What if I told you.....
That the mp portion of last of us part 2 is gonna be like PUBG?
I'd say you're probably wrong
What if I told you.....
That the mp portion of last of us part 2 is gonna be like PUBG?
Probably. But I think this could work well. And it's a universe in which this sort of makes sense more so than other AAA games.I'd say you're probably wrong
The more Battle Royale games the better.Fortnite got Bluehole SHOOK. But seriously, more platforms is never a bad thing. Hopefully the competition that's coming encourages Bluehole to clean up some of the jank in the game.
South Koreas Bluehole Inc. has agreed to produce the game for Microsoft first by the end of the year and is likely to give the company a longer period as the solo console, said the people, asking not to be identified because the matter is private. Games are typically offered exclusively for about three months to encourage people to buy a particular console, so Xbox may have the game to itself until the middle of next year or longer.
Is this something?
https://www.bloomberg.com/news/arti...id-in-talks-to-extend-battlegrounds-exclusive
I'm just wondering why there isn't a 30-page thread based on this article already or if this is just surprise... nothing.
There was. It got closed. There's a search function for threads as well.
You clearly haven't played the game.You suggest this as if there's some known in-game distance that a player will know to stand outside of to take advantage of a tv that another player may or may not be using in a living room that a player may or may not be playing in.
No, I don't think that will be a problem and I don't think it needs to be addressed. In regards to this specific point, Battlefield is actually a pretty good comparison as the map size and bullet physics are a decent approximation of what you see in PUBG. Plain and simply, it's not a problem.
You clearly haven't played the game.
Lmao, same game. Played with a controller on a TV. Not hard to figure out what will happen playing against people exploiting the use of kb&m on computer screens.You haven't either, as it's not out on consoles.
Lmao, same game. Played with a controller on a TV. Not hard to figure out what will happen playing against people exploiting the use of kb&m on computer screens.
I know what the conversation is about. I wasn't talking about crossplay. Even on a controller anyone sitting close to the screen will have a massive advantage. I don't know what you're so mad about, btw.What are you talking about? The discussion isn't about cross-play. Console vs. Console. And M/KB on console right now is emulation, so it's not going to have the same level of accuracy as it does on PC.
Why jump into this conversation days later not even knowing what the discussion is about?
I know what the conversation is about. I wasn't talking about crossplay. Even on a controller anyone sitting close to the screen will have a massive advantage. I don't know what you're so mad about, btw.
Not saying the game needs to be reworked, because reworking it to be more suitable for consoles involves basically making an entirely different game. Something more like Epic's take on it. I'm just saying the game isn't very suitable for consoles in the first place. It'd be one thing for the gameplay to naturally adapt to the platform, but the only one thing I just wanted to point out is that I agree with anyone saying that anyone either sitting real close to the screen or using a computer screen already has a massive advantage. If there's any possibility they can use a mouse and keyboard set, even more so. It's a very easy and undetectable way of exploiting the game. It's all I'm saying. And the fact that BF1 plays just fine on consoles doesn't mean anything. The games are more different than you'd think.I'm not mad. I'm genuinely wondering why you would jump into a conversation days later and not know what it's about. And your last comment definitely suggests that you didn't understand the context of the conversation because M/KB emulation on consoles isn't widespread, isn't nearly as effective as it is on PC, and is something that can potentially be used on every single console shooter.
There's absolutely nothing about PUBG that makes it necessary to completely rework the game to deal with this stuff.
Not saying the game needs to be reworked, because reworking it to be more suitable for consoles involves basically making an entirely different game. Something more like Epic's take on it. I'm just saying the game isn't very suitable for consoles in the first place. It'd be one thing for the gameplay to naturally adapt to the platform, but the only one thing I just wanted to point out is that I agree with anyone saying that anyone either sitting real close to the screen or using a computer screen already has a massive advantage. If there's any possibility they can use a mouse and keyboard set, even more so. It's a very easy and undetectable way of exploiting the game. It's all I'm saying. And the fact that BF1 plays just fine on consoles doesn't mean anything. The games are more different than you'd think.
You also keep pointing out that I jumped into the discussion days later, as if critizicing me. Should I pass on entering any discussion on GAF unless I manage to see the thread while still on its first or second pages?
How is the game progressing on xbox compared to 3 months ago when it was released in terms of fps,bugs etc and is it stable enough to be released on ps4?
Wondering if its ever gonna be released for ps4? Fortnite is decent but i dont dig that cartoon arcade style.
Is this supposed to be Nicholas Cage? Anyway I can't wait. I've been wanting to try this game, see what all the fuss is about
On X at least it’s very much improved with a far more solid experience. I think Fortnite being so incredibly proactive is really pushing them to move it forward quicker - We are even getting the new map soon.
I think when these guys bring this to PS4 PRO they should just leave this at 1080/1440p, this game looks so muddy at medium settings at 4k....but the performance and latency is what slays on consoles, it's really bad.......
I think when these guys bring this to PS4 PRO they should just leave this at 1080/1440p, this game looks so muddy at medium settings at 4k....but the performance and latency is what slays on consoles, it's really bad.......
I think when these guys bring this to PS4 PRO they should just leave this at 1080/1440p, this game looks so muddy at medium settings at 4k....but the performance and latency is what slays on consoles, it's really bad.......
Can't wait for cross-play between consoles, pc's and smartphones. That's what i want.
Not sure if your aware its on mobile pc and xbox now.. no switch or ps yet.They need to sort out the xbox version first, before moving on to other platforms.
PUBG is in a predicament, yes it's doing very well, but if performance does not improve it will be the worse large-scale battle arena game you have on deck, and you've got to know others are coming (Ubi, Rockstar, Ea et al) and some will have realistic visuals just like it. So if MS purchases PUBG, I don't think it will be a good buy, when we will soon get a flood of these games, looking better and running smoothly. Fortnite is running pretty slick at 60fps and looks great....and there's no way UBI or rockstar or even EA releases a game looking like PUBG or with it's performance issues.I wonder if Microsoft will buy PUBG and it will put a stop to the game being on Ps4, or would it go the Minecraft route?
I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps. Ark is still a mess despite all the talk by the developer of improving it....As far as I'm concerned, early access games should be free and if it comes out of EA, it should be much improved and playable...You don't want to be playing a 20 minute multiplayer game and every time you get to a gunfight or in any critical moment in the match, perf drops and your aiming goes haywire...Some people call it fun, but I'm not sure what's fun about these issues...Damn, I can't believe it's still such a mess. I expected more improvements after 4 months.
Well, if Bluehole is having a hard time on one or two platforms, I'm not sure how you trust them to manage crossplay or believe that this will be a good experience.....These guys have a lot of work to do to get the XBOX game solid and still have not done so....I imagine to get crossplay on just PC/XBOX they will have a lot of work to do on the console platform which is not improvig dramatically, then you have the question of keyboard/mouse players at 60fps vs pad players with framerate, network and latency issues, then to add even more platforms into the equation????.....I think this is much more than this developer can handle, they're already overwhlemed as it is....Can't wait for cross-play between consoles, pc's and smartphones. That's what i want.
I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps.
PUBG is in a predicament, yes it's doing very well, but if performance does not improve it will be the worse large-scale battle arena game you have on deck, and you've got to know others are coming (Ubi, Rockstar, Ea et al) and some will have realistic visuals just like it. So if MS purchases PUBG, I don't think it will be a good buy, when we will soon get a flood of these games, looking better and running smoothly. Fortnite is running pretty slick at 60fps and looks great....and there's no way UBI or rockstar or even EA releases a game looking like PUBG or with it's performance issues.
I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps. Ark is still a mess despite all the talk by the developer of improving it....As far as I'm concerned, early access games should be free and if it comes out of EA, it should be much improved and playable...You don't want to be playing a 20 minute multiplayer game and every time you get to a gunfight or in any critical moment in the match, perf drops and your aiming goes haywire...Some people call it fun, but I'm not sure what's fun about these issues...
Well, if Bluehole is having a hard time on one or two platforms, I'm not sure how you trust them to manage crossplay or believe that this will be a good experience.....These guys have a lot of work to do to get the XBOX game solid and still have not done so....I imagine to get crossplay on just PC/XBOX they will have a lot of work to do on the console platform which is not improvig dramatically, then you have the question of keyboard/mouse players at 60fps vs pad players with framerate, network and latency issues, then to add even more platforms into the equation????.....I think this is much more than this developer can handle, they're already overwhlemed as it is....
So you're saying Battle Royale was as bad on consoles as PUBG currently is, falling as low as 9 fps during deployment, 18-20fps in battles and during level traversal....?...but not that fortnite BR was already running over 30fps even in the beta on consoles....I have - a little game called Fortnite. Was a proper jittery, laggy mess at launch of its BR mode and went to 60fps in a matter of months.
So you're saying Battle Royale was as bad on consoles as PUBG currently is, falling as low as 9 fps during deployment, 18-20fps in battles and during level traversal....?...but not that fortnite BR was already running over 30fps even in the beta on consoles....
The beta run even better on PRO....here..
So you're saying PUBG is running as good as the video above in it's current form or in early access, just as the video above run in it's beta?
PUBG is in a predicament, yes it's doing very well, but if performance does not improve it will be the worse large-scale battle arena game you have on deck, and you've got to know others are coming (Ubi, Rockstar, Ea et al) and some will have realistic visuals just like it. So if MS purchases PUBG, I don't think it will be a good buy, when we will soon get a flood of these games, looking better and running smoothly. Fortnite is running pretty slick at 60fps and looks great....and there's no way UBI or rockstar or even EA releases a game looking like PUBG or with it's performance issues.
I've personally never seen a game go from such performance issues on consoles to a solid 30 or 60fps. Ark is still a mess despite all the talk by the developer of improving it....As far as I'm concerned, early access games should be free and if it comes out of EA, it should be much improved and playable...You don't want to be playing a 20 minute multiplayer game and every time you get to a gunfight or in any critical moment in the match, perf drops and your aiming goes haywire...Some people call it fun, but I'm not sure what's fun about these issues...
Well, if Bluehole is having a hard time on one or two platforms, I'm not sure how you trust them to manage crossplay or believe that this will be a good experience.....These guys have a lot of work to do to get the XBOX game solid and still have not done so....I imagine to get crossplay on just PC/XBOX they will have a lot of work to do on the console platform which is not improvig dramatically, then you have the question of keyboard/mouse players at 60fps vs pad players with framerate, network and latency issues, then to add even more platforms into the equation????.....I think this is much more than this developer can handle, they're already overwhlemed as it is....
So you're saying Battle Royale was as bad on consoles as PUBG currently is, falling as low as 9 fps during deployment, 18-20fps in battles and during level traversal....?...but not that fortnite BR was already running over 30fps even in the beta on consoles....
The beta run even better on PRO....here..
So you're saying PUBG is running as good as the video above in it's current form or in early access, just as the video above run in it's beta?
Yeah, but nothing as rough as PUBG, we're talking framerates below 30fps with drops to single digits and teens with latency issues, as opposed a fortnite beta with framerates above 30fps....averaging 45fps on PRO and 37fps on XB1X in beta....I don't think we can compare early access performance here as similar.I’m saying it started out very rough and became pretty stunning recently thanks to iterations Epic made to Unreal Engine - the same engine PUBG runs on. 5 million plus players can’t be wrong right? Not sure what Pro is being brought up for certainly in the context of Fortnite 900p to 1080p max rendering is an embarrassment.
You're really bending over backwards to pump up Fortnite and shit on PUBG. Looking at some of your post history, you're transparent as fuck. Keep your console wars bullshit. PUBG is a good game and doesn't have tens of millions of players for nothing. Yeah the performance on console could/should be better but it's still an indie game when you come down to it, and comparing it to Fortnite, made by Epic who has hundreds of employees and also makes the engine (not to mention the less demanding cartooney art style) in the way that you are definitely isn't being done in good faith.Yeah, but nothing as rough as PUBG, we're talking framerates below 30fps with drops to single digits and teens with latency issues, as opposed a fortnite beta with framerates above 30fps....averaging 45fps on PRO and 37fps on XB1X in beta....I don't think we can compare early access performance here as similar.
Lol if u dont like it dont buy it, it was iffy when it started preview on pc. Everyday they are making it better .. feel free to not buy it.If it's going to run like an unoptimized, laggy game, then don't even bother...
I mean it's going to every platform, so it will come eventually to PS4.......but if this is how it runs, I tend to agree, we need to set and demand standards for the games we pay for. So my suggestion was to do 1080p/1440p on PS4/PRO as there are some effects that tank the GPU at high resolutions, they've already removed DOF on the XBOX ONE-S as it is, so perhaps they could lower alpha rez also, don't go crazy with giving PRO 1800p or anything, put settings on high or even leave it at medium and stabilize framerate, yet they also have some major work to do with the console CPU if this is ever going to get up to snuff.....If it's going to run like an unoptimized, laggy game, then don't even bother...
Yet, people are privy to support whatever they want, but supporting this says you're ok with it......and more devs will get a pass with such a product in the future because they can stamp success to a game that is a technical mess......Feel free to not support a buggy half hearted mess should be more like it.
Yeah, but nothing as rough as PUBG, we're talking framerates below 30fps with drops to single digits and teens with latency issues, as opposed a fortnite beta with framerates above 30fps....averaging 45fps on PRO and 37fps on XB1X in beta....I don't think we can compare early access performance here as similar.
I really hope they have a free trial when it hits PSN, and because of their competition it might be revenue suicide not to.I think the thing to remember is that when you get the V1.0 version on Playstation when/if it’ll likely be $59.99 - us preview playerbase on Xbox paid a LOT less for the same or a better version when that time comes. That’s the preview model.
I don't know if that is going to materialize, there is no way PUBG sells for $59.99 on playstation, not at the rate with which they're fixing their technical issues....So whether you beta test it for them or not, you've already benefitted by playing early at a reduced price (according to early access perks). So if the Steam version is available for $29.99 and the XBOX version is at the same price, you won't come and say the PS version is $59.99 later on, that just ensures drawing more players to fornite, and it makes no sense too, because the PC version was available before the XBOX version and the XB version was still $29.99.I think the thing to remember is that when you get the V1.0 version on Playstation when/if it’ll likely be $59.99 - us preview playerbase on Xbox paid a LOT less for the same or a better version when that time comes. That’s the preview model.