What is this?
Yet another shining example of Microsoft's valiant efforts to moneyhat encourage Kinect-exclusive gaming software for the casual and pro-gaming crowd alike.
In other words, a Kinect Dance ADV.
Why are there three separate titles?
BOOST ON is small Japanese development studio known mainly for their original PSP ADVs (as well as a handful of PC to PSP ADV ports). Their PSP games usually take the approach of splitting the content across 3-4 separate titles and selling them each at a lower price than a normal PSP game. KoiTore seems to be no different, with them splitting the game across 3 separate 360 titles, Sweet, Mint, Bitter. Each title will focus on 4 different girls, for a total of 12 heroines total.
When will the games be released?
- Koi☆Tore -Sweet- is releasing Summer 2012, with LE and Standard editions.
- Koi☆Tore -Mint- is releasing Fall 2012, with LE and Standard editions.
- Koi☆Tore -Bitter- is releasing Winter 2012, with LE and Standard editions.
No pricing has been announced yet.
What's the story like?
The basic premise seems to be you, as the protagonist, at the behest of the Girls Dance Club which is on the verge of being abolished, have been tasked with the responsibility of revamping the club and its members to give merit to its existence before it is forced to shut down.
No matter what it takes.
Who are the characters?
Why should I be excited?
- Character dance motion capture performed by Sakakibara Yui.
- Kinect interactive situation such as balance beams, jump rope and other activities to level up your dance formations and aim for the top!
- Upon clearing the game, you can form custom units, and have the girls exchange outfits with each other.
- All-star voice actress cast including Sakura Tange (Sakura from Cardcaptors, Rinko from LovePlus), Kana Asami (Miya from Amagami, Poplar from Working!) and Tanaka Rie (Chi from Chobits, Neptune from Neptunia) filled with singing and dancing.
- Illustrations by Caskabe Akira, illustrator for games and works such as My Wife, Imperfect Divine Arms Ilis, and the (in)famous Yotsunoha:
Where are the screens?