Games 1 to 38 Here
Stats from Completed Games:
Total Games: 52
Total Hours Played: 1,297
Average Hours per Game: 24.94
----------------------------
Finally hit the word limit on my first post, so I guess I will continue here:
Game 39: Resident Evil 5 - 14 hours
Played through this game co-op, and it was a somewhat meh experience. I think I just don't like RE style games. There was the odd scare moments, but the over-the-top gore and death sequences did nothing for me. I know that the clunky controls are supposed to build suspense and give you a sense of urgency while you fumble around, but it just made me frusturated and annoyed. Also, I
Game 40: The Walking Dead Season 2: Chapter 2 - 2 hours
Believe it or not, I am starting to enjoy this season better than the first.
I got the season pass, so I will probably play through the rest this weekend.
Game 41: Rayman Legends - 43 hours
Played through the whole game co-op with my GF, and I have to say that I was blown away. Easily the best platformer I have played in years. Incredible art, music, and characters along with some of the most creative and clever levels I've ever played. And man do I love those music levels! Gloo Gloo! 100%'d the game, and still itching to play more.
Game 42: Battlefield 4 - 334 hours
Finally retired this game. With all of its glitches and issues, I still put a ton of time into this game. When it worked, this game was SO fun to play with friends. I typically play online with 4-5 real-life friends, so this was perfect for us. I am now at the point where I can no longer put this disc into my console, and with Destiny coming out next month, I guess it's time to move on.
Game 43: Tales of Vesperia - 61 hours
I loved this game, and I can't believe it took me this long to play it. Great story (even if it drags a little bit near the end), amazingly lovable cast, gorgeous artstyle, and great use of cutscenes. Likewise, the voice acting was top notch and the gameplay was simple yet addicting. If you went back in time and looked at an SNES style JRPG (Final Fantasy 4 or 5 for example), and asked them to make a 'modern' version of that with an updated combat style and 3D graphics, this is exactly what you would get. My only problem with the game is that it was a bit too easy, but in spite of that, I give it a 10/10!
Game 44: Vanquish - 10 hours
Played it on the hardest difficulty and I am glad I did. Great action/arcade game. The story is a little corny, but the fast paced combat and over the top action make it a ton of fun. Additionally, the graphics are surprisingly great, and the destructable elements in the environment were interesting and forced you to move quickly rather than sleep behind cover.
Game 45: The Walking Dead Season 2: Chapter 3 - 1.5 hours
See Chapter 5
Game 46: The Walking Dead Season 2: Chapter 4 - 1.5 hours
See Chapter 5
Game 47: The Walking Dead Season 2: Chapter 5 - 1.5 hours
I played through the final 3 chapters in 1 sitting. Shockingly, I think I am the only person that preferred Season 2 to Season 1. This game is not without it's flaws, but
Game 48: Medal of Honor - 6 hours
Okay game. The audio and daytime visuals held up pretty well for a 4 year old game. The nighttime visuals looked pretty bad and bland. I know it was supposed to be a realistic experience, mimicing combat operations in the middle east, but I found the story to be terribly boring, cheesy, and I couldn't care less about any of the characters. Fortunately, the controls were super tight and gameplay felt great, but there were way too many 'on rails' levels (ie. Sitting with a chain gun, Sitting in a helicopter, standing in a truck). It was also a bit short, but that was welcomed since the story sucked. I really wish they built a decent game around this gameplay.
Game 49: Dead Island - 23 hours
I was actually surprised at how much I loved this game. I played the entire thing co-op with my brother, and I genuinely looked forward to playing it every time I got home. The story was crap and recycled, and the characters were horrible, unfunny stereotypes, but the combat and gameplay was a bunch of fun. The multiplayer was implemented to near perfection, with the easy drop-in, drop-out mechanic. If Skyrim implemented this type of multiplayer, it would be the perfect game. There is a bunch of room to grow here, so I strongly look forward to Dead Island 2.Will most likely get it day 1.
Game 50: Alan Wake - 15 hours
Full disclosure: I had a very terrible first impression of this game. My very first thought is 'why are the mouth movements/facial reactions so janky and weird?', and they only got worse. I wasn't even really immersed at all for the first 3-4 hours, because I couldn't stop looking at the strange mouth animations. I am really glad I stuck with the game though. The story was interesting, I eventually got fully engrossed in the great, gloomy atmosphere, and the gameplay was surprisingly tight. The game felt very good to play, and the scare moments literally made me jump. I am a big baby when it comes to 'horror' style games, and I know this is 'horror-light' but I was still scared. Just shows you how well they suck you in...despite the weird ass face movements. Seriously, they are that bad. I would go as far as to say that this is the biggest impact that face animations have ever had on me experiencing a game, since I am normally not picky about that stuff. It was like watching a bunch of nut crackers having conversations, just chomping away. I really think that this would be a top 5 game for me if it weren't for that. No wonder the face tech looks so great for Quantum Break. Can't wait!
Game 51: Banjo Kazooie: Nuts and Bolts - 17 hours
I was shocked at how good this game is. It gets so much hate, so I expected a garbage game but it was surprisingly good! It's biggest problem is that it isn't a typical Banjo Kazooie platformer, and has very little platforming elements at all. But having booted up the game with zero expectations, I found a wonderfully fun game with infinite solutions to the problems the game chucks at you. Building all of my crazy vehicle ideas was amazing, and the vehicle editor is very deep. The missions encourage you to get more and more creative with your vehicle designs, so to anyone that even remotely enjoys Minecraft or the like, this game is for you. I genuinely believe that if this game was repackaged primarily as a racer and it was called 'Diddy Kong Racing 2', it would still be talked about as one of the best games last gen.
Game 52: Saints Row IV - 18 hours
Thought I'd finally play this game as a warm up for Sunset Overdrive in a week. I loved it, but I don't know if I liked it more or less than SR3. The powers give it a real Crackdown vibe, but I wished that they would control a little better. I loved the weird story in SR3, but it sort of went too far in 4 for my liking. It was funny, but it got to the point where I literally didn't care at all. I would really like these devs do a super power open-world game from the ground up to see what they can do. Overall, I still enjoyed it quite a bit and still like it better than the GTA games.
------------
Currently Playing:
Halo Wars
The Bourne Conspiracy
Stats from Completed Games:
Total Games: 52
Total Hours Played: 1,297
Average Hours per Game: 24.94
----------------------------
Finally hit the word limit on my first post, so I guess I will continue here:
Game 39: Resident Evil 5 - 14 hours
Played through this game co-op, and it was a somewhat meh experience. I think I just don't like RE style games. There was the odd scare moments, but the over-the-top gore and death sequences did nothing for me. I know that the clunky controls are supposed to build suspense and give you a sense of urgency while you fumble around, but it just made me frusturated and annoyed. Also, I
punched the boulder.
Game 40: The Walking Dead Season 2: Chapter 2 - 2 hours
Believe it or not, I am starting to enjoy this season better than the first.
There isn't a single character that I like more than Lee, but for some reason I am more interested in the story.
Game 41: Rayman Legends - 43 hours
Played through the whole game co-op with my GF, and I have to say that I was blown away. Easily the best platformer I have played in years. Incredible art, music, and characters along with some of the most creative and clever levels I've ever played. And man do I love those music levels! Gloo Gloo! 100%'d the game, and still itching to play more.
Game 42: Battlefield 4 - 334 hours
Finally retired this game. With all of its glitches and issues, I still put a ton of time into this game. When it worked, this game was SO fun to play with friends. I typically play online with 4-5 real-life friends, so this was perfect for us. I am now at the point where I can no longer put this disc into my console, and with Destiny coming out next month, I guess it's time to move on.
Game 43: Tales of Vesperia - 61 hours
I loved this game, and I can't believe it took me this long to play it. Great story (even if it drags a little bit near the end), amazingly lovable cast, gorgeous artstyle, and great use of cutscenes. Likewise, the voice acting was top notch and the gameplay was simple yet addicting. If you went back in time and looked at an SNES style JRPG (Final Fantasy 4 or 5 for example), and asked them to make a 'modern' version of that with an updated combat style and 3D graphics, this is exactly what you would get. My only problem with the game is that it was a bit too easy, but in spite of that, I give it a 10/10!
Game 44: Vanquish - 10 hours
Played it on the hardest difficulty and I am glad I did. Great action/arcade game. The story is a little corny, but the fast paced combat and over the top action make it a ton of fun. Additionally, the graphics are surprisingly great, and the destructable elements in the environment were interesting and forced you to move quickly rather than sleep behind cover.
Game 45: The Walking Dead Season 2: Chapter 3 - 1.5 hours
See Chapter 5
Game 46: The Walking Dead Season 2: Chapter 4 - 1.5 hours
See Chapter 5
Game 47: The Walking Dead Season 2: Chapter 5 - 1.5 hours
I played through the final 3 chapters in 1 sitting. Shockingly, I think I am the only person that preferred Season 2 to Season 1. This game is not without it's flaws, but
I loved roleplaying as Clementine, being the bad ass the Lee taught her to be. The ending was a bit underwhelming, but #teamJane all the way. No idea how anyone can let Kenny plunge that knife into Jane for seamingly nothing. The people that let Kenny do that, dealt with his psychotic swings for 2 seasons, yet Jane makes 1 poor decision (hiding the kid) and she deserves to die? It's quite clear early on when she says "don't worry, just see how this plays out" that she didn't actually abandon the child, so there shouldn't be any ignorance about how she is evil and used the baby as a shield or distraction. The apologetic, emotional fool picks Kenny, the arrogant, self-righteous fool goes it alone, but the wise, survivalist choice is to go with Jane.
Game 48: Medal of Honor - 6 hours
Okay game. The audio and daytime visuals held up pretty well for a 4 year old game. The nighttime visuals looked pretty bad and bland. I know it was supposed to be a realistic experience, mimicing combat operations in the middle east, but I found the story to be terribly boring, cheesy, and I couldn't care less about any of the characters. Fortunately, the controls were super tight and gameplay felt great, but there were way too many 'on rails' levels (ie. Sitting with a chain gun, Sitting in a helicopter, standing in a truck). It was also a bit short, but that was welcomed since the story sucked. I really wish they built a decent game around this gameplay.
Game 49: Dead Island - 23 hours
I was actually surprised at how much I loved this game. I played the entire thing co-op with my brother, and I genuinely looked forward to playing it every time I got home. The story was crap and recycled, and the characters were horrible, unfunny stereotypes, but the combat and gameplay was a bunch of fun. The multiplayer was implemented to near perfection, with the easy drop-in, drop-out mechanic. If Skyrim implemented this type of multiplayer, it would be the perfect game. There is a bunch of room to grow here, so I strongly look forward to Dead Island 2.Will most likely get it day 1.
Game 50: Alan Wake - 15 hours
Full disclosure: I had a very terrible first impression of this game. My very first thought is 'why are the mouth movements/facial reactions so janky and weird?', and they only got worse. I wasn't even really immersed at all for the first 3-4 hours, because I couldn't stop looking at the strange mouth animations. I am really glad I stuck with the game though. The story was interesting, I eventually got fully engrossed in the great, gloomy atmosphere, and the gameplay was surprisingly tight. The game felt very good to play, and the scare moments literally made me jump. I am a big baby when it comes to 'horror' style games, and I know this is 'horror-light' but I was still scared. Just shows you how well they suck you in...despite the weird ass face movements. Seriously, they are that bad. I would go as far as to say that this is the biggest impact that face animations have ever had on me experiencing a game, since I am normally not picky about that stuff. It was like watching a bunch of nut crackers having conversations, just chomping away. I really think that this would be a top 5 game for me if it weren't for that. No wonder the face tech looks so great for Quantum Break. Can't wait!
Game 51: Banjo Kazooie: Nuts and Bolts - 17 hours
I was shocked at how good this game is. It gets so much hate, so I expected a garbage game but it was surprisingly good! It's biggest problem is that it isn't a typical Banjo Kazooie platformer, and has very little platforming elements at all. But having booted up the game with zero expectations, I found a wonderfully fun game with infinite solutions to the problems the game chucks at you. Building all of my crazy vehicle ideas was amazing, and the vehicle editor is very deep. The missions encourage you to get more and more creative with your vehicle designs, so to anyone that even remotely enjoys Minecraft or the like, this game is for you. I genuinely believe that if this game was repackaged primarily as a racer and it was called 'Diddy Kong Racing 2', it would still be talked about as one of the best games last gen.
Game 52: Saints Row IV - 18 hours
Thought I'd finally play this game as a warm up for Sunset Overdrive in a week. I loved it, but I don't know if I liked it more or less than SR3. The powers give it a real Crackdown vibe, but I wished that they would control a little better. I loved the weird story in SR3, but it sort of went too far in 4 for my liking. It was funny, but it got to the point where I literally didn't care at all. I would really like these devs do a super power open-world game from the ground up to see what they can do. Overall, I still enjoyed it quite a bit and still like it better than the GTA games.
------------
Currently Playing:
Halo Wars
The Bourne Conspiracy