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A new Dungeons and Dragons AAA RPG is in development

KyoZz

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Jan 21, 2018
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Hidden Path Entertainment, the studio that worked with Valve to develop Counter-Strike: Global Offensive, is working on a AAA RPG that will take place inside the Dungeons & Dragons franchise.

The studio shared the news on Twitter by calling out for potential Graphics Programmers, Lead Graphics Programmers, Senior Technical Artists, and Writers to apply to join the team and work on this project. Here is what we can learn:

- The game is build with the Unreal Engine 4
- Third-person view
- Open-world, set in a (obviously) fantasy land
- PC, but the studio is searching people "experienced in console technology"
- They search a writer who has "narrative branching skills"


A few words from the Studio:



 
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AJUMP23

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Sep 29, 2020
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Cool. We have gotten some good D&D style games recently, I welcome some more.
 

KyoZz

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J

JeremyEtcetera

Unconfirmed Member
It's probably being developed to go along with the rumored movie.
 
J

JeremyEtcetera

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SlimeGooGoo

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It's bigger than ever. 2020 was it's most profitable year in history. It's gotten so big that Hasboro is reoganizing their company so that Wizards of the Coast can operate more autonomously.
Ohh yes it's very much a thing lots of people I know still occasionally play the game.
Almost to a fault. 5e is a huge success. More normies are playing than ever.
Thanks, wasn't aware of that.
But is the success good overall or did it ruin it in some ways?
 

mcz117chief

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Thanks, wasn't aware of that.
But is the success good overall or did it ruin it in some ways?
Some things are good, some are bad, as always, but on average it is in a pretty good state right now. You can always ignore the Sword Coast and make your own world, which is what most people do anyway unless they play an official scenario. WotC can talk about diversity all they want but you can just use the rules and make it as diverse as you want. Their newest attempts to make the game more diverse was to remove racial stereotypes so in their most recent sourcebook they added new rules which basically boil down to this "put attribute points wherever you want and call yourself whatever you want". It isn't very exciting or innovative but at least it didn't feel preachy and it didn't break anything.
 
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NecrosaroIII

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Some things are good, some are bad, as always, but on average it is in a pretty good state right now. You can always ignore the Sword Coast and make your own world, which is what most people do anyway unless they play an official scenario. WotC can talk about diversity all they want but you can just use the rules and make it as diverse as you want. Their newest attempts to make the game more diverse was to remove racial stereotypes so in their most recent sourcebook they added new rules which basically boil down to this "put attribute points wherever you want and call yourself whatever you want". It isn't very exciting or innovative but at least it didn't feel preachy and it didn't break anything.
I hated it. If everyone plays the same what is the point. I found those differences between races to be interesting.
 
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mcz117chief

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I hated it. If everyone plays the same what is the point. I found those differences between races to be interesting.
What do you "hate" about a module you are under no obligation to use? So if someone creates an elf that has no charisma and instead puts it all into strength to role-play an outcast who had some birth defects or was adopted into an orc mercenary band shortly after birth how does it negatively impact you? You can still make your cookie cutter elf if you want, there is literally nobody forcing you to do otherwise.
 
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