2014 High-Res PC Screenshot Thread of the Last Hope for Image Quality

Jan 23, 2013
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It's pretty hard to get the DOF right. If I had to guess, I'd say he recorded gameplay of the menu transition and grabbed a screen from that. OR hit the menu transmission and mashed the screenshot button like crazy :)

I've always been unsuccessful at the latter.... mostly because the menu transition is too choppy at the resolutions I capture screenshots at :)
 
Nov 20, 2006
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It's pretty hard to get the DOF right. If I had to guess, I'd say he recorded gameplay of the menu transition and grabbed a screen from that. OR hit the menu transmission and mashed the screenshot button like crazy :)

I've always been unsuccessful at the latter.... mostly because the menu transition is too choppy at the resolutions I capture screenshots at :)
Oh wow hadn't thought of that haha.
 
Jul 26, 2013
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It's all real time baby.

The screenshots are 2x higher than what I looked at though.

Kind of not impressed with this demo much. Texture quality seems inconsistent, looks like FXAA almost, and Chromatic Aberration. I've never seen a real camera go auto aberration next to fire to that degree. Even the edges of out of focus elements just look like they took the Photoshop CA from the lens correction filter, jacked up the green offset.

http://datastore04.rediff.com/h1500...t-film-Players-music-launch-in-Mumbai--5-.jpg

The other shots the guy posted downsampled look good. The lighting looks amazing though.


Also: Those BF4 shots, is that DoF Full Resolution unlike the solution used in game? It looks A-Mazing!
 

Alo81

Low Poly Gynecologist
Jun 24, 2012
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Kind of not impressed with this demo much. Texture quality seems inconsistent, looks like FXAA almost, and Chromatic Aberration. I've never seen a real camera go auto aberration next to fire to that degree. Even the edges of out of focus elements just look like they took the Photoshop CA from the lens correction filter, jacked up the green offset.

http://datastore04.rediff.com/h1500...t-film-Players-music-launch-in-Mumbai--5-.jpg

The other shots the guy posted downsampled look good. The lighting looks amazing though.


Also: Those BF4 shots, is that DoF Full Resolution unlike the solution used in game? It looks A-Mazing!
CA in games doesn't need to emulate real world CA.
 
Mar 30, 2013
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Heads up for BF4 guys, terrain decoration settings have been glitched since launch, you might now even notice it, try setting terrain decoration option in the game from ultra to medium and respawn.

http://www.neogaf.com/forum/showthread.php?t=750023&highlight=

Medium -


You sadly need to reset the setting back to Ultra every time before you quit and do it again every time. Dice hasn't even acknowledged it. For some people its medium others its low.
 
Jul 11, 2013
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Sorry to "noob" up the thread fellas but what mods are you guys using to make Skyrim look like that? Jeezus..

I made my first build a couple days ago, so I'm very new at all of this. Will they run decently on my GTX 780 SC w/ACX?
 

JordanN

Junior Member
Apr 21, 2012
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Kind of not impressed with this demo much. Texture quality seems inconsistent, looks like FXAA almost, and Chromatic Aberration. I've never seen a real camera go auto aberration next to fire to that degree. Even the edges of out of focus elements just look like they took the Photoshop CA from the lens correction filter, jacked up the green offset.

http://datastore04.rediff.com/h1500...t-film-Players-music-launch-in-Mumbai--5-.jpg

The other shots the guy posted downsampled look good. The lighting looks amazing though.


Also: Those BF4 shots, is that DoF Full Resolution unlike the solution used in game? It looks A-Mazing!
Like some of Epic's other demos, they're actually put together by a small team of their own artists so yeah, not everything is going to be perfect. The main focus of the demo is suppose to show off its particle system for stuff like the fire, waterfall and snow (i.e vortex fields and GPU sprites).

And yeah, Unreal Engine 4's AA is FXAA. No idea if you can change it but it doesn't bother me (looks better than aliasing of course).