• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 35, 2013 (Aug 26 - Sep 01)

Busaiku

Member
I think people expecting a lack of Wii-level competition to boost PS4 are really overestimating that audience.
For the most part, I feel that the two audiences were relatively unique, and that PS4 is simply going for the PS3 exclusive audience, that probably wouldn't have even cared about Wii.
 
PS4 should sell at least 20-30k for the first 6 months by itself, Playstation hardware always manage to sell well despite market conditions (Vita is an exception because of 3DS dominance and coming LTTP), especially if third parties support it consistently and thats an easy assumption to make due to a lower price compared to the PS3 and the hype its getting, and to an extent the failure of the Wii U.

I can see a scenario where PS4 is very successful :p In that publishers realize if this one fails too then there is only 3DS left which obviously can't support everything we make. So we 'must' make it successful by green lighting lots of titles as early as possible otherwise gotta layoff most of our consumer products segment, lol. Maybe we see signs of them trying in these weeks but so far there is nothing of that sort :p
Exactly what happened with the Wii/PS3, third parties have no choice, the west is too big a market to ignore.
 
Didn't know the SNES was supported until 2000. With the Wii having such a huge install base though, I wonder why Nintendo hasn't continued supporting it with new games.
That's what happens when your console's software strategy is based on first party output more than anything else. The company has enough problems trying to support 2 consoles in the modern development climate (to the point of affecting the other one). Now imagine 3.

That's also way you saw every post SNES homce console from then suffering a very quite and early death. Now 3rd partied to pick of the slack.

Extra rant: Nintendo should've supported the Wii for longer while there were cooking up the successor longer. A very attractive redesign, a discount software line up and some colaborative proyects would have helped the system for an extra year or pushing it 2 more.
 

Nirolak

Mrgrgr
wait, what

I apparently haven't been paying as much attention as I thought

what are they doing to my FF?! D:

final-fantasy-versus-xiii-1.jpg


1371013402-gadget-map.gif


^There are a lot like this, just watch this, including the water breaking through a window scene from Uncharted and climbing around an exploding town while fighting guys and platforming next to Leviathan: http://www.youtube.com/watch?v=xzXtnQZYBkQ

And the car:

Finaland said:
http://finaland.com/?rub=site&page=news&id=4865

Finaland & FFDream: A Final Fantasy XV question, what should we expect in terms of vehicles ? Can we pilot airships and explore the world of Final Fantasy XV and discover its secrets ?

Tetsuya Nomura: We don’t have any big plans for having different type of vehicles and stuff like that. There’s one you saw in the recent trailer of course.

Well two things you probably could use, first, the car, the car is gonna be the vehicle you’ll use probably the most in the game. The other one, the magitek armor, you can actually control and ride the magitek armor as well, in a future reveal you’ll probably find more.
 
That's what happens when your console's software strategy is based on first party output more than anything else. The company has enough problems trying to support 2 consoles in the modern development climate (to the point of affecting the other one). Now imagine 3.

That's also way you saw every post SNES homce console from then dieying a very quite and early death. Now 3rd partied to pick of the slack.

Extra rant: Nintendo should've supported the Wii for longer while there were cooking up the successor longer. A very attractive redesign, a discount software line up and some colaborative proyects would have helped the system for an extra year or pushing it 2 more.
Yeah even if you include 3DS development, i dunno wth they were doin for 1-2 years, they literally just sat on their asses for so long with nothing coming out. I expected a huge launch line up for Wii U and the best they could muster was Nintendo Land and yet another Mario platformer. Come on...
 

Frodo

Member
I'm still a little bit baffled in how the Japanese developers for the most part completely ignored the Wii U, even before the sales went down the cliff. Apart from MH and DQ at launch (both ports) we didn't have anything significant for the Wii U from the Japanese.

If the same happens to the PS4, will it have a better fortune than the Wii U? Doesn't seem likely. Tomorrow (today depending where you are) we might get a few answers from Sony, but if we have to wait until FFXV for Japanese support on the PS4 I fear it will do similar numbers as Wii U and Vita are doing now.

After this gen where we saw a bunch of developers closing doors as a result of the spike in the production costs the devs remaining are probably more cautious and not willing to blindly invest in a new console.

Or maybe when PS4 launches it will do PS2 numbers again and everyone will be happy. Hard to predict this one... :~
 
There are 2 factors that will play heavily into how well the PS4 does:

- No red hot Wii this time around

- PS4 will cost far less than the PS3 initially did


Those are pretty major factors, it will also be the only truly viable tech pushing console in Japan as the Xbox One is a non factor. Its not really competing with smartphones, 3DS or anything of the like.

Then you have ponder just how the masses in Japan will respond to the console, Sony is heavily into making this device social, making it play with smartphones, focusing on interaction and some services. What kind of effect are indies going to have here? Japanese indies? Is this going to be come a thing?

The twist might be that the PS4 lands it self in a blue ocean type strategy that Nintendo enjoyed so much with the Wii, where it is the only gaming device that is relevant in Japan that pushes technology and delivers big games, while everyone else is fighting over the smartphone/handheld market.


All this focus on individual games got Wii U nowhere, it has NSMB, Monster Hunter and Dragon Quest out now and its flaundering. The PS2 launched with Kessen, Street Fighter EX and Ridge Racer 5 and still did gangbuster from day 1, original Wii biggest game was basically a tech demo for the Wii in Wii Sports and that did great business. The notorious thread "Any reason why the Wii U *wont* dominate Japan" was purely based on a few select games and people deriding that ofcourse the console was going to do great, it has X, Y and Z = success. Its not that simple, as its clearly evident by now.

Yeah games sell systems but that is obviously not the only factor that makes people purchase them, it took the PS2 several months to get its big title in GT3, remember all the shoddy Dreamcast ports in Code Veronica and DoA? Yet the console was doing massive numbers, as was the original Wii.

There more to it than just games, will be interesting to see what the reaction is to the system as a whole.

Good post.
 
I'm still a little bit baffled in how the Japanese developers for the most part completely ignored the Wii U, even before the sales went down the cliff. Apart from MH and DQ at launch (both ports) we didn't have anything significant for the Wii U from the Japanese.

If the same happens to the PS4, will it have a better fortune than the Wii U? Doesn't seem likely. Tomorrow (today depending where you are) we might get a few answers from Sony, but if we have to wait until FFXV for Japanese support on the PS4 I fear it will do similar numbers as Wii U and Vita are doing now.

After this gen where we saw a bunch of developers closing doors as a result of the spike in the production costs the devs remaining are probably more cautious and not willing to blindly invest in a new console.

Or maybe when PS4 launches it will do PS2 numbers again and everyone will be happy. Hard to predict this one... :~
The PS4 so far has a better support than Wii U.

FF XV, MGS 5, KH 3 and Deep Down are all heading to PS4. Guilty Gear developer and Level 5 are also rumored to be working exclusively on PS4.
 
I'm still a little bit baffled in how the Japanese developers for the most part completely ignored the Wii U, even before the sales went down the cliff. Apart from MH and DQ at launch (both ports) we didn't have anything significant for the Wii U from the Japanese.

If the same happens to the PS4, will it have a better fortune than the Wii U? Doesn't seem likely. Tomorrow (today depending where you are) we might get a few answers from Sony, but if we have to wait until FFXV for Japanese support on the PS4 I fear it will do similar numbers as Wii U and Vita are doing now.

After this gen where we saw a bunch of developers closing doors as a result of the spike in the production costs the devs remaining are probably more cautious and not willing to blindly invest in a new console.

Or maybe when PS4 launches it will do PS2 numbers again and everyone will be happy. Hard to predict this one... :~
Crossgen games. Wii U would be doing alot better if it shared more games. PS4 won't hit PS2 levels, the industry has too many platforms now for any console to perform like the PS2.
 

Pooya

Member
I think anything that's going to the West in a big way will obviously be on PS4 (and presumably Xbox One), though if Japanese developers decide they want another platform that isn't mobile is an interesting question.

I think it's in best interests of a few companies at least that PS4 is about as viable as PS3 has been. The ones that make games which mainly sell in Japan and a mobile or 3DS can't support. Like Namco with Tales of and some of their licensed properties, Koei with Musou games and the similar, the console entries still sell good numbers, they've put games in those brands on mobile/3DS but they're not as successful. They probably want to have a new viable place for those in future. If Vita or a more powerful portable in future is successful maybe there won't be that need as none of these games are technically demanding but still above something 3DS/mobile can support and PS3 is not going to be viable for very long.
 
Extra rant: Nintendo should've supported the Wii for longer while there were cooking up the successor longer. A very attractive redesign, a discount software line up and some colaborative proyects would have helped the system for an extra year or pushing it 2 more.
But more games for the Wii would have meant less development resources for the 3DS when it was doing poorly, and a slower ramp up for internal HD development for the Wii U. It don't think that would have left Nintendo in any better shape now, or in a position to challenge the PS4 and Xbox One.
 

Frodo

Member
The PS4 so far has a better support than Wii U.

FF XV, MGS 5, KH 3 and Deep Down are all heading to PS4. Guilty Gear developer and Level 5 are also rumored to be working exclusively on PS4.

Ok, but WHEN are these games launching? That is the main problem. If the PS4 launches this December in Japan and FFXV and the rest are releasing only in Fall 2014, how will PS4 sell?

Looking forward to tomorrow for the launch details in Japan.
 

Nirolak

Mrgrgr
I think it's in best interests of a few companies at least that PS4 is about as viable as PS3 has been. The ones that make games which mainly sell in Japan and a mobile or 3DS can't support. Like Namco with Tales of and some of their licensed properties, Koei with Musou games and the similar, the console entries still sell good numbers, they've put games in those brands on mobile/3DS but they're not as successful. They probably want to have a new viable place for those in future. If Vita or a more powerful portable in future is successful maybe there won't be that need as none of these games are technically demanding but still above something 3DS/mobile can support and PS3 is not going to be viable for very long.

Yes, my main question is if there's enough output.

Like if Namco decides to go all in, it probably won't be a huge problem since they put out 5000 games a year, but just getting a couple of games from 4 publishers isn't going to cut it.
 
Ok, but WHEN are these games launching? That is the main problem. If the PS4 launches this December in Japan and FFXV and the rest are releasing only in Fall 2014, how will PS4 sell?

Looking forward to tomorrow for the launch details in Japan.
Deep Down is playable at TGS so i am sure it will launch soon enough.

As for FF XV and KH 3, only SE knows about it, lol. Don't forget that FF XIV will also launch next year(or perhaps with PS4). We will hear more about PS4 titles at TGS and Sony's conference.

The point i was trying to make was that PS4 has already garnered more support than Wii U could ever hope. Next Yakuza is hinted to be in development for PS4. Yakuza Ishin reveal is tomorrow and i am sure it will be PS4 title. All of these are big franchises in Japan.
 

Mory Dunz

Member
The only really big franchises Sony has up their sleeves in Japan ATM are:
MGS(with V being crossgen)
FF
Tales(next entry is more than likely going to be PS3)
KH
Off the top of my head HSG would probably be their best selling first party game but that series have declined hard.

FF and to KH could be system sellers but for all we know they won't release until 2014. Also, given how Japan is pretty much handheld and mobile land now I don't think we'll see a vocal outcry for more PS4 titles unless something crazy happens.

As for the Wii thing that's problaby when they wanted all their devs to start working on 3DS games or something.

Don't you mean it could be end up being 2015 (FF15) and 2016 (KH3)?
2014 seems hopeful.
 

ohlawd

Member
namco trademarked Kamen Rider Musou a while back (see japanese trademark thread) seems like a likely candidate and a relatively big game

GUST actually said they want to do another game in the Dusk series so expect that on ps3
So a 3rd Dusk game? Can't wait. Gotta get the 2nd game over here doe.

No need to rush with a PS4 purchase then. Gust, take all the time that you need <3

I almost forgot about FFXV hahah oh god that gif. That looks like shit. No way I'm paying full price for that, 20 bucks tops.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I'm still baffled how some expect PS4 to do better than PS3.
Maybe the conference tonight will change that, but it just seems so unlikely to me.

Its mainly because this 'next generation' is a fairly straight shot with no confusion as to what the prevailing platform is going to be. Xbone just won't be viable for Japan only releases and MS doesnt appear to be whispering sweet nothings (or they shouldnt have an effect to forward thinking studio producers, sigh Platinum), and the WiiU is speaking for itself right now.

The other side of the coin is that console gaming may have shrunk even further and a Japanese audience will feel too completely content with PS3 since theyre also very content with PSP/PS2 level seemingly forever.
 

Nirolak

Mrgrgr
Its mainly because this 'next generation' is a fairly straight shot with no confusion as to what the prevailing platform is going to be. Xbone just won't be viable for Japan only releases and MS doesnt appear to be whispering sweet nothings (or they shouldnt have an effect to forward thinking studio producers, sigh Platinum), and the WiiU is speaking for itself right now.

See this is why I think regardless of what people think of PlayStation, if they like console gaming in Japan, having the PS4 fail is not going to be a good thing.

If this system also tanks, the response is not going to be devs flooding on to the Wii U and Xbox One, it's going to be a nigh complete switch over to handheld and (especially) mobile for anything targeting the local market.
 

Into

Member
PS2 launched 4th march 2000, its first big game was Gran Turismo 3, which launched April 28, 2001, pretty much a year after the system came out.

Ridge Racer 5 was the best selling PS2 game i believe in that year, Kessen and Tekken Tag did ok, best selling game in 2000 was Dragon Quest VII and FF9 for the PSX

Unless i am missing some big PS2 game before GT3 came out for the PS2

Obviously i do not believe FF15 or Kingdom Hearts will come out in 2014, but who knows with Square and how long FF15/Versus has been in development. And while GT6 probably will see a PS4 port, it will be just that, a port.

We will see what they have very soon
 

Sandfox

Member
Don't you mean it could be end up being 2015 (FF15) and 2016 (KH3)?
2014 seems hopeful.

I reworded that sentence a few times so it comes off weird, but I'm not expecting either one of them in 2014.

PS2 launched 4th march 2000, its first big game was Gran Turismo 3, which launched April 28, 2001, pretty much a year after the system came out.

Ridge Racer 5 was the best selling PS2 game i believe in that year, Kessen and Tekken Tag did ok, best selling game in 2000 was Dragon Quest VII and FF9 for the PSX

Unless i am missing some big PS2 game before GT3 came out for the PS2

Obviously i do not believe FF15 or Kingdom Hearts will come out in 2014, but who knows with Square and how long FF15/Versus has been in development. And while GT6 probably will see a PS4 port, it will be just that, a port.

We will see what they have very soon

PS2 already had a lot of hype for the other things it had and from what I've read it was a DQVII machine lol.
 

Oregano

Member
The question is whether third parties want to support the PS4 straight away. It took them quite a while for them to get where they wanted on the PS3 and they might not be willing and/or able to jump straight into PS4.

It's also notable that FF, KH, Yakuza and MGS are all big games from devs/pubs that push graphics.
 
Nintendo did good on the Wii, problem was that 3rd party support wasn't very strong.

Here a list of the top publishers on the Wii by sw ltd btw:

Code:
Nintendo	46,534,722
Bandai Namco	5,867,355
Capcom	2,865,674
Square Enix	2,385,895
Hudson	1,853,189
Pokémon Co.	1,005,352
Konami	910,198
SEGA	862,115
Takara Tomy	456,120
Level 5	446,696
Marvelous Entertainment	439,213
Koei	355,622
Electronic Arts	198,002
Rocket Company	188,723
D3 Publisher	108,416
Koei Tecmo	105,152
Ubisoft	91,176
Tecmo	85,530
Taito Corporation	71,463
Spike	65,648
Banpresto	65,188
AQ Interactive	64,502
Kadokawa Shoten	42,646
Atlus	40,160
Agatsuma Entertainment	38,905
From Software	37,515
Jaleco Entertainment	28,054
MTO	27,456
IE Institute	25,574
Kadokawa Games	13,514
Disney Interactive	11,783
Nippon Ichi Software	8,573
Codemasters	8,479
Disney Interactive Studios	5,122
Arc System Works	4,270
Tera Box	4,250
Alpha Unit	4,004
Activision	3,700
THQ	3,627
SNK Playmore	2,100
Sting	1,960
Yamasa Entertainment	1,600
Compile Heart	1,350
Milestone	1,240
Idea Factory	970
Sammy	900

Numbers from here
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Its mainly because this 'next generation' is a fairly straight shot with no confusion as to what the prevailing platform is going to be. Xbone just won't be viable for Japan only releases and MS doesnt appear to be whispering sweet nothings (or they shouldnt have an effect to forward thinking studio producers, sigh Platinum), and the WiiU is speaking for itself right now.

The other side of the coin is that console gaming may have shrunk even further and a Japanese audience will feel too completely content with PS3 since theyre also very content with PSP/PS2 level seemingly forever.

Isnt that what the PS3 already has been for the last couple years ? Wii has been on life-support since 2009 and all big 3rd Party IPs got their PS3 releases (MGS, FF, Yakuza, PES,GTA, CoD, Tales of ).

PS3 has all these games, is cheap and will probably be supported for another 1-2 years and its weekyl sales are just okay. I dont see what PS4 is bringing to the table, which would expand the appeal that much to sell much more than the PS3. WiiU might be a joke right now, but they will still release Mario Kart and Smash next year which alone should be enough for way better results than 2013.

So yes of course it might be in publishers best interest to push the PS4 as strong as possible - but what are the genres or games which could revitalize the audience compared to PS3 ?
 

Frodo

Member
I reworded that sentence a few times so it comes off weird, but I'm not expecting either one of them in 2014.

FFXV is expected to release along side the PS5 and will be exclusive to that Platform in Japan. It is also coming for Xbox2 in Europe and America later.






:p

I can see FFXV releasing Fall 14. Doubt it will be any sooner.
 

Into

Member
PS2 already had a lot of hype for the other things it had and from what I've read it was a DQVII machine lol.

Indeed, that is kinda my point, the console sold gangbusters without any major games for a whole year. People just wanted to have it, for whatever reason, some to play DVDs, some to play PSX games on, etc. Consoles do not just sell because of games, some buy it for the potential, impressive tech, to be on the hype train, etc etc.
 

Pooya

Member
Yes, my main question is if there's enough output.

Like if Namco decides to go all in, it probably won't be a huge problem since they put out 5000 games a year, but just getting a couple of games from 4 publishers isn't going to cut it.

so far with Namco at least sounds like they will be sticking to current platforms for the near future. There hasn't been comments or any noise from them regarding next gen development so I'm not holding my breath personally and like I said it seems like an unlikely scenario for the moment. Namco made 2 launch games for PS3, even if they were of poor quality, right now I'm not expecting them to have any at all. It took until 2008 for them to release first Naruto game for PS3 for example, I don't think they'll bother with moving those any time soon. We will see today/tomorrow how the mood is, should be interesting.

A potential game they can have is a port of the updated Gundam EXVS which could be a decent system seller even if it's PS4 only, unlikely though.

But yeah the quantity won't be there overall for the first year and possibly even second, drought seems inevitable, there are just not enough home console developers left right now that can possibly release PS4 games and the output of remaining ones has decreased quite a bit.
Maybe doujin scene comes to the rescue, heh
-----------

Another thing that can happen is that western games gain more popularity in Japan. If there is lack of Japanese games something else will fill it for those who decide to buy the console, CoD/Naughty Dogs game/Battlefield/GTA have been selling more and more with each new game. Then peer effect could spread it to rest that don't care about these. They might not become million sellers, hardly anything on PS3 is, but selling 500k+ doesn't seem that unlikely now.
 
But more games for the Wii would have meant less development resources for the 3DS when it was doing poorly, and a slower ramp up for internal HD development for the Wii U. It don't think that would have left Nintendo in any better shape now, or in a position to challenge the PS4 and Xbox One.
What they did didn't increased their chances against the competition either and it was patently obvious even before they launched Wii U. Also in most markets the Wii (with zero support) was still outselling the Wii U anyways and at profit levels (remember that acording to them they lose money on each Wii U).

Dropping the Wii so early was an atrocious error on Nintendo's part since they were betting on using that brand to catapult their next console. So we had Nintendo leaving the brand to rut after 2009, then procede to release the succesor system (sharing that rotten brand name no less) prematurely to even trash the brand more for a year entirely.

Like i said, creating a quality Wii revision with a nice aesthetic and maybe some extra features (think of DS Lite), pushing the best games of the system at better prices. Some small scale colaborative efforts with 3rd parties and of course bringing some of the Japanese exclusive titles to America would have ensure that the Wii sales declining wasn't as pronounced, while investing resources to help the 3DS and postpone the Wii U launch for later makes a ton more sense.

And im not saying the above from hindsight, that was my mindset even before the U's launch.
 
Presumably people would buy a PlayStation 4 when big name software like FFXV comes out.

Here's the problem with this argument: the PS4 needs to be a viable / successful platform before FFXV comes out. Let's say that FFXV needs 2 million to break even (FFX and FFXII sold about 2.2m, FFXIII 1.9m). This is probably a low estimate since FFXV took so much longer than the other FFs. At a best-case scenario of 50% attach rate, there needs to be 4 million PS4s sold for FFXV to do those numbers.

Remember, FFXIII came out in December 2009, when the install base of the PS3 was already at 4 million. In fact, there were rumors that SE kept delaying the game partly to wait until PS3 had a bigger install base. Games like Metal Gear Solid 4 and Resident Evil 5 had already come out on the platform by then and sold close to 1 million. The slim had released that same year and sold 150,000 PS3s the week of release.

If the PS4 comes out and sells ~10-20k a week for most of 2014 with no big-hitters, I can guarantee you that you won't see FFXV in 2014. It will get pushed back one way or another. The PS4 needs to already be a viable platform when FFXV comes out. Final Fantasy will only push it from a viable platform to a healthy one. But whether the PS4 succeeds in Japan will depend on other studios with smaller titles early in its lifecycle.
 

Tripon

Member
I'm sure they will, but I'm not sure a Fall 2015 bundle will help them in the short term.
If anything this shows how weak Sony has done cultivating and maintaining their Japanese studios and IPs.

I can't remember the last SCEJ developed game I bought outside of shadows of the collassus. PS2 version.
 

test_account

XP-39C²
I think the problem here is that we know who exactly who watches this shows and that´s probably 90 die hard Nintendo fans. They don´t reach gamers in general with NDs let alone a more casual oriented audience.
Yep, Nintendo Direct is most likely aimed primarily toward the Nintendo fans indeed. Maybe that is what Nintendo intend the Nintendo Directs to do.
 

Shahed

Member
Yep, Nintendo Direct is most likely aimed primarily toward the Nintendo fans indeed. Maybe that is what Nintendo intend the Nintendo Directs to do.
But then you're promoting to people who are already aware. Isn't the point to attract new people?

If anything this shows how weak Sony has done cultivating and maintaining their Japanese studios and IPs.

I can't remember the last SCEJ developed game I bought outside of shadows of the collassus. PS2 version.

It's sad to see how all three of Sony, Microsoft and Nintendo have pretty much lead to the death of console gaming in Japan. Sony made PS3 far too expensive and reduced the viability of it and Nintendo went after a different market. Microsoft themself didn't really do anything too wrong. They went after Japan focused titles to get into the market, but all that really lead to was 3rd parties not having a viable console for their typical titles for several years. No wonder they all transitioned to handhelds.

Sony was probably most at fault, and their urgency to regain ground in the worldwide market lead to them focusing on the West in terms of development, further leaving Japan behind. Now we can see the state of the Japanese console industry and also how Sony are near irrelevant in terms of software output
 

saichi

Member
I don't know man. XV could overtake XIII

Better chance than FFX will make VITA selling like hotcakes in Japan.

Indeed, that is kinda my point, the console sold gangbusters without any major games for a whole year. People just wanted to have it, for whatever reason, some to play DVDs, some to play PSX games on, etc. Consoles do not just sell because of games, some buy it for the potential, impressive tech, to be on the hype train, etc etc.

What doesn't work for PS4 with the PS2 example is that PS4 doesn't play physical PS3 games.
 

Nirolak

Mrgrgr
But then you're promoting to people who are already aware. Isn't the point to attract new people?

Right I mean there's a reason all the major Western publishers use IGN, Game Informer, and other news outlets to get information about their game out.

Ubisoft has a blog, Activision has fan events, and EA has a terrible web show, but this doesn't replace major promotion wherever they can get it.
 

Peff

Member
But then you're promoting to people who are already aware. Isn't the point to attract new people?

Aware that the game exists, yes, aware of how good/deep it is, maybe not. See TW101's and the reception for the demo they announced in it. Without it, sales would probably be even worse, so it's better than nothing...
 

jj984jj

He's a pretty swell guy in my books anyway.
Slightly off topic: when do people think the annual Nintendo Fall Conference will fall?

Assuming they have one, probably after they get Pokemon out. Last year NCL only did a Nintendo Direct though, they haven't held their own conference since they introduced Nintendo Direct. NoA did one for the Wii U launch alongside that Direct and introduced NTVii, but I wonder what they'll do this year.
 

Shahed

Member
Aware that the game exists, yes, aware of how good/deep it is, maybe not. See TW101's and the reception for the demo they announced in it. Without it, sales would probably be even worse, so it's better than nothing...

I like Nintendo directs. I think they are a good thing. However they are good complementary marketing. They shouldn't be the only source

I am a RPG fan. I don't need RPG's advertised to me regardless of how big or small they are. I'll be aware of them and in the end I'll do my own research to see whether i'd like a specific game or not. A Final Fantasy direct while nice, also wouldn't really be necessary for me. My friend who only plays a few games and is unsure about RPG's would be a better target to be informed about the game.

Replace RPG/FF with Nintendo. Sure it might be better than nothing, but it's not good enough
 

Road

Member
I was curious, so here are the PS2 software that sold 100k+ within the system first year, by release date:

{2000-03-04} [PS2] Street Fighter EX3 (Capcom) - 76,389 / 183,974
{2000-03-04} [PS2] DrumMania (Konami) - 43,158 / 133,818
{2000-03-04} [PS2] Eternal Ring (From Software) - 42,734 / 112,495
{2000-03-04} [PS2] Kessen (Koei) - 101,844 / 363,277
{2000-03-04} [PS2] Ridge Racer V (Namco) - 233,391 / 611,507
{2000-03-09} [PS2] Fantavision (SCE) - 26,987 / 173,048
{2000-03-23} [PS2] Golf Paradise DX (T & E Soft) - 35,745 / 161,624
{2000-03-30} [PS2] Driving Emotion Type-S (Square) - 46,575 / 106,174
{2000-03-30} [PS2] Tekken Tag Tournament (Namco) - 214,753 / 457,339
{2000-03-30} [PS2] Dead or Alive 2 (Tecmo) - 158,506 / 341,363
{2000-04-27} [PS2] Evergrace (From Software) - - / 134,865
{2000-05-25} [PS2] FIFA Soccer World Championship (Square EA) - 101,599 / 252,360
{2000-06-08} [PS2] All-Star Pro Wrestling (Square) - 88,669 / 185,618
{2000-07-06} [PS2] Jikkyou Powerful Pro Baseball 7 (Konami) - 142,152 / 313,628
{2000-08-03} [PS2] International Superstar Soccer (Konami) - 89,239 / 175,294
{2000-08-03} [PS2] Dynasty Warriors 2 (Koei) - 117,709 / 330,772
{2000-08-03} [PS2] Armored Core 2 (From Software) - 122,190 / 205,884
{2000-08-31} [PS2] Romance of the Three Kingdoms VII (Koei) - 50,757 / 172,099
{2000-09-07} [PS2] Professional Baseball League: The End of the Century 1999 (Square) - 293,608 / 482,061
{2000-10-12} [PS2] MotoGP (Namco) - 54,562 / 121,502
{2000-12-14} [PS2] Hajime no Ippo: Victorious Boxers (ESP Software) - 85,206 / 342,113
{2000-12-14} [PS2] Dead or Alive 2: Hardcore (Tecmo) - 65,295 / 124,858
{2000-12-21} [PS2] Mobile Suit Gundam: Journey to Jaburo (Bandai) - 165,885 / 329,437
{2000-12-23} [PS2] The Bouncer (Square) - 158,727 / 345,981
{2001-01-11} [PS2] Space Venus Starring Morning Musume (SCE) - 63,720 / 115,048
{2001-01-25} [PS2] Onimusha: Warlords (Capcom) - 517,078 / 927,534
{2001-03-01} [PS2] Zone of the Enders (Konami) - 75,624 / 120,658

PS2 hardware: 4,296,277
PS2 software: 8,550,843 (not complete, only top 30, top 500 etc.)
Games released (gamefaqs): 145

Same list for the PS3:

{2006-11-11} [PS3] Ridge Racer 7 (Bandai Namco) - 30,318 / 149,648
{2006-11-11} [PS3] Mobile Suit Gundam: Crossfire (Bandai Namco) - 30,051 / 146,199
{2006-11-11} [PS3] Resistance: Fall of Man (SCE) - 15,741 / 136,492
{2007-03-01} [PS3] Dynasty Warriors: Gundam (Bandai Namco) - 171,032 / 317,580
{2007-07-26} [PS3] Hot Shots Golf: Out of Bounds (SCE) - 175,750 / 410,052
{2007-08-30} [PS3] Bladestorm: The Hundred Years' War (Koei) - 62,921 / 118,079
{2007-11-11} [PS3] Dynasty Warriors 6 (Koei) - 176,180 / 371,443

PS3 hardware: 1,329,445
PS3 software: 2,151,018 (not complete, only top 30, top 500 etc.)
Games released (gamefaqs): 72

--------------

Latest Monster Hunter 4 update: Sinobi has heard they plan to ship 2 million copies in September.
 
Top Bottom