ThatObviousUser
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Denis Dyack needs a time machine so he can warn his past self
"Don't change Too Human from an interesting cyber noire to a crappy Norse ripoff".
Fixed.
Denis Dyack needs a time machine so he can warn his past self
"Don't change Too Human from an interesting cyber noire to a crappy Norse ripoff".
Eternal Darkness 2 :'(
Nintendo own the IP. Eternal Darkness made by Retro Studio?
It was claimed that it would be a simple matter for SK to use the MGS2 assets to re-build MGS2 back into their ported engine, and that it would be the definitive version of the game, drastically superior to the weak PS2 original, or it's lazy-inferior Xbox port.
Dyack foolishly got caught up in the "HD AAA" phenomenon that doomed a ton of developers. If he had simply stuck with Nintendo and made Wii games, even though that'd mean no impressive graphics, things might have gone differently.
That's really similar!
I thought that Twin Snakes was generally considered inferior to MGS2, since TTS has lots of framerate drops where there are multiple characters onscreen or lots of particle effects. I have my doubts that a GameCube version would have been the "definitive" one......or that even a mildly upgraded version would have been much interest to Cube owners.
Flawed as it was, and despite the whole Dyack debacle, Too Human was one of my favorite games this gen. So sad we won't be getting the full trilogy.
But unless my impression is based on incomplete information, it seems like many of SK's projects being canceled were due to reasons out of their direct control.
I can't really blame them for handing over the rights to the Kain franchise to CD in exchange for funding, as they were a small independent studio at the time. I also can't really blame them for betting on the 3DO and subsequently having to cancel their original version of Blood Omen and move over to Playstation. As far as a Saturn port is concerned, regardless of how far it was in development it was probably a wise decision to cancel it prior to release.
The Too Human cancellation on Playstation is an odd situation, especially considering the game was close to completion. We definitely don't have the whole picture in this case. I find it strange that SK weren't more eager to find a new publisher to get the game out on the system so all the work wouldn't go to waste. Maybe they tried and were unsuccessful...
I'm humoured how Dyak went from saying "Nintendo is the best company in the world and we're best friends forever!" to "screw those guys and their kiddie games and direction." He seems like he would have been a peach to deal with even from the get go.