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2011 High-Res PC Screenshot Thread of 2 Pics Per Post AND READ THE RULES

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seldead

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Jul 2, 2010
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I recently bought the iD superpack and currently playing fallout:NV after dismissing it on release. Wondering what texture packs you guys are using? I see the largest is 7gb uncompressed and i know my 7200rpm HDD is crying at the sound of that, does it run ok on non SSD systems?

specs
5850
2500k 4.4ghz
8gig ram
500gb 7200rpm hdd

EDIT: the amazing morrowind overhaul mod screenshots, to keep this more on topic, funny how much better than fallout 3 and oblivion it looks.



 

Corky

Nine out of ten orphans can't tell the difference.
Jul 1, 2009
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iNvidious01 said:
was kind of disappointed with it at first but its getting much better
Mate, care to share your inspector settings for the AA?
 

iNvid02

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Aug 16, 2009
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Corky said:
Mate, care to share your inspector settings for the AA?
its downsampled from 1600p corky so it looks better automatically

i think the settings are mainly default with a few tweaks

0x00001201 (Darksiders) - aa compatability
0x42400005 - sli compatability

aa mode - override
4x multisampling
2x supersampling

af - user defined
af - 16x

clamp/high quality - tex filtering
v-sync ON
 

Bisnic

Really Really Exciting Member!
Dec 5, 2008
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Bradach said:
:) great likeness. if his head was a bit thinner or longer it'd be perfect.
I didn't made it, found it on the website for Mass Effect 2 faces, but its probably the best you can do with what the game offer. It's funny though.
 

iNvid02

Member
Aug 16, 2009
18,367
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darksiders 1/2

i really thought it was gonna look like shit after the first level, but with each new environment it gets better and better, well worth 4.99.



 

iNvid02

Member
Aug 16, 2009
18,367
172
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Solo said:
I haven't had anything to contribute to this thread in a solid 2 months :(

Hurry up, DXHR!
this thread will explode in a few months, im on 3g mobile broadband right now and its made me appreciate how much damn data i use.
 

iNvid02

Member
Aug 16, 2009
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Solo said:
I dunno. I mean, we survived The Witcher 2, which I had pegged as the main attraction this thread would see this year.
that was pretty big because it looked insane, but people just seem to post whenever new games come out anyway. so with mw3, bf3, dxhr, acr, rage, swtor, skyrim, arkham city etc etc its gonna be constant refreshing
 

Solo

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Apr 21, 2005
68,175
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I suppose you're right. I will definitely be jumping on the DX:HR, Rage and Skyrim bandwagons. I'll be playing Arkham City on my PS3 though, so I'll not be part of that party.
 

Blizzard

Banned
Jan 23, 2008
36,027
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Wow, that minivan in one of the GTA 4 shots almost looks photoshopped in.

Pardon me for quoting two pictures, but here is something that seems pretty striking about Dragon Age (2/whichever it is):

It feels like in a lot of the shots, everyone has this weird neutral pose with their hands at their side, kind of standing stiffly. Compare that to something like Metro:

Even just standing around, I feel like they look much more natural in their poses.
 

lastplayed

Member
May 19, 2009
12,260
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Christchurch, New Zealand
www.youtube.com
Blizzard said:
Wow, that minivan in one of the GTA 4 shots almost looks photoshopped in.

Pardon me for quoting two pictures, but here is something that seems pretty striking about Dragon Age (2/whichever it is):


It feels like in a lot of the shots, everyone has this weird neutral pose with their hands at their side, kind of standing stiffly. Compare that to something like Metro:


Even just standing around, I feel like they look much more natural in their poses.
The characters in DA2 do have a neutral standing pose, but they constantly fidget every few seconds. It's not really a big issue, because you're usually moving when controlling your party and when it switches to cutscenes, they look a bit more relaxed and natural.

 

Corky

Nine out of ten orphans can't tell the difference.
Jul 1, 2009
18,776
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iNvidious01 said:
its downsampled from 1600p corky so it looks better automatically

i think the settings are mainly default with a few tweaks

0x00001201 (Darksiders) - aa compatability
0x42400005 - sli compatability

aa mode - override
4x multisampling
2x supersampling

af - user defined
af - 16x

clamp/high quality - tex filtering
v-sync ON
Thanks alot mate :), were you on sli 460s? Do you have 60fps at that resolution + AA settings?
 

Kyaw

Member
Jun 5, 2010
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Solihull, UK
Does anyone here have good/working Nvidia Inspector Profiles for SGSSAA on Mirror's Edge?

In-game 16xQ AA still leaves some jaggies behind.
 

KKRT00

Member
Feb 13, 2011
14,456
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Van Buren said:
For a game that is half a decade old, the graphics have held up quite well.

An outdoor shot using the typical 3rd person camera -

http://i.picpar.com/f6e0844e2338faf2009f2394f7298a6ab37fc8ec.jpg[img]

This game features the prettiest spell effects I've seen in a 3D WRPG, thanks to some gorgeous dynamic lighting and shadowing as this indoor shot using the isometric camera shows -

[img]http://i.picpar.com/ca25298ca3e64469a542816129260ce9e7d0076e.jpg[img][/QUOTE]
More please :)
 

Kyaw

Member
Jun 5, 2010
5,558
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590
Solihull, UK
Stallion Free said:
That's the only SGSSAA compatiblity I was able to find on the internet for the game so if that doesn't work you are prolly SOL. The game uses a fuckton of white so that's why you still see aliasing with regualar MSAA.
nvm, got it working!
The preset Mirror's Edge profile wasn't work so i created a new profile.

Can't get solid 60 with Triple Buffering though, might go back to 16xQ.



 
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