• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Nintendo lowers forecast from ¥55B profit to ¥25B loss [3DS 18M->13.5; WiiU 9M->2.8M]

Mattias

Banned
Yeah its a dream come true to have system that is still not profitable after all these years.

Only way XBox division stil exists is MS burns billions of dollars because they can.

The MS board isnt happy with the Xbox project. Some of them want to sell it off. They cant make a profit.
 

Ryaaan14

Banned
Please god let me wake up one day to a Nintendo has gone third party thread.

I feel it getting more and more real by the day.

Zelda on my PC, Mario on my Xbone, Pokemans on my iPhone. GOD DAMN.
 

Laughing Banana

Weeping Pickle
This is a very good slap in the face for Nintendo.

Hopefully they don't treat this slap as something that they just can ignore. It would be an extremely sad day if by some tragedy Nintendo flails and collapses from the video game industry. One might say this is an exaggeration from my part, but... well, it's not like we don't have stories like Blackberry.

Consolidate, Nintendo, and move forward!
 

jmizzal

Member
Nintendo putting their old games (NES/SNES/GB era) at a slow pace on iOS wouldn't be a bad thing for them. It'd give them a lot of money to keep pumping into their console and handheld divisions. I remember Hideo Baba basically saying that they only put old Tales games on phones because it makes them a lot of money, but they aren't going to actually make flagship Tales titles for it.

Lol they dont even put the games on WiiU/3DS, why would they put them on Smart phones? Putting games on phones is not gonna do anything.

They need to sale hardware, their own hardware, smart phones would hurt the 3DS and its the one thats selling the best.
 

Sandfox

Member
Please god let me wake up one day to a Nintendo has gone third party thread.

I feel it getting more and more real by the day.

Zelda on my PC, Mario on my Xbone, Pokemans on my iPhone. GOD DAMN.

And those would probably be the only three games Nintendo ever develops afterwards.
 
This is just me, but man, as someone who doesn't buy Nintendo hardware, it would be pretty great if Nintendo went third party. I'll finally have a chance to play all those Mario games and other Nintendo exclusives.
 
Everytime i think about ways to fix Nintendo I just want them to be more like Valve.

Just partner with Valve, Nintendo. You're both in Seattle anyway. Nintendo+Valve would fix everything :)
 

Perkel

Banned
If mobile is the future there is no future - it essentially means that japanese development as it was created in the early 80s is dead.

Mobile is a wasteland of predatory games that are designed for one key goal above all else, get the user to pay as much as possible as often as possible while hiding this from them as much as possible.

A small subset of indie games are very enjoyable on the platform but those are not what gets it attention from investors and business types.

You mean like early gaming ? Ton of crap with few diamonds in it ? When devs will move to mobiles they will adapt to landscape and they will still create games. Just no Vanquish like games...

I don't think we'd lose them completely. They just wont be in the limelight like they once were. It would be sad to seem to fade back but I don't see a path for them anymore and I love a lot of their franchises.

Basically Sega just with games that will sell millions because their audience doesn't care about platform on which they play their games.
 
Please god let me wake up one day to a Nintendo has gone third party thread.

I feel it getting more and more real by the day.

Zelda on my PC, Mario on my Xbone, Pokemans on my iPhone. GOD DAMN.

Except that Nintendo has lost less than half what Microsoft has on the Xbone? They're $2B in the hole, if anyone is going away it's MS in the games business. PS4 is crushing them and will continue to do so as time goes by. Then Valve's Steam Machine. Occulus Rift. Xbone is going to lose marketshare to all of them.
 

Zinthar

Member
The MS board isnt happy with the Xbox project. Some of them want to sell it off. They cant make a profit.

It'd be incorrect to say that the board as a whole is unhappy with it. Some investors are unhappy with it and would prefer to spin it off and focus on Microsoft's profit centers: Windows & Office. Most of the board and most investors realize that the Xbox division is now profitable (and has been for about 6 years now) and serves an important function in aiding the Microsoft ecosystem to help drive smartphone and tablet sales, which Microsoft desperately needs in order to maintain their current profit level over the coming decade.
 

royalan

Member
WHAT? Iwata thinks Nintendo needs to make shovel ware like wii fit and wii music and turn games like Chibi Robo into a photo finder game. NO! Nintendo should have fought to the death to keep the RARE IPs and they should have kept making games that appealed to more mature gamers throughout the world like Killer Instinct, Perfect Dark, Goldeneye 007, etc. They should never have spammed the market with Mario and Zelda games that weren't all that different from prior entries and were becoming less and less grandiose. They should have really pushed forward instead of relying on gimmicks like waggle and touch screens and if your going to have a touch screen in the 21st century it better be fucking multi touch! It should have been Nintendo exploring VR not Sony, Nintendo should have been the high end console with 8 gb DDRM, Nintendo should have locked Dead Rising 3 and Titanfall as exclusives, but instead they squandered and look where that got them.

PREACH

Nintendo under Iwata has been more conservative, more risk-adverse, more isolated, and now more irrelevant than it has ever been in its history as a video games company.

Iwata's vision for the company is not going to see them through to the future. That much is clear now. Nor is he the authority on what Nintendo is, was, or ought to be.

Nintendo was great before Iwata, and it can be great after him.
 

Cheerilee

Member
Realistically, how long can Iwata stay? They are pretty stubborn in alot of ways.

It might depend on who owns Yamauchi's shares. Iwata should be allowed to answer that question this time.

If Iwata inherited Yamauchi's shares (like in The Hudsucker Proxy) then he can stay as long as he wants.
 
Nintendo only makes Mario and Zelda!

Clearly if they go third party this problem will not exacerbate in any way.

People always forget that the need and ability to develop various, unique, and risky software comes from being a 1st party with your own hardware to push.

Just like with Sega, once that hardware doesn't exist and you aren't there to push it out to as many people as possible, you focus on your most popular franchises and try to push them out with as much frequency as possible.
 

AniHawk

Member
Everytime i think about ways to fix Nintendo I just want them to be more like Valve.

Just partner with Valve, Nintendo. You're both in Seattle anyway. Nintendo+Valve would fix everything :)

valve and nintendo seem to have similar approaches to design. it's marketing that's really different. iwata believes in having one game stay one price forever. valve will eventually give it away for free and make money off community stuff.

probably the only appealing thing for nintendo would be having a platform that wouldn't die.
 

RM8

Member
Not going third party, not anytime soon. Quote me on this :p Being forced into 3rd party is a worse fate than having a failing system. Sega did it because they were broke. Maybe in two generations after this one if they completely fall to be profitable.
 

Majine

Banned
Everytime i think about ways to fix Nintendo I just want them to be more like Valve.

Just partner with Valve, Nintendo. You're both in Seattle anyway. Nintendo+Valve would fix everything :)

Nintendo and Valve are on opposite sides of the gaming company spectrum, without discrediting either.

You can't play multiplayer in Mario. MP in Dota 2 is everything it is.
 

Nibel

Member
Much wow

Stop living in a conservative bubble, make aggressive strides to expand software development culture on a global scale, listen closer to third parties and the echoes of the market they are competing in as much as they like to think they're not, be attentive to rapidly changing world of technology and economics, and understand that an overwhelming majority of customers do not want to put down US$300 for an unappealing piece of hardware that has scarce releases of Super Mario in between shovelware when for an additional $200+ dollars they can get a system with significantly broader software and genre variety, routine software releases, and a strong promise of continued support into the future.

Nintendo exists on the same planet and in the same market as everybody else mingling in home/portable technology and software. This isn't the 90s, where a dedicated game machine that just does what it does and it's Sony or Sega or Nintendo or whatever is good enough. The way customers perceive and value both software and hardware has changed. The expectations have changed. The risks and rewards have changed. The development environment has changed. The economy has changed. The customer culture of buying hardware has changed. And all of these things have changed rapidly and dramatically over just the last few years.

Despite this Nintendo operates as if nothing has changed and they can keep playing the same game they've been playing for the better part of two decades, despite the competition they seem to deliberately ignore rapidly adapting and growing alongside the rest of the world. People do not want to buy a $300 Mario box. They don't want to buy this, and wait three/four/five months for the next noteworthy game, one that might not even be a franchise or genre they're interested in. Not everybody who likes Mario likes Zelda, or likes The Wonderful 101, or likes Metroid, or F-Zero, or everything else. And that just makes the situation worse, when someone can put that $300 towards another platform that's going to have far more software released far quicker.

It's an investment, for customers and shareholders, and at the moment Nintendo is a bad investment.

Well said Eaty
 

megamerican

Member
Everytime i think about ways to fix Nintendo I just want them to be more like Valve.

Just partner with Valve, Nintendo. You're both in Seattle anyway. Nintendo+Valve would fix everything :)

They couldn't be more different. Nintendo is rigid to a fault and Valve's structure is so open and ethereal its practically nonexistant.
 

Terrell

Member
This is just me, but man, as someone who doesn't buy Nintendo hardware, it would be pretty great if Nintendo went third party. I'll finally have a chance to play all those Mario games and other Nintendo exclusives.

Or you could play them now instead of hoping for something that will never happen.

Please god let me wake up one day to a Nintendo has gone third party thread.
I'm going to let you in on a secret... either God doesn't exist or he hates you because you're never going to get that wish.
 

Ryaaan14

Banned
Except that Nintendo has lost less than half what Microsoft has on the Xbone? They're $2B in the hole, if anyone is going away it's MS in the games business. PS4 is crushing them and will continue to do so as time goes by.

Well that's certainly a response I didn't expect in this thread lol
 

Sakura

Member
Is there any reason to believe hardware sales for Wii U or 3DS will be higher in 14/15 than 13/14? No.

Has Nintendo articulated a credible turnaround strategy? No.

Do they have the institutional capacity for change and risk required to adapt to a changing market? No.

These are the reasons Nintendo is in trouble. Not because they had a couple bad quarters, but because there's no light at the end of the tunnel.

Just because you say these things, does not make it true. You don't think it is at all possible for the Wii U to sell more in 14/15 than 2.8 million (assuming they hit their forecast)? Even with a much stronger software lineup, possibilities in the way of bundles, price cuts, etc?

And besides, all I was saying, is that I don't see the comparisons with BlackBerry. If you want to say they are in a bit of trouble with their market at the moment, then sure. But if you want to say they are heading down the same path as RIM, then I disagree. A couple years ago RIM was already laying off thousands of employees was it not? I don't think Nintendo has laid off any body yet (correct me if I'm wrong). Nintendo has revenue streams in the way of 3DS, merchandise, console space, etc. Let's say they just outright decided not to make consoles any more. They could just shift all their focus and resources to the 3DS and its successors to make it even more of a healthy platform. Could RIM just cut their mobile devices and keep going?
 
You mean like early gaming ? Ton of crap with few diamonds in it ? When devs will move to mobiles they will adapt to landscape and they will still create games. Just no Vanquish like games... .

Right, and games can be adapted to fit Motion controlled gaming and Kinect gaming and gaming on facebook but i don't support that either.
 

Zinthar

Member
Except that Nintendo has lost less than half what Microsoft has on the Xbone? They're $2B in the hole, if anyone is going away it's MS in the games business. PS4 is crushing them and will continue to do so as time goes by.

They're not going to dump a business that's consistently profitable now simply because it was unprofitable from 2001-06. Newcomers in established markets that rely upon installed customer bases often take significant losses in order to build up their base.

I feel like I shouldn't have to type such obvious things because you don't need to have taken Econ 101 to understand them, it's simple logic.
 
Platformers online is a bad idea due to latency.

Nintendo gave you that cup of Kool Aid during the OG Xbox days to explain why online was bad. You shouldn't still be drinking it.

PCs have seen tons of online platformers. XBLA/PSN has as well. Fighting games require tighter timing than any platformer. Maybe Nintendo doesn't know how to assess netcode.
 

Delio

Member
Basically Sega just with games that will sell millions because their audience doesn't care about platform on which they play their games.

I'm not sure the audience for Nintendo games is even on other systems. Course I could be wrong and they are there just waiting on them to come.
 

Neff

Member
Unfortunately unless he steps down himself, Iwata being fired probably won't happen as I'm afraid the investors and NCL management are tightly knit and collectively incompetent as they are overly conservative. I'm afraid we're in for a long painful process.

I like Iwata a lot, he deserves credit for the success of DS and Wii but instead of using some of that warchest towards investing in the future of Wii U and expanding development resources, he and NCL just tried to get by with the same old lazy, cheap moves on the side like they did with the GC. I respect him as a passionate, positive former developer, for being friendly towards fans (if it hadn't been for him publically taking notice of the fan outpouring on Miiverse, we probably still wouldn't have Earthbound in NA no thanks to Reggie and the idiots running the VC at NOA), and for taking a pay cut in 2011 (how many CEOs do that?) but the bad decisions are outweighing the good at this point, he's got to go.

He still has value for the company but he shouldn't be CEO anymore and he, Miyamoto and Konno absolutely shouldn't be having final say in hardware decisions and how third party relations are handled anymore.

It's time for NCL to be humble. Keep the philosophy of gameplay, value, quality and content first but adapt to change and be balanced like Sony has done outstandingly with House and Cerny with the PS4.

I agree to a point. Nintendo's extremely Japanese-centric stance is what's working against them, more than ever in a Western-centric games industry fed by Western currency. They need to put a stopper in the "We're Nintendo" hubris and adopt more flexibility and awareness. Reinstating NoA's independence and maneuverability is crucial to that, I think. Western gamers do want the Nintendo experience, but not for its own sake, at least not in significant number. However, I don't think we've really seen what Wii U can do with regard to market penetration yet. It still only has one high-profile killer app, and has yet to receive a high-profile online multiplayer exclusive. The current lineup is excellent, but it's not grabbing headlines like Mario 3D World did. If Wii U struggles after Mario Kart, Smash and Zelda U (which I wouldn't be at all surprised to see launch this year), then there will certainly be permanent problems for the console.

I also wouldn't yet point to PS4 as an example of 'doing it right' yet, either. Rather more a case of doing nothing terribly wrong and conveniently capitalising on goodwill due to Microsoft's lack of foresight.

I'm not sure the audience for Nintendo games is even on other systems. Course I could be wrong and they are there just waiting on them to come.

The Nintendo audience is very old and very diverse and spread across a whole range of demographics and formats.
 
Horrible numbers. Simply horrible. This misses everyone's most pessimistic expectations for operating income expectations by $400M+ USD and baseline estimates by over $650M+ USD. No one seriously thought they were going to hit $1 B USD in operating profits. Most people were seeing Nintendo hitting 30% of the target as a baseline. That they are expecting a loss for the year of $350M USD is mind-boggling.

Only four things can explain these losses IMHO:

1. Nintendo's gross margins on software must have shrunk dramatically. Meaning that they are barely making any money on their own software much less third party software which has all dramatically dried up on both of their platforms globally. This bodes very badly for Nintendo in general - even if they were able to go third-party and hypothetically sell 2-3X the number of games (which I very much doubt) - what this shows is that Nintendo has lost its pricing power at retail - people aren't ready and willing to pay the Nintendo premium.

2. Nintendo bled money at retail trying to push hardware - far more than anyone expected - they must be eating close to a $100+ loss per Wii U sold right now or more - not just because of manufacturing cost - but because they are literally having to compensate retailers to provide them with shelf space and having to eat the price drop at the same time. This is horrible - because even if they take that much of a loss - the low gross margins on their own first-party games isn't sufficient to help them break even.

3. Nintendo isn't going to get Mario Kart or Smash out by early April - otherwise they would have been able to book orders under the current fiscal year. It looks like both games are going to be delayed well into the summer or into the Fall now. I am almost 100% positive that if it were even possible to get the games out by April or May - Nintendo would have done everything in their power to do so. It looks like Nintendo still hasn't effectively transitioned to HD development - not because of capability - but because they want to preserve gross margin based on their lower expected revenue numbers - and it's compromising their ability to get projects out the door on-time.

4. Nintendo is playing shell games with their accounting - booking contractual payments to Intelligent Systems and their other closely related entities as operating losses for tax purposes but which are effectively asset purchases - it means that they are dramatically restructuring their teams and it's going to be far more expensive than we thought.

If these estimates hold up - Nintendo will have generated a $1 B+ operating loss over the past three years. Here's the kicker though: Nintendo is still sitting on over $1 B+ in inventory that they haven't impaired yet (the IR report makes no mention of it). There is a good chance that over 80% of that is Wii U hardware which means that it's going to continue to be a drag on earnings over the next twelve months.

In any case, I don't foresee any major changes for Q3 happening. Nintendo is still going to engage in a buyback of 5% - which is going to drain their cash by another $1 B USD.

That means in three years Nintendo's war chest will have been depleted close to $2.5 billion USD from inventory impairment, operating losses, and share repurchases. Another $500M USD is going to be gone for asset / real estate purchases and capital investments. Their next hardware projects are going to require about ~$1.5 B USD in capital reserves at a minimum that are going to be tied up in the next two years as they wind down their existing platforms, and I don't see third-party licensing revenue coming back in a big way to offset declining gross margins on their first-party software.

Basically that means Nintendo could burn through ~$4 B in cash throughout this entire cycle and in anticipation of the next, with a very high cost structure intact. Like Sony, they will have effectively wiped out cumulative years of profit.

If we assume that Nintendo keeps building up human resources this coming year to meet their hiring targets, they are probably going to break-even in terms of operating profit for the next fiscal year or make a slight profit - but I'm even second guessing my own ability to understand Nintendo's gross margins now - someone at NOA or NOE is effectively writing giant checks to retailers to keep the channel alive - and that's really not good at all - Apple was in this same position in the late 90s and had to create their own retail stores to stop bleeding money to major retailers. Nintendo isn't going to have the investor support to launch a giant retail project in the US and EU, particularly when they no longer have proven pricing power which would be the primary argument to go that route.

Difficult time to be a Nintendo shareholder.
 

Sandfox

Member
valve and nintendo seem to have similar approaches to design. it's marketing that's really different. iwata believes in having one game stay one price forever. valve will eventually give it away for free and make money off community stuff.

probably the only appealing thing for nintendo would be having a platform that wouldn't die.

I don't really like Valve's current investments in the long term.
 
They couldn't be more different. Nintendo is rigid to a fault and Valve's structure is so open and ethereal its practically nonexistant.

Well yes that is why I would say that Valve working with Nintendo would help them with lot of the areas they struggle with.

In a similar way Nintendo would be a fucking unstoppable name to have backing their steam machines concept for the living room. Valve has almost no familiarity with the console/living room customer, Nintendo could really help them push into the living room.
 
Few may agree with me, but I believe this is a result of losing Rare. The effect had a long tail due to the overwhelming success of the Wii, but ultimately Nintendo is seeing franchise burnout and that's where Rare could have provided some much needed variety.

Absolutely. Every so often I think to myself like why did the SNES and n64 seem like it had way more games and why does nintendo just keep making mario/mario kart/zelda/smash bros now? and then I remember that they lost all the RARE IPs. That wiped out half of there library and then for whatever reason Nintendo stopped creating new Ips and phased out IPs that didn't sell as well as Mario/Zelda like Star Fox, Metroid, Wave Race, F-Zero, Earthbound, 1080 Snowboarding, etc. I can't comprehend how Nintendo thought it was going to stay afloat with just 2 real IPs. Nintendo also used to be good at getting long term exclusives like getting exclusive Star Wars and Resident Evil games for the longest time why did they stop doing stuff like that? Signing up with Platinum Games (an extremely niche company that has yet to make a hit game) is nowhere near the same thing.
 
Except that Nintendo has lost less than half what Microsoft has on the Xbone? They're $2B in the hole, if anyone is going away it's MS in the games business. PS4 is crushing them and will continue to do so as time goes by. Then Valve's Steam Machine. Occulus Rift. Xbone is going to lose marketshare to all of them.
Wait, when did we get the profitability numbers on the Xbone?

On topic, it was nice knowing you, Iwata.
 

Sakura

Member
They're not going to dump a business that's consistently profitable now simply because it was unprofitable from 2001-06. Newcomers in established markets that rely upon installed customer bases often take significant losses in order to build up their base.

I feel like I shouldn't have to type such obvious things because you don't need to have taken Econ 101 to understand them, it's simple logic.

It was only unprofitable for 2001-2006? I thought it was more than that.
 
Top Bottom