Yay, just like Zsnes back in 2001 (but much more accurate I assume).
Still, it's good to have this feature in a modern emulator!
I'm worried people will argue that the SNES was just like that back in the days (like N64 fans do when they put screenshots of the games rendered without super clean texture filtering and at super high resolution).
It is easy. Just set drivers to directx9 and waveout in the options menu.
New version added widescreen for all games but it is advised to disable the various layers in the options menu or game becomes annoying to play with all those garbage sprites. Only 2d background appear correctly. It works better in mod7 games
I tried 1440 res and ultrawide but sound would crackle. 720-1080 was better
bsnes v108 has been released. It includes additional filters, official HD Mode 7 support, a cheat search function and database, movie recording (albeit in a bsnes format), and a rewind function. It now also has the accurate Game Boy emulator SameBoy integrated for Super Game Boy emulation.
Chances to see this in the official Nintendo emulators? See this is why people hate their drip feed of emulated titles, when they get around to them at all, as they could do per title tweaking to improve their scaling and rendering...