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Media Create Sales: Week 35, 2013 (Aug 26 - Sep 01)

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Didn't FFXIV come out on August 27th in Japan too? That would explain the drop, since it was a Tuesday.
 

Spiegel

Member
This week's sales are up to last Sunday, so the Vita revision wasn't announced yet when the counting period ended.

If sales will go even lower due to the upcoming revision, we haven't seen the bottom yet...

We haven't seen it.

But of course, these low sales mean nothing with the revision and VitaTV coming soon.
 

Glass Rebel

Member
Just because the hardware sales are there doesn't mean third party are assured success. For instance, its going to be interesting to compare New IP Hunting game Gaist Crusher to Toukiden and Soul Sacrifice come December.

Sometimes the lack of titles that eat all the pie on a platform can be a boon for third party.

Is it?
 
It really is, especially considering that Puppeteer should be much more appealing for the japanese market. Being outsold by a FPS on a system with a fraction of the PS3's user base is really something else.
I guess it's a case of PS3 owners rather playing something else and vita owners being desperate for new games.

That didn't work with Wonderfull 101.
Plus it haven't worked for Masou Kishin or Ragnarok which should have more appeal to Vita userbase.
 
Just because the hardware sales are there doesn't mean third party are assured success. For instance, its going to be interesting to compare New IP Hunting game Gaist Crusher to Toukiden and Soul Sacrifice come December.

Sometimes the lack of titles that eat all the pie on a platform can be a boon for third party.



Except it seems that software is doing well too.
Plus I don't think Gaist Crusher is comparable to Toukiden or Soul Sacrifice. The former is aimed at a younger audience and require some weird accessories while the latter have been released on a platform where the audience is starving for hunting game since Monster Hunter isn't there anymore.
 

Nirolak

Mrgrgr
Didn't FFXIV come out on August 27th in Japan too? That would explain the drop, since it was a Tuesday.

To be honest I'm not sure how many people would actually be interested in the game that wouldn't have picked it up at launch given what it is.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I just checked and that is true!

Why, NIntendo? Why?

As far as a price cut, Nintendo's price in Japan was a bit more competitive than elsewhere. I still expected the bundle though.
 
Except it seems that software is doing well too.
Plus I don't think Gaist Crusher is comparable to Toukiden or Soul Sacrifice. The former is aimed at a younger audience and require some weird accessories while the latter have been released on a platform where the audience is starving for hunting game since Monster Hunter isn't there anymore.

Sounds like valid case to develop for that non leading platform.

Also there are tons of behind the curtains stuff like deals with platform holders, western release policies, assets and engines owned by studio as well as experience of employees with development for platforms that might give higher ROI despite smaller sales - which we won't know (and if someone does he probably cannot speak about them)

Sony making releasing PS3/PSV multiplatforms easy probably saved Vita in 2013 as it would be very dead without those games.
 

Bo130

Member
Media-Create 3 lowest weeks up until week 35

2013 week 24 --- 5,983
2013 week 21 --- 5,648
2013 week 25 --- 5,329

What are the upcoming Wii U releases in Japan, except Wind Waker?
 

Paskil

Member
Those are some pretty awful Vita and WiiU numbers. A few of those Vita bundles announced at the press conference were immediately available, no? Anyone know yet how MCS/Famitsu will count VitaTV numbers when that launches in November?
 
Those are some pretty awful Vita and WiiU numbers. A few of those Vita bundles announced at the press conference were immediately available, no? Anyone know yet how MCS/Famitsu will count VitaTV numbers when that launches in November?

none available till oct 10th at the earliest, the conference was after this weeks sales period anyway
 

nampad

Member
Poor Vita and Puppeteer ;(
Killzone: Mercenary opening with twice as much as The Wonderful 101, guess that's not bad for a FPS on Vita in Japan.
 
Puppeteer is a western game - not surprised that it didn't sell well in Japan.

Wut?

11k for Killzone doesnt exactly sound like Vita owners are desperate for new games.

Well yeah, I'm just saying that it might have done worse if there were more vita games being released but 11k is pretty bad already even for a FPS in Japan and I'm sure there are at least some fans of the franchise over there so it may not be a factor. I dunno, supposedly there was some marketing for Puppeteer so I'm at a loss to be honest. Sub 10k is just too bad.
 
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