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Sony Denmark reposts 15 year old Crash holiday image on Facebook, CONSPIRACY?!!?!?!?

Doctor Ninja

Sphincter Speaker
Guys, it'll never happen. Sony has no reason to own Crash again after all these years of mediocre games and and obscurity. The original creators are no longer there to recreate the magic the Crash once had. Crash is nothing more than history to Sony, I hope you guys accept that and move on.

That picture was either a mistake or someone trying to troll the fans.
 

davepoobond

you can't put a price on sparks
Weird conspiracy.

Is the last of us team going to do crash? Aren't they just gonna do the last of us 2?

Or is there a 4th team at naughty dog now? Or 5?
 

Rozart

Member
Lol. This Crash speculation will haunt Naughty Dog forever, won't it? And I thought Adam Boyes said that the Crash IP still belongs to Activision.
 
This feels like Capcom teasing Street Fighter and such. It is too obvious of a money maker for these current gaming companies to jump on. Crash on PS4? Would sell. Will it happen? Nope.

Just like Monster Hunter on Vita/PS4 and such. It would sell, a ton, but just too obvious of a money maker. Final Fantasy VII remake on PS3/PS4? Yeah too obvious of a money maker.

These days it seems like these companies are afraid of making money or something.

As for this " its a waste " stuff. You know Crash is still the highest selling Naughty Dog product? Sold like 5-6m copies each game. Wouldn't really call that a waste. That is like saying making another Halo would be a waste.
 
I doubt Naughty Dog would be the one to make it, but the examples you gave aren't really fair in terms of showing that there is no audience for platformers on consoles.

Tearaway - Released on a dead system.
Puppeteer - Classic Sony sent to die marketing. It's also not really very good as far as platforming game mechanics go.
Rayman - Would have sold much better if they released the Wii U version in February when it had a good amount of hype for it instead of delaying it to compete with all the fall games.

The Lego games all sell pretty well, we've had five Ratchet games this gen despite their supposed bomba status, DKCR sold very well, the Mario games, IMO there is still a market for a platformer with a decent marketing push released during the holidays on a system that people actually give a shit about. I don't expect it to have asscreed level production values with 600+ people working on the game, but I don't think platforming fans want that anyway.

Edit: Actually we've had six ratchet games, fair enough that only 4 of them were platformers.

I'm not saying there's no market. Just not at the high end, flagship game, system seller end of it ... at least not unless you are Nintendo.

The Vita is struggling true, but why hasn't Tearaway been able to match the early sales of Soul Sacrifice, Killzone Mercenary and a bunch of other games on a platform that should actually be more friendly to platformers?

Do you really think Puppeteer (one of my Favorite games of 2013) would have sold even 1m copies with "marketing"?

Do you think Rayman would have done better on one system with a 4m unit install base vs a >160m install base that it finally released on. If the platformer market is as healthy on consoles as you think surely it would sell even against the "big" games because it would have appeal to its target market.

Mario is Mario and it will always have a market on consoles irrespective of platformers in general. On the other hand if you're expecting any non Mario platformer to sell as much as any Uncharted/Assassins Creed type game on a home console I have some property on Pluto to sell you. You're absolutely right that Sony could get one of their smaller studios (Sanzaru/Bend for example) to push out a downloadable title. My point is that it makes no financial sense for them to have their top tier studios working on platformers when there's clearly more money elsewhere.
 

MormaPope

Banned
This feels like Capcom teasing Street Fighter and such. It is too obvious of a money maker for these current gaming companies to jump on. Crash on PS4? Would sell. Will it happen? Nope.

Just like Monster Hunter on Vita/PS4 and such. It would sell, a ton, but just too obvious of a money maker. Final Fantasy VII remake on PS3/PS4? Yeah too obvious of a money maker.

These days it seems like these companies are afraid of making money or something.

As for this " its a waste " stuff. You know Crash is still the highest selling Naughty Dog product? Sold like 5-6m copies each game. Wouldn't really call that a waste. That is like saying making another Halo would be a waste.

The last great selling Halo game wasn't from 2001. Crash Bandicoot: The Wrath of Cortex was the last Crash to make waves sales wise, it was released in 2001, before the market for platformers was killed.
 

PBY

Banned
This feels like Capcom teasing Street Fighter and such. It is too obvious of a money maker for these current gaming companies to jump on. Crash on PS4? Would sell. Will it happen? Nope.

Just like Monster Hunter on Vita/PS4 and such. It would sell, a ton, but just too obvious of a money maker. Final Fantasy VII remake on PS3/PS4? Yeah too obvious of a money maker.

These days it seems like these companies are afraid of making money or something.

As for this " its a waste " stuff. You know Crash is still the highest selling Naughty Dog product? Sold like 5-6m copies each game. Wouldn't really call that a waste. That is like saying making another Halo would be a waste.

I don't think its a guaranteed "would sell" proposition. When Crash was pushing 5-6 mil copies per game it was a totally different era.
 

Gartooth

Member
Hahaha, it always gets me how people have this mindset of "game X doesn't interest/cater to me! It is a complete waste of the developers time!" This is why we have no diversification in the current AAA landscape, because nobody is willing to back or support a game that falls outside the public's incredibly narrow scope of what a great game is/can be.

A new Crash by ND probably wouldn't be a safe sequel to the games from the 90s, in fact it could end up being an incredibly innovative game that changes the platforming genre. But nope we don't need to know anything about the game right? Let's just say it is beneath them (even though we don't know what "it" is) and demand another TPS with cinematic storytelling. (And I love Uncharted + TLOU)
 
Agreed

I tried playing Crash 3 for the first time this past weekend. Nope. Nothing about it was good at all.

Really? Must've played the game through 3 times when I was younger. Frustrating, yes. Fantastic? Your goddamn right.

If anyone is planning anything for Crash, they need to at least start from 3 and go from there.
 

KOMANI

KOMANI
Hahaha, it always gets me how people have this mindset of "game X doesn't interest/cater to me! It is a complete waste of the developers time!" This is why we have no diversification in the current AAA landscape, because nobody is willing to back or support a game that falls outside the public's incredibly narrow scope of what a great game is/can be.

bingo.

newsflash for those thinking platformers are dead... Isn't God of War a platformer? A lot of platformers are disguised as action/adventure games, but hidden in their dna is the platformer.
 

noobasuar

Banned
Hahaha, it always gets me how people have this mindset of "game X doesn't interest/cater to me! It is a complete waste of the developers time!" This is why we have no diversification in the current AAA landscape, because nobody is willing to back or support a game that falls outside the public's incredibly narrow scope of what a great game is/can be.

If a game can't get at least 5 million sales than it's a waste of time.

In a few years we'll just be left with the established well selling franchises.
 

zinder

Member
I don't even care about a new Crash game since I know that won't happen. However, an HD release of CTR with online multiplayer? Hell. Yes.
 
bingo.

newsflash for those thinking platformers are dead... Isn't God of War a platformer? A lot of platformers are disguised as action/adventure games, but hidden in their dna is the platformer.

Haha.. I don't know about that. I think of it as more of a roid rage simulator set in Greek Mythology with magic and boobs. Whatever it is it's great!
 

Gartooth

Member
If a game can't get at least 5 million sales than it's a waste of time.

In a few years we'll just be left with the established well selling franchises.

Alas you reap what you sow. People who demand only AAA will only get AAA, and the industry will go further and further towards dog-eat-dog than it already has. Anyone bemoaning the death of mid tier games and then calling anything from their favorite dev that isn't AAA a waste, is a part of the problem.
 

SykoTech

Member
Hahaha, it always gets me how people have this mindset of "game X doesn't interest/cater to me! It is a complete waste of the developers time!" This is why we have no diversification in the current AAA landscape, because nobody is willing to back or support a game that falls outside the public's incredibly narrow scope of what a great game is/can be.

Too true. Haven't even really read this thread outside of the OP, but I'm willingly to bet that there's plenty of claims that a new Crash couldn't possibly be anything more than a retread of the old games, forced comparisons to Knack, and people saying that it would have to be a short downloadable game only. Predictable close-mindedness.
 
Denmark GAF here.

I wouldn't get my hopes up to high: PlayStation is handled by NFI (Nordic film industry) in Scandinavia. They are notoriously clueless to anything that goes on with the product. It is much more likely that the picture mentioned in the OP was just the most christmasy thing they had on hand, than Crash making a return.
 
Denmark GAF here.

I wouldn't get my hopes up to high: PlayStation is handled by NFI (Nordic film industry) in Scandinavia. They are notoriously clueless to anything that goes on with the product. It is much more likely that the picture mentioned in the OP was just the most christmasy thing they had on hand, than Crash making a return.

I hate your country now.

no I don't, but I'm hurting damn it ;(
 

Chaser

Member
If these rumors are true I hope Sanzaru gets a shot at developing it, they're impressing the hell out of me right now (I'm finally getting around to the newest Sly).

It also frees up Naughty Dog. I'm still holding out hope that their A-team is developing a new IP.
 
Alas you reap what you sow. People who demand only AAA will only get AAA, and the industry will go further and further towards dog-eat-dog than it already has. Anyone bemoaning the death of mid tier games and then calling anything from their favorite dev that isn't AAA a waste is a part of the problem.

All of the indies on the PS4 say hello. That said I agree that it is important you have diversity in games and not just the big AAA games. The only issue is that some people seem to think that something like Crash is a big enough franchise for a full Naughty Dog team to spend years and tens of millions of dollars developing. As much as I would like to see what that would look like it isn't happening. Knack was meant to be a non AAA game. Unfortunately for it as a retail release first party exclusive, it was judged by the same yardstick as much, much bigger games like Killzone and Forza. Positioning is very important and the right place to be for a platformer without Mario in the title these days is downloadable sub AAA.
 

Gartooth

Member
All of the indies on the PS4 say hello. That said I agree that it is important you have diversity in games and not just the big AAA games. The only issue is that some people seem to think that something like Crash is a big enough franchise for a full Naughty Dog team to spend years and tens of millions of dollars developing. As much as I would like to see what that would look like it isn't happening. Knack was meant to be a non AAA game. Unfortunately for it as a retail release first party exclusive, it was judged by the same yardstick as much, much bigger games like Killzone and Forza. Positioning is very important and the right place to be for a platformer without Mario in the title these days is downloadable sub AAA.

So pretty much just accept the reality that all creativity and diversity in gaming is coming from indies? A game like Crash wouldn't need a huge budget, massive Dev team, or long time in the oven. It also wouldn't hurt for devs stuck on AAA games to broaden their horizons instead of putting out waves of yearly sequels, shooters, and cinematic games.

We have people on GAF bemoaning the fact that games like Puppeteer and Tearaway bomb, yet at the same time many get up in arms about any
sacred cow like ND working on anything different from what constitutes as AAA. I've supported many games from Sony with a broad appeal this year, but threads like these are evidence that people wish Sony didn't spend a dime on them and rather fund another AAA game ala God of War/ Killzone/ etc.
 
A European Sony social media manager was looking through their pictures folder for an image which evoked both Christmas and PlayStation and saw this.
 

Cornbread78

Member
Fuckin' A, I hate how nobody (Sony or Activision) will make an official comment on it. Where there is smoke theres fire, something is definately up...
 

AlucardGV

Banned
don't do this to me, sony.

LMAO @ "it wouldn't be an instant buy"

Seriously I hope Naughty Dogs time isn't wasted on a new crash game. Going from the last of us back to crash would be tragic.

funny how i never touched uncharted /tlou but i would platinum the shit out of crash. but i guess i'm the minority.
 
The nostalgia factor if blinding everyone, I mean, that game doesn't make sense financially wise, don't get me wrong, it could end up being a fine game, but it won't sell.
 
Haven't you guys watched any horror films in the past 40+ years?

Resurrecting rotting corpses is never a good idea.

Crash is dead. Long live the 90's mascot.
 
I would love to see another crash game, but if ever a new one gets released, think it won't be successful like before. Every kid likes FPS nowadays.
 
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