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NPD Sales Results for September 2013 [Up2: Console positioning, 360 estimate]

pcostabel

Gold Member
what's crazy is that if this keeps happening, the wii u will have 270k in october, 810k in november, and 2.4m in november. nintendo won't be able to keep up with demand if these trends continue.

i wonder if sony will be forced to bundle the vita with the ps4 just to stay relevant.

extrapolating.png
 

IN&OUT

Banned
So it's official that PS3 sold better than Xbox360 everywhere in Sep. Total WW PS3 numbers must be impressive.

Sep. NPD numbers is like a preview to next generation sales:

PS4
X1
WiiU
 

chadboban

Member
I've only recently started to get into these thread but I've noticed, does Sony ever do PR for NPD like MS and Nintendo do?
 
Rayman not charting while Minecraft still charting gives me sad face :(

3ds being #1 with no software in the top 10 is befuddling.



.

That's okay, you'll probably feel better knowing Ubisoft erased 10 months of sales in a competition free month when Wii U still had a little momentum just so their game could bomb anyways!
 
Isn't W101 available digitally on the WiiU? That seems like a hardcore game that most likely would be downloaded by the fanbase.
Just trying to look at the bright side?
 

EagleEyes

Member
So it's official that PS3 sold better than Xbox360 everywhere in Sep. Total WW PS3 numbers must be impressive.

Sep. NPD numbers is like a preview to next generation sales:

PS4
X1
WiiU
I don't think worldwide numbers are impressive for either console. They are both in serious decline from previous years.
 

cloudyy

Member
there are 1.3m wii u users in the us. if the wonderful 101 sold to even half of them, then that's a good 650k. remember, they spent 20 minutes talking about it in the nintendo direct, so people knew it was coming.
And then they played the demo...
 
And then they played the demo...

The demo was glorious, but most people do not have the patience to figure that shit out.

Demos always hurt the sales of games before they're released, so I'm not sure why people still do it. Demos should only come out well after the game is released and sales have died down. I know very few people who play demos and then actually buy the game afterwards.
 

Miles X

Member
Surely that's contending for the title of biggest bomb ever?

5k UK? 7k Japan ... 10k US??

Guessing here but WW it has to have had under a 25k debut 0_o
 
The analysts were right, since the release of Ouya the sales of current gen consoles have been noticeably less impressive.

correlation.png


Yay xkcd!

what's crazy is that if this keeps happening, the wii u will have 270k in october, 810k in november, and 2.4m in november. nintendo won't be able to keep up with demand if these trends continue.

i wonder if sony will be forced to bundle the vita with the ps4 just to stay relevant.

Excuse me, sir or madam, have you ever considered taking a job in the exciting and entertaining world of video game analysis and forecasting? I think YOU have the chops to do it! Call now!
 

EagleEyes

Member
Microsoft had their best month ever for software sales, so where does that put GTA V in terms of units sold on 360? Any guesses?
 

labaronx

Member
Sony has realistic expectations for titles like Beyond and Puppeteer. They're not looking to move hundreds of thousands of consoles with those, or save the platform (as nintendo is trying to do with TW101).

These titles serve to broaden their catalogue of original IP, see what works and what doesn't, generate some buzz, but they're not system sellers.

exactly
 
WiiU was 31k in August.
Yes, and that would make an average of 7,750 consoles sold per week. With an increase of 200% on the weekly average, then we would have 23,250 consoles sold per week, so 116,250 consoles sold for this whole months.

That's if the increase is calculated on a per week basis, and not for the whole period.
 

Miles X

Member
Yes, and that would make an average of 7,750 consoles sold per week. With an increase of 200% on the weekly average, then we would have 23,250 consoles sold per week, so 116,250 consoles sold for this whole months.

That's if the increase is calculated on a per week basis, and not for the whole period.

Nintendo would have made that more obvious, they have in the past I believe. Simply saying over 200% over August sales makes it pretty obvious.
 
Yes, and that would make an average of 7,750 consoles sold per week. With an increase of 200% on the weekly average, then we would have 23,250 consoles sold per week, so 116,250 consoles sold for this whole months.

That's if the increase is calculated on a per week basis, and not for the whole period.

I like the approach. Good effort, like the style. Not how it works here. Have you ever considered a career in the glory-filled and thrilling world of video game analysis and forecasting?
 
Nintendo would have made that more obvious, they have in the past I believe. Simply saying over 200% over August sales makes it pretty obvious.
Yes, and now that I read the press note, it says its "more than 200% in a month-on-month" so that settles it at a bit more than 93k.
 

Lumyst

Member
This is the game's business. If the masses aren't buying you at a rate commensurate with the competition, and on top of that you've differentiated your hardware from the others in such a way as to be counter-productive to develop for, you're in trouble. A customer voting with their dollar for PS4 or Xbox One is actually voting against the Wii U in the mind of many publishers. Why else do you think so many publishers have distanced themselves from the Wii U? Why do you think so many moved towards the 360 7 years ago when it became clear that the masses in the US were choosing Microsoft over Sony?

Yep, it's the consumer and the players in the industry who are making the actions that lead to the numbers we use to distill the personal experience and the psychology behind all this that leads to a purchase (though it comes in a beautiful form, the number [that's coming from an engineering student though so I'm partial to numbers]). But I've also found it wonderful how despite how "random" the human experience and personal preferences may be, that such things as "baselines" occur. For instance, the 3DS is hovering around 130K monthly, wouldn't the individuality of humans and their preferences lead to random and crazy numbers every month. I'm not a student of statistics though so I find it wonderful how there can be some "order" behind randomness.
 
People keep talking about PS3/360/WiiU/3DS sales but it seems everyone is forgetting about the real monsters, Ouya and Shield.

LOOK AT THIS BADASS OUYA LTD:

OUYA, Kickstarter: 58,221 sales

OUYA, June - August LTD: ~27,000 sales


What's that? That's the sound of Ouya DOMINATING the video game console arena.
 

Ridley327

Member
there was a video, not a demo from what i recall.

I haven't seen a Pikmin 3 demo in the current kiosk.

It's not like they'd be adverse to it, since they had the NPC! release of Pikmin 1 as a Wii demo for a bit. In any event, Nintendo really needs to put the SM3DW and MK8 demos in kiosks ASAP.
 
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