover points from that March 360 sale that I never got to use
fuck their authentication taking forever for a one day sale. Wanted my Halo Wars/Reach
so I think I'd have enough if they do that. I'd even buy Blazblue if they had those transfer over Steam. Too bad they probably won't and wouldn't.
 
Doesn't Ms. Splosion Man use GFWL?

oh shit and Dead Rising 2 is going too

hPgistp.gif
 

RedSwirl

Junior Member
This is fucking bullshit. This is what I get for waiting for a PC port?

Hopefully the Dark Souls community will somehow find a fix for this. Like it found a fix for the shoddy port job.

The problem is that restoring full online functionality for Dark Souls would require straight-up homebrew servers. It would have to be something on the level of SCTHACK for Phantasy Star Online.

Hopefully Namco does something though. According to what we know now this will be happening after Dark Souls II comes out.

Wow, you're an optimist. Let me explain something about revenue: it comes from game purchases. Patches don't make money, they cost money. I'm sure the games that are still selling well enough will be put on other stores, but that doesn't guarantee a patch for the old GFWL versions that we've bought.

Now, hopefully, most of these companies will do the right thing, but there's little financial incentive for them to do so. And even then, there are a couple of developers and publishers that don't even exist any more. It's hard to imagine that every game is going to survive this.

The costs of patches will be worth it if people are still buying the game. If that revenue is still coming in, even if only during Steam sales, it'll stop completely once the game itself stops functioning.

You're right though about developers not existing anymore. No one currently has the rights to patch Red Faction Guerrilla.
 

Valnen

Member
You will be able to upgrade Street Fighter IV to the Ultra version which will not use GFWL multiplayer.

That's one game out of a big list of games he owns that will be dead. People cheering this on are being selfish dicks. Really angry my Dark Souls will be a gimped version (if it works at all, which it might not) in a year when the console versions will probably still work fine.
 

Poona

Member
Ah this really sucks. I never had a problem with it (apart from the version installed with batman arkham was too old to work on windows 8 so had to uninstall and get the latest) and actually liked it (since I never paid for gold on the 360).

I hope the games I have such as the two batman arkham titles, Gta 4, bio shock 2, fallout, street fighter, mortal kombat arcade collection and ms explosion man can be patched to use the facilities of steam instead. Don't want to lose the multiplayer of Gta 4 and leader boards in arkham, etc.
 

S0N0S

Member
I should note that, according to Vaati, the facebook post pictured was pulled, but I have no doubts that what VaatiVidya said/posted is true. He is well known within the Dark Souls community for his Prepare to Cry series on youtube, which you should watch if you're a Dark Souls fan...and preferably after you've finished the game.

EDIT: Still, that's just one source and it was pulled. I am not surprised by this though, as developing Dark Souls 2 with a steamworks solution would no doubt make porting Dark Souls 1 to steamworks all the easier... dedicated servers included.
 
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