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Bluehole in talks with Sony about bringing PUBG to PS4 after XB1 launch

prag16

Banned
I'd say you're probably wrong
Probably. But I think this could work well. And it's a universe in which this sort of makes sense more so than other AAA games.

I'd never get a Plus sub in order to play it, but it could be cool.
 
Is this something?

https://www.bloomberg.com/news/arti...id-in-talks-to-extend-battlegrounds-exclusive

South Korea’s Bluehole Inc. has agreed to produce the game for Microsoft first by the end of the year and is likely to give the company a longer period as the solo console, said the people, asking not to be identified because the matter is private. Games are typically offered exclusively for about three months to encourage people to buy a particular console, so Xbox may have the game to itself until the middle of next year or longer.

I'm just wondering why there isn't a 30-page thread based on this article already or if this is just surprise... nothing.
 

Javier23

Banned
You suggest this as if there's some known in-game distance that a player will know to stand outside of to take advantage of a tv that another player may or may not be using in a living room that a player may or may not be playing in.

No, I don't think that will be a problem and I don't think it needs to be addressed. In regards to this specific point, Battlefield is actually a pretty good comparison as the map size and bullet physics are a decent approximation of what you see in PUBG. Plain and simply, it's not a problem.
You clearly haven't played the game.
 
Lmao, same game. Played with a controller on a TV. Not hard to figure out what will happen playing against people exploiting the use of kb&m on computer screens.

What are you talking about? The discussion isn't about cross-play. Console vs. Console. And M/KB on console right now is emulation, so it's not going to have the same level of accuracy as it does on PC.

Why jump into this conversation days later not even knowing what the discussion is about?
 

Javier23

Banned
What are you talking about? The discussion isn't about cross-play. Console vs. Console. And M/KB on console right now is emulation, so it's not going to have the same level of accuracy as it does on PC.

Why jump into this conversation days later not even knowing what the discussion is about?
I know what the conversation is about. I wasn't talking about crossplay. Even on a controller anyone sitting close to the screen will have a massive advantage. I don't know what you're so mad about, btw.
 
I know what the conversation is about. I wasn't talking about crossplay. Even on a controller anyone sitting close to the screen will have a massive advantage. I don't know what you're so mad about, btw.

I'm not mad. I'm genuinely wondering why you would jump into a conversation days later and not know what it's about. And your last comment definitely suggests that you didn't understand the context of the conversation because M/KB emulation on consoles isn't widespread, isn't nearly as effective as it is on PC, and is something that can potentially be used on every single console shooter.

There's absolutely nothing about PUBG that makes it necessary to completely rework the game to deal with this stuff.
 

Javier23

Banned
I'm not mad. I'm genuinely wondering why you would jump into a conversation days later and not know what it's about. And your last comment definitely suggests that you didn't understand the context of the conversation because M/KB emulation on consoles isn't widespread, isn't nearly as effective as it is on PC, and is something that can potentially be used on every single console shooter.

There's absolutely nothing about PUBG that makes it necessary to completely rework the game to deal with this stuff.
Not saying the game needs to be reworked, because reworking it to be more suitable for consoles involves basically making an entirely different game. Something more like Epic's take on it. I'm just saying the game isn't very suitable for consoles in the first place. It'd be one thing for the gameplay to naturally adapt to the platform, but the only one thing I just wanted to point out is that I agree with anyone saying that anyone either sitting real close to the screen or using a computer screen already has a massive advantage. If there's any possibility they can use a mouse and keyboard set, even more so. It's a very easy and undetectable way of exploiting the game. It's all I'm saying. And the fact that BF1 plays just fine on consoles doesn't mean anything. The games are more different than you'd think.

You also keep pointing out that I jumped into the discussion days later, as if critizicing me. Should I pass on entering any discussion on GAF unless I manage to see the thread while still on its first or second pages?
 
Not saying the game needs to be reworked, because reworking it to be more suitable for consoles involves basically making an entirely different game. Something more like Epic's take on it. I'm just saying the game isn't very suitable for consoles in the first place. It'd be one thing for the gameplay to naturally adapt to the platform, but the only one thing I just wanted to point out is that I agree with anyone saying that anyone either sitting real close to the screen or using a computer screen already has a massive advantage. If there's any possibility they can use a mouse and keyboard set, even more so. It's a very easy and undetectable way of exploiting the game. It's all I'm saying. And the fact that BF1 plays just fine on consoles doesn't mean anything. The games are more different than you'd think.

You also keep pointing out that I jumped into the discussion days later, as if critizicing me. Should I pass on entering any discussion on GAF unless I manage to see the thread while still on its first or second pages?

All that would need to change for it to work on console's is a minor modification to picking up loot. That's it.

The comparison to BF1 is projectile shooting over long distances with bullet drop. This was presented as the primary reason why M/KB and close screens would cause advantage. It doesn't in BF1. It won't in PUBG either.

I bring up the date of your reply, again, because I don't understand the intent. Not only is the topic no longer fresh news at that point but you also made no comment on the information in the OP and instead chose one post out of hundreds to reply to with a one line hot take response without so much as reading back through the thread to gain context. I don't understand the point or goal.
 

Klik

Member
How is the game progressing on xbox compared to 3 months ago when it was released in terms of fps,bugs etc and is it stable enough to be released on ps4?


Wondering if its ever gonna be released for ps4? Fortnite is decent but i dont dig that cartoon arcade style.
 

YoshiMax

Member
How is the game progressing on xbox compared to 3 months ago when it was released in terms of fps,bugs etc and is it stable enough to be released on ps4?


Wondering if its ever gonna be released for ps4? Fortnite is decent but i dont dig that cartoon arcade style.

On X at least it’s very much improved with a far more solid experience. I think Fortnite being so incredibly proactive is really pushing them to move it forward quicker - We are even getting the new map soon.
 

Journey

Banned
Is this supposed to be Nicholas Cage? Anyway I can't wait. I've been wanting to try this game, see what all the fuss is about

Based on this

nicolas-cage_o_163048.jpg
 

thelastword

Banned
On X at least it’s very much improved with a far more solid experience. I think Fortnite being so incredibly proactive is really pushing them to move it forward quicker - We are even getting the new map soon.


I think when these guys bring this to PS4 PRO they should just leave this at 1080/1440p, this game looks so muddy at medium settings at 4k....but the performance and latency is what slays on consoles, it's really bad.......
 
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Allandor

Member


I think when these guys bring this to PS4 PRO they should just leave this at 1080/1440p, this game looks so muddy at medium settings at 4k....but the performance and latency is what slays on consoles, it's really bad.......

Well, as the CPU seems to be the problem, I really don't wane see this game on base PS4, as the cpu is even a little bit lower clocked than in the base xbox model. This is not good for the min-fps. But maybe at some point they can reduce the cpu-usage a bit more.
 

thelastword

Banned
The game stutters and drops frames even if only one enemy is in a room, I don't see how that's a cpu issue. Granted this game has some CPU issues, but it's definitely not the only one.......As shown in the video it has some GPU, fillrate, latency, network issues and glitches as well.....but on top of that, it's also not a great looking game at all...
 
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Grinchy

Banned


I think when these guys bring this to PS4 PRO they should just leave this at 1080/1440p, this game looks so muddy at medium settings at 4k....but the performance and latency is what slays on consoles, it's really bad.......

Damn, I can't believe it's still such a mess. I expected more improvements after 4 months.
 

Halo0629

Member
Probably a 6 to 12 months exclusivity then a ps4 release. Even red dead is rumored to have a battle royale so it's really important for bluehole to already establish that huge userbase on consoles before more battle royales shows up.
 
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Lort

Banned
unsure why this thread was bumped.. no news ,.. latest rumour is console exclusivity was extended. I guess maybe the 5 million players on xbox is reason why?
 

Lort

Banned
Can't wait for cross-play between consoles, pc's and smartphones. That's what i want.

Yup cross play would be cool( so long as its optional! )

What happens if ios android pc and xbox offer crossplay before its even release on ps4? Will sony pay bluehole to implement anticross play with xbox?

Edited to add pc as a platform lol!
 
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thelastword

Banned
I wonder if Microsoft will buy PUBG and it will put a stop to the game being on Ps4, or would it go the Minecraft route?
PUBG is in a predicament, yes it's doing very well, but if performance does not improve it will be the worse large-scale battle arena game you have on deck, and you've got to know others are coming (Ubi, Rockstar, Ea et al) and some will have realistic visuals just like it. So if MS purchases PUBG, I don't think it will be a good buy, when we will soon get a flood of these games, looking better and running smoothly. Fortnite is running pretty slick at 60fps and looks great....and there's no way UBI or rockstar or even EA releases a game looking like PUBG or with it's performance issues.

Damn, I can't believe it's still such a mess. I expected more improvements after 4 months.
I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps. Ark is still a mess despite all the talk by the developer of improving it....As far as I'm concerned, early access games should be free and if it comes out of EA, it should be much improved and playable...You don't want to be playing a 20 minute multiplayer game and every time you get to a gunfight or in any critical moment in the match, perf drops and your aiming goes haywire...Some people call it fun, but I'm not sure what's fun about these issues...

Can't wait for cross-play between consoles, pc's and smartphones. That's what i want.
Well, if Bluehole is having a hard time on one or two platforms, I'm not sure how you trust them to manage crossplay or believe that this will be a good experience.....These guys have a lot of work to do to get the XBOX game solid and still have not done so....I imagine to get crossplay on just PC/XBOX they will have a lot of work to do on the console platform which is not improvig dramatically, then you have the question of keyboard/mouse players at 60fps vs pad players with framerate, network and latency issues, then to add even more platforms into the equation????.....I think this is much more than this developer can handle, they're already overwhlemed as it is....
 

Gavin Stevens

Formerly 'o'dium'
I can't help but read "butt hole" whenever I see "blue hole". I'm a child.

As for PUBG, the only real gripes I still have with the game is that the aiming is arse. The accel, motion, the whole thing feels just terrible. But worst of all is the input lag on everything you are doing. Its so backwards, and just destroys any enjoyment I could have.

After playing Fortnight, I don't see why its so bad...
 

Lort

Banned
PUBG is in a predicament, yes it's doing very well, but if performance does not improve it will be the worse large-scale battle arena game you have on deck, and you've got to know others are coming (Ubi, Rockstar, Ea et al) and some will have realistic visuals just like it. So if MS purchases PUBG, I don't think it will be a good buy, when we will soon get a flood of these games, looking better and running smoothly. Fortnite is running pretty slick at 60fps and looks great....and there's no way UBI or rockstar or even EA releases a game looking like PUBG or with it's performance issues.


I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps. Ark is still a mess despite all the talk by the developer of improving it....As far as I'm concerned, early access games should be free and if it comes out of EA, it should be much improved and playable...You don't want to be playing a 20 minute multiplayer game and every time you get to a gunfight or in any critical moment in the match, perf drops and your aiming goes haywire...Some people call it fun, but I'm not sure what's fun about these issues...

Well, if Bluehole is having a hard time on one or two platforms, I'm not sure how you trust them to manage crossplay or believe that this will be a good experience.....These guys have a lot of work to do to get the XBOX game solid and still have not done so....I imagine to get crossplay on just PC/XBOX they will have a lot of work to do on the console platform which is not improvig dramatically, then you have the question of keyboard/mouse players at 60fps vs pad players with framerate, network and latency issues, then to add even more platforms into the equation????.....I think this is much more than this developer can handle, they're already overwhlemed as it is....

Fortnite at 60 fps is sub 1080p on everything except the xbox one x. Im happy enough playing at 1440p but its hardly a great looking game.
 

thelastword

Banned
I have - a little game called Fortnite. Was a proper jittery, laggy mess at launch of its BR mode and went to 60fps in a matter of months.
So you're saying Battle Royale was as bad on consoles as PUBG currently is, falling as low as 9 fps during deployment, 18-20fps in battles and during level traversal....?...but not that fortnite BR was already running over 30fps even in the beta on consoles....

The beta run even better on PRO....here..


So you're saying PUBG is running as good as the video above in it's current form or in early access, just as the video above run in it's beta?
 
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So you're saying Battle Royale was as bad on consoles as PUBG currently is, falling as low as 9 fps during deployment, 18-20fps in battles and during level traversal....?...but not that fortnite BR was already running over 30fps even in the beta on consoles....

The beta run even better on PRO....here..


So you're saying PUBG is running as good as the video above in it's current form or in early access, just as the video above run in it's beta?


At the very least can you show recent comparisons?



PUBG is in a predicament, yes it's doing very well, but if performance does not improve it will be the worse large-scale battle arena game you have on deck, and you've got to know others are coming (Ubi, Rockstar, Ea et al) and some will have realistic visuals just like it. So if MS purchases PUBG, I don't think it will be a good buy, when we will soon get a flood of these games, looking better and running smoothly. Fortnite is running pretty slick at 60fps and looks great....and there's no way UBI or rockstar or even EA releases a game looking like PUBG or with it's performance issues.


I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps. Ark is still a mess despite all the talk by the developer of improving it....As far as I'm concerned, early access games should be free and if it comes out of EA, it should be much improved and playable...You don't want to be playing a 20 minute multiplayer game and every time you get to a gunfight or in any critical moment in the match, perf drops and your aiming goes haywire...Some people call it fun, but I'm not sure what's fun about these issues...

Well, if Bluehole is having a hard time on one or two platforms, I'm not sure how you trust them to manage crossplay or believe that this will be a good experience.....These guys have a lot of work to do to get the XBOX game solid and still have not done so....I imagine to get crossplay on just PC/XBOX they will have a lot of work to do on the console platform which is not improvig dramatically, then you have the question of keyboard/mouse players at 60fps vs pad players with framerate, network and latency issues, then to add even more platforms into the equation????.....I think this is much more than this developer can handle, they're already overwhlemed as it is....

Well for one thing Sony is not going to allow crossplay with the Xbox players, we all know that. Second of all Sony's online infrastructure is not as good as Microsoft's either so will Sony even want to continue to allow the game to run on Azure servers? Third and certainly not least the PS4 Pro has an even weaker CPU so it's unlikely to play well on that too. Both the PS4 Pro and Xbox One X have a bottleneck in the CPU as most developers concentrate more on graphics than high frame rates for consoles so when we start getting into open scale games like this and it has to render everything the frame rates will suffer.
 
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YoshiMax

Member
So you're saying Battle Royale was as bad on consoles as PUBG currently is, falling as low as 9 fps during deployment, 18-20fps in battles and during level traversal....?...but not that fortnite BR was already running over 30fps even in the beta on consoles....

The beta run even better on PRO....here..


So you're saying PUBG is running as good as the video above in it's current form or in early access, just as the video above run in it's beta?


I’m saying it started out very rough and became pretty stunning recently thanks to iterations Epic made to Unreal Engine - the same engine PUBG runs on. 5 million plus players can’t be wrong right? Not sure what Pro is being brought up for certainly in the context of Fortnite 900p to 1080p max rendering is an embarrassment.
 

thelastword

Banned
I’m saying it started out very rough and became pretty stunning recently thanks to iterations Epic made to Unreal Engine - the same engine PUBG runs on. 5 million plus players can’t be wrong right? Not sure what Pro is being brought up for certainly in the context of Fortnite 900p to 1080p max rendering is an embarrassment.
Yeah, but nothing as rough as PUBG, we're talking framerates below 30fps with drops to single digits and teens with latency issues, as opposed a fortnite beta with framerates above 30fps....averaging 45fps on PRO and 37fps on XB1X in beta....I don't think we can compare early access performance here as similar.
 

prag16

Banned
Yeah, but nothing as rough as PUBG, we're talking framerates below 30fps with drops to single digits and teens with latency issues, as opposed a fortnite beta with framerates above 30fps....averaging 45fps on PRO and 37fps on XB1X in beta....I don't think we can compare early access performance here as similar.
You're really bending over backwards to pump up Fortnite and shit on PUBG. Looking at some of your post history, you're transparent as fuck. Keep your console wars bullshit. PUBG is a good game and doesn't have tens of millions of players for nothing. Yeah the performance on console could/should be better but it's still an indie game when you come down to it, and comparing it to Fortnite, made by Epic who has hundreds of employees and also makes the engine (not to mention the less demanding cartooney art style) in the way that you are definitely isn't being done in good faith.
 

Lort

Banned
If it's going to run like an unoptimized, laggy game, then don't even bother...
Lol if u dont like it dont buy it, it was iffy when it started preview on pc. Everyday they are making it better .. feel free to not buy it.
 

thelastword

Banned
If it's going to run like an unoptimized, laggy game, then don't even bother...
I mean it's going to every platform, so it will come eventually to PS4.......but if this is how it runs, I tend to agree, we need to set and demand standards for the games we pay for. So my suggestion was to do 1080p/1440p on PS4/PRO as there are some effects that tank the GPU at high resolutions, they've already removed DOF on the XBOX ONE-S as it is, so perhaps they could lower alpha rez also, don't go crazy with giving PRO 1800p or anything, put settings on high or even leave it at medium and stabilize framerate, yet they also have some major work to do with the console CPU if this is ever going to get up to snuff.....

Feel free to not support a buggy half hearted mess should be more like it.
Yet, people are privy to support whatever they want, but supporting this says you're ok with it......and more devs will get a pass with such a product in the future because they can stamp success to a game that is a technical mess......

The other thing is that other large scale MP-arena games on UE4 run fine, Paragon is not cartoony and runs fine, unlocked 60fps on PRO at that. If anything looking at it you would think it would run like PUBG, but no, Paragon is one of the best looking games out now and runs fine. Also, Fortnite is not performing great because it has cartoony visuals, it's an aesthetic, there's alot of effects and enemies on screen at any one point, it has great IQ and appealing visuals and it is an extremely better looking game than PUBG's muddy texture look and technical issues, it's no doubt that fortnite would have overall more appeal to a wider demographic.......
 
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YoshiMax

Member
Yeah, but nothing as rough as PUBG, we're talking framerates below 30fps with drops to single digits and teens with latency issues, as opposed a fortnite beta with framerates above 30fps....averaging 45fps on PRO and 37fps on XB1X in beta....I don't think we can compare early access performance here as similar.

I think the thing to remember is that when you get the V1.0 version on Playstation when/if it’ll likely be $59.99 - us preview playerbase on Xbox paid a LOT less for the same or a better version when that time comes. That’s the preview model.
 

NickFire

Member
I think the thing to remember is that when you get the V1.0 version on Playstation when/if it’ll likely be $59.99 - us preview playerbase on Xbox paid a LOT less for the same or a better version when that time comes. That’s the preview model.
I really hope they have a free trial when it hits PSN, and because of their competition it might be revenue suicide not to.
 

thelastword

Banned
I think the thing to remember is that when you get the V1.0 version on Playstation when/if it’ll likely be $59.99 - us preview playerbase on Xbox paid a LOT less for the same or a better version when that time comes. That’s the preview model.
I don't know if that is going to materialize, there is no way PUBG sells for $59.99 on playstation, not at the rate with which they're fixing their technical issues....So whether you beta test it for them or not, you've already benefitted by playing early at a reduced price (according to early access perks). So if the Steam version is available for $29.99 and the XBOX version is at the same price, you won't come and say the PS version is $59.99 later on, that just ensures drawing more players to fornite, and it makes no sense too, because the PC version was available before the XBOX version and the XB version was still $29.99.
 
I want this on all platforms but they should focus on fixing Xbox version first imo. Game struggles to maintain 30 even on X, can't imagine how it will perform on Pro.
 
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