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All PS4 Pro enhanced games (native support and boosted)

Mar 27, 2015
8,653
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0
I could carry on the work that liabe did if he gives me permission to carry it on with the same style he has been doing it with, would just need some help from the community or liabe on how to put it together.

Yeah, I am sure people have no issues with taking the time to let you know what needs to be added/updated when new things are changed etc

it will take some time to create, even if you are just copying over info, will still take a lot of time but my advise is to create a simple format that allows for quick editing, adding of the information over your graphic overlays etc

I also think you would have to create a new topic and we would have to close this one since the information will not be able to be edited and kept together.

it's a huge task, especially with starting new but not impossible.

I am disappointed to see him go and if he is going there well, that is his choice after all but still disappointed. Enjoyed your list and glad it was here for a while.
 

TheBoss1

Member
Jan 18, 2014
1,090
187
540
Metal Gear Solid V: The Phantom Pain now has a Pro patch!!! Anyone got any details on what it does?

Official twitter claims higher resolution and more stable framerate. I honestly don't know how much more stable MGSV can get though.
 

TheDeftone

Member
Feb 26, 2017
130
0
190
The Pro-Patch for Evil Within 2 is out.

Changes:

for 4k-TVs: Higher Resolution or no framerate cap.

for Full HD-TVs: no supersampling (once again), only the framerate option.
 

Vallen

Neo Member
Jul 28, 2017
36
4
140
The PS4 HD collection of the .hack//GU games that just came out the other day supports output up to 4K if you have the Pro. But it's still simply an HD collection so I don't know if it counts.
 

arhra

Member
Nov 4, 2004
2,613
71
1,465
UK
Patch notes are up for the Evil Within 2.

Relevant section:

  • Increased display resolution (2240 x 1260 native resolution output at 3840 x 2160 on 4K TV)
  • Allows substantially higher frame rates when PS4Pro output set to 1080p
  • Improved framerate stability
  • Option to disable 30 fps limit for higher frame rates 
 

philm87

Member
Jan 9, 2017
683
4
295
It looks a lot better than it seems

Yeah the original Evil Within looks pretty sweet on my tv anyway. It's often the quality of the textures and antialiasing that make the biggest difference to image quality anyway. The 4k upscaling in the Pro and 4k tv's seem to work well in most games anyhow.
 

vkbest

Member
Jan 23, 2017
1,729
1,687
500
It should be 1440p, it's 1800p on Xbox One X (that's, what? 105% increase in pixels over 1260p? Yeah, XBOX isn't THAT much more powerful). Looks like I can skip this game.

its bethesda, I think they hate Playstation, only make games because money. Anyway, i have a Pro and 1080p TV, so its good news the unlocked frame rate option. I hope we will see videos soon
 

nowheretorun

Member
Jun 3, 2013
926
4
335
Although not happy about the no SS for Evil Within 2, I'm partly starting to not care and am getting pretty fucking sick of all this resolution bullshit when it is becoming more and more apparent that developers aren't giving a fuck about performance and/or the gameplay of the game when all they seem to give a fuck about is resolution (obviously not ALL Developers).

A couple of examples;

Skyrim SE @ 4K on Ps4 Pro = Stutters like fuck and is a fucking mess on my 1080p PJ yet is smooth as butter on a standard ps4. The SS doesn't improve things nearly that much, perhaps other than on interior parts of the world/caves etc. Bought the game digital and is unplayable for me. Yet if I had a standard ps4 I wouldn't have any issues at all. Fucking joke you can't decide to not have the update...

Wolfenstein The Colossus @ Higher Resolution on Ps4 Pro = Not impressed that much with the graphics at all. Look great at times to ok at times (art style helps a lot). The Dynamic Resolution is a fucking eyesore at times too and with the patch 1.02 that has removed a huge amount of volumetric lighting, it does look a lot flatter than before. Sometimes in parts of the game, the resolution doesn't even look 1080p in my eyes. I can't remember the last time I saw slow down at the end of level one that bad. Pffft. DOOM was far more impressive. More impressive visually and more impressive gameplay.

Now perhaps I just don't get the gameplay in Wolfestein but the game feels like it hasn't been tested for GAMEPLAY what so ever! WAY Too Hard. WAY Too Easy. I feel like there is a great game underneath but it's impossible to get at it due to the way the game has been designed. Fucking health kits and armour everywhere looted around without any care for creating GAMEPLAY. Perhaps the Developers could have spent more time making a better game cos what I'm playing at the moment, I'm really struggling to keep engaged. The game also has plenty of glitches.

For me, too much emphasis on 4K when that doesn't seem the best way to budget making a great game.

I play @ 65" on a 1080p PJ @ 6ft away. The Witcher 3 looked and played great before the pro patch. I was unable to not install the patch even though I selected not to do updates in my system, it fucking updated anyway. Now it has slowdown in some areas but acceptable enough performance and the SS looks ok. At first I didn't like it cos I thought it made the game look too soft but I've got used to it - I've got no fucking choice!

Doom looks great without SS or 4K. Am I gonna be pissed when I am forced to install a fucking Pro patch that I can't prevent and then the game doesn't run as smooth! Arrrrrgh!

Still not bought HZD yet after watching some gameplay with the dumb ass Ai on the human encounters - although I realise the main part of the game looks great and the gameplay against the robots/machines looks great, after watching the Ai when attacking the humans, it turned me off (as did some of the lip syncing/acting) enough not to buy the game Day 1. Maybe if I had a 4K tv I would have done but I aint and I don't intend to buy one until there is a bit more maturity in the hardware. I will buy HZD eventually but the emphasis on making the game run at such a high resolution obviously meant certain areas of the game with budget/time/available resources to the game engine were cut.

However, like with everything in life, there is always the other side. Alienation (amongst others) looks quite a bit like shit on a 65" Screen and that could def do with a resolution boost and one I'd welcome lol!

With that I can see it can't be easy for Developers - they aren't always going to make the right choice that pleases everyone. Perhaps Sony could help though by starting to allow options for (updated or not) pro patches and whilst they're at it, put something in place to stop those who only own 1080p screens not getting fucked with no SS (as an option) if they want it (if the game has a higher res mode).
.
 

Regolego

Neo Member
Nov 13, 2016
24
0
0
Sweden
The Evil Within 2: I can't care less for higher resolution than 1080p (since I play on 32" 1080p).
The unlocked framerate is still 45-60 fps so if it would had super sampling (SS), we wouldn't have that good framerate. I just want to say that I as a PS4 Pro owner am really grateful for all Pro-modes that lay its weight on better FPS over better resolution. In my view, that reduces both eye fatigue and improves the original gaming experience a lot.

Still, it's good to have many graphical options but i guess Tango/Bethesda didn't think it was worth all the work for a game which hasn't sold so well yet.
 

KyanMehwulfe

Member
Aug 26, 2004
10,844
195
1,540
Huntusk
www3.telus.net
^I'm not really sure if it's the hardware per se or the support for it, maybe the scalers (probably getting terminology wrong) but whatever the cause is there is a questionable level of support from games versus what the XB1X has shown so far. I'm still not sure which to get yet and I had been leaning toward the Pro.

But, for example, and please any correct me, but the new Wolfenstein for example, Pro only scales it up to 1440p. The dynamic scaler on the 1X goes much higher than the Pro. Generally, that makes sense cuz it's more powerful...

But DF pointed out that 1440p on Pro seemed low... even during the most intensive scenes, 1440p frame rate was near perfect, and they mentioned how 1440p seemed actually kinda low and too conservative. So, why doesn't it dynamically scale higher if the framerate suggests the Pro can actually handle it?

Is it a Pro thing (something about how it scales vs the 1X dynamic scaler) or is it purely on the devs?
 

Gitaroo

Member
Feb 7, 2008
2,571
8
870
Bandwith and vram, its similar to pc, the moment you hit the vram limit your performance tank with idtech 5 or 6. That's why they shouldn't have cheap out on the vram on the pro when they build that thing. Not very forward thinking, a mere 500mb bump isn't enough for a system that's suppose to go higher than 1080p. If they had added another 4 gigs of gddr5, it probably would have hold up better against the x. Should be able to use 4k texture pack at least for upcoming games. Now all they can do is cutting down OS ram reserve and maybe downgrade pro to 1080p UI and squeeze free up the 500mb the reserved for 4k UI. Still a very huge gap is memory difference between the X.
 

nowheretorun

Member
Jun 3, 2013
926
4
335
MGSV has no downsampling for 1080p displays, apparently.

I'm so disappointed with this console.

Fucking joke...

The Evil Within 2: I can't care less for higher resolution than 1080p (since I play on 32" 1080p).
The unlocked framerate is still 45-60 fps so if it would had super sampling (SS), we wouldn't have that good framerate. I just want to say that I as a PS4 Pro owner am really grateful for all Pro-modes that lay its weight on better FPS over better resolution. In my view, that reduces both eye fatigue and improves the original gaming experience a lot.

Still, it's good to have many graphical options but i guess Tango/Bethesda didn't think it was worth all the work for a game which hasn't sold so well yet.

Agreed.
 

arhra

Member
Nov 4, 2004
2,613
71
1,465
UK
^I'm not really sure if it's the hardware per se or the support for it, maybe the scalers (probably getting terminology wrong) but whatever the cause is there is a questionable level of support from games versus what the XB1X has shown so far. I'm still not sure which to get yet and I had been leaning toward the Pro.

But, for example, and please any correct me, but the new Wolfenstein for example, Pro only scales it up to 1440p. The dynamic scaler on the 1X goes much higher than the Pro. Generally, that makes sense cuz it's more powerful...

But DF pointed out that 1440p on Pro seemed low... even during the most intensive scenes, 1440p frame rate was near perfect, and they mentioned how 1440p seemed actually kinda low and too conservative. So, why doesn't it dynamically scale higher if the framerate suggests the Pro can actually handle it?

Is it a Pro thing (something about how it scales vs the 1X dynamic scaler) or is it purely on the devs?

It could well be memory limitations - remember that increasing your framebuffer from 1080p takes more memory, and the Pro only gives developers an additional 512MB to work with over the base PS4. It could well that the performance overhead is there to go higher, but they just can't fit a bigger framebuffer into memory without making tradeoffs elsewhere (ie, they could maybe reduce the amount of memory allocated for texture streaming, but that would cause more visible streaming issues, etc, which might have a bigger impact in overall image quality than just capping the framebuffer at 1440p).
 

family_guy

Member
Mar 17, 2013
9,675
3
690
It could well be memory limitations - remember that increasing your framebuffer from 1080p takes more memory, and the Pro only gives developers an additional 512MB to work with over the base PS4. It could well that the performance overhead is there to go higher, but they just can't fit a bigger framebuffer into memory without making tradeoffs elsewhere (ie, they could maybe reduce the amount of memory allocated for texture streaming, but that would cause more visible streaming issues, etc, which might have a bigger impact in overall image quality than just capping the framebuffer at 1440p).

Sony needs to get better at RAM management for their OS. For a console OS, they have more reserved than MS needs to run Windows 10 and far more than what a Unix based system would need.
 

Gitaroo

Member
Feb 7, 2008
2,571
8
870
Sony needs to get better at RAM management for their OS. For a console OS, they have more reserved than MS needs to run Windows 10 and far more than what a Unix based system would need.

and ditch the 4K UI for the pro and go with 1080p upscaled, that will free up another 500mb. It's the game that counts. Their software team still suck consider how little the OS is doing.
 

Negotiator

Member
Jun 28, 2011
4,675
1,500
985
and ditch the 4K UI for the pro and go with 1080p upscaled, that will free up another 500mb. It's the game that counts. Their software team still suck consider how little the OS is doing.
Agreed.

Switch has 720p UI and it's fine. Games always need to have as much RAM as they can!

Fun fact: PS3 had a native 1080p UI, while XBOX 360 was 720p only.

Sony seems to be obsessed with native UI resolutions for some strange reason...
 

philm87

Member
Jan 9, 2017
683
4
295
Agreed.

Switch has 720p UI and it's fine. Games always need to have as much RAM as they can!

Fun fact: PS3 had a native 1080p UI, while XBOX 360 was 720p only.

Sony seems to be obsessed with native UI resolutions for some strange reason...

Think it's so people can have 4k backgrounds and all that. I like a good 4k background image but would never prioritise it over game performance.
 

Unknown?

Member
Jan 5, 2016
5,120
3,870
560
Any impressions on MLB 17? I have NBA2K17 and it looks amazing on the Pro. How does MLB stack up? What about Madden?
 
Nov 5, 2016
24,112
47,973
1,215
One Big Room, Full Of Bad Bitches
Any impressions on MLB 17? I have NBA2K17 and it looks amazing on the Pro. How does MLB stack up? What about Madden?

There are numerous detailed posts regarding the Pro enhancements for this yea's The Show.

For 1080p displays you get high-framerate mode which seems to stick at 60fps all throughout gameplay. 1080p displays get NO supersampling with this game, so no image quality improvements over base PS4

For 4k displays you get enhanced framerate mode (60fps, 1080p resolution), or an enhanced detail mode that is 1440p resolution and variable 30-45 fps gameplay), or 4k mode which is native 4k but 30fps and dips below 30 a lot
 

tezzer

Neo Member
Dec 16, 2015
6
0
230
London
So I assume this thread is now dead.

Can anyone recommend another source for up to date PS4 Pro enhanced game details.

Thanks in advance.
 

philm87

Member
Jan 9, 2017
683
4
295
So I assume this thread is now dead.

Can anyone recommend another source for up to date PS4 Pro enhanced game details.

Thanks in advance.

Need to try to get this going again. I was thinking of starting a fresh thread using the info from here but really not had the time.
 

Toe-Knee

Member
Jan 10, 2017
1,508
390
390
Uk
Need to try to get this going again. I was thinking of starting a fresh thread using the info from here but really not had the time.


Do it. I think a Google docs version would be far better. Easier to find specific games without looking over the entire image and overall more info could be input in text which would stop people having to ask if a game downsamples every few posts due to them not understanding the current format.
 

philm87

Member
Jan 9, 2017
683
4
295
Do it. I think a Google docs version would be far better. Easier to find specific games without looking over the entire image and overall more info could be input in text which would stop people having to ask if a game downsamples every few posts due to them not understanding the current format.

Ok I'll get it started. I'll post the link to the thread in here once done.
 

Toe-Knee

Member
Jan 10, 2017
1,508
390
390
Uk
Ok I'll get it started. I'll post the link to the thread in here once done.


Great stuff. Do you have a pro? If not in sure myself and other members can assist providing videos and screens.

Maybe some guidelines/instructions for submitting them in the new post would be a good idea too.
 

philm87

Member
Jan 9, 2017
683
4
295
Great stuff. Do you have a pro? If not in sure myself and other members can assist providing videos and screens.

Maybe some guidelines/instructions for submitting them in the new post would be a good idea too.

Yeah. I have a Pro and VR, but will need help with screenshots etc. as I won't have every game! But can do a certain amount of testing on what I own. Hopefully mostly be collating details from elsewhere on the web.
 

AlexinChains87

Neo Member
Aug 25, 2017
17
33
175
can anyone tell me what they suggest playing the evil within 2 with ps4 pro? I have it set right now under settings on my 4k tv to UHD graphics, and removed lock framerates, sometimes I see stutters but graphics look decent, should I change the settings on the system to 1080p and set to boost mode to get the highest fps?
 

Mr Moose

Member
Sep 10, 2013
6,811
15,053
985
England
can anyone tell me what they suggest playing the evil within 2 with ps4 pro? I have it set right now under settings on my 4k tv to UHD graphics, and removed lock framerates, sometimes I see stutters but graphics look decent, should I change the settings on the system to 1080p and set to boost mode to get the highest fps?

Boost mode is only for games that don't have a Pro patch.
 

philm87

Member
Jan 9, 2017
683
4
295
can anyone tell me what they suggest playing the evil within 2 with ps4 pro? I have it set right now under settings on my 4k tv to UHD graphics, and removed lock framerates, sometimes I see stutters but graphics look decent, should I change the settings on the system to 1080p and set to boost mode to get the highest fps?

Boost mode won't effect games that have a Pro patch. Not tried the Evil Within 2 yet, but I always go for the higher resolution mode. Depends how much the stuttering annoys you. Can you go high resolution mode and lock the FPS (which I presume downgrades the graphics slightly)?
 

Tajaz2426

Member
Jan 20, 2017
747
1,629
640
Beaufort, SC
Ok I'll get it started. I'll post the link to the thread in here once done.

Most appreciated good sir, I have a Pro and a beastly PC, I can help with maybe screen shots of both games. I usually buy for my Pro and my PC just to try and find differences.

However, I would need some help uploading, as I enjoy the hell out of buying new tech and building PCs, I really don’t know much about software and stuff like that. When it comes to uploading and stuff, I drink a dumb potion and turn into a troglodyte!
 

AlexinChains87

Neo Member
Aug 25, 2017
17
33
175
Boost mode won't effect games that have a Pro patch. Not tried the Evil Within 2 yet, but I always go for the higher resolution mode. Depends how much the stuttering annoys you. Can you go high resolution mode and lock the FPS (which I presume downgrades the graphics slightly)?

I had the game on xbox one so it was whatever resolution with 30FPS so I never experienced it in higher resolution or in 60 fps, i'm thinking about getting all trophies so first play through at higher resolution, and second at the 1080p 60 fps.
 

down 2 orth

Member
Oct 27, 2013
2,499
1,161
900
This thread definitely needs to be reborn. I'd prefer the way it was originally done to google docs personally.